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Patch Update 2.0.1

Forum Index > StarCraft 2 HotS
709 CommentsPost a Reply
1 2 3 4 5 34 35 36 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-11-01 05:07:03
October 31 2012 09:35 GMT
#1
[image loading]


StarCraft II: Heart of the Swarm Beta Patch 2.0.1 is now live. This update to the beta test includes a number of new systems, art updates, and changes to the look and feel of the game interface.

There are still several features and improvements coming to Heart of the Swarm, and this is not a final pre-release patch. Please read the full patch notes and related articles to learn all about what’s available in the beta test.

General
  • New Menu Screens
    • Revamped overall UI layout, art, and graphic style.
    • More detailed information on these changes can be found here.
  • Clans Support Added
    • Clan tags are now pre-pended to character names of all players who join a clan.
    • More detailed information on Clan Support can be found here.
  • Leveling System
    • Players now earn XP when playing Ranked and Unranked matchmaking games or when playing Custom Games on Blizzard melee maps.
    • As players earn XP they will progress in level, with a maximum level of 20 for each race.
    • Decals and portraits are rewarded through the leveling system.
    • More detailed information on the leveling system can be found here.
  • Physics effects on the battlefield have been greatly enhanced.
    • Death animations have been updated for many units.
    • Ragdoll physics now cause units to get blasted away from explosions more naturally.
    • After being killed, units can now fall off cliff edges, into caverns, etc.
  • Improved Score Screen and Added Stats
    • Experience Tab: Added a Score Screen tab that tracks XP gains and leveling progress.
    • Performance Tab: Now tracks gameplay performance stats such as Average Float and Combat Efficiency, and displays lifetime averages and values for the current match.
    • Added a “Play Again” button to the post-game Score Screen.
    • Race Report: Added a profile section that tracks performance by race for each matchup.
    • Map Report: Added a profile section that tracks performance on each ladder map.
User Interface
  • Custom Games
    • Many drop-down filters are now consolidated into side navigation.
    • Merged Join Game and Create Game screens into a single page.
  • Moved all party displays and controls into the Party Chat window.
  • Updated the Profile Summary screen to include progress UI for the new leveling system.
  • Updated loading screens with new background images, more clearly displayed player names, and the overhead map.
  • New Copy Link buttons have been added, which automatically copy certain pages in-game to the clipboard, allowing players to share them with others via clickable links in chat or on the web. When clicked, these links will navigate to the in-game page.
  • In-Game UI Polish
    • Moved the Main Menu and Help buttons above the command card.
    • Achievements and Message Log menus are now accessible via the Main Menu.
    • Added a Select Army Units button next to the Idle Worker button.
  • Unit Status bar settings have been added to the Gameplay Options screen.
    • Show Unit Status Bars – Damaged: Show only status bars for units that are below max health or energy.
    • Team Colored Status Bars: Status bar border frames match each player’s team color.
Observer Mode
  • Leader Panel
    • Added Structure tab and Upgrades tab.
    • Observers can now click Leader Panel icons to center the game camera on a unit or structure.
    • Clicking multiple times cycles through units of the same type.
  • Minimap
    • Attacked units now flash white for the observer.
    • Nuclear Launch and Nydus Canals now create pings on the minimap for observers.
  • Versus Mode Side Toggle
    • Added a hotkey (Control-X) that flips the side on which players appear in various parts of the UI when watching a 1v1 Versus Mode game.
    • By default, the player with the leftmost start location will appear on the left in the user interface.
Balance
  • The latest balance changes can be found in our Balance Update threads in the Beta Discussion forum.
Bug Fixes
  • A full list of documented game and service bugs can be found in our Known Issues sticky in the Beta Bug Report forum.


Source
http://us.battle.net/sc2/en/forum/topic/7004012417



[image loading]

I've started extracting some resources from the latest patch. Datamine page on pr3d.ru is in updating progress right now. WARNING! Here can be story spoilers! Some of background arts referring to some HotS campaign episodes, so I've warned you!

[image loading]



More resources here:
http://pr3d.ru/news/107-hots-patch-201
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Inex
Profile Joined October 2010
Bulgaria443 Posts
October 31 2012 09:37 GMT
#2
Woooow, 3.38GB. I can't wait to test the changes. HotS so far has been an incredibly fun ride.
myRZeth
Profile Joined June 2011
Germany1047 Posts
October 31 2012 11:01 GMT
#3
can t wait!
Prillan
Profile Joined August 2011
Sweden350 Posts
October 31 2012 11:10 GMT
#4
Nice, but you should really rename the thread.

It's Patch 2.0.1 not Balance Update 2.0.1.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
MekTypro
Profile Joined July 2010
France360 Posts
October 31 2012 11:15 GMT
#5
Does that mean WoL also get the update ?

This update is about clan and groups, right ?
Lorch
Profile Joined June 2011
Germany3711 Posts
Last Edited: 2012-10-31 11:27:43
October 31 2012 11:22 GMT
#6
On October 31 2012 20:15 MekTypro wrote:
Does that mean WoL also get the update ?

This update is about clan and groups, right ?


WoL may get these changes at hots release but definitely not right now, and yes it's the clan thingie.

I really hope this huge update also brings some big changes to balance and the map pool, because if I have to play another 50 games on the shitty 4 player ice map that pretty much screams: "Look the dude who made steps of war is still working here!" I may smash my keyboard or smth.
Prillan
Profile Joined August 2011
Sweden350 Posts
October 31 2012 11:22 GMT
#7
On October 31 2012 20:15 MekTypro wrote:
Does that mean WoL also get the update ?

This update is about clan and groups, right ?

Yes, eventually, but this is still a beta. They probably want people to test the features before they put it into WoL.

If you actually read the post you can see that it says:
If you're looking for information on some of the features being implemented in tomorrow's patch please take a look at some of our recent blog posts regarding UI changes, Leveling, and Clans. More extensive patch notes will be provided in the 'morrow.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
exog
Profile Joined April 2010
Norway279 Posts
October 31 2012 11:23 GMT
#8
I love patch notes
Razac
Profile Joined April 2011
Netherlands101 Posts
October 31 2012 12:01 GMT
#9
Not sure if there will be actual "balance" changes.
www.twitch.tv/razac_
birchman
Profile Blog Joined February 2011
Sweden393 Posts
October 31 2012 12:05 GMT
#10
Really looking forward to this! Game on.
Oh, the usual. I bowl. Drive around. The occasional acid flashback.
Lephex2.0
Profile Joined October 2012
Germany43 Posts
October 31 2012 12:16 GMT
#11
i fell so helpless at Hots, please Pros, develop some builds pls !! xD
Cracy
Profile Joined October 2011
Poland221 Posts
October 31 2012 12:29 GMT
#12
On October 31 2012 21:16 Lephex2.0 wrote:
i fell so helpless at Hots, please Pros, develop some builds pls !! xD


I am only Gold Toss and Mech Terran drives me crazy... And apparently that's the easy the counter part.

My main problem is playing mainly people from higher leagues...
Oderint dum probent
Tuczniak
Profile Joined September 2010
1561 Posts
October 31 2012 12:47 GMT
#13
Yay, finally step forward.
Blackrobe
Profile Joined August 2010
United States806 Posts
October 31 2012 12:58 GMT
#14
Will the UI customizing functionality be in this patch?
"To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future."
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
October 31 2012 12:58 GMT
#15
can some1 tell me in how much hours exactly ? im from europe .....
1/4 \pi \epsilon_0
virpi
Profile Blog Joined August 2009
Germany3599 Posts
October 31 2012 13:05 GMT
#16
On October 31 2012 21:29 Cracy wrote:
Show nested quote +
On October 31 2012 21:16 Lephex2.0 wrote:
i fell so helpless at Hots, please Pros, develop some builds pls !! xD


I am only Gold Toss and Mech Terran drives me crazy... And apparently that's the easy the counter part.

My main problem is playing mainly people from higher leagues...

I know how you're feeling. I'm a platinum zerg atm and I'm running into lots of masters players, which is...challenging.
on topic: I can't wait to test all the new features, I'm definitely looking forward to that patch!
first we make expand, then we defense it.
Inex
Profile Joined October 2010
Bulgaria443 Posts
October 31 2012 13:29 GMT
#17
On October 31 2012 21:58 xsnac wrote:
can some1 tell me in how much hours exactly ? im from europe .....


''...the beta environment will be coming down this evening around 19:00 CEST for a major update. We anticipate the downtime to be around 8 hours. ''

eu.battle.net

Chronos.
Profile Joined February 2012
United States805 Posts
October 31 2012 13:37 GMT
#18
Should be fun to test these things out. The whole UI and such when you start up Starcraft is the same in WoL as in the beta, now it will finally feel like the expansion when out of game.
Achaia
Profile Joined July 2010
United States643 Posts
October 31 2012 13:39 GMT
#19
Wow so excited! All of the new features look amazing. HotS was mildly entertaining to play just because it was all the same stuff with a few new units/tilesets. With a completely revamped interface and lots of new features to play with I dare say I'll be spending more time playing around with HotS. Hopefully more of my friends will get invites soon.
http://www.youtube.com/SCBattleGrounds
Ethoex
Profile Joined June 2012
United States164 Posts
October 31 2012 14:04 GMT
#20
now I really really want a beta key. Blizz should make it an open beta so more people can give opinions instead of speculating.
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
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