• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:34
CET 20:34
KST 04:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros7[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
SnOw's ASL S20 Finals Review BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
How to stay on top of macro? Current Meta PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Career Paths and Skills for …
TrAiDoS
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1844 users

HOTS Closed Beta Begins - Page 41

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
Prev 1 39 40 41 42 43 89 Next
Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
September 05 2012 15:06 GMT
#801
On September 06 2012 00:00 -y0shi- wrote:
What really bothers me is that at the berlin open hasuobs used carriers lategame zvp all day today and yesterday and it kinda worked ok. But now zerg gets more strong stuff for their lategame army and carriers will go.

I know its only beta day1 and I hope something happens but the problem is that protoss doesnt even have anything new that has the potential to make protoss stronger. None of the new units are actually fighting units so if it comes down to it well use our same old armies against zerg / terrans with new stuff Oracle is nice and I like it although Im not sure its effective, the motership core is fun and stuff but doesnt change anything to dramatically and the tempest, well... And we dont even get new upgrades for older units or something like that


I agree, I was really enjoying these lategame air transitions vs broodlords we've seen more and more of.

MC vs Ret at NASL Game 5 i think was fantastic with the carriers positioning vs the zerg.

The tempest takes that awesome hard moment and turns it into 22 range rofl rofl you cant get me -_-

Trade off: In the actual engagement, they do next to no damage.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
Last Edited: 2012-09-05 15:07:25
September 05 2012 15:06 GMT
#802
also thanks for hanging with us mere mortals torte, for brief moments it feels like we're up in the deified stratosphere of beta testers. then reality hits, and we're back to a world without warhounds.
VERY FRAGILE, LIKE A BABY PANDA EGG
Godwrath
Profile Joined August 2012
Spain10131 Posts
September 05 2012 15:07 GMT
#803
I am so surprised people still argueing about things they don't know. Go watch streams for a few days / weeks before jumping into any conclussion.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
September 05 2012 15:08 GMT
#804
HotS, where you have to break rocks to put rocks where your opponent needs to break rocks.

Honestly I've been staying positive thus far but I'm not really liking what I'm seeing. The warhound appears to make terran really boring, hopefully there's a serious hard counter to just making dozens of the fucking things with thors, just to force terran to make tank style mech. Because, as pointed out in that brilliant Defence of Mech post, just a moving with bigger, tougher marauders that come from a factory is not mech play.
Noocta
Profile Joined June 2010
France12578 Posts
September 05 2012 15:09 GMT
#805
On September 06 2012 00:07 Godwrath wrote:
I am so surprised people still argueing about things they don't know. Go watch streams for a few days / weeks before jumping into any conclussion.


Yeah, people are clueless about the units.
Half the complainers still think tempest do aoe damage and stuff.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
September 05 2012 15:09 GMT
#806
On September 05 2012 23:54 Naske wrote:
I´m dissapointed. Dustin Browder is turning this game into c&c.


He's a has-been hack... What did Blizzard expect? Innovation?
Cauterize the area
DuckNuked
Profile Joined June 2012
France60 Posts
September 05 2012 15:11 GMT
#807
I've always meching in all match-ups. I've never think of switching race, even nerfs after nerfs.

But i don't think i'll play Terran with the way Mech is taking. How awful it will be...
Terran Forum "TvP HELP", Protoss Forum "PvZ HELP!", Zerg Forum: "What use for Hydra???"
DarkPlasmaBall
Profile Blog Joined March 2010
United States44987 Posts
September 05 2012 15:12 GMT
#808
On September 05 2012 23:41 Torte de Lini wrote:
If you guys have any questions, let me know!


On some of the new HotS maps, there are rocks at the third bases... but they're not actually blocking the expansion. What is the purpose of those rocks? They're adjacent to where the expansion would be put down, so do they collapse onto the expansion's location, blocking the base when shot down by the opponent? Do they deal damage to a base if they fall on top of one that's already established there? Something else/ something more?

Thanks
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
bsdaemon
Profile Joined July 2012
618 Posts
September 05 2012 15:12 GMT
#809
On September 06 2012 00:07 Godwrath wrote:
I am so surprised people still argueing about things they don't know. Go watch streams for a few days / weeks before jumping into any conclussion.


we dont have invites, so we argue

i hope they refine the way the warhound looks. it's like a frankenstein unit.
Noocta
Profile Joined June 2010
France12578 Posts
September 05 2012 15:13 GMT
#810
On September 06 2012 00:12 DarkPlasmaBall wrote:
Show nested quote +
On September 05 2012 23:41 Torte de Lini wrote:
If you guys have any questions, let me know!


On some of the new HotS maps, there are rocks at the third bases... but they're not actually blocking the expansion. What is the purpose of those rocks? They're adjacent to where the expansion would be put down, so do they collapse onto the expansion's location, blocking the base when shot down by the opponent? Do they deal damage to a base if they fall on top of one that's already established there? Something else/ something more?

Thanks


They do both apparently
Collapsed rock only have 500 hp, they are quick to kill

Zerg can be dick and kill the rocks against P/T so they have to kill 2000 life rocks to get their third.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Garmer
Profile Joined October 2010
1286 Posts
September 05 2012 15:17 GMT
#811
thanks to warhound, now tanks are completely useless
Lorch
Profile Joined June 2011
Germany3685 Posts
September 05 2012 15:17 GMT
#812
On September 06 2012 00:13 Noocta wrote:
Show nested quote +
On September 06 2012 00:12 DarkPlasmaBall wrote:
On September 05 2012 23:41 Torte de Lini wrote:
If you guys have any questions, let me know!


On some of the new HotS maps, there are rocks at the third bases... but they're not actually blocking the expansion. What is the purpose of those rocks? They're adjacent to where the expansion would be put down, so do they collapse onto the expansion's location, blocking the base when shot down by the opponent? Do they deal damage to a base if they fall on top of one that's already established there? Something else/ something more?

Thanks


They do both apparently
Collapsed rock only have 500 hp, they are quick to kill

Zerg can be dick and kill the rocks against P/T so they have to kill 2000 life rocks to get their third.


And it's taldarim all over again, I hope it doesn't take them a year again to add community maps into the ladder pool.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44987 Posts
September 05 2012 15:18 GMT
#813
On September 06 2012 00:17 Lorch wrote:
Show nested quote +
On September 06 2012 00:13 Noocta wrote:
On September 06 2012 00:12 DarkPlasmaBall wrote:
On September 05 2012 23:41 Torte de Lini wrote:
If you guys have any questions, let me know!


On some of the new HotS maps, there are rocks at the third bases... but they're not actually blocking the expansion. What is the purpose of those rocks? They're adjacent to where the expansion would be put down, so do they collapse onto the expansion's location, blocking the base when shot down by the opponent? Do they deal damage to a base if they fall on top of one that's already established there? Something else/ something more?

Thanks


They do both apparently
Collapsed rock only have 500 hp, they are quick to kill

Zerg can be dick and kill the rocks against P/T so they have to kill 2000 life rocks to get their third.


And it's taldarim all over again, I hope it doesn't take them a year again to add community maps into the ladder pool.


Thanks Noocta

And I agree... I hope they take the community's maps a lot faster.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DennyR
Profile Joined July 2010
Germany379 Posts
September 05 2012 15:19 GMT
#814
Mech is the new MMM?


so from MMM -> M....



Why can't they make it feel like bw


anyways, I got enough of watching stream, someone has a beta key for me? :D
hitpoint
Profile Joined October 2010
United States1511 Posts
September 05 2012 15:22 GMT
#815
Warhound is a disgusting unit. Makes the game boring and looks hideous. It even has a stupid name. People should be encouraged to make tanks, not deterred from it.
It's spelled LOSE not LOOSE.
RinconH
Profile Joined April 2010
United States512 Posts
September 05 2012 15:22 GMT
#816
From what I am seeing I love the Zerg changes... seems to make them into a far more interesting race.

Terran changes? Think it will make the game worse.

Toss changes? Look, on the whole, pretty boring. I like the mothership core dynamic and some of the trickiness of the cloaking thing oracle can do otherwise? Meh.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-09-05 15:24:20
September 05 2012 15:23 GMT
#817
On September 06 2012 00:13 Noocta wrote:
Show nested quote +
On September 06 2012 00:12 DarkPlasmaBall wrote:
On September 05 2012 23:41 Torte de Lini wrote:
If you guys have any questions, let me know!


On some of the new HotS maps, there are rocks at the third bases... but they're not actually blocking the expansion. What is the purpose of those rocks? They're adjacent to where the expansion would be put down, so do they collapse onto the expansion's location, blocking the base when shot down by the opponent? Do they deal damage to a base if they fall on top of one that's already established there? Something else/ something more?

Thanks


They do both apparently
Collapsed rock only have 500 hp, they are quick to kill

Zerg can be dick and kill the rocks against P/T so they have to kill 2000 life rocks to get their third.


Burrow a Zergling, break the rocks and spew creep with an overlord on top of that. going to take 10mn to just clear a base x)
Romanes eunt domus
Tomb
Profile Joined October 2008
Sweden12 Posts
September 05 2012 15:24 GMT
#818
http://us.battle.net/sc2/en/forum/topic/6490460205

• Drones are not automatically reselected when canceling construction of a structure.
This is currently being investigated.
•Queens are selected when using the "Select Army" button.
This is currently being investigated.




Nice, they are working pretty fast fixing problems that I had just hours ago!
Godwrath
Profile Joined August 2012
Spain10131 Posts
September 05 2012 15:24 GMT
#819
A few things people should check out:

Maybe Warhounds could use 3 supply instead of 2. Still, more testing than only theorycrafting is needed to support this idea,

Warhounds doesn't make tanks useless. Actually, tanks are really important on mech vs mech TvT, as they were on biomech TvT on WoL. Remember how splash works, the range on sieged tanks, and how big warhounds are.

Warhounds suck against zerg. Period. Roaches and ultralisks just rape them really efficiently. Also, you can use fungal on them to connect efficiently.

Warhounds on PvT suffer from inmortals. They are nice to force your opponent into heavy inmortal army composition tho, but till really late-game, terrans can't tech switch easilly.

Will they have uses ? Sure. Maybe they need a nerf ? Maybe, we don't know yet. But what we know, hating on a unit just for the sake of hating, is subjective and isn't fact.
M4nkind
Profile Joined December 2011
Lithuania178 Posts
September 05 2012 15:26 GMT
#820
yes Warhound is as ugly as my life, I thought he would have some "magic" like transofrmation or some epic ability, but now its just ugly robo.
Read my epic book, people: http://www.wattpad.com/story/23976849-the-business-of-time-travel
Prev 1 39 40 41 42 43 89 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 249
JuggernautJason86
MindelVK 31
StarCraft: Brood War
Calm 3078
Shuttle 659
Mini 292
Soulkey 119
NaDa 53
soO 36
Bonyth 3
Dota 2
XcaliburYe344
canceldota139
Counter-Strike
ScreaM1352
Foxcn398
byalli267
Heroes of the Storm
Khaldor163
Liquid`Hasu53
Other Games
summit1g4225
tarik_tv1646
qojqva1623
Grubby1104
fl0m1027
Beastyqt859
FrodaN778
Liquid`VortiX146
Hui .146
C9.Mang0125
Fuzer 96
ToD79
Skadoodle62
Trikslyr48
QueenE45
ZombieGrub27
Organizations
Other Games
gamesdonequick1287
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 167
• HeavenSC 32
• Adnapsc2 19
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV0
League of Legends
• TFBlade966
Other Games
• imaqtpie1141
• Shiphtur235
• tFFMrPink 12
Upcoming Events
Replay Cast
3h 27m
Epic.LAN
16h 27m
BSL Team A[vengers]
18h 27m
Dewalt vs Shine
UltrA vs ZeLoT
LAN Event
18h 27m
BSL 21
23h 27m
BSL Team A[vengers]
1d 18h
Cross vs Motive
Sziky vs HiyA
LAN Event
1d 19h
BSL 21
1d 23h
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
The PondCast
5 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.