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On August 06 2022 23:11 Vindicare605 wrote: This is wild. HOW MANY years did it take for Protoss to FINALLY start making static defenses on their outlying expansions?
It's incredible! It's revolutionary! It's remarkable! ?
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Those are the Storms I love to see!
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United States33025 Posts
On August 06 2022 23:25 Fanatic-Templar wrote: Those are the Storms I love to see!
Indeed "fanatic templar"
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On August 06 2022 23:27 Waxangel wrote:Show nested quote +On August 06 2022 23:25 Fanatic-Templar wrote: Those are the Storms I love to see! Indeed "fanatic templar"
For 24 years now :D.
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Classic winning with mass Immortals, I love how players come back after military in a different meta and still stick to the styles that they had success with in the past
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That was an absolutely insane hold from Classic, feels great to my Protoss heart to see the screen blanketed with storms...
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United States33025 Posts
Elazer gonna see this Void Ray and immediately revert to 'imma fucking queen walk'
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No Sentry Warp-In to Force Field the ramp?
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Fun to hear the casters talking about how Archons in SC1 have legs and in SC2 they don't, and giving points to SC2 for this.
Here, though, is another wrinkle to that story from an oldster (me) who was very actively involved during the early phases of SC2 Pre-Beta. In that pre-beta phase, in early released videos, screenshots, and on the original website, SC2 Archons did have legs.
This was one of a few things, though, that created an absolutely feverish negative response from people complaining that Blizzard was ruining the visuals of SC and making the WC3-ish. People yelled and screamed that Archons in SC1 didn't have legs and Archons shouldn't have legs, that they looked silly, etc, etc. And this was one of a number of visual things (of which there were a fair many: the way SC2 looks was actually very shaped by early visual feedback) that Blizzard did actually change, explicitly in response to that feedback.
Even so, though, some of the (fair number, actually, of) artists who worked on both SC1 and SC2 eventually pointed out that Archons had always been intended to have legs, and were able to point to concept art and the actual 3D model used in SC1 as proof. This was confirmed well before SC: Remastered, but that obviously made it visible in a way it had never been before.
So there: the reason SC2 Archons don't have legs is because BW fans (wrongly) hadn't noticed that they had had legs in SC1 and attacked the legged archons SC2 as a stupid change from BW. Strange world.
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"Reynor's protoss is literally 10x harder to beat than Zoun" - Elazer at HSC
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United States33025 Posts
That was a really clean stretch of blink micro where he barely lost anything for a while... sorta fell apart later but already won it by then
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Now Clem stands as TL's last hope to make it to the offline portion of TSL as more than casters
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On August 07 2022 01:04 Captain Peabody wrote: Even so, though, some of the (fair number, actually, of) artists who worked on both SC1 and SC2 eventually pointed out that Archons had always been intended to have legs, and were able to point to concept art and the actual 3D model used in SC1 as proof. This was confirmed well before SC: Remastered, but that obviously made it visible in a way it had never been before.
Yeah, if you look at the Archon in the SC manual, it's practically unrecognisable.
I do have to side with not showing their legs though. Not so much with switching the scorpion-tail Sentries for the snowglobes.
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Shoutout to the fact that Team Liquid's best result in TSL for SC2 is still uThermal getting top 6 in TSL 5.
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On August 07 2022 01:23 Fanatic-Templar wrote:Show nested quote +On August 07 2022 01:04 Captain Peabody wrote: Even so, though, some of the (fair number, actually, of) artists who worked on both SC1 and SC2 eventually pointed out that Archons had always been intended to have legs, and were able to point to concept art and the actual 3D model used in SC1 as proof. This was confirmed well before SC: Remastered, but that obviously made it visible in a way it had never been before. Yeah, if you look at the Archon in the SC manual, it's practically unrecognisable. I do have to side with not showing their legs though. Not so much with switching the scorpion-tail Sentries for the snowglobes. Yeah, I also miss the scorpion-tail Sentries. I imagine they did it in part for easy-visual-read reasons, but the snow-globe just still looks kinda cheap to me and makes it have less of a distinctive or interesting silhouette imo.
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United States33025 Posts
On August 07 2022 01:25 Elentos wrote: Shoutout to the fact that Team Liquid's best result in TSL for SC2 is still uThermal getting top 6 in TSL 5.
Proof that StarCraft II is very fair and unbiased; no Alpha X player has ever placed top four in a King of Battles either
Only KeSPA would be so uncouth as to have SKT win the SK Proleague
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On August 07 2022 01:36 Waxangel wrote:Show nested quote +On August 07 2022 01:25 Elentos wrote: Shoutout to the fact that Team Liquid's best result in TSL for SC2 is still uThermal getting top 6 in TSL 5. Proof that StarCraft II is very fair and unbiased; no Alpha X player has ever placed top four in a King of Battles either Only KeSPA would be so uncouth as to have SKT win the SK Proleague Let's not forget Apollo rigging brackets for foreigners, shall we?
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United States33025 Posts
SpeCial keeps playing that fast 2 Starport style pretty predictably in TvT—I guess he thinks there's no obvious 'counter' or weakness to exploit?
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If SC2 was truly fair and unbiased, Team YouPorn would have been allowed to sponsor WCS players
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