[SPL] Samsung vs Prime Round 1 2015 - Page 38
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Ej_
47656 Posts
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raga4ka
Bulgaria5679 Posts
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The_Templar
your Country52797 Posts
On December 30 2014 20:33 The_Templar wrote: 16:00 ![]() ![]() Creator is sitting between his third and fourth, Shine is at his fourth base. Mothership being made out of the mothership core, which Shine sees. Fifth base for Shine. Warp prism going for Shine's main base. 17:00 ![]() ![]() More zealots being warped in. The spire is focused and killed. A second spire is cancelled and the infestation pit dies. Creator taking a fifth base. 18:00 ![]() ![]() Creator moving out with his laser army of void rays and colossi. A tempest is being added on. Creator getting a dark shrine. Shine cancels the fifth base and runs towards the natural but a zealot is there. Shine gets into Creator's third and kills some probes. 19:00 ![]() ![]() Ultralisk cavern is finished for Shine, so he starts another ultralisk cavern next to it. +3/3 for Shine. +2/2 air for Shine as well. The second ultralisk cavern actually finishes. 20:00 ![]() ![]() Shine has only spread a small radius of creep outside his five bases. Creator tries to harass with stalkers but runs into 4 spine crawlers. 9 drones die somewhere. Baneling speed (!) for Shine. Creator is up to three tempests. 21:00 ![]() ![]() Creator tries running into the fourth but the mothership is abducted and recalled. Shine morphs banelings near Creator's backdoor natural. Banelings get into the natural but there are only a few probes there so they're largely wasted. 23:00 ![]() ![]() A viper is feedbacked. Creator moving out to the center again. Both players are still on five bases, with neither backdoor base taken yet. Creator loses an archon. Shine looks like he wants to try something with his corrupters. Shine taking his backdoor base. An infestor is being added to Shine's army. Fungal on all of creator's HTs. 25:00 ![]() ![]() +3/3 air and +3 ground armor for Creator. Creator moving behind Shine's bottom left base with his entire army. Shine only has 16 corrupters. Two tempests are abducted and quickly killed. 15 banelings are being morphed. Creator takes his 6th base as well. | ||
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Olli
Austria24417 Posts
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Rollora
2450 Posts
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NeThZOR
South Africa7387 Posts
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Liliputin
Czech Republic458 Posts
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KelsierSC
United Kingdom10443 Posts
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Ej_
47656 Posts
On December 30 2014 20:37 Rollora wrote: Fungals are still sick good, its pure lazyness and having even better tools, that Zergs don't use it on a regular base anymore... so are Brood Lords zerg progamers confirmed too lazy | ||
KingofdaHipHop
United States25602 Posts
On December 30 2014 20:37 KelsierSC wrote: Can shine make a muta transition realistically? oh my god, 50 mutas would be sick. | ||
TheDwf
France19747 Posts
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Phredxor
New Zealand15076 Posts
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Olli
Austria24417 Posts
On December 30 2014 20:37 KelsierSC wrote: Can shine make a muta transition realistically? Yes, if he trades well with the air army he can muta switch, kill the SGs and the game ends | ||
KelsierSC
United Kingdom10443 Posts
On December 30 2014 20:37 Rollora wrote: Fungals are still sick good, its pure lazyness and having even better tools, that Zergs don't use it on a regular base anymore... so are Brood Lords it isn't laziness | ||
Phredxor
New Zealand15076 Posts
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Circumstance
United States11403 Posts
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KingofdaHipHop
United States25602 Posts
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Keeemy
Finland7855 Posts
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Ramiz1989
12124 Posts
On December 30 2014 20:37 Rollora wrote: Fungals are still sick good, its pure lazyness and having even better tools, that Zergs don't use it on a regular base anymore... so are Brood Lords Brood Lords aren't good... They are kind of one-trick pony unit, where you can just do some timing attack if opponent didn't scout them or didn't prepare well enough. The moment you have 3+ Tempests, Brood Lords are useless. Same goes against Terran if he makes like ~10 Vikings if he scouts your Broods. | ||
OsaX Nymloth
Poland3244 Posts
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