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What happened to Dark Archons? - Page 3

Forum Index > StarCraft 2 HotS
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Maynarde
Profile Joined September 2010
Australia1286 Posts
March 13 2011 03:47 GMT
#41
On March 12 2011 16:20 yrag89 wrote:
Show nested quote +
On March 12 2011 15:49 a176 wrote:
On March 12 2011 10:27 slimshady wrote:
If I understood you right, you want the Dark Archon back.
Well, this is SC2 not BW. Also, the HT has feedback (one of DA's abilities).


but no maelstorm, DA's best spell !

They gave it to zerg.


And Zerg needs it! So there.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Flaxler
Profile Joined January 2011
Germany57 Posts
March 13 2011 12:18 GMT
#42
On March 13 2011 12:01 emc wrote:
Show nested quote +
On March 13 2011 11:36 NexUmbra wrote:
On March 13 2011 07:12 emc wrote:
On March 12 2011 19:34 7mk wrote:
On March 12 2011 19:22 emc wrote:
dts are more gas expensive than ht, it's more expensive to use dts for archons.

Like I said, there is no point to making archons out of dts because

1.) dts are invisible, archons are not

2.) dts have extremely high DPS and are melee, archons are basically melee.

Even if you opponent has detectors, the point is that they need detectors and by splitting dts and doing multi-pronged attacks you basically make your opponent waste resources getting more detectors. I'm not against this idea, but I think blizzard will probably bring back DA's eventually so I see no point in this.


... no theyre not.


always thought they were, I stand corrected but it's a 25 gas difference I still see no reason to merge dts into archons when they force detection and archons don't. there is a reason pros never use dts for archons and there is a reason why ht with no energy are used.

what lol.

What do you mean DTs force detection and Archons don't? you think people will make a dark shrine just so that they can the opponent to make detection. Obviously you would merge archons AFTER the DTs had done their job.


k, well next time you see a pro match where someone merges DTs into archons then let me know, seriously I'd LOVE to see it.

Liquid'TLO vs Rigid(?) on scrap at some tlopen, dt shrine gets detected and he made a push with archons.
TerrorBird
Profile Joined December 2010
Canada58 Posts
March 13 2011 15:53 GMT
#43
On March 12 2011 19:22 emc wrote:

k, well next time you see a pro match where someone merges DTs into archons then let me know, seriously I'd LOVE to see it.


I have seen iNcontroL do that on his stream numerous times.
Blacken the sun, bloody the moon.
GoonSack
Profile Joined January 2011
New Zealand36 Posts
March 13 2011 22:19 GMT
#44
On March 13 2011 12:01 emc wrote:
Show nested quote +
On March 13 2011 11:36 NexUmbra wrote:
On March 13 2011 07:12 emc wrote:
On March 12 2011 19:34 7mk wrote:
On March 12 2011 19:22 emc wrote:
dts are more gas expensive than ht, it's more expensive to use dts for archons.

Like I said, there is no point to making archons out of dts because

1.) dts are invisible, archons are not

2.) dts have extremely high DPS and are melee, archons are basically melee.

Even if you opponent has detectors, the point is that they need detectors and by splitting dts and doing multi-pronged attacks you basically make your opponent waste resources getting more detectors. I'm not against this idea, but I think blizzard will probably bring back DA's eventually so I see no point in this.


... no theyre not.


always thought they were, I stand corrected but it's a 25 gas difference I still see no reason to merge dts into archons when they force detection and archons don't. there is a reason pros never use dts for archons and there is a reason why ht with no energy are used.

what lol.

What do you mean DTs force detection and Archons don't? you think people will make a dark shrine just so that they can the opponent to make detection. Obviously you would merge archons AFTER the DTs had done their job.


k, well next time you see a pro match where someone merges DTs into archons then let me know, seriously I'd LOVE to see it.


MC also went dt > morph archon against MVP in the GSTL
goons of korhal
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 14 2011 04:01 GMT
#45
On March 12 2011 09:21 Jibba wrote:
It would make complete sense and actually give the Dark Shrine some purpose, but alas Dark Archons have gone to the same place where Metzen rapes all of Blizzard's storylines.

His basement. They're trapped in his basement while he rapes them.


I hope they'll eventually bring that man to justice.
you gotta dance
joyeaux
Profile Joined May 2005
United States169 Posts
March 14 2011 09:16 GMT
#46
On March 12 2011 16:30 TwoToneTerran wrote:
The greatest tragedy in SC2 is that there is no way to recreate the Royal Stove.


Yes there is a way! Infester can neural parasite a probe, make a nexus with it, and eventually get a mothership. Then you neural parasite an SCV and make a command center with it (this requires back-to-back neural parasites until CC is done), eventually you can tech to tanks. Unlikely that it will ever happen in a real game and impossible in 1v1, but it's *possible* in 2v2. Ironic that the only race that can potentially mass recall sieged tanks is the one that has neither mass recall nor siege tanks.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 14 2011 14:05 GMT
#47
On March 12 2011 16:30 TwoToneTerran wrote:
The greatest tragedy in SC2 is that there is no way to recreate the Royal Stove.


wait, i know what the stove is (dt, scout, arbiter), but what is the royal stove? o.O
When they see MC Probe, all the ladies disrobe.
Conversion
Profile Joined April 2010
United States3308 Posts
March 14 2011 14:17 GMT
#48
On March 14 2011 23:05 da_head wrote:
Show nested quote +
On March 12 2011 16:30 TwoToneTerran wrote:
The greatest tragedy in SC2 is that there is no way to recreate the Royal Stove.


wait, i know what the stove is (dt, scout, arbiter), but what is the royal stove? o.O


dt -> scout -> arbiter -> DARK ARCHON -> MC A SCV -> MAKE TANKS -> RECALL TANKS YEAHHHHH

in a nutshell
Euronyme
Profile Joined August 2010
Sweden3804 Posts
March 14 2011 15:35 GMT
#49
On March 12 2011 09:21 Jibba wrote:
It would make complete sense and actually give the Dark Shrine some purpose, but alas Dark Archons have gone to the same place where Metzen rapes all of Blizzard's storylines.

His basement. They're trapped in his basement while he rapes them.


Haha reminds me of that south park episode where George Lucas rapes Indiana Jones and Star Wars Lolz
Just changing the colour seems pretty pointless, and the dark archons wern't all that amazing in the first place in comparison to the archons.
I don't think it's good for any competetive game to have different colours for the same unit. It'd just add confusion.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 14 2011 15:58 GMT
#50
On March 14 2011 23:17 Conversion wrote:
Show nested quote +
On March 14 2011 23:05 da_head wrote:
On March 12 2011 16:30 TwoToneTerran wrote:
The greatest tragedy in SC2 is that there is no way to recreate the Royal Stove.


wait, i know what the stove is (dt, scout, arbiter), but what is the royal stove? o.O


dt -> scout -> arbiter -> DARK ARCHON -> MC A SCV -> MAKE TANKS -> RECALL TANKS YEAHHHHH

in a nutshell

wut.

seriously lol? anyone have a pro-game of this actually happening?
When they see MC Probe, all the ladies disrobe.
tofucake
Profile Blog Joined October 2009
Hyrule19057 Posts
March 14 2011 17:39 GMT
#51
On March 12 2011 11:51 Tictock wrote:
Show nested quote +
In rare cases, it would giveaway your tech. Say zerg is about to attack you with tons of zerglings and you haven't been able to DT harass with two DTs you just warped in. You realize that the splash damage of the archon will be more beneficial to saving your base and then your opponent sees a red archon and realizes you have a dark shrine and proceeds to place detection at every base.


I just want you to think about your logic here for a moment....

+ Show Spoiler +
Only way yer DT harass fails is if there already IS detection, and a failed DT drop already tells the opponent you have DTs

What I think he means is that just as you warp in 2 DTs to do some harassment, 40 speedlings stampede your natural, IE, having a powerful unit with splash would be really nice right now, rather than trying to force a base trade.
Liquipediaasante sana squash banana
Pyth121
Profile Joined February 2011
United States34 Posts
March 14 2011 19:06 GMT
#52
On March 15 2011 00:35 Euronyme wrote:
Show nested quote +
On March 12 2011 09:21 Jibba wrote:
It would make complete sense and actually give the Dark Shrine some purpose, but alas Dark Archons have gone to the same place where Metzen rapes all of Blizzard's storylines.

His basement. They're trapped in his basement while he rapes them.


Haha reminds me of that south park episode where George Lucas rapes Indiana Jones and Star Wars Lolz
Just changing the colour seems pretty pointless, and the dark archons wern't all that amazing in the first place in comparison to the archons.
I don't think it's good for any competetive game to have different colours for the same unit. It'd just add confusion.


What... you mean like DT's are now? You may have noticed they are not all the same...
Royalal
Profile Joined February 2011
58 Posts
March 14 2011 22:32 GMT
#53
Were Dark Archons all that useful in brood war? I only played brood war casually when I was younger so my games were rarely serious. I just used them to steal workers and build up 3 race armies.
GreEny K
Profile Joined February 2008
Germany7312 Posts
March 14 2011 23:12 GMT
#54
On March 12 2011 05:37 FreezerJumps wrote:
They removed the dark archon from the game, as is the case with many other units. Different coloured archons would just add confusion.


How confusing can it be when you look at the unit and it has all of the same functions and characteristics as the normal archon... Except color.
Why would you ever choose failure, when success is an option.
GreEny K
Profile Joined February 2008
Germany7312 Posts
March 14 2011 23:14 GMT
#55
On March 15 2011 07:32 Royalal wrote:
Were Dark Archons all that useful in brood war? I only played brood war casually when I was younger so my games were rarely serious. I just used them to steal workers and build up 3 race armies.


You saw them on occasion to deal with the muta stack harass. Maelstrom them and then the corsairs and dragoons can work on them. Was pretty efficient as well, since that harass was meant to buy time for the follow up consisting of 5 hatch hydra most often.
Why would you ever choose failure, when success is an option.
mDuo13
Profile Blog Joined October 2010
United States307 Posts
March 15 2011 00:33 GMT
#56
Wasn't the storyline excuse something to do with the dark archons being "cleansed" and the regular protoss being tainted or whatever so that the different sorts of templars aren't spiritually different anymore? So even though they look and act like "regular" archons, SC2 archons are really all sort of a mix between light and dark archons anyway?

Or am I tripping?
lololol
Profile Joined February 2006
5198 Posts
March 15 2011 02:02 GMT
#57
On March 15 2011 09:33 mDuo13 wrote:
Wasn't the storyline excuse something to do with the dark archons being "cleansed" and the regular protoss being tainted or whatever so that the different sorts of templars aren't spiritually different anymore? So even though they look and act like "regular" archons, SC2 archons are really all sort of a mix between light and dark archons anyway?

Or am I tripping?


They had feedback and were called Twilight Archons in alpha, so they were a mix of both Archons, but not anymore.
I have no idea about the lore, in Blizzard games it's always gameplay over lore, that's why for example only Night Elfs had Druids in WC3, but not in WoW.
I'll call Nada.
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2011-03-15 05:42:26
March 15 2011 05:33 GMT
#58
Well Blizzard attempts to make lore explanations sometimes. The vulture was removed supposedly because it was unreliable maintenance wise according to the mechanic on the Hyperion.

The Dark Archon however I'm not sure how it would be explained away. Supposedly Dark Archon's are a last resort thing and are looked down upon because dark templars are individualistic and have to merge. Not only that, but the ability to mind control others is probably something looked down on but I only remember Zearatul having a problem with the later.

The thing is the lore for Colossus was they were terrible weapons of war made only for killing. The reaver while also devastating had a non combat purpose (can't remember atm) so the Colossus were sealed away only brought back out now out of desperation.
http://us.battle.net/sc2/en/game/unit/colossus (seems like they edited down the entry from pre release version)
lundell100
Profile Joined July 2010
Sweden232 Posts
March 15 2011 21:49 GMT
#59
It would actually be pretty cool if DT's morphed into a regular archon, but red. Just for the nostalgia you know.
Evoshadow
Profile Joined December 2010
United States88 Posts
Last Edited: 2011-03-15 23:56:38
March 15 2011 23:55 GMT
#60
People dont merge DTs into archons because DTs rarely survive harassing, and if they do, they may be useful later in an area where the opponent does not have detection, DTs provide map control and if detection is killed they can harass again,

Most pros think that the that those 2 DTs will be useful again in the future and that stops them from merging their DTs,

There probably are times when your would merge them, for example your harassment fails completely your oppoenent just got a raven and is about to push out with a large bio army, You know you will lose without the archon. It is a bit of a long shot though
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