• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:46
CEST 10:46
KST 17:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Preview: Daunting Task28[ASL19] Ro4 Recap : The Peak15DreamHack Dallas 2025 - Info & Preview19herO wins GSL Code S Season 1 (2025)17Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6
Community News
[BSL20] RO20 Group Stage1EWC 2025 Regional Qualifiers (May 28-June 1)9Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
Aligulac.com changelog and feedback thread Interview with oPZesty on Cheeseadelphia/Coaching herO wins GSL Code S Season 1 (2025) DreamHack Dallas 2025 - Info & Preview Power Rank: October 2018
Tourneys
DreamHack Dallas 2025 EWC 2025 Regional Qualifiers (May 28-June 1) Last Chance Qualifiers for OlimoLeague 2024 Winter $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
BGH auto balance -> http://bghmmr.eu/ [ASL19] Finals Preview: Daunting Task ASL 19 Tickets for foreigners [ASL19] Ro4 Recap : The Peak BW General Discussion
Tourneys
[ASL19] Grand Finals [BSL20] RO20 Group Stage [BSL20] RO20 Group A - Sunday 20:00 CET [ASL19] Semifinal B
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
BW PvZ Balance hypothetic…
Vasoline73
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11042 users

Strength of AI compared to BNET - Page 6

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 4 5 6 7 Next All
ShatterZer0
Profile Joined November 2010
United States1843 Posts
May 20 2011 00:25 GMT
#101
People don't seem to understand the make up of players on the ladder... As a crappy coach of low level players, this is how I see it:

0 Point Bronze: The players who lack any real know how, and do not comprehend basic unit counters, they play until they drop, but don't try to improve.
Bronze - Gold (Fluke Plat): The players that have some semblance of game understanding, but can easily get swept by 0 point bronze. A Bronze - Gold Player is simply placed, and rushes or quadruple expands.... then prays
2400 Bronze: Obvious hyperbole, but there ARE Bronze players that should be in Platinum league, but are regularly put up against other high MMR Bronze players. Their level of play is generally high, with an understanding of static build orders and macro, but are just system screwed.
MidPlat-MidDiamond: Basic game understanding, static build orders, trial and error based decision making. Generally pathetic against any strategy they've never seen before, they try to react, but do too much and lose what advantage a forward-momentum standard build gave them in the beginning.
HighDiamond-Low Masters: No point in talking about these when mentioning AI.

In short, the casual AI is a 0 point Bronze
Bronze-Gold is the every AI that isn't Very Hard or Insane
2400Bronze/MidPlatMidDiamond are all about the same in level, and should be considered Very Hard - Insane AI's simply because people only demolish the VeryHard-Insane AI's because they know a heavy early/mid push is going to come. Going but scout understanding, and expansion timing, a mid-diamond aggro-push into expand is almost exactly what an Insane AI's attack SHOULD be, instead it adds on a few more superfluous units that you've overprepped for anyway...
A time to live.
fLyiNgDroNe
Profile Joined September 2005
Belgium3996 Posts
Last Edited: 2011-05-20 07:30:11
May 20 2011 07:26 GMT
#102
wow guys seriously? i'm middiamond and i've beaten both Terran and Protoss Insane AI's with my Z in a straight game, going for a normal FE build.
It is a little hard, but doable. You just need to macro properly and secure your expansions while killing AI's ones.
Drone is a way of living
GreEny K
Profile Joined February 2008
Germany7312 Posts
May 20 2011 14:34 GMT
#103
I've played players that are worse than Hard AI's and that's saying something... The insane AI is pretty tough to beat and I wouldn't be able to do it with normal strats since they get a mineral advantage. But overall, the AI is worse since it is just an AI and can't handle situations as well as a human player.
Why would you ever choose failure, when success is an option.
Zedders
Profile Blog Joined April 2010
Canada450 Posts
Last Edited: 2011-05-20 17:34:03
May 20 2011 17:26 GMT
#104
OP, the game is difficult for anyone that is new to RTS. You shouldn't decide whether or not to buy the game on how difficult the AI is that's absurd. It's like saying....it's like....WELL I KNOW IT'S LIKE SOMETHING....Just play the game, everyone sucks when they start, then they get better, then they have an epiphany and take advantage of it until it stops working. Then they have another epiphany and love the game again. Then they get super frustrated when it stops working for them, then you stop relying on tricks to win you games and you realize that making a lot of units faster than ur opponent wins you games. Then you realize how fucking fun it is to have a lot of units to control with a lot of bases so you try and become what they call a macro player and produce units a ton. Then you realize that the units you are producing (probably the marine) doesn't do so well when they are countered by the opponents units. Then strategy starts sinking in, and you start thinking about the game you played a few hours ago what you did wrong, you realize how obvious your mistake was and how easy it really is for you to have won that game you lost. You go and remedy your mistake in the next game and feel like a bawss.

Then once you've played enough games you will reach a state of amazing power. You will lose your eybrows (if you haven't already) you will gain a blue tint in your eyes, and your hair will become blonde and will start sticking up uncontrollably. Electricity will spark in an upwards direction around your body, and your muscles will bulge obscenely. You'll have a tough time controlling your strength and pull a door from its hinge by accident. You may even pat your wife on the back and send her flying through a wall. People will call you punk, and laugh at you on the street, but a simple look at them with your steely blue eyed gaze will send them whimpering from whence they came. Yes you will have become, a swedish progamer
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
May 20 2011 23:59 GMT
#105
The AI is not a very good simulation of a real opponent, due to the fact that it generally does the same basic timing attacks, and fails horribly against cheese. The only thing the AI is good for is just taking up space, to allow you to practice a build. I guess it isn't completely useless if you just got the game, and want to learn how to play, but there's a point where the only way to actually improve as a competitive player is to seek out human opponents (preferably ones better than yourself).
twitch.tv/duttroach
MepHiii
Profile Joined March 2011
Poland191 Posts
May 21 2011 00:41 GMT
#106
hm, I beat an Insane Zerg with a 1Rax FE
just tried again, didn't work ^_^
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 21 2011 06:53 GMT
#107
Insane AI is hard to categorize. You can't really gauge the "skill level" of an insane AI 'cause it gets extra income and has maphack. It's strategic ability is still pretty terrible, but by virtue of the higher income and having all information possible it's still able to play decently well.
Monkeyballs25
Profile Joined October 2010
531 Posts
May 21 2011 09:59 GMT
#108
On May 17 2011 20:03 TheAwesomeTemplar wrote:
Show nested quote +
On May 17 2011 19:31 SnowyPsilocybin wrote:
To those who say the AI dont cheese,

Very occasionally, they will DT rush or go early pool. When ive lost against that a few times i cant help but laugh. Dont think i've ever seeen the terran do a cheese though

It does in brood war, which I found out by playing a PvP
Does it in sc2?? and if it does, what difficultly?
Btw, on insane/very hard Terran sometimes goes fast reaper harass vs a Zerg.


I've seen it do DT rushes on very hard when I play as Zerg and delay my Lair for too long. It'll do one gate colossus if you mass zerglings, or one gate robo if you mass spine crawlers. I think it did 2 gate zealot push once aswell, which isn't that bad since it never proxies stuff.
Monkeyballs25
Profile Joined October 2010
531 Posts
May 21 2011 10:09 GMT
#109
On May 18 2011 08:03 Noelani wrote:
Show nested quote +
Playing the AI won't really help you beyond gold level though, I think people aren't really giving players at that level enough credit.

I was watching a gold level caster playing some ladder on his youtube earlier today, and gold is just awful. I mean I don't claim to be a good player, I'm low diamond, but this was just absurd. He was on 2 bases.. then he says "ok.. 3000 minerals, gotta spend spend spend here.." and as he did that, he queued 5 tanks into his factory. He was also in the top 10 in his division. It seems to me people in gold have no clue how to play.


Wasn't TotalBiscuit by any chance?

He does a daily ladder stream of 1-2 hours and was in the top 10 in Gold last time I checked.

The Very Hard AI does do a lot of stuff better than him and probably other gold players. I don't think it queues units or gets supply blocked. It'll tech switch in response to the enemy's tech, although it maphacks instead of scouting properly. It'll also expand beyond its natural, its just terrible at actually defending expos. Seems to keep its army outside its ramp when not attacking.
ryndaris
Profile Blog Joined October 2010
263 Posts
May 24 2011 14:31 GMT
#110
Everything up to Hard AI is extremely easy. I'd say you should be comfortable playing against human opponents as you consistently beat hard/can beat very hard. That ofc doesn't mean you shouldn't play online before (I'd say the sooner the better). Also as someone already said, different matchups are (gasp) different and I'd guess TvT to be one of the harder ones, especially for a beginner.
LoneWolf.Alpha
Profile Blog Joined May 2011
United States115 Posts
May 24 2011 20:26 GMT
#111
maybe a bronze player can beat an AI on hard, but I would rather have a hard AI as an ally in a 2v2 than a bronze player.

DrJarp
Profile Joined March 2011
Germany24 Posts
May 26 2011 12:33 GMT
#112
On May 21 2011 19:09 Monkeyballs25 wrote:
Show nested quote +
On May 18 2011 08:03 Noelani wrote:
Playing the AI won't really help you beyond gold level though, I think people aren't really giving players at that level enough credit.

I was watching a gold level caster playing some ladder on his youtube earlier today, and gold is just awful. I mean I don't claim to be a good player, I'm low diamond, but this was just absurd. He was on 2 bases.. then he says "ok.. 3000 minerals, gotta spend spend spend here.." and as he did that, he queued 5 tanks into his factory. He was also in the top 10 in his division. It seems to me people in gold have no clue how to play.


Wasn't TotalBiscuit by any chance?
http://www.youtube.com/watch?v=tickFPeU4yM&playnext=1&list=PLD083D25DC680FF18
He does a daily ladder stream of 1-2 hours and was in the top 10 in Gold last time I checked.


Must be really TotalBiscuit.

I think you can't really compare the AIs with actual players, best example: TotalBiscuit. He's a gold player and I don't really know why. He understands the game to a certain point and he surely isn't dumb, but his decision making and mechanics lack of common sense sometimes, just like the mentioned Tank queue.
There are so different players in all the leagues, which are good or bad at one specific aspect - maybe they lose because they have 2 APM, but their decision making is so unbeliavably good, that they counter every unit composition perfectly.
"Protoss - the meaning of pain."
Poffel
Profile Joined March 2011
471 Posts
May 26 2011 17:59 GMT
#113
Hard AI and lower: Little brother of a bronze player hijacking the account for the first time
Very hard AI: Bronze - Gold
Insane: Diamond and above (?)

Reasoning:
Up to and including hard AI, you'd have to make an effort to lose against it, even as a bronze player. The reason is simply that the AI cuts production of workers way too soon, so once you've defended against a weakly executed, poorly timed one-base push, you'll gain such an enormous economic lead that it isn't funny.

Very hard AI on the other hand does not cut workers before a count of 100, so it's the first difficulty that doesn't become completely harmless after the eight-minute-mark. In my opinion, it is actually a decent training dummy/partner replacement for lower league players (i.e. bronze to gold).

I don't know whether it's possible to win against insane AI without abusing the "A" part of AI, but since several people stated that they did it, I'm going to believe them, even though I can't pull it off without some shenenigans. However, I think it's safe to say that if you're able to beat insane AI - without exploits -, you should do very well on the ladder.
Lightningbullet
Profile Blog Joined April 2010
United States507 Posts
May 27 2011 01:07 GMT
#114
dude. I'm in bronze and I can own the hard AI. Its pretty easy. Beating insane is easy too. YOu just do gay cheese...it works
BoxeR is AWESOME!!!!//Proud 2nd Member of the BW>SC2 club.
GrassEater
Profile Joined July 2010
Sweden417 Posts
May 27 2011 01:52 GMT
#115
On May 15 2011 05:40 Mafarazzo wrote:
Insane can't really be compared because it cheats.

But let's say we release a Very Hard AI on the ladder, and make it show like it was a human player. People won't use regular cheese against it because they think it's a human player, so they will play a regular game. In that scenario, I think the AI could get to Gold league, maybe Platinum?

EDIT: Insane would go to GM in this scenario. Seriously, can anyone beat Insane AI without cheesing? Replay please?


I did beat a insain ai terran with some 3 gate robo when a friend wanted to see how to deal with bio. It have a lot of units and really bad micro so if you use units that can kill a lot in good possisions like colossus, tanks broodlords etc, then you can win pretty easy. If it was playing ladder most players would discover it was an insain ai with the firth scout. Then they can adapt, but not to super cheese. I think the ai would be somewhere in diamond because player in diamond understands basic macro and micro and adapts to what they scouts.

RaLakedaimon
Profile Joined August 2010
United States1564 Posts
May 27 2011 06:49 GMT
#116
The fact that the insane ai suicides units trying to fight you makes it low gold at best in my opinion. Every time I play it I just trap units with ff's on my ramp until I have colosi range done and an expo down then I push and just keep on the pressure. So I don't think its that solid but if it knew to pull back etc. then I would probably lose every time without doing cheesy/rush style opening.
flodeskum
Profile Joined September 2010
Iceland1267 Posts
May 27 2011 08:33 GMT
#117
The Reason behind the Question is, that i just downloaded the SC2 Demo to see if my
System can handle it, and you can play some TvT on Blistering Sands in the Demo, and the Computer on Hard is really... hard to beat;-) I can hold the initial push, but if i want to build an army after that my macro is always worse. I guess i wont buy it if its really THAT hard. i want to have some fun at least...

It really isn't that simple. I'm around mid-masters but I wouldn't be able to beat the insane ai with any standard 1v1 play. I have to alter my play to make the early game extremely safe against the first push from the AI since no player could have the same amount of units that fast. After holding the first attack anyone should be able to beat the insane AI. So it can't really be compared to human players.

I can understand where you're coming from though. Playing sc 1v1 can be very intimidating at first if you have no experience but the ladder system pretty much guarantees that you will be facing players around your level, whatever that level might be.
IdrA: " my fans are kinda retarded"
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
May 27 2011 10:34 GMT
#118
I've managed to beat ever AI except the insane AI which cheats. I managed to hold the Insane one off for about 40 mins while still sniping its bases.

I think the AI is easier then playing people on the ladder because the AI is so predictable. They always attack as set times and with certain units. The AI will next cannon rush a hatch first, or DT rush, 6 pool, 2 rax etc. People are unprdictable which makes playing them more difficult and overall more fun. There is not feeling of accomplishment when beatting a computer
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
Anda
Profile Joined May 2011
Germany152 Posts
May 27 2011 11:16 GMT
#119
AI always rushes (Marine/Marauder or Zealot pushes)
¯\_(ツ)_/¯
Rybread
Profile Joined September 2010
62 Posts
May 27 2011 11:23 GMT
#120
I taught my friend to play starcraft. And on like his 3rd try he beat very hard AI. All he does is masses up a huge Terran army, waits for them to attack, when it fails he 1-a's across the map and wins.
Prev 1 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
05:00
Finals
BeSt vs SoulkeyLIVE!
Afreeca ASL 7482
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 17000
Calm 15868
Rain 9187
Sea 6595
Jaedong 3356
Horang2 1565
Mini 966
actioN 438
Pusan 424
Nal_rA 402
[ Show more ]
EffOrt 305
PianO 136
Leta 84
Sharp 43
Terrorterran 30
Backho 26
HiyA 12
Bale 9
Dota 2
Dendi1954
XaKoH 763
ODPixel619
XcaliburYe281
XBOCT172
League of Legends
JimRising 547
Counter-Strike
Stewie2K1564
edward233
Super Smash Bros
Mew2King187
Heroes of the Storm
Khaldor197
Other Games
WinterStarcraft567
Fuzer 193
ArmadaUGS14
Organizations
Other Games
gamesdonequick913
StarCraft: Brood War
UltimateBattle 212
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH315
• LUISG 20
• Adnapsc2 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV901
• lizZardDota2126
League of Legends
• Stunt931
Upcoming Events
AllThingsProtoss
2h 14m
Road to EWC
5h 14m
BSL: ProLeague
9h 14m
Cross vs TT1
spx vs Hawk
JDConan vs TBD
Wardi Open
1d 2h
SOOP
1d 23h
NightMare vs Wayne
Replay Cast
2 days
Replay Cast
2 days
GSL Code S
3 days
Cure vs Zoun
Solar vs Creator
The PondCast
3 days
Online Event
3 days
Clem vs ShoWTimE
herO vs MaxPax
[ Show More ]
HupCup
3 days
GSL Code S
4 days
GuMiho vs Bunny
ByuN vs SHIN
Online Event
4 days
Replay Cast
4 days
CranKy Ducklings
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.