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On March 17 2018 14:07 yubo56 wrote: think Serral's figured out that spores mean zerg can dedicate pretty expensive units to runbys, which trades inordinately well with static defense (all protoss can afford, you need gas units to protect sky army from corruptor dives). So interestingly, by trading gas for minerals and time, serral depletes the bank of the protoss while building up the spore forest, at which point he's unbeatable
Think that's the idea anyhow. You see these really expensive zerg counterattacks with lurkers etc., but you can almost never imagine a protoss trying the same with his HT/archons. Carriers are just too irreplacable
Really cool and insightful style! Lurkers drive Ferraris, compared to HT/Archons in Miatas
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Haha guess the best analogy would be immortals? A really strong unit that you don't need with your core high-cost army. Guess the protoss equivalent of Serral's playstyle would be to use a lot more immortals going well into the lategame, both with executing runbys and defending runbys
Of course, you'd also need serral's mechanics...
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On March 17 2018 14:10 yubo56 wrote: Haha guess the best analogy would be immortals? A really strong unit that you don't need with your core high-cost army. Guess the protoss equivalent of Serral's playstyle would be to use a lot more immortals going well into the lategame, both with executing runbys and defending runbys
Of course, you'd also need serral's mechanics...
Immortal run-bys would be a rather terrible idea.
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Australia18228 Posts
On March 17 2018 14:12 ZigguratOfUr wrote:Show nested quote +On March 17 2018 14:10 yubo56 wrote: Haha guess the best analogy would be immortals? A really strong unit that you don't need with your core high-cost army. Guess the protoss equivalent of Serral's playstyle would be to use a lot more immortals going well into the lategame, both with executing runbys and defending runbys
Of course, you'd also need serral's mechanics... Immortal run-bys would be a rather terrible idea.
If Tank run-bys are a thing, Immortal run-by sounds great
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On March 17 2018 14:12 Inflicted wrote:Show nested quote +On March 17 2018 14:12 ZigguratOfUr wrote:On March 17 2018 14:10 yubo56 wrote: Haha guess the best analogy would be immortals? A really strong unit that you don't need with your core high-cost army. Guess the protoss equivalent of Serral's playstyle would be to use a lot more immortals going well into the lategame, both with executing runbys and defending runbys
Of course, you'd also need serral's mechanics... Immortal run-bys would be a rather terrible idea. If Tank run-bys are a thing, Immortal run-by sounds great
Those tank run-bys weren't exactly stellar for uThermal.
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these players are so much good lol.
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Colossi are rather bad against ling/bane/muta/ravager I think. And they're already rather suspect against hydras which is what they are meant to be built against...
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United States33093 Posts
Fucking Neeb, scouting Serral out of an all-in so Serral actually play his better style
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Australia18228 Posts
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Banelings banelings baneling uuh?
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The complete lack of sentries was inexplicable for Neeb. Sentries are the lynch-pin of any colossus army.
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Those storms were not on point at all, and did he even drop any FFs?
That being said, pretty impressive from Serral
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LETS FIGHT RIGHT BEFORE 3/3 FINISHES! WHAT COULD GO WRONG?!?!?!?!?
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and that's why archon immortal is the only viable unit comp...
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Meh Neeb just stormed zoo late
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On March 17 2018 14:20 youngjiddle wrote: and that's why archon immortal is the only viable unit comp... If his storms are on point he wins right there
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On March 17 2018 14:22 Charoisaur wrote:Show nested quote +On March 17 2018 14:20 youngjiddle wrote: and that's why archon immortal is the only viable unit comp... If his storms are on point he wins right there
Not without forcefields imo.
And I like how Blackpink is the next map. They mostly just arranged them in decreasing order of size.
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On March 17 2018 14:23 ZigguratOfUr wrote:Show nested quote +On March 17 2018 14:22 Charoisaur wrote:On March 17 2018 14:20 youngjiddle wrote: and that's why archon immortal is the only viable unit comp... If his storms are on point he wins right there Not without forcefields imo. Yep. The banelings still murder at least the Colossi even with perfect storms.
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