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[TSL 9] - Week 2 - Page 6

Forum Index > StarCraft 2 Tournaments
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tigera6
Profile Joined March 2021
3516 Posts
August 05 2022 16:44 GMT
#101
On August 06 2022 01:38 darklycid wrote:
Maru needs to work on his openers against hero and here vs showtime he lost so hard on the early game alone.

Maru keep making the same Widow Mine drop again and again is just sad to watch at time. Those mines drop are like completely predictable and so easy to defend unless the opponent mess up big time.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 05 2022 16:44 GMT
#102
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.


How much latency does Maru have to lose those Medivacs? Five seconds?
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
stilt
Profile Joined October 2012
France2755 Posts
August 05 2022 16:45 GMT
#103
On August 06 2022 01:43 Poopi wrote:
Show nested quote +
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.

Well it's not as bad as the first WoL TSL (the one Thorzain won) in which mvp was playing absolutely horrendous (was it even NA server?) because of ping + not being used to it, losing vs Adelscott of all players.
But indeed, looking at this series I would say it was ShoWTimE's server in g1 and g3 and Maru on g2, but either way it's laggy even when it's "your" server since it's probably NA central or NA west


Come on, adelscott was playing out of this mind with his mass gateway style, I screamed so much my dog got afraid lol

Nestea vs goody was funnier
Charoisaur
Profile Joined August 2014
Germany16103 Posts
August 05 2022 16:45 GMT
#104
On August 06 2022 01:44 tigera6 wrote:
Show nested quote +
On August 06 2022 01:38 darklycid wrote:
Maru needs to work on his openers against hero and here vs showtime he lost so hard on the early game alone.

Maru keep making the same Widow Mine drop again and again is just sad to watch at time. Those mines drop are like completely predictable and so easy to defend unless the opponent mess up big time.

Yeah, he seems kinda lost in TvP at the moment sadly
Many of the coolest moments in sc2 happen due to worker harassment
Elentos
Profile Blog Joined February 2015
55594 Posts
August 05 2022 16:46 GMT
#105
On August 06 2022 01:38 darklycid wrote:
Maru needs to work on his openers against hero and here vs showtime he lost so hard on the early game alone.

It's the hallmark of Dark and Maru though. Get yourself behind with garbage openers then claw your way back into the game.
Every 60 seconds in Africa, a minute passes.
tigera6
Profile Joined March 2021
3516 Posts
August 05 2022 16:46 GMT
#106
On August 06 2022 01:44 Fanatic-Templar wrote:
Show nested quote +
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.


How much latency does Maru have to lose those Medivacs? Five seconds?

More like he was falling asleep or something, or a cat jumped on his keyboard.
Vindicare605
Profile Blog Joined August 2011
United States16129 Posts
August 05 2022 16:49 GMT
#107
On August 06 2022 01:44 Fanatic-Templar wrote:
Show nested quote +
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.


How much latency does Maru have to lose those Medivacs? Five seconds?


Which ones, do you really want to go back and cherry pick every moment from the game about where lag was maybe a factor and where it wasn't? Because it was all over the place in every fight. The fact the micro was so outrageously sloppy from both of them makes it incredibly obvious there was a lot of lag.

The difference though is that in PvT, it's on the Terran to execute the high APM micro in order to have a chance vs Protoss ground armies. And Maru was taking tons of incremental damage in every engagement that offline he probably wouldn't have.

Just one more reason Maru shouldn't have been dragging those games out to late game in the first place though. I don't know why he's being so stubborn in thinking that this is the best way to be playing PvT in this meta. I don't know how much evidence he needs to have to see that it isn't.
aka: KTVindicare the Geeky Bartender
angry_maia
Profile Joined August 2020
333 Posts
August 05 2022 16:50 GMT
#108
i'm just disappointed that maru picked such a high variance opener against showtime in game 3.
geokilla
Profile Joined May 2011
Canada8255 Posts
August 05 2022 16:52 GMT
#109
On August 06 2022 01:44 tigera6 wrote:
Show nested quote +
On August 06 2022 01:38 darklycid wrote:
Maru needs to work on his openers against hero and here vs showtime he lost so hard on the early game alone.

Maru keep making the same Widow Mine drop again and again is just sad to watch at time. Those mines drop are like completely predictable and so easy to defend unless the opponent mess up big time.

What’s a better opener? Marine Tank is all I can think of. 3 Rax is easily defendable in these important games.
dysenterymd
Profile Joined January 2019
1250 Posts
August 05 2022 16:53 GMT
#110
Rough bracket for Maru, Ragnarok then probably Solar then Reynor/herO. Wonder if this will be the start of a magical lower bracket run.
Serral | Inno | sOs | soO | Has | Classic
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 05 2022 16:55 GMT
#111
On August 06 2022 01:49 Vindicare605 wrote:
Show nested quote +
On August 06 2022 01:44 Fanatic-Templar wrote:
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.


How much latency does Maru have to lose those Medivacs? Five seconds?


Which ones


5:45:40 on the video.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Poopi
Profile Blog Joined November 2010
France13023 Posts
August 05 2022 16:57 GMT
#112
On August 06 2022 01:45 stilt wrote:
Show nested quote +
On August 06 2022 01:43 Poopi wrote:
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.

Well it's not as bad as the first WoL TSL (the one Thorzain won) in which mvp was playing absolutely horrendous (was it even NA server?) because of ping + not being used to it, losing vs Adelscott of all players.
But indeed, looking at this series I would say it was ShoWTimE's server in g1 and g3 and Maru on g2, but either way it's laggy even when it's "your" server since it's probably NA central or NA west


Come on, adelscott was playing out of this mind with his mass gateway style, I screamed so much my dog got afraid lol

Nestea vs goody was funnier

I don't remember the mid game at all, just mvp losing his reaper to like zealot by not kiting successfully and stuff :o
Pretty sure some KR players adapted better to the latency back then though, MC didn't seem to have as much issues for example. Thorzain even got Thors nerf with that tournament iirc?
WriterMaru
Vindicare605
Profile Blog Joined August 2011
United States16129 Posts
August 05 2022 17:00 GMT
#113
On August 06 2022 01:57 Poopi wrote:
Show nested quote +
On August 06 2022 01:45 stilt wrote:
On August 06 2022 01:43 Poopi wrote:
On August 06 2022 01:39 Vindicare605 wrote:
That looked absolutely horrendous. Obvious latency issues here from both players, explains why Protoss was so reliant on Collosus and Maru on tanks. Problem is, Siege Tanks are shit in late game vs Protoss and Disruptors and Collosus are not.

I know TL doesn't want to talk about how obvious it was that they are having issues with EU vs KR but it really is obvious.

Well it's not as bad as the first WoL TSL (the one Thorzain won) in which mvp was playing absolutely horrendous (was it even NA server?) because of ping + not being used to it, losing vs Adelscott of all players.
But indeed, looking at this series I would say it was ShoWTimE's server in g1 and g3 and Maru on g2, but either way it's laggy even when it's "your" server since it's probably NA central or NA west


Come on, adelscott was playing out of this mind with his mass gateway style, I screamed so much my dog got afraid lol

Nestea vs goody was funnier

I don't remember the mid game at all, just mvp losing his reaper to like zealot by not kiting successfully and stuff :o
Pretty sure some KR players adapted better to the latency back then though, MC didn't seem to have as much issues for example. Thorzain even got Thors nerf with that tournament iirc?


Yea he did, because Blizzard didn't realize in their own dumb game design that spell damage pierced Hardened Shields. They had specifically designed the Immortal in WoL to hard counter everything that Terran had from the factory, so to see Thors owning them like that was unacceptable.

So it was a bandaid fix to make up for their own stupid game design. The Thor was a mess of a unit (still is) that had gone a complete overhaul from its original design and they hadn't figured out all of the details of it by the time Thorzain stumbled on that interaction.
aka: KTVindicare the Geeky Bartender
tigera6
Profile Joined March 2021
3516 Posts
Last Edited: 2022-08-05 17:06:01
August 05 2022 17:04 GMT
#114
On August 06 2022 01:52 geokilla wrote:
Show nested quote +
On August 06 2022 01:44 tigera6 wrote:
On August 06 2022 01:38 darklycid wrote:
Maru needs to work on his openers against hero and here vs showtime he lost so hard on the early game alone.

Maru keep making the same Widow Mine drop again and again is just sad to watch at time. Those mines drop are like completely predictable and so easy to defend unless the opponent mess up big time.

What’s a better opener? Marine Tank is all I can think of. 3 Rax is easily defendable in these important games.

Helion drop/runby, early Single tank push, double cloak banshee might work as well. To be clear, I dont mind the mine drop opening if its being mixed, but Maru has consistently used it forever in TvP so his opponent knew where to set up the Stalker-Oracle before it came over.

On August 06 2022 01:53 dysenterymd wrote:
Rough bracket for Maru, Ragnarok then probably Solar then Reynor/herO. Wonder if this will be the start of a magical lower bracket run.

Two good things from that: he wont be playing cross-server, and he wont be playing as late. I seriously think he was falling asleep at game 3 or something.

Edit: 3rd thing is he wont be playing any Protoss soon other than herO (or Reynor offracing)
Gescom
Profile Joined February 2010
Canada3525 Posts
August 05 2022 17:32 GMT
#115
Showtime?! Wahoo. Had to go back to work after the epic game2.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Waxangel
Profile Blog Joined September 2002
United States33713 Posts
August 05 2022 17:36 GMT
#116
Damn, feeling some big Kelazhur wins DHM LATAM next season energy
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Elentos
Profile Blog Joined February 2015
55594 Posts
August 05 2022 17:46 GMT
#117
So will TIME play top 12 online or be forced to forfeit? Or does TSL cover flight costs that exceed the prize money for 2nd place?
Every 60 seconds in Africa, a minute passes.
Durnuu
Profile Joined September 2013
13326 Posts
August 05 2022 17:59 GMT
#118
On August 06 2022 02:46 Elentos wrote:
So will TIME play top 12 online or be forced to forfeit? Or does TSL cover flight costs that exceed the prize money for 2nd place?

Clearly the plan is to DQ him like O'Gaming did.
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
SeaGnome
Profile Blog Joined April 2010
United States32 Posts
August 05 2022 18:07 GMT
#119
On August 06 2022 02:46 Elentos wrote:
So will TIME play top 12 online or be forced to forfeit? Or does TSL cover flight costs that exceed the prize money for 2nd place?


We're working with TIME and KaiZi Gaming to go through all the proper channels so he can make it to Utrecht, with Team Liquid covering the travel expenses. If it's unfortunately not possible, we will allow TIME to play online.
tigera6
Profile Joined March 2021
3516 Posts
August 05 2022 18:13 GMT
#120
On August 06 2022 03:07 SeaGnome wrote:
Show nested quote +
On August 06 2022 02:46 Elentos wrote:
So will TIME play top 12 online or be forced to forfeit? Or does TSL cover flight costs that exceed the prize money for 2nd place?


We're working with TIME and KaiZi Gaming to go through all the proper channels so he can make it to Utrecht, with Team Liquid covering the travel expenses. If it's unfortunately not possible, we will allow TIME to play online.

Also, how does the schedule of the offline tournament work against GSL schedule? Would GSL stop the week the players traveling for TSL?
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