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[TSL6] Championship Sunday! - Page 3

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 25 26 27 Next All
TheLordofAwesome
Profile Joined May 2014
Korea (South)2655 Posts
Last Edited: 2020-12-20 16:45:51
December 20 2020 16:45 GMT
#41
On December 21 2020 01:44 TentativePanda wrote:
Show nested quote +
On December 21 2020 01:43 Andi_Goldberger wrote:
On December 21 2020 01:42 TentativePanda wrote:
On December 21 2020 01:40 Andi_Goldberger wrote:
when ultras where acutally tanky tvz was the worst matchup to play off all. 8 armor ultralisk never forget


8 armor ultras were OP. I think things went wrong when they buffed terran vs protoss, and widow mines and other units were inadvertently really good vs ultras suddenly

how has any widow mine change impacted the way they kill ultras


Didn't they buff the vs armor damage? If they didn't, have they always dealt an ultra like 1/4 of its hp while splashing on all the lings around it?

Yes. i've used mines vs ultras forever and the dynamic has never changed.
irvnasty
Profile Joined July 2019
United States211 Posts
December 20 2020 16:45 GMT
#42
On December 21 2020 01:44 sneakyfox wrote:
Show nested quote +
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


Haha, read my last post for my thoughts on an ultra mobility upgrade.
GuMiho | TY | TIME | AqueroN | Rogue | RagnaroK | Scarlett | sOs | Astrea
DarkPlasmaBall
Profile Blog Joined March 2010
United States44685 Posts
December 20 2020 16:46 GMT
#43
On December 21 2020 01:44 sneakyfox wrote:
Show nested quote +
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Zzoram
Profile Joined February 2008
Canada7115 Posts
December 20 2020 16:46 GMT
#44
People who want Zerglings to be able to run under Ultralisks are not considering how much more damage widow mines will do when they hit even more densely packed units.
Elentos
Profile Blog Joined February 2015
55554 Posts
December 20 2020 16:46 GMT
#45
On December 21 2020 01:46 DarkPlasmaBall wrote:
Show nested quote +
On December 21 2020 01:44 sneakyfox wrote:
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.
Ultras flying around with tiny little wings would be top tier.
Every 60 seconds in Africa, a minute passes.
sneakyfox
Profile Joined January 2017
8216 Posts
December 20 2020 16:47 GMT
#46
On December 21 2020 01:46 DarkPlasmaBall wrote:
Show nested quote +
On December 21 2020 01:44 sneakyfox wrote:
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.


We shouldn't rest until they have Tempest range.

#justice4ultras
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
Elentos
Profile Blog Joined February 2015
55554 Posts
December 20 2020 16:48 GMT
#47
On December 21 2020 01:47 sneakyfox wrote:
Show nested quote +
On December 21 2020 01:46 DarkPlasmaBall wrote:
On December 21 2020 01:44 sneakyfox wrote:
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.


We shouldn't rest until they have Tempest range.

#justice4ultras
Not on my watch. Colossus headbutt or nothing.
Every 60 seconds in Africa, a minute passes.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
December 20 2020 16:48 GMT
#48
On December 21 2020 01:47 sneakyfox wrote:
Show nested quote +
On December 21 2020 01:46 DarkPlasmaBall wrote:
On December 21 2020 01:44 sneakyfox wrote:
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.


We shouldn't rest until they have Tempest range.

#justice4ultras


They would still be melee units rights? Just really really long claw things?
irvnasty
Profile Joined July 2019
United States211 Posts
December 20 2020 16:48 GMT
#49
I think the ultra is as big as a building, so when it dies it should spawn broodlings.
GuMiho | TY | TIME | AqueroN | Rogue | RagnaroK | Scarlett | sOs | Astrea
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2020-12-20 16:51:20
December 20 2020 16:49 GMT
#50
Is it just me or TSL cannot be watched from TL.net but only from twitch???

ED IT: nvm, it came back
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
TentativePanda
Profile Joined August 2014
United States800 Posts
December 20 2020 16:50 GMT
#51
Also, as bad as ultras are, broodlords are somehow worse right now lmao
sneakyfox
Profile Joined January 2017
8216 Posts
December 20 2020 16:51 GMT
#52
On December 21 2020 01:48 Elentos wrote:
Show nested quote +
On December 21 2020 01:47 sneakyfox wrote:
On December 21 2020 01:46 DarkPlasmaBall wrote:
On December 21 2020 01:44 sneakyfox wrote:
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.


We shouldn't rest until they have Tempest range.

#justice4ultras
Not on my watch. Colossus headbutt or nothing.


Well I'm pretty sure that is official LR policy at this point? Colossus headbutt is the ability on which we base our entire endeavour.

On December 21 2020 01:48 chipmonklord17 wrote:
Show nested quote +
On December 21 2020 01:47 sneakyfox wrote:
On December 21 2020 01:46 DarkPlasmaBall wrote:
On December 21 2020 01:44 sneakyfox wrote:
On December 21 2020 01:40 Husyelt wrote:
On December 21 2020 01:36 TentativePanda wrote:
On December 21 2020 01:35 irvnasty wrote:
On December 21 2020 01:34 TentativePanda wrote:
On December 21 2020 01:32 lolfail9001 wrote:
Ultras into loss to open the day, 10/10


Yeah ultras are supposed to be tanky but they take MASSIVE damage from immortals, archons, void rays, lurkers, widow mines (like wtf??), thors, and siege tanks. Like they arent even tanky I don't get it lol


Don't forget ghosts making five of them explode as they hopelessly retreat, which is my personal favorite way to watch ultras die.


How could I forget. Oh yeah, maybe because the "tanky" zerg unit gets melted by half the mid/high tech units in the game.

EDIT: Oh and liberators LOL

EDIT 2: Oh and cyclones do good damage to them and kite them forever. Oh and marauders are honestly pretty good vs them

Ultras would be so much scarier if they walked over lings and still could attack. At least they do splash damage!


Don't forget blink, they should definitely have blink.


I can't believe ultras aren't cloaked, flying units. They're way too weak.


We shouldn't rest until they have Tempest range.

#justice4ultras


They would still be melee units rights? Just really really long claw things?


Yes of course, let's not be silly here.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
Elentos
Profile Blog Joined February 2015
55554 Posts
December 20 2020 16:51 GMT
#53
On December 21 2020 01:49 Geo.Rion wrote:
Is it just me or TSL cannot be watched from TL.net but only from twitch???

ED IT: nvm, it came back

Are you using an adblocker? That's probably why then
Every 60 seconds in Africa, a minute passes.
sneakyfox
Profile Joined January 2017
8216 Posts
Last Edited: 2020-12-20 16:52:24
December 20 2020 16:52 GMT
#54
On December 21 2020 01:49 Geo.Rion wrote:
Is it just me or TSL cannot be watched from TL.net but only from twitch???

ED IT: nvm, it came back


I also have that problem.

e: oh ok, yes I use adblock
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
TentativePanda
Profile Joined August 2014
United States800 Posts
December 20 2020 16:52 GMT
#55
In this series, and the series vs Serral, I don't like when Showtime makes adepts
DarkPlasmaBall
Profile Blog Joined March 2010
United States44685 Posts
December 20 2020 16:52 GMT
#56
Dark with some great micro there in Showtime's third base.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Charoisaur
Profile Joined August 2014
Germany15981 Posts
December 20 2020 16:55 GMT
#57
On December 21 2020 01:49 Geo.Rion wrote:
Is it just me or TSL cannot be watched from TL.net but only from twitch???

same
Many of the coolest moments in sc2 happen due to worker harassment
irvnasty
Profile Joined July 2019
United States211 Posts
December 20 2020 16:57 GMT
#58
Showtime looks good enough in macro games, and isn't really someone who seems to excel at these all-in type builds. Goes to show that protoss have found a single really strong strategy against zerg, but otherwise still look pretty lost.
GuMiho | TY | TIME | AqueroN | Rogue | RagnaroK | Scarlett | sOs | Astrea
DarkPlasmaBall
Profile Blog Joined March 2010
United States44685 Posts
December 20 2020 16:57 GMT
#59
Great surround from Dark there... that + the fact that Showtime barely microed gave Dark the win.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Husyelt
Profile Blog Joined May 2020
United States836 Posts
December 20 2020 16:57 GMT
#60
Traitor Colossus stepping on that forcefield
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
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