has Flash made the ro16 5 times? I feel like it was 4 lol
[SPL] Quarterfinals Round 4 2015 - Page 9
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Die4Ever
United States17574 Posts
has Flash made the ro16 5 times? I feel like it was 4 lol | ||
Durnuu
13315 Posts
On September 07 2015 19:13 FFW_Rude wrote: Didn't know you could lift an infested CC I think it's because he lifted at the same time Life contaminated it, but I'm not sure. | ||
Phredxor
New Zealand15075 Posts
They are. But this time is the time! | ||
BlackCompany
Germany8388 Posts
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FFW_Rude
France10201 Posts
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OtherWorld
France17333 Posts
Well, I guess you need hope to live | ||
Noonius
Estonia17413 Posts
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14CC
93 Posts
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Penev
28431 Posts
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Lorning
Belgica34432 Posts
Poll: Recommend KT vs Sbenu Game 2? ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (5) ★★★- Good game (6) ★★★★- Highly recommended game (0) ★★★★★- One of the best games this season (1) 12 total votes Your vote: Recommend KT vs Sbenu Game 2? (Vote): ★- Do not see this game no matter what | ||
Topdoller
United Kingdom3860 Posts
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Phredxor
New Zealand15075 Posts
Please don't take it away from me. It's all I have left. Solid play by Life. Go for the all kill! | ||
RHoudini
Belgium3626 Posts
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Inflicted
Australia18228 Posts
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Pandemona
Charlie Sheens House51431 Posts
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SetGuitarsToKill
Canada28396 Posts
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deacon.frost
Czech Republic12125 Posts
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jonich0n
United States1982 Posts
On September 07 2015 18:59 Phredxor wrote: He didn't move out though, he was just moving into his third and got rekt. Too many turrets, not enough hellbats MMA had the perfect timing to win that fight there. I feel like Flash made a slight positioning mistake with his siege tanks a bit too far down on the map... if they were wedged closer to this 3rd base it would have been much harder for the bio to get close to them. But then again, that might have given MMA's few tanks a chance to take a better position/contain to shell the 3rd CC and/or its gas. Thinking out loud a bit. Can't forget about that cute little tank siege-up and attack with the autoturrets a few minutes earlier by MMA... he didn't lose anything while being able to freely shell two of Flash's important production buildings and forcing them to float away. That was pretty massive in setting up that timing attack for when Flash needed to move out a bit to take his 3rd, he was missing at least like ~10-15 supply in tanks and hellbats which might have been everything if the rest of his army was positioned properly. And he had to be super worried about a multi-pronged drop attack after seeing all those medivacs + bio. Just felt like it was a well thought-out build and it was perfectly executed, tailored to overwhelm the style of mech they expected Flash to most likely play on that map... hitting right before Flash could stabilize on 3 bases and start maxing on tanks. MMA has always played his TvT style well. I remember some amazing games against Innovation back in the day where he came from behind to win with some impressive positional play. | ||
Zealously
East Gorteau22261 Posts
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Big J
Austria16289 Posts
On September 07 2015 19:14 Durnuu wrote: I think it's because he lifted at the same time Life contaminated it, but I'm not sure. Why wouldn't you? The only thing the contamination does is stop production. That is literally the only thing. I don't know why people always think it blocks any abilities beyond that. It just holds the production queues. | ||
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