Avilo Balance Mod Tournament ($800 prize pool) - Page 13
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Charoisaur
Germany15961 Posts
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InfCereal
Canada1759 Posts
On May 28 2017 02:43 Charoisaur wrote: why are non-terrans playing in this tournament? So we can prevent overcharges with proxy hatches and creep tumours | ||
avilo
United States4100 Posts
Semis/Finals will play tomorrow on Sunday. /join avilonation on NA server to find your opponent, and upload replays to: avilotourneyreplays@hotmail.com Would be helpful if someone could put this event on the TL sidebar considering it's an $800.00 tournament. But i don't expect much, i'm sure if TLO tries to run his lil mod tourney that is basically copy pasted from mine we'll see it on the side bar right? xD not really asking for much, this is for SC2. | ||
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Liquid`TLO
Germany767 Posts
On May 28 2017 02:55 avilo wrote: Tourney check-in is over in 5 minutes, tourney will start shortly after. Semis/Finals will play tomorrow on Sunday. /join avilonation on NA server to find your opponent, and upload replays to: avilotourneyreplays@hotmail.com Would be helpful if someone could put this event on the TL sidebar considering it's an $800.00 tournament. But i don't expect much, i'm sure if TLO tries to run his lil mod tourney that is basically copy pasted from mine we'll see it on the side bar right? xD not really asking for much, this is for SC2. Did you submit your tournament? If not I can maybe still ask someone to add it. | ||
reneg
United States859 Posts
On May 28 2017 02:55 avilo wrote: Tourney check-in is over in 5 minutes, tourney will start shortly after. Semis/Finals will play tomorrow on Sunday. /join avilonation on NA server to find your opponent, and upload replays to: avilotourneyreplays@hotmail.com Would be helpful if someone could put this event on the TL sidebar considering it's an $800.00 tournament. But i don't expect much, i'm sure if TLO tries to run his lil mod tourney that is basically copy pasted from mine we'll see it on the side bar right? xD not really asking for much, this is for SC2. I hope your tournament is enjoyable and people have fun. That being said, there is a 'submit event' option if you click on the 'live events' in the top right. You would have to submit it, you have all the details. I probably wouldn't expect a mod to submit it for you. | ||
avilo
United States4100 Posts
On May 28 2017 03:04 Liquid`TLO wrote: Did you submit your tournament? If not I can maybe still ask someone to add it. Thanks hoping can be added for semis/finals tomorrow at least. | ||
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Shellshock
United States97276 Posts
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Charoisaur
Germany15961 Posts
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reneg
United States859 Posts
On May 28 2017 05:34 Charoisaur wrote: beat a master 1 terran, then totally threw against a master 3 zerg. this sucks I'm shocked - SHOCKED I tell you. I just pulled it up and watched a T basically disassemble a P, it was one of the most painful things I've seen in a while. | ||
Flamerz
12 Posts
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Weavel
Finland9221 Posts
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avilo
United States4100 Posts
On May 28 2017 06:09 Weavel wrote: That ghost idea is pretty funny. No wonder it's made by same guy who did Ghost Finder. ![]() Yep, he makes sick arcade games, and is the guy that coded the map editor changes so hopefully everyone will try his Ghost Finder game and other arcade games as well. They are good. And on the mod, The Ghost is just walkin around chillin :D All the bracket is over for today it seems, so semis/finals will all be cast tomorrow 2 p.m. EST. BO5 semis/3rd place and BO7 finals | ||
Yrr
Germany804 Posts
On May 28 2017 06:01 Flamerz wrote: Any progamer that plays in this tournament mod loses alot of credibility and are desperate for money. Im looking at you SouL and Bly. To be fair, if you are a lot better than your opponent you will win almost no matter what the balance is. So it is basically free money. And it reduces the intention of the tournament to absurdity. | ||
Charoisaur
Germany15961 Posts
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avilo
United States4100 Posts
Zero vikings were built from factories. Most games were standard games. The hydra/lurker changes saw some play, did not break the game at all. The mech changes have virtually zero impact on bio play considering the players that went bio all played standard and have no use for factories besides tanks/mines. And Protoss in general was under represented mostly due to sign ups. Despite a lot of people signing up, they didn't show up today xD Protoss also seems to be a race that is purely dependent on adepts to be balanced right now from the games that i casted...but also most P forgot how to play the game when not making mass adepts as their entire army. It was really interesting to see. The only worrisome thing was that i made photon overcharge 75 energy but the MSC still starts at 50. I should have made it start with enough energy for one overcharge. Aside from that, there was only one mech game played that i saw so far...and the viking change was completely irrelevant because the game ended before mid/late game. But that again, was intended by design. Allowing vikings to be producible from factories is meant for mid/late game to help counter air transitions. Overall, i think what i can take and what other people can take from the first day...everyone here on TL and reddit, and elsewhere...massively over-reacts to changes that they assumed would imbalance the game solely based off of my personality as a streamer rather than respecting the effort i put in designing the changes to have impact while not breaking the game at all. If people honestly thought the changes i made were massive in size...then the fact they barely impacted the first day of this tournament should be evidence enough that Blizzard can be doing more than they currently are for SC2 multiplayer. People were in hysteria at some of the things i proposed and tested today - and they showed to not break the game at all or even come into play in many games. If my changes are classified as "OMGHUGEwill break the game!" then what in the hell do we classify Blizzard -1 adept damage as? It's evidence that bigger changes can be made without breaking "perfect balance." And again, it's huge evidence for all players that love Protoss out there - the re-work or re-tuning of Protoss that you all massively desire is really quite necessary because there is no Protoss race atm. Protoss = adepts. | ||
gtbex
Poland39 Posts
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Suchbalancemuchwow
76 Posts
On May 28 2017 08:02 gtbex wrote: Who beat Bly? Some Polish terran, from Poland, like you are. (Soul top 3 EU ladder) | ||
Suchbalancemuchwow
76 Posts
I was surprised by the lack of static defense people were making in this mod. I mean you can get your income from a few bases, so you might aswell invest in keeping those positions safe now. I think the viper in particular requires some extra thought and testing as well. Making hydra's more accesible in ZvT means that you will eventually need vipers to deal with tanks. I can't really say much about the numbers as it stands though. Why did you personally think the old energy numbers weren't high enough? Future tournament: It'd probably be best to go for a format of showmatches. Perhaps even telling the participants to outright go for long macro games or specific styles. That way we could see if turtling is really easy to do now with the added air supply, etc. Protoss It's always been blatant that Protoss needs more identity than solely the adept. I mean it's okay to have a race be centered around a few units like MMM or ling bling muta, but those units are atleast entertaining to play with and watch. The adept much like the old and very strong colossus which protoss relied on in every matchup, is arguably not entertaining. | ||
avilo
United States4100 Posts
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I wasbanned fromthis
113 Posts
The review of the balance is hard when your focus jumps around from topic to chat to comedy... which is fine for casting your own things, but as a viewer, we dont need your embellishments to discern for ourselves the value of the end product. for what its worth, GJ. | ||
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