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[Code A] Group F Season 1 2014

Forum Index > StarCraft 2 Tournaments
Post a Reply
Normal
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2014-01-17 07:41:17
January 16 2014 18:50 GMT
#1
[image loading]

Friday, Jan 17 4:00am GMT (GMT+00:00)

http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_1/Code_A
[image loading]
TL Preview: No country for Old Gods



[image loading]

[image loading] GOMeXP | [image loading] GOMeXP



[image loading]

[image loading] [image loading]
(P)Hurricane vs (P)Panic

[image loading] [image loading]
(Z)RorO vs (T)Cure




[image loading]

+ Show Spoiler [Spoiler-Free] +
+ Show Spoiler [Hurricane vs Panic] +
+ Show Spoiler [Game 1] +
(P)Hurricane <Yeonsu> (P)Panic

+ Show Spoiler [Game 2] +
(P)Hurricane <Frost> (P)Panic

+ Show Spoiler [Game 3] +
(P)Hurricane <> (P)Panic

+ Show Spoiler [RorO vs Cure] +
+ Show Spoiler [Game 1] +
(Z)RorO <Daedalus Point> (T)Cure

+ Show Spoiler [Game 2] +
(Z)RorO <Yeonsu> (T)Cure

+ Show Spoiler [Game 3] +
(Z)RorO <> (T)Cure

+ Show Spoiler [Winners' Match] +
+ Show Spoiler [Game 1] +
(P)Panic <Frost> (Z)RorO

+ Show Spoiler [Game 2] +
(P)Panic <Daedalus Point> (Z)RorO

+ Show Spoiler [Game 3] +
(P)Panic <Heavy Rain> (Z)RorO

+ Show Spoiler [Losers' Match] +
+ Show Spoiler [Game 1] +
(P)Hurricane <Frost> (T)Cure

+ Show Spoiler [Game 2] +
(P)Hurricane <Heavy Rain> (T)Cure

+ Show Spoiler [Game 3] +
(P)Hurricane <Yeonsu> (T)Cure

+ Show Spoiler [Final Match] +
+ Show Spoiler [Game 1] +
(P)Panic <Heavy Rain> (T)Cure

+ Show Spoiler [Game 2] +
(P)Panic <Frost> (T)Cure

+ Show Spoiler [Game 3] +
(P)Panic <> (T)Cure


+ Show Spoiler [Overall Results] +

Hurricane vs Panic
(P)Hurricane <Yeonsu> (P)Panic
(P)Hurricane <Frost> (P)Panic
(P)Hurricane <> (P)Panic

(P)Panic wins 2-0!

RorO vs Cure
(Z)RorO <Daedalus Point> (T)Cure
(Z)RorO <Yeonsu> (T)Cure
(Z)RorO <> (T)Cure

(Z)RorO wins 2-0!

Winners' Match
(P)Panic <Frost> (Z)RorO
(P)Panic <Daedalus Point> (Z)RorO
(P)Panic <Heavy Rain> (Z)RorO

(Z)RorO wins 2-1!

Losers' Match
(P)Hurricane <Frost> (T)Cure
(P)Hurricane <Heavy Rain> (T)Cure
(P)Hurricane <Yeonsu> (T)Cure

(T)Cure wins 2-1!

Final Match
(P)Panic <Heavy Rain> (T)Cure
(P)Panic <Frost> (T)Cure
(P)Panic <> (T)Cure

(P)Panic wins 2-0!




(Z)RorO and (P)Panic advance to Code S!
(P)Hurricane and (T)Cure fall back to Code B!





[image loading]

+ Show Spoiler [kpop] +



+ Show Spoiler [Live Reports] +

Hurricane vs Panic Game 1
Hurricane vs Panic Game 2
Hurricane vs Panic Game 3

RorO vs Cure Game 1
RorO vs Cure Game 2
RorO vs Cure Game 3

Winner's Match Game 1
Winner's Match Game 2
Winner's Match Game 3

Loser's Match Game 1
Loser's Match Game 2
Loser's Match Game 3

Final Match Game 1
Final Match Game 2
Final Match Game 3




[image loading]

+ Show Spoiler +
+ Show Spoiler [Hurricane vs Panic] +
Poll: Recommend Hurricane vs Panic g1?

Poor Game (4)
 
67%

Excellent Game (1)
 
17%

Great Game (1)
 
17%

Average (0)
 
0%

Informative Game (0)
 
0%

6 total votes

Your vote: Recommend Hurricane vs Panic g1?

(Vote): Excellent Game
(Vote): Great Game
(Vote): Average
(Vote): Poor Game
(Vote): Informative Game


Poll: Recommend Hurricane vs Panic g2?

Average (2)
 
40%

Poor Game (2)
 
40%

Great Game (1)
 
20%

Excellent game (0)
 
0%

Informative Game (0)
 
0%

5 total votes

Your vote: Recommend Hurricane vs Panic g2?

(Vote): Excellent game
(Vote): Great Game
(Vote): Average
(Vote): Poor Game
(Vote): Informative Game


Poll: Recommend Hurricane vs Panic g3?

Great Game (2)
 
50%

Average (1)
 
25%

Poor Game (1)
 
25%

Excellent game (0)
 
0%

Informative Game (0)
 
0%

4 total votes

Your vote: Recommend Hurricane vs Panic g3?

(Vote): Excellent game
(Vote): Great Game
(Vote): Average
(Vote): Poor Game
(Vote): Informative Game



+ Show Spoiler [RorO vs Cure] +
Poll: Recommend RorO vs. Cure Game 1?

3/5 (6)
 
75%

4/5 (2)
 
25%

5/5 (0)
 
0%

2/5 (0)
 
0%

1/5 (0)
 
0%

8 total votes

Your vote: Recommend RorO vs. Cure Game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend RorO vs. Cure Game 2?

4/5 (7)
 
50%

2/5 (3)
 
21%

5/5 (2)
 
14%

3/5 (2)
 
14%

1/5 (0)
 
0%

14 total votes

Your vote: Recommend RorO vs. Cure Game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend RorO vs. Cure Game 3?

3/5 (4)
 
57%

5/5 (1)
 
14%

4/5 (1)
 
14%

2/5 (1)
 
14%

1/5 (0)
 
0%

7 total votes

Your vote: Recommend RorO vs. Cure Game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5



+ Show Spoiler [Winner's Match] +
Poll: Recommend Winners' Match game 1?

2/5 (4)
 
50%

3/5 (2)
 
25%

1/5 (2)
 
25%

5/5 (0)
 
0%

4/5 (0)
 
0%

8 total votes

Your vote: Recommend Winners' Match game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend Winners' Match game 2?

1/5 (6)
 
100%

5/5 (0)
 
0%

4/5 (0)
 
0%

3/5 (0)
 
0%

2/5 (0)
 
0%

6 total votes

Your vote: Recommend Winners' Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend Winners' Match game 3?

3/5 (3)
 
50%

2/5 (2)
 
33%

4/5 (1)
 
17%

5/5 (0)
 
0%

1/5 (0)
 
0%

6 total votes

Your vote: Recommend Winners' Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5



+ Show Spoiler [Loser's Match] +
Poll: Recommend Losers' Match game 1?

4/5 (13)
 
52%

5/5 (6)
 
24%

3/5 (3)
 
12%

1/5 (2)
 
8%

2/5 (1)
 
4%

25 total votes

Your vote: Recommend Losers' Match game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend Losers' Match game 2?

4/5 (5)
 
42%

1/5 (5)
 
42%

3/5 (1)
 
8%

2/5 (1)
 
8%

5/5 (0)
 
0%

12 total votes

Your vote: Recommend Losers' Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend Losers' Match game 3?

4/5 (10)
 
67%

2/5 (2)
 
13%

1/5 (2)
 
13%

5/5 (1)
 
7%

3/5 (0)
 
0%

15 total votes

Your vote: Recommend Losers' Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5



+ Show Spoiler [Final Match] +
Poll: Recommend Final Match game 1?

4/5 (6)
 
43%

1/5 (4)
 
29%

2/5 (2)
 
14%

5/5 (1)
 
7%

3/5 (1)
 
7%

14 total votes

Your vote: Recommend Final Match game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend Final Match game 2?

3/5 (6)
 
50%

4/5 (2)
 
17%

1/5 (2)
 
17%

5/5 (1)
 
8%

2/5 (1)
 
8%

12 total votes

Your vote: Recommend Final Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend Final Match game 3?

1/5 (4)
 
36%

4/5 (3)
 
27%

2/5 (2)
 
18%

5/5 (1)
 
9%

3/5 (1)
 
9%

11 total votes

Your vote: Recommend Final Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5



Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2014-01-16 18:52:58
January 16 2014 18:51 GMT
#2
Poll: Head?

Hurricane & RorO (9)
 
36%

Cure & RorO (7)
 
28%

Hurricane & Cure (5)
 
20%

Panic & RorO (3)
 
12%

Hurricane & Panic (1)
 
4%

Panic & Cure (0)
 
0%

25 total votes

Your vote: Head?

(Vote): Hurricane & Panic
(Vote): Hurricane & Cure
(Vote): Hurricane & RorO
(Vote): Panic & Cure
(Vote): Panic & RorO
(Vote): Cure & RorO


Poll: Heart?

Cure & RorO (14)
 
56%

Hurricane & Panic (6)
 
24%

Hurricane & Cure (3)
 
12%

Hurricane & RorO (1)
 
4%

Panic & RorO (1)
 
4%

Panic & Cure (0)
 
0%

25 total votes

Your vote: Heart?

(Vote): Hurricane & Panic
(Vote): Hurricane & Cure
(Vote): Hurricane & RorO
(Vote): Panic & Cure
(Vote): Panic & RorO
(Vote): Cure & RorO


Poll: Who will be Unofficial World Champion? (first in group)

Hurricane (12)
 
46%

RorO (11)
 
42%

Cure (3)
 
12%

Panic (0)
 
0%

26 total votes

Your vote: Who will be Unofficial World Champion? (first in group)

(Vote): Hurricane
(Vote): Panic
(Vote): Cure
(Vote): RorO

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
Last Edited: 2014-01-16 18:51:29
January 16 2014 18:51 GMT
#3
GO NOT RORO

Panic and Cure would be awesome
AdministratorBreak the chains
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
January 16 2014 18:53 GMT
#4
ANYONE BUT RORO

which means roro advances, piling more misery on Zealously
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 16 2014 18:55 GMT
#5
On January 17 2014 03:53 lichter wrote:
ANYONE BUT RORO

which means roro advances, piling more misery on Zealously

pretty much means RorO will be the new UWC
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
NovaMB
Profile Joined February 2013
Germany9534 Posts
January 16 2014 18:56 GMT
#6
Go Cure! We need some goddamn Terrans in Code S.

Dont really know who I want second, but I guess its Hurricane
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
January 16 2014 18:56 GMT
#7
Hurricane/Cure would be nice
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Aeromi
Profile Blog Joined August 2012
France14460 Posts
January 16 2014 18:57 GMT
#8
There is no YouTube stream

Go (Z)RorO and (T)Cure
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
January 16 2014 19:10 GMT
#9
I'm cheering for the non-Terran, cause Code S with only Maru as Terran would be amazing.
Community News
TL+ Member
Killmouse
Profile Joined August 2010
Austria5700 Posts
January 16 2014 19:21 GMT
#10
On January 17 2014 04:10 Lorning wrote:
I'm cheering for the non-Terran, cause Code S with only Maru as Terran would be amazing.

lol no....

while maru is amazing, pvp pvz zvz for 2 months , cant handle that
yo
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 16 2014 19:25 GMT
#11
On January 17 2014 04:21 Killmouse wrote:
Show nested quote +
On January 17 2014 04:10 Lorning wrote:
I'm cheering for the non-Terran, cause Code S with only Maru as Terran would be amazing.

lol no....

while maru is amazing, pvp pvz zvz for 2 months , cant handle that


We'd probably being seeing TvX all the way to semis or something though with Maru in the league haha
AdministratorBreak the chains
Fjodorov
Profile Joined December 2011
5007 Posts
January 16 2014 20:29 GMT
#12
This Roro bashing is still funny? mkay

I hope he makes it through with Cure.
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 16 2014 20:35 GMT
#13
Hurricane demolished the world record for most consecutive days as UWC, he's got this easy!
jjakji fan
Muffloe
Profile Joined December 2012
Sweden6061 Posts
January 16 2014 20:37 GMT
#14
Would be cool if Hurricane advanced... but gosh dammit, Gumi should've had aswell
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
January 16 2014 20:38 GMT
#15
let's go hurriance (#1) and roro (#2) :D
ModeratorRetired LR Bonjwa
TL+ Member
HeadlessWonder
Profile Joined January 2013
United States1096 Posts
January 17 2014 00:15 GMT
#16
Gogo UWC Hurricane!
CIS Doto
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
January 17 2014 00:21 GMT
#17
3/4 players are entirely new to me.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 00:22 GMT
#18
Wow, this group looks interesting

RorO/Hurricane I suppose
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 00:56 GMT
#19
RRRORO
Bbyong | MMA | Polt | Dream | Maru | Mvp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 01:14 GMT
#20
I might have to leave for a little during these games. A meeting I have to do tonight got moved. I'll definitely be back before the end of the night. At most I MIGHT miss a series and maybe a series and a game. If I'm not going to be back in time I'll post here and if someone could just do the recommended game polls for those games that would be great. I'll try to keep everything updated from where I'm at but I probably won't be able to see the stream from there. just a heads up.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
DrPandaPhD
Profile Joined November 2011
5188 Posts
January 17 2014 01:21 GMT
#21
Cheering for Tear, need to have the spirit as high as possible in the fOu house as long as Leenock is there.
리노크 👑
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
January 17 2014 02:22 GMT
#22
I'm excited for Super actually, he was really good towards the end of 2013 and I hope to see him in Code S

Apart from that I just want some terrans to get in the damn tournament.

And Roro is my boy so hopefully he gets through

Predictions
Group F - Roro, Panic
Group E - Super, Fantasy
Zerg for Life
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
January 17 2014 02:49 GMT
#23
UWC title defense right? Gogo Hurricane and Super from tonight's groups.
WriterRecently Necro'd (?)
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
January 17 2014 03:49 GMT
#24
ugh

can't decide between Hurricane or Cure for my second favorite :c

I might have to pick Hurricane since Cure murdered my anti last season of FPL
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 03:55 GMT
#25
Hurricane has the longest legitimate UWC run of anyone.
Moderator
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:01 GMT
#26
On January 17 2014 12:55 stuchiu wrote:
Hurricane has the longest legitimate UWC run of anyone.

more than double the previous longest
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 04:01 GMT
#27
goog hurricane!!!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 17 2014 04:04 GMT
#28
Sorry Zealous, Roro is gonna crush.
Refer to my post.
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
January 17 2014 04:05 GMT
#29
Here we go

LETS DO THIS¬!!!!!
Zerg for Life
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:05 GMT
#30
I'm walking home now so if the games end before I get back can someone post the first recommended game poll or two? I might make it back before it ends
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 04:10 GMT
#31
Poll: Recommend Hurricane vs Panic g1?

Poor Game (4)
 
67%

Excellent Game (1)
 
17%

Great Game (1)
 
17%

Average (0)
 
0%

Informative Game (0)
 
0%

6 total votes

Your vote: Recommend Hurricane vs Panic g1?

(Vote): Excellent Game
(Vote): Great Game
(Vote): Average
(Vote): Poor Game
(Vote): Informative Game


Moderator
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
January 17 2014 04:11 GMT
#32
Don't Panic, it's just that a Hurricane takes some time to spin up and Tear through things.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 04:11 GMT
#33
damn it T T
hurricane looks kinda different, maybe it's the hair?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 04:12 GMT
#34
I might have enough time to watch ALL GSL code S games this season at this rate.
Bbyong | MMA | Polt | Dream | Maru | Mvp
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 04:14 GMT
#35
On January 17 2014 13:12 imrusty269 wrote:
I might have enough time to watch ALL GSL code S games this season at this rate.


Please send a prayer to the elder God, BitbyBit
Moderator
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 04:15 GMT
#36
On January 17 2014 13:11 ETisME wrote:
damn it T T
hurricane looks kinda different, maybe it's the hair?


No eSports jersey/uniform = +5 to looks
`~` | effOrt Movie sKyHigh forever & SEn
imre
Profile Blog Joined November 2011
France9263 Posts
January 17 2014 04:16 GMT
#37
what happened g1 ?
Zest fanboy.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 04:16 GMT
#38
On January 17 2014 13:15 StutteR wrote:
Show nested quote +
On January 17 2014 13:11 ETisME wrote:
damn it T T
hurricane looks kinda different, maybe it's the hair?


No eSports jersey/uniform = +5 to looks


+ 30 in the case of those Acer uniforms.
Moderator
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 04:16 GMT
#39
On January 17 2014 13:16 sAsImre wrote:
what happened g1 ?


Panic did a 3 gate pressue while Hurricane did a proxy stargate. He skipped the sentry and then he died.
Moderator
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2014-01-17 04:18:18
January 17 2014 04:17 GMT
#40
On January 17 2014 13:16 stuchiu wrote:
Show nested quote +
On January 17 2014 13:16 sAsImre wrote:
what happened g1 ?


Panic did a 3 gate pressue while Hurricane did a proxy stargate. He skipped the sentry and then he died.


thanks
Zest fanboy.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 04:19 GMT
#41
That ST Toss o_o
Moderator
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 04:20 GMT
#42
Panic is now the Unofficial World Champion
Team Slayers, Axiom-Acer and Vile forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:23 GMT
#43
fun fact the last time Panic was UWC it was one of the most controversial rulings. He defeated Bear in the Code A qualifiers to earn it
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 04:23 GMT
#44
His reign ends

Panic is your new champion!
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:24 GMT
#45
Poll: Recommend Hurricane vs Panic g2?

Average (2)
 
40%

Poor Game (2)
 
40%

Great Game (1)
 
20%

Excellent game (0)
 
0%

Informative Game (0)
 
0%

5 total votes

Your vote: Recommend Hurricane vs Panic g2?

(Vote): Excellent game
(Vote): Great Game
(Vote): Average
(Vote): Poor Game
(Vote): Informative Game


Poll: Recommend Hurricane vs Panic g3?

Great Game (2)
 
50%

Average (1)
 
25%

Poor Game (1)
 
25%

Excellent game (0)
 
0%

Informative Game (0)
 
0%

4 total votes

Your vote: Recommend Hurricane vs Panic g3?

(Vote): Excellent game
(Vote): Great Game
(Vote): Average
(Vote): Poor Game
(Vote): Informative Game

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 04:25 GMT
#46
Heh, that long stare into the camera haha
Team Slayers, Axiom-Acer and Vile forever
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 04:25 GMT
#47
On January 17 2014 13:23 Shellshock wrote:
fun fact the last time Panic was UWC it was one of the most controversial rulings. He defeated Bear in the Code A qualifiers to earn it


Ah yes the great split. Funny to think about it now since that was the last time we ever even heard of Bear playing anywhere.
Moderator
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:26 GMT
#48
Thanks for posting the game 1 poll stuchiu. results should be updated now
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 04:31 GMT
#49
perfect timing, skipped the pvp, in time for the tvz \o/
@QxGDarkCell ._.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 04:31 GMT
#50
The champ lost?
Mark Munoz looks like Gretorp
Talionis
Profile Joined November 2010
Scotland4085 Posts
January 17 2014 04:32 GMT
#51
can't see r0r0 losing to any of these protoss.

Hope Cure can make it.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:33 GMT
#52
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 1
Map: Daedalus Point

0:00
RorO spawns in the top left
Cure spawns in the bottom right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
January 17 2014 04:34 GMT
#53
roro's series started and zealously hasn't posted yet? Blasphemy! I figured it'll just be him cursing roro until the games are over On that note, go cure and roro! :D
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:36 GMT
#54
On January 17 2014 13:33 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 1
Map: Daedalus Point

0:00
RorO spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gas for Cure

2:00
hatch first for RorO
pool for RorO
reaper for Cure
gas for Roro

3:00
2nd reaper for Cure

4:00
CC on the low ground for Cure
6 lings for RorO
first reaper arrives at RorO's natural
ling speed for RorO
factory for Cure
reactor for Cure

5:00
3rd CC for Cure in his main
tech lab for Cure
hellions started for Cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
January 17 2014 04:38 GMT
#55
Roro cannot become UWC. :|
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:39 GMT
#56
On January 17 2014 13:36 Shellshock wrote:
Show nested quote +
On January 17 2014 13:33 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 1
Map: Daedalus Point

0:00
RorO spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gas for Cure

2:00
hatch first for RorO
pool for RorO
reaper for Cure
gas for Roro

3:00
2nd reaper for Cure

4:00
CC on the low ground for Cure
6 lings for RorO
first reaper arrives at RorO's natural
ling speed for RorO
factory for Cure
reactor for Cure

5:00
3rd CC for Cure in his main
tech lab for Cure
hellions started for Cure

6:00
bunker in the natural for Cure
3rd base for RorO
stim research for Cure
2nd gas for RorO

7:00 52 vs 48
lings pick off an scv in the natural
2 more rax for Cure
double evo for RorO

8:00 67 vs 58
hellions harassing the 3rd of RorO
1-1 ling upgrades for RorO
2 more gas for Cure
2 more gas for RorO
double ebay finishes for Cure
starport for Cure

9:00 78 vs 74
1-1 started for Cure
Lair for RorO
Cure lands his 3rd base
2 more gas for RorO
great wall of Cure is completed in the natural
baneling nest for RorO
macro hatch for RorO
RorO scouts Cure's 3rd

10:00 90 vs 97
Combat shields for Cure
4th base for RorO
overlord speed for RorO
armory for Cure
2 more rax for Cure
medivacs out for Cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 04:42 GMT
#57
Cure actually plays very well!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:43 GMT
#58
On January 17 2014 13:39 Shellshock wrote:
Show nested quote +
On January 17 2014 13:36 Shellshock wrote:
On January 17 2014 13:33 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 1
Map: Daedalus Point

0:00
RorO spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gas for Cure

2:00
hatch first for RorO
pool for RorO
reaper for Cure
gas for Roro

3:00
2nd reaper for Cure

4:00
CC on the low ground for Cure
6 lings for RorO
first reaper arrives at RorO's natural
ling speed for RorO
factory for Cure
reactor for Cure

5:00
3rd CC for Cure in his main
tech lab for Cure
hellions started for Cure

6:00
bunker in the natural for Cure
3rd base for RorO
stim research for Cure
2nd gas for RorO

7:00 52 vs 48
lings pick off an scv in the natural
2 more rax for Cure
double evo for RorO

8:00 67 vs 58
hellions harassing the 3rd of RorO
1-1 ling upgrades for RorO
2 more gas for Cure
2 more gas for RorO
double ebay finishes for Cure
starport for Cure

9:00 78 vs 74
1-1 started for Cure
Lair for RorO
Cure lands his 3rd base
2 more gas for RorO
great wall of Cure is completed in the natural
baneling nest for RorO
macro hatch for RorO
RorO scouts Cure's 3rd

10:00 90 vs 97
Combat shields for Cure
4th base for RorO
overlord speed for RorO
armory for Cure
2 more rax for Cure
medivacs out for Cure

11:00 108 vs 122
Cure cleaning up creep
banelings finish morphing
Cure loses all his hellions but lifts his marines and boosts away
bunker finishes at Cure's 3rd
baneling speed for RorO
2-2 started for RorO

12:00 119 vs 122
Spire finishing up for RorO
+2 attack for Cure
concussive shells for Cure
widow miens for Cure
Marauder production started for Cure
hellbat production started for Cure after 2 widow mines
+1 flier attack for RorO
mutas started for RorO
+2 armor for Cure
4th CC for Cure
Cure killing off more creep tumors

13:00 148 vs 147
drop in the natural of RorO is forced away
main army of Cure is attacking the 4th of RorO
RorO defends his 4th with ling bane
2nd wave of Cure's army arrives
drop in the main of RorO

14:00 147 vs 146
drop in the main of RorO is cleaned up
mutas are fighting the army at the 4th
drop in the natural of RorO

15:00 142 vs 151
Cure backs off from the 4th and floats out his own 4th base
PF morphing at the 4th of Cure
Cure pushing at the 4th of RorO again as his 2-2 finishes
Cure backs off and regroups after scanning to see the army
baneling runby at the 3rd of Cure kills a sensor tower and 2 scvs
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
geokilla
Profile Joined May 2011
Canada8240 Posts
January 17 2014 04:46 GMT
#59
Dat no split.

LR reports are back!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:47 GMT
#60
On January 17 2014 13:43 Shellshock wrote:
Show nested quote +
On January 17 2014 13:39 Shellshock wrote:
On January 17 2014 13:36 Shellshock wrote:
On January 17 2014 13:33 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 1
Map: Daedalus Point

0:00
RorO spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gas for Cure

2:00
hatch first for RorO
pool for RorO
reaper for Cure
gas for Roro

3:00
2nd reaper for Cure

4:00
CC on the low ground for Cure
6 lings for RorO
first reaper arrives at RorO's natural
ling speed for RorO
factory for Cure
reactor for Cure

5:00
3rd CC for Cure in his main
tech lab for Cure
hellions started for Cure

6:00
bunker in the natural for Cure
3rd base for RorO
stim research for Cure
2nd gas for RorO

7:00 52 vs 48
lings pick off an scv in the natural
2 more rax for Cure
double evo for RorO

8:00 67 vs 58
hellions harassing the 3rd of RorO
1-1 ling upgrades for RorO
2 more gas for Cure
2 more gas for RorO
double ebay finishes for Cure
starport for Cure

9:00 78 vs 74
1-1 started for Cure
Lair for RorO
Cure lands his 3rd base
2 more gas for RorO
great wall of Cure is completed in the natural
baneling nest for RorO
macro hatch for RorO
RorO scouts Cure's 3rd

10:00 90 vs 97
Combat shields for Cure
4th base for RorO
overlord speed for RorO
armory for Cure
2 more rax for Cure
medivacs out for Cure

11:00 108 vs 122
Cure cleaning up creep
banelings finish morphing
Cure loses all his hellions but lifts his marines and boosts away
bunker finishes at Cure's 3rd
baneling speed for RorO
2-2 started for RorO

12:00 119 vs 122
Spire finishing up for RorO
+2 attack for Cure
concussive shells for Cure
widow miens for Cure
Marauder production started for Cure
hellbat production started for Cure after 2 widow mines
+1 flier attack for RorO
mutas started for RorO
+2 armor for Cure
4th CC for Cure
Cure killing off more creep tumors

13:00 148 vs 147
drop in the natural of RorO is forced away
main army of Cure is attacking the 4th of RorO
RorO defends his 4th with ling bane
2nd wave of Cure's army arrives
drop in the main of RorO

14:00 147 vs 146
drop in the main of RorO is cleaned up
mutas are fighting the army at the 4th
drop in the natural of RorO

15:00 142 vs 151
Cure backs off from the 4th and floats out his own 4th base
PF morphing at the 4th of Cure
Cure pushing at the 4th of RorO again as his 2-2 finishes
Cure backs off and regroups after scanning to see the army
baneling runby at the 3rd of Cure kills a sensor tower and 2 scvs

16:00 178 vs 187
muta harss at the 4th of Cure
Cure pushing the 4th of RorO with his main army
+2 flier attack for RorO
armies engage at the 4th of RorO

17:00 159 vs 156
RorO is able to push Cure back
2nd wave of bio arrives and RorO has to retreat back to his 4th
20 more banelings morphing for RorO
Cure adding sensor towers and missile turrets

18:00 195 vs 189
drop at the natural of RorO is chased away and killed by mutas
infestation pit for RorO
3-3 started for Cure

19:00 200 vs 191
Cure changing his focus to the other side of the map
5th base for RorO
RoRO attacking the 4th of Cure
the PF at the 4th of Cure is killed
RorO trades with the army of Cure

20:00 171 vs 153
marines scout the 5th of RorO
Hive for RorO
Cure attacking towards the 4th of RorO but doesnt have marines with his main army so mutas are killing it
4th rebuilding for Cure
mutas force a cancel on the rebuilding 4th
mutas killing turrets in the natural of Cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 04:47 GMT
#61
baneling usage was way better than Wolf and Khaldor think. Took out most of the marines
`~` | effOrt Movie sKyHigh forever & SEn
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 04:48 GMT
#62
Is RoRo not the world's greatest zerg?

+ Show Spoiler +
come on Zealously, fall for the b8...
Team Slayers, Axiom-Acer and Vile forever
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 04:49 GMT
#63
On January 17 2014 13:47 StutteR wrote:
baneling usage was way better than Wolf and Khaldor think. Took out most of the marines


yeah he target detonate marine pretty well.
Bbyong | MMA | Polt | Dream | Maru | Mvp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:50 GMT
#64
On January 17 2014 13:47 Shellshock wrote:
Show nested quote +
On January 17 2014 13:43 Shellshock wrote:
On January 17 2014 13:39 Shellshock wrote:
On January 17 2014 13:36 Shellshock wrote:
On January 17 2014 13:33 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 1
Map: Daedalus Point

0:00
RorO spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gas for Cure

2:00
hatch first for RorO
pool for RorO
reaper for Cure
gas for Roro

3:00
2nd reaper for Cure

4:00
CC on the low ground for Cure
6 lings for RorO
first reaper arrives at RorO's natural
ling speed for RorO
factory for Cure
reactor for Cure

5:00
3rd CC for Cure in his main
tech lab for Cure
hellions started for Cure

6:00
bunker in the natural for Cure
3rd base for RorO
stim research for Cure
2nd gas for RorO

7:00 52 vs 48
lings pick off an scv in the natural
2 more rax for Cure
double evo for RorO

8:00 67 vs 58
hellions harassing the 3rd of RorO
1-1 ling upgrades for RorO
2 more gas for Cure
2 more gas for RorO
double ebay finishes for Cure
starport for Cure

9:00 78 vs 74
1-1 started for Cure
Lair for RorO
Cure lands his 3rd base
2 more gas for RorO
great wall of Cure is completed in the natural
baneling nest for RorO
macro hatch for RorO
RorO scouts Cure's 3rd

10:00 90 vs 97
Combat shields for Cure
4th base for RorO
overlord speed for RorO
armory for Cure
2 more rax for Cure
medivacs out for Cure

11:00 108 vs 122
Cure cleaning up creep
banelings finish morphing
Cure loses all his hellions but lifts his marines and boosts away
bunker finishes at Cure's 3rd
baneling speed for RorO
2-2 started for RorO

12:00 119 vs 122
Spire finishing up for RorO
+2 attack for Cure
concussive shells for Cure
widow miens for Cure
Marauder production started for Cure
hellbat production started for Cure after 2 widow mines
+1 flier attack for RorO
mutas started for RorO
+2 armor for Cure
4th CC for Cure
Cure killing off more creep tumors

13:00 148 vs 147
drop in the natural of RorO is forced away
main army of Cure is attacking the 4th of RorO
RorO defends his 4th with ling bane
2nd wave of Cure's army arrives
drop in the main of RorO

14:00 147 vs 146
drop in the main of RorO is cleaned up
mutas are fighting the army at the 4th
drop in the natural of RorO

15:00 142 vs 151
Cure backs off from the 4th and floats out his own 4th base
PF morphing at the 4th of Cure
Cure pushing at the 4th of RorO again as his 2-2 finishes
Cure backs off and regroups after scanning to see the army
baneling runby at the 3rd of Cure kills a sensor tower and 2 scvs

16:00 178 vs 187
muta harss at the 4th of Cure
Cure pushing the 4th of RorO with his main army
+2 flier attack for RorO
armies engage at the 4th of RorO

17:00 159 vs 156
RorO is able to push Cure back
2nd wave of bio arrives and RorO has to retreat back to his 4th
20 more banelings morphing for RorO
Cure adding sensor towers and missile turrets

18:00 195 vs 189
drop at the natural of RorO is chased away and killed by mutas
infestation pit for RorO
3-3 started for Cure

19:00 200 vs 191
Cure changing his focus to the other side of the map
5th base for RorO
RoRO attacking the 4th of Cure
the PF at the 4th of Cure is killed
RorO trades with the army of Cure

20:00 171 vs 153
marines scout the 5th of RorO
Hive for RorO
Cure attacking towards the 4th of RorO but doesnt have marines with his main army so mutas are killing it
4th rebuilding for Cure
mutas force a cancel on the rebuilding 4th
mutas killing turrets in the natural of Cure

21:00 200 vs 144
mutas in the main of Cure killing more scvs
drop at the 4th of RorO
3-3 started for RorO
+3 flier attack started for RorO
full medivac picked off by mutas
ling bane runby kills all the scvs and the orbital at the 3rd of Cure
mutas harass the rebuilding 4th
mutas in the natural again

22:00 196 vs 112
RorO morphing more banes at home
mutas bouncing back and forth between the natural and 4th
RorO regroups his main army back on creep
adrenal glands for RorO
3rd rebuilding for Cure

23:00 200 vs 114
PF morphing at the 4th of Cure
another drop of Cure is picked off
ling bane attack at the 4th of Cure
the PF is canceled and forced to lift
mutas in the main of Cure

24:00 199 vs 110
mutas killing the add ons on Cure's production
burrow research for RorO
ling bane attack at the 4th of Cure is defended
PF morphing at the 4th of Cure again
another wave of ling bane at the 4th blows up the CC

25:00 198 vs 89
30 more banes morphing for RorO
Cure ggs!
RorO wins game 1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:50 GMT
#65
Poll: Recommend RorO vs. Cure Game 1?

3/5 (6)
 
75%

4/5 (2)
 
25%

5/5 (0)
 
0%

2/5 (0)
 
0%

1/5 (0)
 
0%

8 total votes

Your vote: Recommend RorO vs. Cure Game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 04:50 GMT
#66
lloolll roro loves his banelings
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 04:50 GMT
#67
Disappointing :/
mataxp
Profile Blog Joined October 2011
Chile538 Posts
January 17 2014 04:50 GMT
#68
pretty fun game.
Liquid.Hero Startale.Bomber MVP.Dongraegu
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:51 GMT
#69
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 2 (1-0)
Map: Yeonsu

0:00
RorO spawns in the bottom left
Cure spawns in the top right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 04:52 GMT
#70
Cure did well when he was putting the pressure on roro but if you back off on that map and let the zerg get some map control you're going to slowly die to counters D: also delaying his 3-3 hurt, he might have been able to get control of the game again if he defended the counters and got his 3-3
@QxGDarkCell ._.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37030 Posts
January 17 2014 04:54 GMT
#71
lol. Follow the bird~
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Topin
Profile Blog Joined December 2010
Peru10081 Posts
January 17 2014 04:54 GMT
#72
dat camera skill
i would define my style between a mix of ByuN, Maru and MKP
geokilla
Profile Joined May 2011
Canada8240 Posts
Last Edited: 2014-01-17 04:54:54
January 17 2014 04:54 GMT
#73
Who is observing? Usually it was Legend that followed the bird. Or is it only Heaven now?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:55 GMT
#74
On January 17 2014 13:51 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 2 (1-0)
Map: Yeonsu

0:00
RorO spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gas for Cure

2:00
Hatch first for RorO
pool for RorO
reaper for Cure

3:00
gas for RorO
2nd reaper for Cure

4:00
CC on the low ground for Cure
1st reaper harassing in the main is chased away by lings
ling speed for RorO
reactor for Cure
factory for Cure

5:00
3rd CC for Cure
hellions started for Cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 04:56 GMT
#75
oh noes, mech ;_;
@QxGDarkCell ._.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 04:57 GMT
#76
even on Yeonsu this might not be too smart against RorO. His strength is in these ultra long turtle games. He's like diet-Symbol
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 04:59 GMT
#77
On January 17 2014 13:55 Shellshock wrote:
Show nested quote +
On January 17 2014 13:51 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 2 (1-0)
Map: Yeonsu

0:00
RorO spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gas for Cure

2:00
Hatch first for RorO
pool for RorO
reaper for Cure

3:00
gas for RorO
2nd reaper for Cure

4:00
CC on the low ground for Cure
1st reaper harassing in the main is chased away by lings
ling speed for RorO
reactor for Cure
factory for Cure

5:00
3rd CC for Cure
hellions started for Cure

6:00
3rd hatch for RorO
tech lab for Cure
2nd gas for Cure

7:00 52 vs 46
double armory for Cure
2nd factory for Cure
hellion reaper force moving across the map
double evo for RorO
overlord scouts the 2nd factory

8:00 66 vs 58
Lair for RorO
Roach warren for RorO
+1 carapace for RorO
hellbats started for Cure
ebay for Cure
siege tank started for CUre
1-1 vehicle weapons for Cure
+1 range attack for RorO
another gas for RorO
RorO breaking down the rocks to open the path to his 3rd
another gas for RorO

9:00 86 vs 79
3rd base lands for Cure
Thor for Cure
Burrow research for RorO
Roach speed for RorO
Roaches started for RorO
2 more gas for Cure

10:00 106 vs 95
hellion hellbat force moving onto creep
ling runby ot the 3rd of Cure
queens and roaches fighting the hellion hellbat force at the 3rd of RorO
hellions start killing drones
14 drones are killed but all of the hellbats and quite a few hellions die
3 more factories for Cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 05:01 GMT
#78
big fan of how Roro is playing right now
`~` | effOrt Movie sKyHigh forever & SEn
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:03 GMT
#79
On January 17 2014 13:59 Shellshock wrote:
Show nested quote +
On January 17 2014 13:55 Shellshock wrote:
On January 17 2014 13:51 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 2 (1-0)
Map: Yeonsu

0:00
RorO spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gas for Cure

2:00
Hatch first for RorO
pool for RorO
reaper for Cure

3:00
gas for RorO
2nd reaper for Cure

4:00
CC on the low ground for Cure
1st reaper harassing in the main is chased away by lings
ling speed for RorO
reactor for Cure
factory for Cure

5:00
3rd CC for Cure
hellions started for Cure

6:00
3rd hatch for RorO
tech lab for Cure
2nd gas for Cure

7:00 52 vs 46
double armory for Cure
2nd factory for Cure
hellion reaper force moving across the map
double evo for RorO
overlord scouts the 2nd factory

8:00 66 vs 58
Lair for RorO
Roach warren for RorO
+1 carapace for RorO
hellbats started for Cure
ebay for Cure
siege tank started for CUre
1-1 vehicle weapons for Cure
+1 range attack for RorO
another gas for RorO
RorO breaking down the rocks to open the path to his 3rd
another gas for RorO

9:00 86 vs 79
3rd base lands for Cure
Thor for Cure
Burrow research for RorO
Roach speed for RorO
Roaches started for RorO
2 more gas for Cure

10:00 106 vs 95
hellion hellbat force moving onto creep
ling runby ot the 3rd of Cure
queens and roaches fighting the hellion hellbat force at the 3rd of RorO
hellions start killing drones
14 drones are killed but all of the hellbats and quite a few hellions die
3 more factories for Cure

11:00 124 vs 102
Starport for Cure
roach harass at the 3rd of Cure
infestation pit for RorO
burrowed movement for RorO
4th base for RorO
roach harass in the natural of Cure
+2 vehicle weapons for Cure

12:00 125 vs 104
missile turrets for Cure
enduring locusts for RorO
+2 vehicle armor for Cure
swarm hosts started for RorO
vikings for Cure
Roaches breaking the rocks to open up the bottom right base for RorO
+2 range attack fr RorO

13:00 155 vs 127
roach runby to the natural is denied by tanks
roach runby to the 3rd of Cure is denied by tanks

14:00 158 vs 138
more gas for RorO
more swarmhosts
4th CC for Cure
5th base for RorO
+2 carapace for RorO
Spire for RorO

15:00 177 vs 162
locusts breaking down the rocks to the ramp of Cure's 3rd
RorO adding static defense at home
15 swarmhosts out now
Cure is landing his 4th base
burrowed roach runby to the natural of Cure is being cleaned up
3-3 started for Cure
Hive for RorO
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ssxsilver
Profile Joined June 2007
United States4409 Posts
January 17 2014 05:03 GMT
#80
Cure is getting destroyed.
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 05:04 GMT
#81
RorO good harrassment
Bbyong | MMA | Polt | Dream | Maru | Mvp
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 05:05 GMT
#82
cool game :D
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
geokilla
Profile Joined May 2011
Canada8240 Posts
January 17 2014 05:05 GMT
#83
Why is Cure going mech without blue flame?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:06 GMT
#84
On January 17 2014 14:03 Shellshock wrote:
Show nested quote +
On January 17 2014 13:59 Shellshock wrote:
On January 17 2014 13:55 Shellshock wrote:
On January 17 2014 13:51 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 2 (1-0)
Map: Yeonsu

0:00
RorO spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gas for Cure

2:00
Hatch first for RorO
pool for RorO
reaper for Cure

3:00
gas for RorO
2nd reaper for Cure

4:00
CC on the low ground for Cure
1st reaper harassing in the main is chased away by lings
ling speed for RorO
reactor for Cure
factory for Cure

5:00
3rd CC for Cure
hellions started for Cure

6:00
3rd hatch for RorO
tech lab for Cure
2nd gas for Cure

7:00 52 vs 46
double armory for Cure
2nd factory for Cure
hellion reaper force moving across the map
double evo for RorO
overlord scouts the 2nd factory

8:00 66 vs 58
Lair for RorO
Roach warren for RorO
+1 carapace for RorO
hellbats started for Cure
ebay for Cure
siege tank started for CUre
1-1 vehicle weapons for Cure
+1 range attack for RorO
another gas for RorO
RorO breaking down the rocks to open the path to his 3rd
another gas for RorO

9:00 86 vs 79
3rd base lands for Cure
Thor for Cure
Burrow research for RorO
Roach speed for RorO
Roaches started for RorO
2 more gas for Cure

10:00 106 vs 95
hellion hellbat force moving onto creep
ling runby ot the 3rd of Cure
queens and roaches fighting the hellion hellbat force at the 3rd of RorO
hellions start killing drones
14 drones are killed but all of the hellbats and quite a few hellions die
3 more factories for Cure

11:00 124 vs 102
Starport for Cure
roach harass at the 3rd of Cure
infestation pit for RorO
burrowed movement for RorO
4th base for RorO
roach harass in the natural of Cure
+2 vehicle weapons for Cure

12:00 125 vs 104
missile turrets for Cure
enduring locusts for RorO
+2 vehicle armor for Cure
swarm hosts started for RorO
vikings for Cure
Roaches breaking the rocks to open up the bottom right base for RorO
+2 range attack fr RorO

13:00 155 vs 127
roach runby to the natural is denied by tanks
roach runby to the 3rd of Cure is denied by tanks

14:00 158 vs 138
more gas for RorO
more swarmhosts
4th CC for Cure
5th base for RorO
+2 carapace for RorO
Spire for RorO

15:00 177 vs 162
locusts breaking down the rocks to the ramp of Cure's 3rd
RorO adding static defense at home
15 swarmhosts out now
Cure is landing his 4th base
burrowed roach runby to the natural of Cure is being cleaned up
3-3 started for Cure
Hive for RorO

16:00 195 vs 173
Cure moves down his 3rd ramp to get closer to the swarmhosts
the locusts are cleaned up and Cure starts attacking swarmhosts
roaches at the 3rd of Cure
RorO has killed over 20 scvs

17:00 182 vs 152
6th base for RorO
+1 flier attack for RorO
10 swarmhosts still alive for RorO
burrowed roach runby to the 4th of Cure hits before the PF is finished

18:00 197 vs 156
burrowed roaches in the natural of Cure
Roaches burrow and get under the tanks of Cure
RorO trading roaches for tanks
Roro taking gas at his 6th
3-3 started for RorO

19:00 188 vs 162
hellbatt runby at the 6th of RorO
roaches clean up the hellbats
locusts sieging the 3rd of Cure
RorO adding more static defense
2nd Spire for RorO
roaches at the 3rd of Cure trying to kill off more tanks

20:00 122 vs 157
7th base for RorO
28 mutas for RorO
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 05:07 GMT
#85
On January 17 2014 13:48 Bagration wrote:
Is RoRo not the world's greatest zerg?

+ Show Spoiler +
come on Zealously, fall for the b8...


Please don't encourage him. That schtick got old 6 months ago and it just gets worse...I just find it so tiresome.
Mark Munoz looks like Gretorp
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37030 Posts
January 17 2014 05:07 GMT
#86
This creep spread is retarded. How is this possible Oo;;
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 05:07 GMT
#87
Holy shit, this creep spread...
`~` | effOrt Movie sKyHigh forever & SEn
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
January 17 2014 05:09 GMT
#88
AWWW YEH RORO THAT IS HOW WE DO!
Zerg for Life
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:09 GMT
#89
On January 17 2014 14:06 Shellshock wrote:
Show nested quote +
On January 17 2014 14:03 Shellshock wrote:
On January 17 2014 13:59 Shellshock wrote:
On January 17 2014 13:55 Shellshock wrote:
On January 17 2014 13:51 Shellshock wrote:
[Code A] Group F Season 1 2013
(Z)RorO vs. (T)Cure
Game 2 (1-0)
Map: Yeonsu

0:00
RorO spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gas for Cure

2:00
Hatch first for RorO
pool for RorO
reaper for Cure

3:00
gas for RorO
2nd reaper for Cure

4:00
CC on the low ground for Cure
1st reaper harassing in the main is chased away by lings
ling speed for RorO
reactor for Cure
factory for Cure

5:00
3rd CC for Cure
hellions started for Cure

6:00
3rd hatch for RorO
tech lab for Cure
2nd gas for Cure

7:00 52 vs 46
double armory for Cure
2nd factory for Cure
hellion reaper force moving across the map
double evo for RorO
overlord scouts the 2nd factory

8:00 66 vs 58
Lair for RorO
Roach warren for RorO
+1 carapace for RorO
hellbats started for Cure
ebay for Cure
siege tank started for CUre
1-1 vehicle weapons for Cure
+1 range attack for RorO
another gas for RorO
RorO breaking down the rocks to open the path to his 3rd
another gas for RorO

9:00 86 vs 79
3rd base lands for Cure
Thor for Cure
Burrow research for RorO
Roach speed for RorO
Roaches started for RorO
2 more gas for Cure

10:00 106 vs 95
hellion hellbat force moving onto creep
ling runby ot the 3rd of Cure
queens and roaches fighting the hellion hellbat force at the 3rd of RorO
hellions start killing drones
14 drones are killed but all of the hellbats and quite a few hellions die
3 more factories for Cure

11:00 124 vs 102
Starport for Cure
roach harass at the 3rd of Cure
infestation pit for RorO
burrowed movement for RorO
4th base for RorO
roach harass in the natural of Cure
+2 vehicle weapons for Cure

12:00 125 vs 104
missile turrets for Cure
enduring locusts for RorO
+2 vehicle armor for Cure
swarm hosts started for RorO
vikings for Cure
Roaches breaking the rocks to open up the bottom right base for RorO
+2 range attack fr RorO

13:00 155 vs 127
roach runby to the natural is denied by tanks
roach runby to the 3rd of Cure is denied by tanks

14:00 158 vs 138
more gas for RorO
more swarmhosts
4th CC for Cure
5th base for RorO
+2 carapace for RorO
Spire for RorO

15:00 177 vs 162
locusts breaking down the rocks to the ramp of Cure's 3rd
RorO adding static defense at home
15 swarmhosts out now
Cure is landing his 4th base
burrowed roach runby to the natural of Cure is being cleaned up
3-3 started for Cure
Hive for RorO

16:00 195 vs 173
Cure moves down his 3rd ramp to get closer to the swarmhosts
the locusts are cleaned up and Cure starts attacking swarmhosts
roaches at the 3rd of Cure
RorO has killed over 20 scvs

17:00 182 vs 152
6th base for RorO
+1 flier attack for RorO
10 swarmhosts still alive for RorO
burrowed roach runby to the 4th of Cure hits before the PF is finished

18:00 197 vs 156
burrowed roaches in the natural of Cure
Roaches burrow and get under the tanks of Cure
RorO trading roaches for tanks
Roro taking gas at his 6th
3-3 started for RorO

19:00 188 vs 162
hellbatt runby at the 6th of RorO
roaches clean up the hellbats
locusts sieging the 3rd of Cure
RorO adding more static defense
2nd Spire for RorO
roaches at the 3rd of Cure trying to kill off more tanks

20:00 122 vs 157
7th base for RorO
28 mutas for RorO

21:00 200 vs 186
mutas magic boding over the thors at the 3rd of Cure
scvs are pulled to repair
swarmhosts kill the 4th of Cure
1 thor falls but the mutas are repelled as vikings come home
+1 air carapace for RorO
+2 air attack for RorO

22:00 200 vs 175
4 more thors for Cure on the way
adrenal glands for RorO
+1 melee for RorO
ultralisk cavern for RorO
Cure moving out to chase the swarmhosts away
roach muta attack in the natural of Cure
Roaches burrow move into the main of Cure

23:00 200 vs 174
Cure counter attacking across the map
cure attacking the natural and 3rd of RorO
locusts flanking the army of Cure killing off some unsieged tanks

24:00 171 vs 124
Cure doesnt have enough to repair anymore
roaches burrow under the army of Cure
locusts and roaches kill off the ground army of Cure
Cure ggs!
RorO wins 2-0!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 05:09 GMT
#90
RorO well played
Bbyong | MMA | Polt | Dream | Maru | Mvp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:09 GMT
#91
Poll: Recommend RorO vs. Cure Game 2?

4/5 (7)
 
50%

2/5 (3)
 
21%

5/5 (2)
 
14%

3/5 (2)
 
14%

1/5 (0)
 
0%

14 total votes

Your vote: Recommend RorO vs. Cure Game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Poll: Recommend RorO vs. Cure Game 3?

3/5 (4)
 
57%

5/5 (1)
 
14%

4/5 (1)
 
14%

2/5 (1)
 
14%

1/5 (0)
 
0%

7 total votes

Your vote: Recommend RorO vs. Cure Game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 05:09 GMT
#92
SWARMED
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 05:09 GMT
#93
I'm really not convinced by mech. This map is one of the better parade push map of the pool :'(
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 05:09 GMT
#94
Yeah RorO! :D
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Topin
Profile Blog Joined December 2010
Peru10081 Posts
January 17 2014 05:09 GMT
#95
wow RoRo played so good!
i would define my style between a mix of ByuN, Maru and MKP
c0ldfusion
Profile Joined October 2010
United States8293 Posts
January 17 2014 05:11 GMT
#96
woohoo Roro
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 05:12 GMT
#97
I wonder if Wolf knows his hair doesn't look all that nice.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 05:13 GMT
#98
On January 17 2014 14:07 AlternativeEgo wrote:
Show nested quote +
On January 17 2014 13:48 Bagration wrote:
Is RoRo not the world's greatest zerg?

+ Show Spoiler +
come on Zealously, fall for the b8...


Please don't encourage him. That schtick got old 6 months ago and it just gets worse...I just find it so tiresome.


It doesn't even make sense. RoRo beat Life in the Ro16 ONCE. Soulkey beat Life twice in the Ro16, too.
Team Slayers, Axiom-Acer and Vile forever
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 05:15 GMT
#99
On January 17 2014 14:13 Bagration wrote:
Show nested quote +
On January 17 2014 14:07 AlternativeEgo wrote:
On January 17 2014 13:48 Bagration wrote:
Is RoRo not the world's greatest zerg?

+ Show Spoiler +
come on Zealously, fall for the b8...


Please don't encourage him. That schtick got old 6 months ago and it just gets worse...I just find it so tiresome.


It doesn't even make sense. RoRo beat Life in the Ro16 ONCE. Soulkey beat Life twice in the Ro16, too.


RorO beat Life...and then won the gsl the same season.

Zealously just couldn't' take it.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
January 17 2014 05:17 GMT
#100
I just want Cure to do well. I love him. :[
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 05:18 GMT
#101
I just realized we will have a Terran in a winnners match in group E!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:18 GMT
#102
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 1
Map: Frost

0:00
Panic spawns in the top right
RorO spawns in the top left
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:22 GMT
#103
On January 17 2014 14:18 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 1
Map: Frost

0:00
Panic spawns in the top right
RorO spawns in the top left

2:00
pool first for RorO
Nexus first for Panic
Hatch for RorO

3:00
forge in main for Panic
cannon for Panic
gateway for Panic

4:00
double gas for Panic
cybernetics core for Panic
lings harassing the natural mineral line of Panic
zealot for Panic

5:00
Stargate for Panic
2 lings get into the main of Panic
stargate is scouted
double gas for RorO
2 more gas for Panic
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 05:23 GMT
#104
don't understand this late third decision too
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:25 GMT
#105
On January 17 2014 14:22 Shellshock wrote:
Show nested quote +
On January 17 2014 14:18 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 1
Map: Frost

0:00
Panic spawns in the top right
RorO spawns in the top left

2:00
pool first for RorO
Nexus first for Panic
Hatch for RorO

3:00
forge in main for Panic
cannon for Panic
gateway for Panic

4:00
double gas for Panic
cybernetics core for Panic
lings harassing the natural mineral line of Panic
zealot for Panic

5:00
Stargate for Panic
2 lings get into the main of Panic
stargate is scouted
double gas for RorO
2 more gas for Panic

6:00
Stalekr for Panic
3rd base for RorO
phoenix production started for Panic
+1 attack started for Panic
Roach warren for RorO

7:00 54 vs 58
sentry for Panic
Lair for RorO
double gas for RorO
3 more gates for Panic

8:00 64 vs 67
burrow research started for RorO
spores for RorO
Robo for Panic
Burrowed movement for RoRO
evo for RorO

9:00 78 vs 86
Roaches for RorO
zealots warping in at a forward pylon
+1 armor for RorO
+1 range attack for RorO
phoenixes continuing to harass at the natural killing queens and overlords

10:00 99 vs 86
zealots moving in to the 3rd of RorO
macro hatch for RorO at this 3rd
Roach speed for rorO
macro hatch is canceled
phoenixes kill the queen at the 3rd
sporecrawler is killed by the zealots
zealots kill off the hatch
phoenixes killing roaches
immortal started for Panic
robo bay for Panic
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 17 2014 05:27 GMT
#106
Okay Wolfdor, they're a million times better than you, could you stop talking like he's challenged?
Refer to my post.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:27 GMT
#107
I don't understand what's going on either, Khaldor.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:28 GMT
#108
On January 17 2014 14:25 Shellshock wrote:
Show nested quote +
On January 17 2014 14:22 Shellshock wrote:
On January 17 2014 14:18 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 1
Map: Frost

0:00
Panic spawns in the top right
RorO spawns in the top left

2:00
pool first for RorO
Nexus first for Panic
Hatch for RorO

3:00
forge in main for Panic
cannon for Panic
gateway for Panic

4:00
double gas for Panic
cybernetics core for Panic
lings harassing the natural mineral line of Panic
zealot for Panic

5:00
Stargate for Panic
2 lings get into the main of Panic
stargate is scouted
double gas for RorO
2 more gas for Panic

6:00
Stalekr for Panic
3rd base for RorO
phoenix production started for Panic
+1 attack started for Panic
Roach warren for RorO

7:00 54 vs 58
sentry for Panic
Lair for RorO
double gas for RorO
3 more gates for Panic

8:00 64 vs 67
burrow research started for RorO
spores for RorO
Robo for Panic
Burrowed movement for RoRO
evo for RorO

9:00 78 vs 86
Roaches for RorO
zealots warping in at a forward pylon
+1 armor for RorO
+1 range attack for RorO
phoenixes continuing to harass at the natural killing queens and overlords

10:00 99 vs 86
zealots moving in to the 3rd of RorO
macro hatch for RorO at this 3rd
Roach speed for rorO
macro hatch is canceled
phoenixes kill the queen at the 3rd
sporecrawler is killed by the zealots
zealots kill off the hatch
phoenixes killing roaches
immortal started for Panic
robo bay for Panic

11:00 103 vs 108
2nd immortal for Panic

12:00 109 vs 131
burrowed movement roaches are seen by an observer
all the roaches are killed off by the main army of Panic
Colossus for Panic
MSC for Panic
4 more gates for Panic
+2 range attack for RorO
3rd rebuilding for RorO
infestation pit for rorO

13:00 125 vs 111
warp prism for Panic
another gate for Panic
Panic faked taking his 3rd and is pushing out on the map
RorO building spines as the protoss army gets on creep
3rd of RorO was canceled

14:00 145 vs 145
roach counter attack from RorO
roaches burrow move into the main of Panic
Panic is killing off the natural of RorO
Panic just warping in units at home
RorO ggs as his natural falls!
Panic wins game 1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:28 GMT
#109
Poll: Recommend Winners' Match game 1?

2/5 (4)
 
50%

3/5 (2)
 
25%

1/5 (2)
 
25%

5/5 (0)
 
0%

4/5 (0)
 
0%

8 total votes

Your vote: Recommend Winners' Match game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 05:29 GMT
#110
maybe he was expecting a build from panic and it didn't come?
really weird game
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 05:29 GMT
#111
The champ too good
Moderator
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2014-01-17 05:30:25
January 17 2014 05:30 GMT
#112
the forward wall again?

I guess not
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2014-01-17 05:30:30
January 17 2014 05:30 GMT
#113
oh boy oh boy!

here we go again

edit: or not :o?
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 05:30 GMT
#114
LOL YESS
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 05:30 GMT
#115
aw no ruinwall
@QxGDarkCell ._.
Roman666
Profile Joined April 2012
Poland1440 Posts
Last Edited: 2014-01-17 05:31:01
January 17 2014 05:30 GMT
#116
ROFL, again.

EDIT: Or not.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:31 GMT
#117
Us Protoss clearly hate this map.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:31 GMT
#118
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 2 (1-0)
Map: Daedalus Point

0:00
Panic spawns in the top left
RorO spawns in the bottom right

1:00
proxy pylon from Panic below the natural
proxy gate for Panic
drone scout sees the proxy gate
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 05:31 GMT
#119
Why would you proxy directly in the scouting path?
`~` | effOrt Movie sKyHigh forever & SEn
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:32 GMT
#120
I don't understand the placement of that gate though. It was in the vision of a drone scout.
KT best KT ~ 2014
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 05:32 GMT
#121
Protoss so desperate.
Moderator
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:33 GMT
#122
On January 17 2014 14:32 stuchiu wrote:
Protoss so desperate.


Indeed. This map is a bit of a get out of jail card for Z vs P this season. Oh well, P just have to suck it up, I guess.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:34 GMT
#123
On January 17 2014 14:31 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 2 (1-0)
Map: Daedalus Point

0:00
Panic spawns in the top left
RorO spawns in the bottom right

1:00
proxy pylon from Panic below the natural
proxy gate for Panic
drone scout sees the proxy gate

2:00
pool for RorO
gas for RorO
gas for Panic
cybernetics core for Panic

3:00
6 lings started for RorO
zealot for Panic
another pair of lings for RorO
gate at home for Panic
zealot of Panic is canceled
ling speed for RorO
MSC for Panic
lings killing the pylon at the proxy gate

4:00
hatch for RorO
proxy gateway is killed off
2nd gas for Panic
lings move into the main of Panic

5:00
2 more gates for Panic to help wall off his main ramp
lings kill a sentry and a probe
Roach warren for RorO
Panic makes a pylon to completely wall off his main


6:00
4 sentries out breaking down the wall
4th gate for Panic
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 05:35 GMT
#124
If the natural ramp wasn't so big, Zerg would hate this map because of base layout/rush distance.
`~` | effOrt Movie sKyHigh forever & SEn
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 05:35 GMT
#125
roro so fucking brilliant


that excellent decision making, superb micro, absolutely astounding


my mind cannot comprehend how such a human being can be so perfect


MOVE OVER JAEDONG/SOULKEY, RORO IS HERE
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 05:35 GMT
#126
gonna be a fun season watching every zerg pick this map vs. protoss/terran :3
@QxGDarkCell ._.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 05:36 GMT
#127
On January 17 2014 14:35 SniXSniPe wrote:
roro so fucking brilliant


that excellent decision making, superb micro, absolutely astounding


my mind cannot comprehend how such a human being can be so perfect


MOVE OVER JAEDONG/SOULKEY, RORO IS HERE


Are you overlooking game 1?
`~` | effOrt Movie sKyHigh forever & SEn
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 05:37:26
January 17 2014 05:36 GMT
#128
Oh God, why move out on the map at all after that opening? I don't understand.

And no Recall? What...

Edit/ Oh, it's a desperation Nexus cancel into fail. I see.
KT best KT ~ 2014
Fission
Profile Blog Joined August 2010
Canada1184 Posts
January 17 2014 05:36 GMT
#129
I can't fathom how upsetting it must be to be a professional protoss player, and to have to play this fucking map for your livelihood.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 05:36 GMT
#130
On January 17 2014 14:36 StutteR wrote:
Show nested quote +
On January 17 2014 14:35 SniXSniPe wrote:
roro so fucking brilliant


that excellent decision making, superb micro, absolutely astounding


my mind cannot comprehend how such a human being can be so perfect


MOVE OVER JAEDONG/SOULKEY, RORO IS HERE


Are you overlooking game 1?


EVEN A GOD CAN BLEED
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:37 GMT
#131
On January 17 2014 14:34 Shellshock wrote:
Show nested quote +
On January 17 2014 14:31 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 2 (1-0)
Map: Daedalus Point

0:00
Panic spawns in the top left
RorO spawns in the bottom right

1:00
proxy pylon from Panic below the natural
proxy gate for Panic
drone scout sees the proxy gate

2:00
pool for RorO
gas for RorO
gas for Panic
cybernetics core for Panic

3:00
6 lings started for RorO
zealot for Panic
another pair of lings for RorO
gate at home for Panic
zealot of Panic is canceled
ling speed for RorO
MSC for Panic
lings killing the pylon at the proxy gate

4:00
hatch for RorO
proxy gateway is killed off
2nd gas for Panic
lings move into the main of Panic

5:00
2 more gates for Panic to help wall off his main ramp
lings kill a sentry and a probe
Roach warren for RorO
Panic makes a pylon to completely wall off his main


6:00
4 sentries out breaking down the wall
4th gate for Panic

7:00 37 vs 51
natural nexus for Panic
Roaches for RorO
hidden drone in the main of Panic scouts everything

8:00 47 vs 65
24 more lings for RorO
Panic moving out on the map
Roaches moving across the map
natural nexus of Panic is canceled
overlord scouts the cancel
Lair for RorO
lings and roaches surround the army of Panic in the middle of the map
timewarp on the aarmy of rorO

9:00 33 vs 56
all of the sentries are killed off
3rd base for RorO
2 more gas for RorO
Panic pushing into the natural of rorO
more roaches on the way
timewarp on the roaches of RorO
more roaches are spawning

10:00 44 vs 70
MSC is killed by queens
more lings spawn to surround the stalkers
Panic's army is cleaned up
Panic ggs!
RorO ties it up 1-1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:37 GMT
#132
Poll: Recommend Winners' Match game 2?

1/5 (6)
 
100%

5/5 (0)
 
0%

4/5 (0)
 
0%

3/5 (0)
 
0%

2/5 (0)
 
0%

6 total votes

Your vote: Recommend Winners' Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 05:37 GMT
#133
3-3

balanced map nao
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 05:38 GMT
#134
What happens when a GSL finals is decided by ZvP on this map?
Waise
Profile Joined June 2013
3165 Posts
January 17 2014 05:38 GMT
#135
On January 17 2014 14:36 Fission wrote:
I can't fathom how upsetting it must be to be a professional protoss player, and to have to play this fucking map for your livelihood.

i can't fathom how upsetting it would be to be a starcraft fan and have to watch protoss do the same fucking thing every game for 3 years
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:38 GMT
#136
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:39 GMT
#137
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 3
Map: Heavy Rain

0:00
Panic spawns in the bottom right
RorO spawns in the top left
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 17 2014 05:39 GMT
#138
On January 17 2014 14:36 StutteR wrote:
Show nested quote +
On January 17 2014 14:35 SniXSniPe wrote:
roro so fucking brilliant


that excellent decision making, superb micro, absolutely astounding


my mind cannot comprehend how such a human being can be so perfect


MOVE OVER JAEDONG/SOULKEY, RORO IS HERE


Are you overlooking game 1?

Even the best have games that don't go at all according to plan.
Refer to my post.
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 05:40 GMT
#139
On January 17 2014 14:38 aZealot wrote:
Show nested quote +
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...

Yeah I guess that'll come just in time for Dayvie to justify code S being 50% protoss.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:40 GMT
#140
On January 17 2014 14:38 aZealot wrote:
Show nested quote +
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...

Maru is pretty good. It could happen
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 05:40 GMT
#141
On January 17 2014 14:39 Zenbrez wrote:
Show nested quote +
On January 17 2014 14:36 StutteR wrote:
On January 17 2014 14:35 SniXSniPe wrote:
roro so fucking brilliant


that excellent decision making, superb micro, absolutely astounding


my mind cannot comprehend how such a human being can be so perfect


MOVE OVER JAEDONG/SOULKEY, RORO IS HERE


Are you overlooking game 1?

Even the best have games that don't go at all according to plan.


he had a plan?
Moderator
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 05:40 GMT
#142
On January 17 2014 14:39 Zenbrez wrote:
Show nested quote +
On January 17 2014 14:36 StutteR wrote:
On January 17 2014 14:35 SniXSniPe wrote:
roro so fucking brilliant


that excellent decision making, superb micro, absolutely astounding


my mind cannot comprehend how such a human being can be so perfect


MOVE OVER JAEDONG/SOULKEY, RORO IS HERE


Are you overlooking game 1?

Even the best have games that don't go at all according to plan.

or just no plan at all :p
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 05:40 GMT
#143
On January 17 2014 14:35 Dark.Carnival wrote:
gonna be a fun season watching every zerg pick this map vs. protoss/Maru :3


FTFY
Bbyong | MMA | Polt | Dream | Maru | Mvp
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 05:42 GMT
#144
On January 17 2014 14:40 imrusty269 wrote:
Show nested quote +
On January 17 2014 14:35 Dark.Carnival wrote:
gonna be a fun season watching every zerg pick this map vs. protoss/Maru :3


FTFY


I really hope Innovation can advance
Team Slayers, Axiom-Acer and Vile forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:43 GMT
#145
On January 17 2014 14:39 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 3
Map: Heavy Rain

0:00
Panic spawns in the bottom right
RorO spawns in the top left

1:40
gateway first for Panic

2:00
gas for Panic
hatch first for RorO
2nd gas for Panic
drone scout from RorO sees gate first
cybernetics core for Panic

3:00
another hatch for RorO
zealot for Panic
pool for RorO
Nexus for Panic

4:00
MSC for Panic
sentry for Panic
Stargate for Panic
another gate for Panic to help wall off his natural along with the stargate

5:00
lings scout the stargate
phoenix production started for Panic
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
WigglingSquid
Profile Joined August 2011
5194 Posts
January 17 2014 05:43 GMT
#146
Quite happy to see these numbers. 7.5k is reasonable for no-man's hour Code A group.
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 05:43 GMT
#147
On January 17 2014 14:42 Bagration wrote:
Show nested quote +
On January 17 2014 14:40 imrusty269 wrote:
On January 17 2014 14:35 Dark.Carnival wrote:
gonna be a fun season watching every zerg pick this map vs. protoss/Maru :3


FTFY


I really hope Innovation can advance


He is in the group of death as far as TvP goes.
Bbyong | MMA | Polt | Dream | Maru | Mvp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:43 GMT
#148
On January 17 2014 14:42 Bagration wrote:
Show nested quote +
On January 17 2014 14:40 imrusty269 wrote:
On January 17 2014 14:35 Dark.Carnival wrote:
gonna be a fun season watching every zerg pick this map vs. protoss/Maru :3


FTFY


I really hope Innovation can advance

He should have a good shot. I feel like herO is the only really strong toss in his group although I guess there can always be surprises. Time for Stork to win Code S right?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 05:44 GMT
#149
On January 17 2014 14:38 aZealot wrote:
Show nested quote +
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...


So far 1 Terran is qualified for Code S!
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 05:45:03
January 17 2014 05:44 GMT
#150
On January 17 2014 14:40 Shellshock wrote:
Show nested quote +
On January 17 2014 14:38 aZealot wrote:
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...

Maru is pretty good. It could happen


I wouldn't be surprised. That kid is GOOOODD.
KT best KT ~ 2014
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 05:45 GMT
#151
On January 17 2014 14:43 WigglingSquid wrote:
Quite happy to see these numbers. 7.5k is reasonable for no-man's hour Code A group.


It's a pretty good time for US...
`~` | effOrt Movie sKyHigh forever & SEn
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 05:46 GMT
#152
On January 17 2014 14:43 Shellshock wrote:
Show nested quote +
On January 17 2014 14:42 Bagration wrote:
On January 17 2014 14:40 imrusty269 wrote:
On January 17 2014 14:35 Dark.Carnival wrote:
gonna be a fun season watching every zerg pick this map vs. protoss/Maru :3


FTFY


I really hope Innovation can advance

He should have a good shot. I feel like herO is the only really strong toss in his group although I guess there can always be surprises. Time for Stork to win Code S right?


I've never had the chance to mention this but Innovation vs herO is one of the single most one-sided matchups in the game. Innovation is 12-1.
Moderator
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 05:46:45
January 17 2014 05:46 GMT
#153
On January 17 2014 14:40 Bagi wrote:
Show nested quote +
On January 17 2014 14:38 aZealot wrote:
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...

Yeah I guess that'll come just in time for Dayvie to justify code S being 50% protoss.


Hahaha! Swings and roundabouts, dude. The wheel will turn, no doubt.


KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:46 GMT
#154
On January 17 2014 14:43 Shellshock wrote:
Show nested quote +
On January 17 2014 14:39 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 3
Map: Heavy Rain

0:00
Panic spawns in the bottom right
RorO spawns in the top left

1:40
gateway first for Panic

2:00
gas for Panic
hatch first for RorO
2nd gas for Panic
drone scout from RorO sees gate first
cybernetics core for Panic

3:00
another hatch for RorO
zealot for Panic
pool for RorO
Nexus for Panic

4:00
MSC for Panic
sentry for Panic
Stargate for Panic
another gate for Panic to help wall off his natural along with the stargate

5:00
lings scout the stargate
phoenix production started for Panic

6:00
3 gas for rorO
phoenixes killing overlords

7:00 51 vs 58
spores started for RorO
gateway for Panic
forge for Panic

8:00 63 vs 76
ling speed for RorO
double evo for RorO
+1 attack for Panic
3rd base for Panic

9:00 74 vs 79
phoenixes have killed 7 drones and a couple of overlords now
Roach warren for RorO
1-1 ling upgrades for RorO
24 lings for RorO
twilight council for Panic
Lair for RorO

10:00 82 vs 99
lings moving across the map
2 more gates and a cannon at teh 3rd of Panic
lings attacking the 3rd of Panic
sentries forcefielding
zealot not in the right position in the natural wall and lings get into the main
photon overcharge on the 3rd nexus of Panic
11 probes have been killed
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:47 GMT
#155
Plug that wall, fool! *sigh*
KT best KT ~ 2014
ETisME
Profile Blog Joined April 2011
12474 Posts
Last Edited: 2014-01-17 05:48:03
January 17 2014 05:47 GMT
#156
looks like he is doing a ultra queen push since he is getting that many more queens
oh and i am wrong
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Roman666
Profile Joined April 2012
Poland1440 Posts
January 17 2014 05:48 GMT
#157
On January 17 2014 14:47 ETisME wrote:
looks like he is doing a ultra queen push since he is getting that many more queens
oh and i am wrong

Nah, for faster creep.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 05:49 GMT
#158
It feels like Panic has panicked.
KT best KT ~ 2014
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 05:50 GMT
#159
no surprise, roro #1
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:50 GMT
#160
On January 17 2014 14:46 Shellshock wrote:
Show nested quote +
On January 17 2014 14:43 Shellshock wrote:
On January 17 2014 14:39 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 3
Map: Heavy Rain

0:00
Panic spawns in the bottom right
RorO spawns in the top left

1:40
gateway first for Panic

2:00
gas for Panic
hatch first for RorO
2nd gas for Panic
drone scout from RorO sees gate first
cybernetics core for Panic

3:00
another hatch for RorO
zealot for Panic
pool for RorO
Nexus for Panic

4:00
MSC for Panic
sentry for Panic
Stargate for Panic
another gate for Panic to help wall off his natural along with the stargate

5:00
lings scout the stargate
phoenix production started for Panic

6:00
3 gas for rorO
phoenixes killing overlords

7:00 51 vs 58
spores started for RorO
gateway for Panic
forge for Panic

8:00 63 vs 76
ling speed for RorO
double evo for RorO
+1 attack for Panic
3rd base for Panic

9:00 74 vs 79
phoenixes have killed 7 drones and a couple of overlords now
Roach warren for RorO
1-1 ling upgrades for RorO
24 lings for RorO
twilight council for Panic
Lair for RorO

10:00 82 vs 99
lings moving across the map
2 more gates and a cannon at teh 3rd of Panic
lings attacking the 3rd of Panic
sentries forcefielding
zealot not in the right position in the natural wall and lings get into the main
photon overcharge on the 3rd nexus of Panic
11 probes have been killed

11:00 88 vs 111
+2 attack for Panic
blink research for Panic
infestation pit for RorO
4th base for rorO

12:00 101 vs 107
lings get into the main again
enduring locusts for rorO
swarm hosts for RorO
burrow research for rorO
Roach speed for rorO
lings at the 3rd of Panic
all 3 bases have lings in them
photon overcharge on the 3rd nexus
2 more gates for Panic

13:00 103 vs 125
Panic finally pushes back the lings
+1 range attack for rorO
+2 carapace for rorO
another gate for Panic to wall off his natural
cannon at the natural wall
Panic moving across the map
Swarm hosts set up defensively
Panic has no detection with his army
locusts fighting the army of Panic
oracle for Panic

14:00 109 vs 143
lings engage the army
phoenixes picking up queens
next wave of locusts spawn and start to push back the protoss army
stalkers blink forward onto the queens
oracle moves in and starts detecting

15:00 82 vs 170
RorO pushes back the stalkers
ling runby to the natural and 3rd of Panic
Oracle is killed off leaving Panic with no detection again
burrow movement for RorO
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 17 2014 05:50 GMT
#161
Roro is the UWC champion
Moderator
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 17 2014 05:50 GMT
#162
On January 17 2014 13:04 Zenbrez wrote:
Sorry Zealous, Roro is gonna crush.

Mwahahhahahaha
Refer to my post.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
January 17 2014 05:50 GMT
#163
roro uwc! now cmon tear rip some nerd gogo
ModeratorRetired LR Bonjwa
TL+ Member
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 05:51 GMT
#164
Poor Panic, has to play Daedalus then fucks himself by not walling/blocking his natural properly :3
@QxGDarkCell ._.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:51 GMT
#165
On January 17 2014 14:50 Shellshock wrote:
Show nested quote +
On January 17 2014 14:46 Shellshock wrote:
On January 17 2014 14:43 Shellshock wrote:
On January 17 2014 14:39 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (Z)RorO
Game 3
Map: Heavy Rain

0:00
Panic spawns in the bottom right
RorO spawns in the top left

1:40
gateway first for Panic

2:00
gas for Panic
hatch first for RorO
2nd gas for Panic
drone scout from RorO sees gate first
cybernetics core for Panic

3:00
another hatch for RorO
zealot for Panic
pool for RorO
Nexus for Panic

4:00
MSC for Panic
sentry for Panic
Stargate for Panic
another gate for Panic to help wall off his natural along with the stargate

5:00
lings scout the stargate
phoenix production started for Panic

6:00
3 gas for rorO
phoenixes killing overlords

7:00 51 vs 58
spores started for RorO
gateway for Panic
forge for Panic

8:00 63 vs 76
ling speed for RorO
double evo for RorO
+1 attack for Panic
3rd base for Panic

9:00 74 vs 79
phoenixes have killed 7 drones and a couple of overlords now
Roach warren for RorO
1-1 ling upgrades for RorO
24 lings for RorO
twilight council for Panic
Lair for RorO

10:00 82 vs 99
lings moving across the map
2 more gates and a cannon at teh 3rd of Panic
lings attacking the 3rd of Panic
sentries forcefielding
zealot not in the right position in the natural wall and lings get into the main
photon overcharge on the 3rd nexus of Panic
11 probes have been killed

11:00 88 vs 111
+2 attack for Panic
blink research for Panic
infestation pit for RorO
4th base for rorO

12:00 101 vs 107
lings get into the main again
enduring locusts for rorO
swarm hosts for RorO
burrow research for rorO
Roach speed for rorO
lings at the 3rd of Panic
all 3 bases have lings in them
photon overcharge on the 3rd nexus
2 more gates for Panic

13:00 103 vs 125
Panic finally pushes back the lings
+1 range attack for rorO
+2 carapace for rorO
another gate for Panic to wall off his natural
cannon at the natural wall
Panic moving across the map
Swarm hosts set up defensively
Panic has no detection with his army
locusts fighting the army of Panic
oracle for Panic

14:00 109 vs 143
lings engage the army
phoenixes picking up queens
next wave of locusts spawn and start to push back the protoss army
stalkers blink forward onto the queens
oracle moves in and starts detecting

15:00 82 vs 170
RorO pushes back the stalkers
ling runby to the natural and 3rd of Panic
Oracle is killed off leaving Panic with no detection again
burrow movement for RorO

16:00 76 vs 192
stalkers are trying to retreat but roaches chase them
Hive for RorO
2 more gas for Panic
Robo for Panic
swarm hosts moving across the map
2nd robo for Panic
macro hatch for rorO
Roaches at the 3rd of rorO

17:00 85 vs 199
swarm hosts start sieging the 3rd of Panic
4 gates at the 3rd are unpowered
10 swarm hosts out for RorO
the stalkers are killed off at the 3rd
Panic ggs!
RorO wins 2-1 and advances to Code S!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 05:51 GMT
#166
Poll: Recommend Winners' Match game 3?

3/5 (3)
 
50%

2/5 (2)
 
33%

4/5 (1)
 
17%

5/5 (0)
 
0%

1/5 (0)
 
0%

6 total votes

Your vote: Recommend Winners' Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 05:52 GMT
#167
Time for Hurricane to start rocking!
Mark Munoz looks like Gretorp
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37030 Posts
January 17 2014 05:53 GMT
#168
Do we still have the GSL music thread? Or do we just have to ask now?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
2xNoodle
Profile Joined May 2012
United States201 Posts
January 17 2014 05:55 GMT
#169
On January 17 2014 14:53 Seeker wrote:
Do we still have the GSL music thread? Or do we just have to ask now?


As far as I know, we have to ask now.
Former Senior Editor for ROOT Gaming | https://twitter.com/2xNoodle
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37030 Posts
January 17 2014 05:55 GMT
#170
On January 17 2014 14:55 2xNoodle wrote:
Show nested quote +
On January 17 2014 14:53 Seeker wrote:
Do we still have the GSL music thread? Or do we just have to ask now?


As far as I know, we have to ask now.

Anyone know the name of this song?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 05:55 GMT
#171
On January 17 2014 14:46 aZealot wrote:
Show nested quote +
On January 17 2014 14:40 Bagi wrote:
On January 17 2014 14:38 aZealot wrote:
On January 17 2014 14:38 Bagi wrote:
What happens when a GSL finals is decided by ZvP on this map?


That won't happen. It'll be a TvZ final you see...

Yeah I guess that'll come just in time for Dayvie to justify code S being 50% protoss.


Hahaha! Swings and roundabouts, dude. The wheel will turn, no doubt.

No doubt once they start balancing the game again.

If patch history has shown anything its that SC2 isnt complex enough for drastic metagame chances that dont involve a major involvement from Blizzard.
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 17 2014 05:55 GMT
#172
Good job Roro!
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
revoN
Profile Joined February 2010
Japan804 Posts
January 17 2014 05:55 GMT
#173
Roro wins. Fatality.

Finally I can go to sleep.
StarCraft도 Quake도 좋아해요.
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 17 2014 05:56 GMT
#174
Poll: Congratulations for Roro?

*Has a beer with Roro* (2)
 
29%

*Cuddles Roro* (2)
 
29%

*Gives Roro a well-deserved slap on the rectal* (2)
 
29%

*Promises to never anti-vote Roro again* (1)
 
14%

7 total votes

Your vote: Congratulations for Roro?

(Vote): *Has a beer with Roro*
(Vote): *Cuddles Roro*
(Vote): *Gives Roro a well-deserved slap on the rectal*
(Vote): *Promises to never anti-vote Roro again*


*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
2xNoodle
Profile Joined May 2012
United States201 Posts
January 17 2014 05:56 GMT
#175
On January 17 2014 14:55 Seeker wrote:
Show nested quote +
On January 17 2014 14:55 2xNoodle wrote:
On January 17 2014 14:53 Seeker wrote:
Do we still have the GSL music thread? Or do we just have to ask now?


As far as I know, we have to ask now.

Anyone know the name of this song?


My stream might be lagging and it just crashed, but if you were on the same song I was, it's this:
+ Show Spoiler +
Former Senior Editor for ROOT Gaming | https://twitter.com/2xNoodle
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 05:56 GMT
#176
good music what song was that?
Bbyong | MMA | Polt | Dream | Maru | Mvp
Cheren
Profile Blog Joined September 2013
United States2911 Posts
January 17 2014 05:57 GMT
#177
On January 17 2014 14:50 stuchiu wrote:
Roro is the UWC champion


Best zerg in the world.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37030 Posts
January 17 2014 05:57 GMT
#178
On January 17 2014 14:56 2xNoodle wrote:
Show nested quote +
On January 17 2014 14:55 Seeker wrote:
On January 17 2014 14:55 2xNoodle wrote:
On January 17 2014 14:53 Seeker wrote:
Do we still have the GSL music thread? Or do we just have to ask now?


As far as I know, we have to ask now.

Anyone know the name of this song?


My stream might be lagging and it just crashed, but if you were on the same song I was, it's this:
+ Show Spoiler +
https://www.youtube.com/watch?v=J8nkplOviYE

Correct ty!
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
2xNoodle
Profile Joined May 2012
United States201 Posts
January 17 2014 05:58 GMT
#179
On January 17 2014 14:56 imrusty269 wrote:
good music what song was that?


See my post right about yours ^_^
Former Senior Editor for ROOT Gaming | https://twitter.com/2xNoodle
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 17 2014 05:58 GMT
#180
He is a graceful Zerg indeed; I predict Roro is going to be the next two-time GSL winner.
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 05:58 GMT
#181
On January 17 2014 14:57 Cheren wrote:
Show nested quote +
On January 17 2014 14:50 stuchiu wrote:
Roro is the UWC champion


Best zerg in the world.


Till Byul slays him next week >:D
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Ctesias
Profile Joined December 2012
4595 Posts
January 17 2014 05:59 GMT
#182
I swear, the music during GOM's downtime is getting worse and worse. How do they even manage to find this garbage? Ugh.
Flash | Mvp
Cheren
Profile Blog Joined September 2013
United States2911 Posts
January 17 2014 05:59 GMT
#183
On January 17 2014 14:58 FrostedMiniWheats wrote:
Show nested quote +
On January 17 2014 14:57 Cheren wrote:
On January 17 2014 14:50 stuchiu wrote:
Roro is the UWC champion


Best zerg in the world.


Till Byul slays him next week >:D


Don't care, not even looking at FPL till round 2.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 05:59 GMT
#184
On January 17 2014 14:59 Ctesias wrote:
I swear, the music during GOM's downtime is getting worse and worse. How do they even manage to find this garbage? Ugh.


I like it
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:00 GMT
#185
I like Hurricane but I'm kind of glad the UWC went to someone playing in more stuff than just GSL right now. We get to see more title defenses even if they are just bo1
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:00 GMT
#186
On January 17 2014 14:59 Ctesias wrote:
I swear, the music during GOM's downtime is getting worse and worse. How do they even manage to find this garbage? Ugh.

it's awesome T T
although I really miss
IN MY HEADDDDD
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 17 2014 06:00 GMT
#187
Zombie eh eh eh
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 17 2014 06:02 GMT
#188
On January 17 2014 14:59 DarkPlasmaBall wrote:
Show nested quote +
On January 17 2014 14:59 Ctesias wrote:
I swear, the music during GOM's downtime is getting worse and worse. How do they even manage to find this garbage? Ugh.


I like it

It is really good
Refer to my post.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:03 GMT
#189
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 06:05 GMT
#190
On January 17 2014 15:00 ETisME wrote:
Show nested quote +
On January 17 2014 14:59 Ctesias wrote:
I swear, the music during GOM's downtime is getting worse and worse. How do they even manage to find this garbage? Ugh.

it's awesome T T
although I really miss
IN MY HEADDDDD


In my head? I don't want to tell anyone that something he likes is bad...but that one is really really bad
Mark Munoz looks like Gretorp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:06 GMT
#191
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 06:08 GMT
#192
That widow mine surviving in the mineral line... O.O
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ShowTheLights
Profile Blog Joined June 2012
Korea (South)1691 Posts
January 17 2014 06:08 GMT
#193
CURE U FUCKING BADASS MECHHHHHHHHHHHH
•••Acer.MMA••• <> KT_Puzzle <> JinAir•GreenWings_CoCa <> CJ_herO <> Axiom CranK & Ryung <> IM_Seed <> IM_Squirtle <> le' ToD <> Innovation <> ROOT_CatZ <> inuh! <> Chobra <> SKT1_Fantasy
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 06:08 GMT
#194
TvP mech incoming ^^
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 06:08 GMT
#195
OHHHHH!!! :O
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:08 GMT
#196
what.

mech...

wut.
@QxGDarkCell ._.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:09 GMT
#197
Cure is coming up with all kinds of builds
`~` | effOrt Movie sKyHigh forever & SEn
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:09 GMT
#198
On January 17 2014 15:06 Shellshock wrote:
Show nested quote +
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 06:10 GMT
#199
Cure trolling haha
Bbyong | MMA | Polt | Dream | Maru | Mvp
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:11 GMT
#200
free win if you play macro vs mech

lets ATTACK!
@QxGDarkCell ._.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:12:30
January 17 2014 06:11 GMT
#201
Cool! Looks like I tuned it again at the right time.

Edit/ Gogo Terran.
KT best KT ~ 2014
SHOOG
Profile Blog Joined December 2011
United States1639 Posts
Last Edited: 2014-01-17 06:13:40
January 17 2014 06:11 GMT
#202
Please not Roro.
Would love to see Panic make it.

Edit: Didn't check the scores. Damn it. Roro stop ruining everything.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:12 GMT
#203
Hurricane was 1 space away from scouting this properly lol
`~` | effOrt Movie sKyHigh forever & SEn
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:12 GMT
#204
looks pretty similar to the game supernova won with, a miss read from toss and a late expo
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:13 GMT
#205
On January 17 2014 15:09 Shellshock wrote:
Show nested quote +
On January 17 2014 15:06 Shellshock wrote:
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off

11:00 95 vs 104
+1 armor for Hurricane
hellbats for Cure
Hurricane moving out on the map with his first colossus
Cure bunkering up and adding missile turrets outside his 3rd
another observer killed off by viings
marine drop in the natural of Hurricane

12:00 102 vs 113
Hurricane moving around to attack from another angle
more missile turrets and bunkers
2 more factories for Cure
Hurricane is attacking but is pushed back by tanks and vikings

13:00 110 vs 113
Hurricane regroups his army
Hurricane attacks into the army of Cure
vikings kill the void ray
scvs are pulled from the natural
Hurricane backs off
Twilight council for Hurricane
Hurricane backs off home
+2 vehicle weapons and +1 vehicle armor for Cure

14:00 99 vs 112
3rd base for Hurricane
Blink research for Hurricane
another colossus comes out for Hurricane
immortal production for Hurricane
2nd robo for Hurricane

15:00 115 vs 129
ghost academy for Cure
+2 attack for Hurricane
3 more rax for Cure
warp prism for Hurricane
2 medivacs for Cure
MSC for Hurricane
Cure is cleaning up the forward pylons
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:14 GMT
#206
Nice play from Cure.
KT best KT ~ 2014
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:14 GMT
#207
hard to explain how excited i am for this game since I use mech in TvP and personally I think air transition would be great now
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 17 2014 06:16 GMT
#208
Oh fucking fuck Roro

AdministratorBreak the chains
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:17 GMT
#209
On January 17 2014 15:13 Shellshock wrote:
Show nested quote +
On January 17 2014 15:09 Shellshock wrote:
On January 17 2014 15:06 Shellshock wrote:
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off

11:00 95 vs 104
+1 armor for Hurricane
hellbats for Cure
Hurricane moving out on the map with his first colossus
Cure bunkering up and adding missile turrets outside his 3rd
another observer killed off by viings
marine drop in the natural of Hurricane

12:00 102 vs 113
Hurricane moving around to attack from another angle
more missile turrets and bunkers
2 more factories for Cure
Hurricane is attacking but is pushed back by tanks and vikings

13:00 110 vs 113
Hurricane regroups his army
Hurricane attacks into the army of Cure
vikings kill the void ray
scvs are pulled from the natural
Hurricane backs off
Twilight council for Hurricane
Hurricane backs off home
+2 vehicle weapons and +1 vehicle armor for Cure

14:00 99 vs 112
3rd base for Hurricane
Blink research for Hurricane
another colossus comes out for Hurricane
immortal production for Hurricane
2nd robo for Hurricane

15:00 115 vs 129
ghost academy for Cure
+2 attack for Hurricane
3 more rax for Cure
warp prism for Hurricane
2 medivacs for Cure
MSC for Hurricane
Cure is cleaning up the forward pylons

16:00 137 vs 142
moebius reactor for Cure
double immortal production for Hurricane
another rax for Cure
tanks move out to the watch tower
hellbat drop in the natural is denied
hellbat drop in the main

17:00 144 vs 157
hellions harassing the 3rd of Hurricane from the high ground
hellions are cleaned up
3 attack 2 armor started for Cure
templar archives for Hurricane
ghosts started for Cure
5 immortals now for Hurricane

18:00 160 vs 170
more vikings for Cure
19 tanks out for Cure
4 ghosts for Cure
warp prism of Hurricane is scouted
cloak research for Cure

19:00 172 vs 179
+3 attack started for Hurricane
4th base for Hurricane
4th base morphing into a PF for Cure
stalker harass at the 3rd of Cure
vikings chase away the warp prism of Hurricane

20:00 180 vs 187
storm research for Hurricane
charge research for Hurricane
10 immortals for Hurricane
stalker harass at the 3rd of Cure picks off 2 more tanks
2 more factories for Cure
Cure moving otu on the map
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:17 GMT
#210
We've had some real interesting games of Starcraft this season. It's been real good to see.
KT best KT ~ 2014
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 06:18 GMT
#211
Mech it happen! :D
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 06:18 GMT
#212
lol, I don't think Hurricane has much experience vs Mech
Roman666
Profile Joined April 2012
Poland1440 Posts
January 17 2014 06:18 GMT
#213
LOOOOL. That is brutal.
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:18 GMT
#214
pretty clear Hurricane had no idea what he was doing this game :3
@QxGDarkCell ._.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 06:18 GMT
#215
EMP mech is good, who would have thought.
Ace Frehley
Profile Joined December 2012
2030 Posts
January 17 2014 06:18 GMT
#216
Mech+ghost actually good?
...
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 06:18 GMT
#217
See guys? Indisputable proof that TvP mech is totally viable :D
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:18 GMT
#218
Mech works, I said it yesterday :p
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:18 GMT
#219
On January 17 2014 15:17 Shellshock wrote:
Show nested quote +
On January 17 2014 15:13 Shellshock wrote:
On January 17 2014 15:09 Shellshock wrote:
On January 17 2014 15:06 Shellshock wrote:
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off

11:00 95 vs 104
+1 armor for Hurricane
hellbats for Cure
Hurricane moving out on the map with his first colossus
Cure bunkering up and adding missile turrets outside his 3rd
another observer killed off by viings
marine drop in the natural of Hurricane

12:00 102 vs 113
Hurricane moving around to attack from another angle
more missile turrets and bunkers
2 more factories for Cure
Hurricane is attacking but is pushed back by tanks and vikings

13:00 110 vs 113
Hurricane regroups his army
Hurricane attacks into the army of Cure
vikings kill the void ray
scvs are pulled from the natural
Hurricane backs off
Twilight council for Hurricane
Hurricane backs off home
+2 vehicle weapons and +1 vehicle armor for Cure

14:00 99 vs 112
3rd base for Hurricane
Blink research for Hurricane
another colossus comes out for Hurricane
immortal production for Hurricane
2nd robo for Hurricane

15:00 115 vs 129
ghost academy for Cure
+2 attack for Hurricane
3 more rax for Cure
warp prism for Hurricane
2 medivacs for Cure
MSC for Hurricane
Cure is cleaning up the forward pylons

16:00 137 vs 142
moebius reactor for Cure
double immortal production for Hurricane
another rax for Cure
tanks move out to the watch tower
hellbat drop in the natural is denied
hellbat drop in the main

17:00 144 vs 157
hellions harassing the 3rd of Hurricane from the high ground
hellions are cleaned up
3 attack 2 armor started for Cure
templar archives for Hurricane
ghosts started for Cure
5 immortals now for Hurricane

18:00 160 vs 170
more vikings for Cure
19 tanks out for Cure
4 ghosts for Cure
warp prism of Hurricane is scouted
cloak research for Cure

19:00 172 vs 179
+3 attack started for Hurricane
4th base for Hurricane
4th base morphing into a PF for Cure
stalker harass at the 3rd of Cure
vikings chase away the warp prism of Hurricane

20:00 180 vs 187
storm research for Hurricane
charge research for Hurricane
10 immortals for Hurricane
stalker harass at the 3rd of Cure picks off 2 more tanks
2 more factories for Cure
Cure moving otu on the map

21:00 182 vs 200
2 more gates for Hurricane
+3 vehicle armor for Cure
Cure on Hurricane's half of the map now
25 tanks for Cure
emp on all of the HTs of Hurricane
1 HT gets a stom on the tanks
EMP on Hurricane's whole army

22:00 101 vs 171
Tanks kill everything
vikings kill colossi
+2 armor for Hurricane
MSC is killed
4th base of Hurricane is being destroyed by tanks
another CC for Cure

23:00 106 vs 187
Hurricane ggs!
Cure wins game 1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 17 2014 06:18 GMT
#220
lol that army died quick
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 06:18 GMT
#221
On January 17 2014 15:17 aZealot wrote:
We've had some real interesting games of Starcraft this season. It's been real good to see.


January season of gsl is always good for some reason.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:18 GMT
#222
OW!
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:18 GMT
#223
Poll: Recommend Losers' Match game 1?

4/5 (13)
 
52%

5/5 (6)
 
24%

3/5 (3)
 
12%

1/5 (2)
 
8%

2/5 (1)
 
4%

25 total votes

Your vote: Recommend Losers' Match game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 06:18 GMT
#224
MECHING IT WORK!
Team Slayers, Axiom-Acer and Vile forever
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:18 GMT
#225
"Immortals, We'll put their name to the test" -Cure 2014
`~` | effOrt Movie sKyHigh forever & SEn
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 06:18 GMT
#226
That was probably the best engagement I've ever seen from mech.
Insoleet
Profile Joined May 2012
France1806 Posts
Last Edited: 2014-01-17 06:19:23
January 17 2014 06:18 GMT
#227
Well mech TvP pretty good haha

Awesome to see Koreans starting to play mech !

I give this game 5/5 just because that was mech play.
Cheren
Profile Blog Joined September 2013
United States2911 Posts
January 17 2014 06:19 GMT
#228
On January 17 2014 15:18 DarkPlasmaBall wrote:
See guys? Indisputable proof that TvP mech is totally viable :D


Good thing this happened before David Kim could give tanks emp shells.
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 06:19 GMT
#229
Why build collosi, I don't get it.
Bbyong | MMA | Polt | Dream | Maru | Mvp
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:19 GMT
#230
On January 17 2014 15:19 Cheren wrote:
Show nested quote +
On January 17 2014 15:18 DarkPlasmaBall wrote:
See guys? Indisputable proof that TvP mech is totally viable :D


Good thing this happened before David Kim could give tanks emp shells.


Would probably work better on the Thor :p
`~` | effOrt Movie sKyHigh forever & SEn
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:19 GMT
#231
Poll: Will Hurricane blink all in on Heavy Rain?

Yes (6)
 
86%

Yes (1)
 
14%

7 total votes

Your vote: Will Hurricane blink all in on Heavy Rain?

(Vote): Yes
(Vote): Yes

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:19 GMT
#232
On January 17 2014 15:18 FrostedMiniWheats wrote:
Show nested quote +
On January 17 2014 15:17 aZealot wrote:
We've had some real interesting games of Starcraft this season. It's been real good to see.


January season of gsl is always good for some reason.


Players coming back after some down time, maybe. And time not spent focusing on tournaments means more time for "free play" and coming up with all kinds of new, unusual or downright whacky stuff. Whatever the reasons, I like it.
KT best KT ~ 2014
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:20 GMT
#233
oh look hurricane picking heavy rain, what a surprise
@QxGDarkCell ._.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:20 GMT
#234
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 2 (0-1)
Map: Heavy Rain

0:00
Hurricane spawns in the top left
Cure spawns in the bottom right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ctesias
Profile Joined December 2012
4595 Posts
January 17 2014 06:20 GMT
#235
Always a delight to see mech work. Especially against Protoss.
Flash | Mvp
SoFrOsTy
Profile Joined December 2011
United States525 Posts
January 17 2014 06:20 GMT
#236
That was pretty cool by Cure. I really think Mech is viable, but just turtling and moving out will give a huge advantage to toss. I think you definitely need to do harass as much as you can.

Maybe tho, I could be wrong. It looked good there, but then other times it gets crushed in seconds. So I don't know for sure.
Julyzerg ftw
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:21 GMT
#237
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO
Barcelona / Arsenal Fan!
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 06:21 GMT
#238
On January 17 2014 15:20 Dark.Carnival wrote:
oh look hurricane picking heavy rain, what a surprise


Well, Hurricanes typical bring heavy rainfall and storm surges
Team Slayers, Axiom-Acer and Vile forever
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 06:21 GMT
#239
On January 17 2014 15:20 SoFrOsTy wrote:
That was pretty cool by Cure. I really think Mech is viable, but just turtling and moving out will give a huge advantage to toss. I think you definitely need to do harass as much as you can.

Maybe tho, I could be wrong. It looked good there, but then other times it gets crushed in seconds. So I don't know for sure.


I think EMP makes or breaks it, you have to land the shots or immortals will wreck you.
Insoleet
Profile Joined May 2012
France1806 Posts
Last Edited: 2014-01-17 06:22:43
January 17 2014 06:22 GMT
#240
On January 17 2014 15:21 TimENT wrote:
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO


Yeah

SC2 speed is good for the game

Battles speed is bad for the game

Same speed with longer fights would be great !
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:26:04
January 17 2014 06:22 GMT
#241
On January 17 2014 15:21 TimENT wrote:
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO


Yeah, but (so far) I find Starbow too slow. The game speed certainly, and maybe even the battle speed.

I like the cut-throat nature of SC2 engagements.
KT best KT ~ 2014
Jmanthedragonguy
Profile Joined August 2012
Canada1202 Posts
January 17 2014 06:22 GMT
#242
I liked that mech haha Sneaky
Cheren
Profile Blog Joined September 2013
United States2911 Posts
January 17 2014 06:23 GMT
#243
On January 17 2014 15:22 Insoleet wrote:
Show nested quote +
On January 17 2014 15:21 TimENT wrote:
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO


Yeah

SC2 speed is good for the game

Battles speed is bad for the game

Same speed with longer fights would be great !


Yeah Starbow would be more watchable with the same attack speeds but SC2 movement speeds.
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:23 GMT
#244
On January 17 2014 15:20 SoFrOsTy wrote:
That was pretty cool by Cure. I really think Mech is viable, but just turtling and moving out will give a huge advantage to toss. I think you definitely need to do harass as much as you can.

Maybe tho, I could be wrong. It looked good there, but then other times it gets crushed in seconds. So I don't know for sure.

it looked good because Hurricane played awful. same reason why supernova was able to win one of his mech games tvp, the protoss does a bad two base timing and it fails and tries to come back with the wrong units
@QxGDarkCell ._.
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 06:23 GMT
#245
On January 17 2014 15:20 SoFrOsTy wrote:
That was pretty cool by Cure. I really think Mech is viable, but just turtling and moving out will give a huge advantage to toss. I think you definitely need to do harass as much as you can.

Maybe tho, I could be wrong. It looked good there, but then other times it gets crushed in seconds. So I don't know for sure.

That was pretty much the perfect engagement for Cure, disabling all the templar first and then getting carpet EMPs.

If we change as little as having the templar as archons and the 4 colossi as immortals instead, it would've looked different.
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:24 GMT
#246
On January 17 2014 15:21 TimENT wrote:
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO

starbow is too slow, imagine having pure bio vs ling baneling muta with starbow speed lol
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:24 GMT
#247
On January 17 2014 15:20 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 2 (0-1)
Map: Heavy Rain

0:00
Hurricane spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Hurricane
gas for Cure

2:00
gas for Hurricane
cybernetics core for Hurricane
reaper for Cure

3:00
zealot for Hurricane
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane
probe scouts the low ground CC
Nexus for Hurricane

4:00
2nd gas for Hurricane
probe harassing the CC building scv
reaper in the main of Hurricane
reaper gets 1 kill before the MSC chases it away
2nd rax for Cure
stalker for Hurricane

5:00
twilight council for Hurricane
tech lab for Cure
reaper is denied from seeing the TC but survives
2nd gas for Cure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ace Frehley
Profile Joined December 2012
2030 Posts
January 17 2014 06:24 GMT
#248
On January 17 2014 15:20 SoFrOsTy wrote:
That was pretty cool by Cure. I really think Mech is viable, but just turtling and moving out will give a huge advantage to toss. I think you definitely need to do harass as much as you can.

Maybe tho, I could be wrong. It looked good there, but then other times it gets crushed in seconds. So I don't know for sure.


Without emp, that would have been a landslide for the toss
...
TimENT
Profile Joined November 2012
United States1425 Posts
Last Edited: 2014-01-17 06:25:49
January 17 2014 06:25 GMT
#249
On January 17 2014 15:22 aZealot wrote:
Show nested quote +
On January 17 2014 15:21 TimENT wrote:
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO


Yeah, but (so far) I find Starbow too slow. The game speed certainly, and maybe even the battle speed.

I like the cut-throat nature of SC2 engagements.



Oh yeah Starbow is too slow. There needs to be a healthy middle point though...

PS: I think I'd rather die than see another month of blink stalker allins ugh
Barcelona / Arsenal Fan!
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 06:25 GMT
#250
Lol Wolf looking towards the future
jjakji fan
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
Last Edited: 2014-01-17 06:26:22
January 17 2014 06:25 GMT
#251
lets see if Hurricane pulls a Classic and blinks all his stalkers into the middle of scvs

well, won't matter now he's just faking it. unless it's a super meta blink build where you fake blink to get a third but you're actually faking the third
@QxGDarkCell ._.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 06:25 GMT
#252
Khaldor: What are three things you'd bring to a lonely island?
Wolf: ...me?
Khaldor: No, the guy sitting next to you.

lmao
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:26 GMT
#253
These Protoss builds are so annoying haha. Cure's factory seems too late for him to be able to punish the third.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:27 GMT
#254
On January 17 2014 15:24 Shellshock wrote:
Show nested quote +
On January 17 2014 15:20 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 2 (0-1)
Map: Heavy Rain

0:00
Hurricane spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Hurricane
gas for Cure

2:00
gas for Hurricane
cybernetics core for Hurricane
reaper for Cure

3:00
zealot for Hurricane
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane
probe scouts the low ground CC
Nexus for Hurricane

4:00
2nd gas for Hurricane
probe harassing the CC building scv
reaper in the main of Hurricane
reaper gets 1 kill before the MSC chases it away
2nd rax for Cure
stalker for Hurricane

5:00
twilight council for Hurricane
tech lab for Cure
reaper is denied from seeing the TC but survives
2nd gas for Cure

6:00
stim research for Cure
Blink research for Hurricane
Scan sees the chronoboosted twilight council
3rd rax for cure
marauder started for Cure
2 more gates for Hurricane
bunker for Cure

7:00 43 vs 47
2nd bunker in the natura for Cure
2 bunkers in the main for Cure
another tech lab for Cure
3rd base for Hurricane
forward pylon for Hurricane
factory for Cure
double marauder production for Cure

8:00 56 vs 59
Hurricane is continuing to make probes
2 more gas for Hurricane
forge for Hurricane
reaper is killed without seeing the 3rd nexus

9:00 70 vs 69
stalkers are moving around at the front and side of Cure's base
combat shields for Cure
ebay or Cure
starport finishes for Cure
scan in the natural sees both gases taken
templar archives for Hurricane
charge research for Hurricane
+1 armor for Hurricane
+1 attack for Cure
4 more gates for Hurricane

10:00 82 vs 79
medivacs for Cure
missile turret for Cure
bunkers being salvaged by Cure
2 more rax for Cure
Cure moving out on the map chasing the stalkers away
forward pylon is destroyed
another gate for Hurricane
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:28 GMT
#255
Wtf, MarineKing streaming. Well, time to fire up the second screen.
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:28 GMT
#256
Cure is about to get murdered this game
Barcelona / Arsenal Fan!
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:29:53
January 17 2014 06:28 GMT
#257
On January 17 2014 15:25 TimENT wrote:
Show nested quote +
On January 17 2014 15:22 aZealot wrote:
On January 17 2014 15:21 TimENT wrote:
Man after watching Starbow it's pretty hard to watch normal SC2. Engagements end soooo quickly oO


Yeah, but (so far) I find Starbow too slow. The game speed certainly, and maybe even the battle speed.

I like the cut-throat nature of SC2 engagements.



Oh yeah Starbow is too slow. There needs to be a healthy middle point though...

PS: I think I'd rather die than see another month of blink stalker allins ugh


True. Although, I'm not sure if it is the speed of engagements or the fact that it is hard to see (and control) everything in a maxed army situation (due to all the clumping). Small scale engagements in SC2 are fine and fun, IMO.

And, it is a fakeout to a third. Looks like settling into a long macro game.

Edit/ Or not. No third from Cure. Nice flank by Panic.
KT best KT ~ 2014
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:28 GMT
#258
On January 17 2014 15:24 Ace Frehley wrote:
Show nested quote +
On January 17 2014 15:20 SoFrOsTy wrote:
That was pretty cool by Cure. I really think Mech is viable, but just turtling and moving out will give a huge advantage to toss. I think you definitely need to do harass as much as you can.

Maybe tho, I could be wrong. It looked good there, but then other times it gets crushed in seconds. So I don't know for sure.


Without emp, that would have been a landslide for the toss

without emp, cure could have 4 or 5 cloak banshee while he already has 4th set up with more starports ready for sky transition
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Harem
Profile Joined November 2007
United States11390 Posts
January 17 2014 06:29 GMT
#259
On January 17 2014 15:16 Zealously wrote:
Oh fucking fuck Roro

What's wrong? :3
Moderator。◕‿◕。
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 06:29 GMT
#260
On January 17 2014 15:28 ZenithM wrote:
Wtf, MarineKing streaming. Well, time to fire up the second screen.


LoL pros don't normally spend that much time streaming sc2, kinda weird.
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:29 GMT
#261
That fucking photon overcharge is STILL GOING WTF
Barcelona / Arsenal Fan!
Major
Profile Blog Joined May 2010
Mexico539 Posts
January 17 2014 06:29 GMT
#262
thats prime example why bstalker is dumb
Progamer
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:31 GMT
#263
Damn that Marauder death animation is gory
`~` | effOrt Movie sKyHigh forever & SEn
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:31 GMT
#264
On January 17 2014 15:27 Shellshock wrote:
Show nested quote +
On January 17 2014 15:24 Shellshock wrote:
On January 17 2014 15:20 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 2 (0-1)
Map: Heavy Rain

0:00
Hurricane spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Hurricane
gas for Cure

2:00
gas for Hurricane
cybernetics core for Hurricane
reaper for Cure

3:00
zealot for Hurricane
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane
probe scouts the low ground CC
Nexus for Hurricane

4:00
2nd gas for Hurricane
probe harassing the CC building scv
reaper in the main of Hurricane
reaper gets 1 kill before the MSC chases it away
2nd rax for Cure
stalker for Hurricane

5:00
twilight council for Hurricane
tech lab for Cure
reaper is denied from seeing the TC but survives
2nd gas for Cure

6:00
stim research for Cure
Blink research for Hurricane
Scan sees the chronoboosted twilight council
3rd rax for cure
marauder started for Cure
2 more gates for Hurricane
bunker for Cure

7:00 43 vs 47
2nd bunker in the natura for Cure
2 bunkers in the main for Cure
another tech lab for Cure
3rd base for Hurricane
forward pylon for Hurricane
factory for Cure
double marauder production for Cure

8:00 56 vs 59
Hurricane is continuing to make probes
2 more gas for Hurricane
forge for Hurricane
reaper is killed without seeing the 3rd nexus

9:00 70 vs 69
stalkers are moving around at the front and side of Cure's base
combat shields for Cure
ebay or Cure
starport finishes for Cure
scan in the natural sees both gases taken
templar archives for Hurricane
charge research for Hurricane
+1 armor for Hurricane
+1 attack for Cure
4 more gates for Hurricane

10:00 82 vs 79
medivacs for Cure
missile turret for Cure
bunkers being salvaged by Cure
2 more rax for Cure
Cure moving out on the map chasing the stalkers away
forward pylon is destroyed
another gate for Hurricane

11:00 97 vs 102
Hurricane breaks down the rock tower near his 3rd
widow mines for Cure
2nd forge for hurricane
Cure moving across the map
archon being added to the army
2 more gates for Hurricane
robo for Hurricane
Cure attacking at the 3rd
forcefields and photon overcharge at the 3rd base

12:00 113 vs 120
Cure attacking at the 3rd again
stalkers on the high ground are heping defend
+1 attack for Hurricane
concussive shells for Cure
2 more gates for Hurricane
+2 armor for Hurricane
stalkers blink down and Hurricane engages with his army

13:00 114 vs 123
Cure kites back and Hurricane stays at his 3rd
immortal production for Hurricane
Cure rallying more units across the map
widow mines with Cure's army now

14:00 138 v 146
Cure loads all of his medivacs up but then backs off
widow mines are cleaned up by Hurricane
3rd CC for Cure
zealot runby in the natural of Cure
+1 armor for cure
more archons being added in for Hurricane
Cure attacking at the 3rd of Hurricane again

15:00 144 vs 147
large drop in the main of Hurricane
templar archives is destroyed
another bio force at the 3rd kills the nexus
the drop in the main is forced out
3rd base restarted for Hurricane
+2 attack for Hurricane
Colossus and extended thermal lance research for Hurricane
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aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:32:03
January 17 2014 06:31 GMT
#265
Smooth moves from Cure.
KT best KT ~ 2014
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 06:32 GMT
#266
So awesome to see Cure snipe both the archives and the 3rd, despite the double overcharge
Team Slayers, Axiom-Acer and Vile forever
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:32 GMT
#267
the more TvP I watch on this map, the more I think this map is great for terran in mid game
toss almost always get the third sniped on this map
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:32 GMT
#268
no idea why he didn't go for storm, he had plenty of gas. if he had storm he'd be autosafe against cures pressure because he can just storm from the highground
@QxGDarkCell ._.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 17 2014 06:32 GMT
#269
sorry gsl mkp is streaming
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 06:33 GMT
#270
Should have meched!
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:34 GMT
#271
Whew this matchup is shit
Barcelona / Arsenal Fan!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:34 GMT
#272
On January 17 2014 15:31 Shellshock wrote:
Show nested quote +
On January 17 2014 15:27 Shellshock wrote:
On January 17 2014 15:24 Shellshock wrote:
On January 17 2014 15:20 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 2 (0-1)
Map: Heavy Rain

0:00
Hurricane spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Hurricane
gas for Cure

2:00
gas for Hurricane
cybernetics core for Hurricane
reaper for Cure

3:00
zealot for Hurricane
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane
probe scouts the low ground CC
Nexus for Hurricane

4:00
2nd gas for Hurricane
probe harassing the CC building scv
reaper in the main of Hurricane
reaper gets 1 kill before the MSC chases it away
2nd rax for Cure
stalker for Hurricane

5:00
twilight council for Hurricane
tech lab for Cure
reaper is denied from seeing the TC but survives
2nd gas for Cure

6:00
stim research for Cure
Blink research for Hurricane
Scan sees the chronoboosted twilight council
3rd rax for cure
marauder started for Cure
2 more gates for Hurricane
bunker for Cure

7:00 43 vs 47
2nd bunker in the natura for Cure
2 bunkers in the main for Cure
another tech lab for Cure
3rd base for Hurricane
forward pylon for Hurricane
factory for Cure
double marauder production for Cure

8:00 56 vs 59
Hurricane is continuing to make probes
2 more gas for Hurricane
forge for Hurricane
reaper is killed without seeing the 3rd nexus

9:00 70 vs 69
stalkers are moving around at the front and side of Cure's base
combat shields for Cure
ebay or Cure
starport finishes for Cure
scan in the natural sees both gases taken
templar archives for Hurricane
charge research for Hurricane
+1 armor for Hurricane
+1 attack for Cure
4 more gates for Hurricane

10:00 82 vs 79
medivacs for Cure
missile turret for Cure
bunkers being salvaged by Cure
2 more rax for Cure
Cure moving out on the map chasing the stalkers away
forward pylon is destroyed
another gate for Hurricane

11:00 97 vs 102
Hurricane breaks down the rock tower near his 3rd
widow mines for Cure
2nd forge for hurricane
Cure moving across the map
archon being added to the army
2 more gates for Hurricane
robo for Hurricane
Cure attacking at the 3rd
forcefields and photon overcharge at the 3rd base

12:00 113 vs 120
Cure attacking at the 3rd again
stalkers on the high ground are heping defend
+1 attack for Hurricane
concussive shells for Cure
2 more gates for Hurricane
+2 armor for Hurricane
stalkers blink down and Hurricane engages with his army

13:00 114 vs 123
Cure kites back and Hurricane stays at his 3rd
immortal production for Hurricane
Cure rallying more units across the map
widow mines with Cure's army now

14:00 138 v 146
Cure loads all of his medivacs up but then backs off
widow mines are cleaned up by Hurricane
3rd CC for Cure
zealot runby in the natural of Cure
+1 armor for cure
more archons being added in for Hurricane
Cure attacking at the 3rd of Hurricane again

15:00 144 vs 147
large drop in the main of Hurricane
templar archives is destroyed
another bio force at the 3rd kills the nexus
the drop in the main is forced out
3rd base restarted for Hurricane
+2 attack for Hurricane
Colossus and extended thermal lance research for Hurricane

16:00 157 vs 151
armory for Cure
Cure moving out on the map again
Hurricane in the middle of the map
bio force attacking the 3rd of Hurricane

17:00 160 vs 160
bio force moves to the main and kills off a colossus
Hurricane saves his 3rd and cleans up the drop
widow mines at the 3rd kill some probes
2 marauders harassing in the main
another colossus killed off in the middle of the map

18:00 177 vs 172
Hurricane sending his main army across the map
bio force in the naturla of Hurricane
main armies engage outside of the natural of Cure
natural nexus of Hurricane is killed
zealots and a colossus clean up the attack at Hurricane's base

19:00 160 vs 144
marauder harassing the 3rd of Hurricane
zealot runby at the 3rd of Cure killing scvs
armory is destroyed
supply depots being destroyed supply blocking Cure
Hurricane moves into the main of Cure
widow mines get some good shots
quad drop going across the map is scouted
units are killed as they drop

20:00 132 vs 56
Cure's units are all killed off
1 scv left for cure
medivacs are destroyed
Cure ggs!
Hurricane ties it up 1-1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:34 GMT
#273
Good game. Well played, both.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:34 GMT
#274
Poll: Recommend Losers' Match game 2?

4/5 (5)
 
42%

1/5 (5)
 
42%

3/5 (1)
 
8%

2/5 (1)
 
8%

5/5 (0)
 
0%

12 total votes

Your vote: Recommend Losers' Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 06:34 GMT
#275
On January 17 2014 15:34 TimENT wrote:
Whew this matchup is shit


What do you expect when you don't play Mech vs Protoss??!
vult
Profile Blog Joined February 2012
United States9400 Posts
January 17 2014 06:34 GMT
#276
Ugh sad to see Cure fall far behind because of the fake blink build. So frustrating.
I used to play random, but for you I play very specifically.
Doublemint
Profile Joined July 2011
Austria8555 Posts
January 17 2014 06:35 GMT
#277
On January 17 2014 15:34 TimENT wrote:
Whew this matchup is shit


dat hate.
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 06:35 GMT
#278
Cure had some really good moves, a bit of a shame. But Hurricane's economy was better for a long time.
jjakji fan
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:35 GMT
#279
Mech so much better than bio.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 06:35 GMT
#280
I can't help but feel that Cure just played much better than Hurricane, but he couldn't overcome the initial economic disadvantage and overcharge
Team Slayers, Axiom-Acer and Vile forever
Fission
Profile Blog Joined August 2010
Canada1184 Posts
January 17 2014 06:35 GMT
#281
On January 17 2014 15:34 TimENT wrote:
Whew this matchup is shit


Give credit where credit is due. That nexus cannon micro was unparalleled.
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:35 GMT
#282
On January 17 2014 15:35 Bagration wrote:
overcharge


disgusting smh
Barcelona / Arsenal Fan!
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:36 GMT
#283
yeonsu, Hurricane probably wondering if he should do the same thing Wonder what Cure has planned
@QxGDarkCell ._.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:36 GMT
#284
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:37 GMT
#285
On January 17 2014 15:29 Harem wrote:
Show nested quote +
On January 17 2014 15:16 Zealously wrote:
Oh fucking fuck Roro

What's wrong? :3

He's jealous of his world champ status clearly
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 06:37 GMT
#286
Progamers get better hotkeys pls D:
jjakji fan
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 06:37 GMT
#287
Should just mech and mass banshees or some crap like that.

Might catch the protoss out of his element at least.
Insoleet
Profile Joined May 2012
France1806 Posts
January 17 2014 06:37 GMT
#288
What

Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:38 GMT
#289
On January 17 2014 15:35 Fission wrote:
Show nested quote +
On January 17 2014 15:34 TimENT wrote:
Whew this matchup is shit


Give credit where credit is due. That nexus cannon micro was unparalleled.



It was on the Nexus for like 3 minutes straight smh
Barcelona / Arsenal Fan!
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:38 GMT
#290
On January 17 2014 15:37 Insoleet wrote:
What

Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO

mind games
@QxGDarkCell ._.
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:38 GMT
#291
On January 17 2014 15:35 Fission wrote:
Show nested quote +
On January 17 2014 15:34 TimENT wrote:
Whew this matchup is shit


Give credit where credit is due. That nexus cannon micro was unparalleled.

Haha. I like it.
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 06:39 GMT
#292
On January 17 2014 15:37 Insoleet wrote:
What

Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO

Its probably the most standard map in the pool.

Also theres hardly any maps where blink all ins arent good.
Major
Profile Blog Joined May 2010
Mexico539 Posts
January 17 2014 06:39 GMT
#293
On January 17 2014 15:37 Insoleet wrote:
What

Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO

lets look at his options alterzim - bad , polar night even worse vs bstalker habitation station - bad deadulus point - ya... no

whats left ? yeonsu if u stop bstalker its not so bad

jus tall maps kinda shitty for terran in this season
Progamer
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:40 GMT
#294
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 17 2014 06:40 GMT
#295
On January 17 2014 15:35 Bagration wrote:
I can't help but feel that Cure just played much better than Hurricane, but he couldn't overcome the initial economic disadvantage and overcharge

It was very good harass from cure and he almost managed to play it even. Unfortunately he was very far behind and the defense from Hurricane was good. Further, every time Cure harassed and switched levels there were more zealot warp-ins (that never died). Eventually Hurricane just had too big an army.
Fission
Profile Blog Joined August 2010
Canada1184 Posts
January 17 2014 06:41 GMT
#296
On January 17 2014 15:39 MajOr wrote:
Show nested quote +
On January 17 2014 15:37 Insoleet wrote:
What

Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO

lets look at his options alterzim - bad , polar night even worse vs bstalker habitation station - bad deadulus point - ya... no

whats left ? yeonsu if u stop bstalker its not so bad

jus tall maps kinda shitty for terran in this season



Hi Major!! Do you think Fantasy is going to make it through?
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 06:42 GMT
#297
On January 17 2014 15:40 y0su wrote:
Show nested quote +
On January 17 2014 15:35 Bagration wrote:
I can't help but feel that Cure just played much better than Hurricane, but he couldn't overcome the initial economic disadvantage and overcharge

the defense from Hurricane was good.



I mean, how can it not be good? Chargelots + forcefields + time warp + blink stalkers + photon overcharge is literally unbreakable

User was temp banned for this post.
Barcelona / Arsenal Fan!
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:43 GMT
#298
Haha, now that's some interesting shit, immortal drops!
Almost seem too weak for Protoss to have :D
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 06:43 GMT
#299
Boom goodbye Robobay!
jjakji fan
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:43 GMT
#300
On January 17 2014 15:40 Shellshock wrote:
Show nested quote +
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:45:31
January 17 2014 06:44 GMT
#301
Don't know why he put it there rather than on the right side of the Nexus. Terran always drop on that side.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:47 GMT
#302
On January 17 2014 15:43 Shellshock wrote:
Show nested quote +
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:48 GMT
#303
ar yes the good old force you build vikings but i aint got no colossus strategy
won so many games with them :D
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 06:49 GMT
#304
The Warp prism drop failed but the zealots still ran by effectively, nice by hurricane
jjakji fan
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 06:49 GMT
#305
Sees 14 vikings.

Builds a colossus.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:50 GMT
#306
That's a bold 5th by Hurricane.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:51 GMT
#307
On January 17 2014 15:47 Shellshock wrote:
Show nested quote +
On January 17 2014 15:43 Shellshock wrote:
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied

16:00 168 vs 192
warp prism is killed by vikings
zealot runby kills the scv building the 4th
zealots run into the main
vikings land to help fight the zealots
Hurricane sends his main army towards the 3rd of Cure
zealots killing some ghosts

17:00 174 vs 188
forcefield on the ramp between teh natural and 3rd
zealouts attacking the 3rd
emp on the army of Hurricane
bunker at the 3rd is defending against zealots in the mineral line
storm on a small bio force
10 HTs out for Hurricane vs 6 ghosts
+2 attack for Hurricane
+3 attack for cure

18:00 181 vs 185
2nd robo for Hurricane
colossus proudciton restarted for Hurricane
Hurricane backs off to his side of the map
Cure floats out his 4th CC
+3 armor fr Hurricane
storm on some marauders
cannon finished at the 3rd of Hurricane
zealot runby at the 4th of Cure
storm zoning back the terran army
PF morphing at the 4th of Cure after cleaning up the zealots
3 CC for Cure

19:00 182 vs 185
12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT
5th base for Hurricane on the right side of the map
dark shrine for Hurricane
Cure retreats to regroup his main army
Hurricane moves out on the map
storm on the army of Cure
+3 attack for Hurricane
3 more gates for Hurricane

20:00 181 vs 192
+3 armor for Cure
armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off
zealot runby heading for the 4th is seen by the floating factory
Cure intercepts the runby and kills the zealots
emp hits part of the army of Hurricane
storms dont do much
all of the colossi are killed by vikings
Hurricane retreats into his 3rd
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:52 GMT
#308
that emp dodge wow
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Nirel
Profile Joined September 2011
Israel1526 Posts
January 17 2014 06:53 GMT
#309
Wow that was close
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:53:37
January 17 2014 06:53 GMT
#310
That Immortal got through a power of work. Good game so far.

KT best KT ~ 2014
TimENT
Profile Joined November 2012
United States1425 Posts
Last Edited: 2014-01-17 06:53:48
January 17 2014 06:53 GMT
#311
God it's just retarded how you can't even engage a protoss army with storm ugh.

Cure is outplaying the shit out of Hurricane
Barcelona / Arsenal Fan!
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37030 Posts
January 17 2014 06:53 GMT
#312
What happened to all those Vikings?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 17 2014 06:53 GMT
#313
Terrans that overbuild vikings always seem reluctant to build more later when they actually need them.
slowbacontron
Profile Joined October 2012
United States7722 Posts
Last Edited: 2014-01-17 06:58:07
January 17 2014 06:53 GMT
#314
Wolf just rationalized having 10 less army supply as good for Cure o.O

Ah, I was mistaken, Cure had 10 less workers.
jjakji fan
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:54 GMT
#315
On January 17 2014 15:51 Shellshock wrote:
Show nested quote +
On January 17 2014 15:47 Shellshock wrote:
On January 17 2014 15:43 Shellshock wrote:
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied

16:00 168 vs 192
warp prism is killed by vikings
zealot runby kills the scv building the 4th
zealots run into the main
vikings land to help fight the zealots
Hurricane sends his main army towards the 3rd of Cure
zealots killing some ghosts

17:00 174 vs 188
forcefield on the ramp between teh natural and 3rd
zealouts attacking the 3rd
emp on the army of Hurricane
bunker at the 3rd is defending against zealots in the mineral line
storm on a small bio force
10 HTs out for Hurricane vs 6 ghosts
+2 attack for Hurricane
+3 attack for cure

18:00 181 vs 185
2nd robo for Hurricane
colossus proudciton restarted for Hurricane
Hurricane backs off to his side of the map
Cure floats out his 4th CC
+3 armor fr Hurricane
storm on some marauders
cannon finished at the 3rd of Hurricane
zealot runby at the 4th of Cure
storm zoning back the terran army
PF morphing at the 4th of Cure after cleaning up the zealots
3 CC for Cure

19:00 182 vs 185
12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT
5th base for Hurricane on the right side of the map
dark shrine for Hurricane
Cure retreats to regroup his main army
Hurricane moves out on the map
storm on the army of Cure
+3 attack for Hurricane
3 more gates for Hurricane

20:00 181 vs 192
+3 armor for Cure
armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off
zealot runby heading for the 4th is seen by the floating factory
Cure intercepts the runby and kills the zealots
emp hits part of the army of Hurricane
storms dont do much
all of the colossi are killed by vikings
Hurricane retreats into his 3rd

21:00 171 vs 199
Hurricane moves around to engage from the other sideo f his 3rd
Cure is able to push him back
another colossus spawns
storm on the army of Cure

22:00 167 vs 199
Cure breaks through some forward cannons
double colossus production for Hurricane
Cure pushing up the ramp into Hurricane's 3rd
feedback on the ghosts
snipes on the HTs
Hurricane engages at his 3rd
timewarp on the army of Cure
colossi move in to engage
both players lose a large portion of their army

23:00 123 vs 135
Hurricane is able to barely throw Cure back
Cure still hasnt scouted the 5th of Hurricane
Cure floats out a 5th base to the top left
Cure finally scouts Hurricane's base with his factory
+1 plasma shields for Hurricane

24:00 150 vs 175
PF morphing at Cure's 5th
Cure sending his army towards Hurricane's 5th
small bio force engages at the 5th while the main terran army zones the toss army away
5th of Hurricane is destroyed

25:00 147 vs 191
small skirmish in the middle of the army trading storms and snipes
zealot runby is denied again
bio harassing Hurricane's 3rd from the low ground
bio at the 4ht of Hurricane is cleaned up
storm blocks the ramp at Hurricane's 3rd
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:55 GMT
#316
this reminds me of late late wol where terran gets heavy marauder ghost viking ball and is really tough for toss to deal with
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 17 2014 06:57 GMT
#317
On January 17 2014 15:55 ETisME wrote:
this reminds me of late late wol where terran gets heavy marauder ghost viking ball and is really tough for toss to deal with

what game are u talking about i never played this
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:57 GMT
#318
Damn.. Hurricane used all his zealot warp ins on defending drops.
`~` | effOrt Movie sKyHigh forever & SEn
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 17 2014 06:58 GMT
#319
rofl khaldor what an incredibly terrible pun haha
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:58 GMT
#320
Cure starving Hurricane into the GG. Nice play.
KT best KT ~ 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:58 GMT
#321
On January 17 2014 15:54 Shellshock wrote:
Show nested quote +
On January 17 2014 15:51 Shellshock wrote:
On January 17 2014 15:47 Shellshock wrote:
On January 17 2014 15:43 Shellshock wrote:
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied

16:00 168 vs 192
warp prism is killed by vikings
zealot runby kills the scv building the 4th
zealots run into the main
vikings land to help fight the zealots
Hurricane sends his main army towards the 3rd of Cure
zealots killing some ghosts

17:00 174 vs 188
forcefield on the ramp between teh natural and 3rd
zealouts attacking the 3rd
emp on the army of Hurricane
bunker at the 3rd is defending against zealots in the mineral line
storm on a small bio force
10 HTs out for Hurricane vs 6 ghosts
+2 attack for Hurricane
+3 attack for cure

18:00 181 vs 185
2nd robo for Hurricane
colossus proudciton restarted for Hurricane
Hurricane backs off to his side of the map
Cure floats out his 4th CC
+3 armor fr Hurricane
storm on some marauders
cannon finished at the 3rd of Hurricane
zealot runby at the 4th of Cure
storm zoning back the terran army
PF morphing at the 4th of Cure after cleaning up the zealots
3 CC for Cure

19:00 182 vs 185
12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT
5th base for Hurricane on the right side of the map
dark shrine for Hurricane
Cure retreats to regroup his main army
Hurricane moves out on the map
storm on the army of Cure
+3 attack for Hurricane
3 more gates for Hurricane

20:00 181 vs 192
+3 armor for Cure
armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off
zealot runby heading for the 4th is seen by the floating factory
Cure intercepts the runby and kills the zealots
emp hits part of the army of Hurricane
storms dont do much
all of the colossi are killed by vikings
Hurricane retreats into his 3rd

21:00 171 vs 199
Hurricane moves around to engage from the other sideo f his 3rd
Cure is able to push him back
another colossus spawns
storm on the army of Cure

22:00 167 vs 199
Cure breaks through some forward cannons
double colossus production for Hurricane
Cure pushing up the ramp into Hurricane's 3rd
feedback on the ghosts
snipes on the HTs
Hurricane engages at his 3rd
timewarp on the army of Cure
colossi move in to engage
both players lose a large portion of their army

23:00 123 vs 135
Hurricane is able to barely throw Cure back
Cure still hasnt scouted the 5th of Hurricane
Cure floats out a 5th base to the top left
Cure finally scouts Hurricane's base with his factory
+1 plasma shields for Hurricane

24:00 150 vs 175
PF morphing at Cure's 5th
Cure sending his army towards Hurricane's 5th
small bio force engages at the 5th while the main terran army zones the toss army away
5th of Hurricane is destroyed

25:00 147 vs 191
small skirmish in the middle of the army trading storms and snipes
zealot runby is denied again
bio harassing Hurricane's 3rd from the low ground
bio at the 4ht of Hurricane is cleaned up
storm blocks the ramp at Hurricane's 3rd

26:00 156 vs 197
Cure killing some long range mining probes in the bottom right
Terran army moving towards the 3rd of Hurricane again
emp hits the army of Hurricane but misses the HTs

27:00 167 vs 190
ghost cloak for Cure
+2 vehicle weapons for Cure
warp prism for Hurricane
5th base in the bottom right for Hurricane
drop at the 5th of Hurricane

28:00 188 vs 200
5th of Hurricane is forced to cancel
drop at the 4th is defended
main army of Hurricane moves in to engage but gets EMPed
storm hits part of Cure's army
stalkers killing most of the vikings
drop in the natural of Hurricane
armies engage again

29:00 142 vs 188
Cure is chasing the army of Hurricane back
Hurricane is running out of supporting units
HTs dropping storms from the high ground
lots of ghosts left for Cure
only 2 colossi left for Hurricane

30:00 115 vs 177
Bio force denying mining from the low ground
5th base rebuilding in the bottom right for Hurricane
scv scouts the 5th base
Cure moves his army to the middle of the map
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 17 2014 06:58 GMT
#322
On January 17 2014 15:53 Seeker wrote:
What happened to all those Vikings?

I didn't notice them die either...
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:58 GMT
#323
nice game from Cure, definitely showed he's a lot better than Hurricane. Just got protoss'd in game two :3
@QxGDarkCell ._.
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:58 GMT
#324
Cure just played way better than Hurricane in the whole series.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:00 GMT
#325
On January 17 2014 15:58 Shellshock wrote:
Show nested quote +
On January 17 2014 15:54 Shellshock wrote:
On January 17 2014 15:51 Shellshock wrote:
On January 17 2014 15:47 Shellshock wrote:
On January 17 2014 15:43 Shellshock wrote:
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied

16:00 168 vs 192
warp prism is killed by vikings
zealot runby kills the scv building the 4th
zealots run into the main
vikings land to help fight the zealots
Hurricane sends his main army towards the 3rd of Cure
zealots killing some ghosts

17:00 174 vs 188
forcefield on the ramp between teh natural and 3rd
zealouts attacking the 3rd
emp on the army of Hurricane
bunker at the 3rd is defending against zealots in the mineral line
storm on a small bio force
10 HTs out for Hurricane vs 6 ghosts
+2 attack for Hurricane
+3 attack for cure

18:00 181 vs 185
2nd robo for Hurricane
colossus proudciton restarted for Hurricane
Hurricane backs off to his side of the map
Cure floats out his 4th CC
+3 armor fr Hurricane
storm on some marauders
cannon finished at the 3rd of Hurricane
zealot runby at the 4th of Cure
storm zoning back the terran army
PF morphing at the 4th of Cure after cleaning up the zealots
3 CC for Cure

19:00 182 vs 185
12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT
5th base for Hurricane on the right side of the map
dark shrine for Hurricane
Cure retreats to regroup his main army
Hurricane moves out on the map
storm on the army of Cure
+3 attack for Hurricane
3 more gates for Hurricane

20:00 181 vs 192
+3 armor for Cure
armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off
zealot runby heading for the 4th is seen by the floating factory
Cure intercepts the runby and kills the zealots
emp hits part of the army of Hurricane
storms dont do much
all of the colossi are killed by vikings
Hurricane retreats into his 3rd

21:00 171 vs 199
Hurricane moves around to engage from the other sideo f his 3rd
Cure is able to push him back
another colossus spawns
storm on the army of Cure

22:00 167 vs 199
Cure breaks through some forward cannons
double colossus production for Hurricane
Cure pushing up the ramp into Hurricane's 3rd
feedback on the ghosts
snipes on the HTs
Hurricane engages at his 3rd
timewarp on the army of Cure
colossi move in to engage
both players lose a large portion of their army

23:00 123 vs 135
Hurricane is able to barely throw Cure back
Cure still hasnt scouted the 5th of Hurricane
Cure floats out a 5th base to the top left
Cure finally scouts Hurricane's base with his factory
+1 plasma shields for Hurricane

24:00 150 vs 175
PF morphing at Cure's 5th
Cure sending his army towards Hurricane's 5th
small bio force engages at the 5th while the main terran army zones the toss army away
5th of Hurricane is destroyed

25:00 147 vs 191
small skirmish in the middle of the army trading storms and snipes
zealot runby is denied again
bio harassing Hurricane's 3rd from the low ground
bio at the 4ht of Hurricane is cleaned up
storm blocks the ramp at Hurricane's 3rd

26:00 156 vs 197
Cure killing some long range mining probes in the bottom right
Terran army moving towards the 3rd of Hurricane again
emp hits the army of Hurricane but misses the HTs

27:00 167 vs 190
ghost cloak for Cure
+2 vehicle weapons for Cure
warp prism for Hurricane
5th base in the bottom right for Hurricane
drop at the 5th of Hurricane

28:00 188 vs 200
5th of Hurricane is forced to cancel
drop at the 4th is defended
main army of Hurricane moves in to engage but gets EMPed
storm hits part of Cure's army
stalkers killing most of the vikings
drop in the natural of Hurricane
armies engage again

29:00 142 vs 188
Cure is chasing the army of Hurricane back
Hurricane is running out of supporting units
HTs dropping storms from the high ground
lots of ghosts left for Cure
only 2 colossi left for Hurricane

30:00 115 vs 177
Bio force denying mining from the low ground
5th base rebuilding in the bottom right for Hurricane
scv scouts the 5th base
Cure moves his army to the middle of the map

31:00 133 vs 200
5 bio units forcing a cancel on Hurricane's 5th
main armies engaging outside hurricane's 4th
Hurricane backs off and his 4th is killed
marauders harassing the 3rd of Hurricane

32:00 108 vs 200
feedback kills 2 ghosts
Hurricane is down to 27 probes vs 63 scvs
emp hits some more HTs
vikigns kill the last colossus

33:00 92 vs 200
another emp hits the rest of the protoss army
Hurricane has no more aoe
Hurricane ggs!
Cure wins 2-1!
Hurricane falls to Code B
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Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
January 17 2014 07:00 GMT
#326
good fucking game !
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 07:00 GMT
#327
God what a joke smh
Barcelona / Arsenal Fan!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:00 GMT
#328
Poll: Recommend Losers' Match game 3?

4/5 (10)
 
67%

2/5 (2)
 
13%

1/5 (2)
 
13%

5/5 (1)
 
7%

3/5 (0)
 
0%

15 total votes

Your vote: Recommend Losers' Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 07:00 GMT
#329
Well played, Cure. Good win.
KT best KT ~ 2014
Fission
Profile Blog Joined August 2010
Canada1184 Posts
January 17 2014 07:00 GMT
#330
Hurricane needs to seriously work on his army control. That was awful.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
January 17 2014 07:00 GMT
#331
Really good game. Very back and forth.
Long live the King of Wings
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 17 2014 07:00 GMT
#332
gg...
as a prize you get another TvP :D
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 07:00 GMT
#333
omg hurricane T T
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
StutteR
Profile Blog Joined January 2010
United States1903 Posts
Last Edited: 2014-01-17 07:00:34
January 17 2014 07:00 GMT
#334
Great series by Cure
`~` | effOrt Movie sKyHigh forever & SEn
vult
Profile Blog Joined February 2012
United States9400 Posts
January 17 2014 07:00 GMT
#335
Amazing games from Cure. Really freaking strong in macro games.
I used to play random, but for you I play very specifically.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:00 GMT
#336
On January 17 2014 15:57 teddyoojo wrote:
Show nested quote +
On January 17 2014 15:55 ETisME wrote:
this reminds me of late late wol where terran gets heavy marauder ghost viking ball and is really tough for toss to deal with

what game are u talking about i never played this


I have witnessed it. Observers getting sniped left and right. Hunting season on templars. pew-pew
Mark Munoz looks like Gretorp
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 07:00 GMT
#337
well done, better player advanced
Team Slayers, Axiom-Acer and Vile forever
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 07:00 GMT
#338
GG! The greatest UWC is no more.
jjakji fan
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 17 2014 07:00 GMT
#339
we have the chance to get a second terran in code s!!!
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 07:01 GMT
#340
Cure's TvP success now consists of mech and playing the late game.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 07:01 GMT
#341
Wouldn't mind seeing another terran
Team Slayers, Axiom-Acer and Vile forever
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 07:01 GMT
#342
On January 17 2014 16:00 Bagration wrote:
well done, better player advanced


When is this ever not the case?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 17 2014 07:02 GMT
#343
On January 17 2014 16:01 DarkPlasmaBall wrote:
Show nested quote +
On January 17 2014 16:00 Bagration wrote:
well done, better player advanced


When is this ever not the case?

whenever protoss advances ;P
just kidding plz no ban

also did my stream just lag or did they totally cut off khaldor there? :D
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Fission
Profile Blog Joined August 2010
Canada1184 Posts
January 17 2014 07:02 GMT
#344
On January 17 2014 16:01 Bagration wrote:
Wouldn't mind seeing another terran


1 terran is more than enough, let's not get too ambitious.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 07:02 GMT
#345
On January 17 2014 16:01 Bagration wrote:
Wouldn't mind seeing another terran


I kind of want Maru to be the only Terran in Code S though.
m0ck
Profile Blog Joined November 2010
4194 Posts
January 17 2014 07:02 GMT
#346
Scan is so strong in lategame. Wp cure!
2xNoodle
Profile Joined May 2012
United States201 Posts
January 17 2014 07:02 GMT
#347
Does the 3rd place finisher of the group stay in Code A while the 4th place finisher drops out of Code A?
Former Senior Editor for ROOT Gaming | https://twitter.com/2xNoodle
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:02 GMT
#348
if Cure can make it we could see the Jin Air Code S terran monopoly expanding
Moderatorhttp://i.imgur.com/U4xwqmD.png
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:03 GMT
#349
On January 17 2014 16:02 2xNoodle wrote:
Does the 3rd place finisher of the group stay in Code A while the 4th place finisher drops out of Code A?

both losers in the group have to requalify next season
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ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 17 2014 07:04 GMT
#350
On January 17 2014 16:02 Dodgin wrote:
Show nested quote +
On January 17 2014 16:01 Bagration wrote:
Wouldn't mind seeing another terran


I kind of want Maru to be the only Terran in Code S though.


I'd like to see Maru be the only Terran in Code S, but also have Protoss lose every non-mirror in Proleague, just to see how David Kim would react to that.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:06 GMT
#351
On January 17 2014 15:57 teddyoojo wrote:
Show nested quote +
On January 17 2014 15:55 ETisME wrote:
this reminds me of late late wol where terran gets heavy marauder ghost viking ball and is really tough for toss to deal with

what game are u talking about i never played this

maybe the stage before you hit Byun's late game?
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:08 GMT
#352
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 1
Map: Heavy Rain

0:00
Panic spawns in the top left
Cure spawns in the bottom right
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imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 07:08 GMT
#353
Cure please not win
Bbyong | MMA | Polt | Dream | Maru | Mvp
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 07:11 GMT
#354
On January 17 2014 16:03 Shellshock wrote:
Show nested quote +
On January 17 2014 16:02 2xNoodle wrote:
Does the 3rd place finisher of the group stay in Code A while the 4th place finisher drops out of Code A?

both losers in the group have to requalify next season


wat

so there is nobody in Code A beside the ones that drop down from Code S (after group play)...?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:12 GMT
#355
On January 17 2014 16:08 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 1
Map: Heavy Rain

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure
zealot for Panic

3:00
2nd gas for Panic
CC on the low ground for Cure
reactor for Cure
MSC for Panic
stalker for Panic

4:00
bunker in the natural for Cure
2nd rax for Cure
2nd stalker for Panic being chronoboosted out
zealot and stalker of Panic moving across the map
Stargate for Panic

5:00
reaper scouts the stargate of Panic
Nexus for Panic
tech lab for Cure
2nd gas for Cure
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:12 GMT
#356
On January 17 2014 16:11 SniXSniPe wrote:
Show nested quote +
On January 17 2014 16:03 Shellshock wrote:
On January 17 2014 16:02 2xNoodle wrote:
Does the 3rd place finisher of the group stay in Code A while the 4th place finisher drops out of Code A?

both losers in the group have to requalify next season


wat

so there is nobody in Code A beside the ones that drop down from Code S (after group play)...?

correct. 8 players stay in Code S, the rest drop down to Code A and then qualifiers next season to fill up code A
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slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 07:14 GMT
#357
"woahhhhhhh"
"he was not happy about that"
"nooooooooo"
jjakji fan
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:16 GMT
#358
On January 17 2014 16:14 slowbacontron wrote:
"woahhhhhhh"
"he was not happy about that"
"nooooooooo"


Right after the "he is really good at keeping those oracles alive" :D
Mark Munoz looks like Gretorp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:16 GMT
#359
On January 17 2014 16:12 Shellshock wrote:
Show nested quote +
On January 17 2014 16:08 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 1
Map: Heavy Rain

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure
zealot for Panic

3:00
2nd gas for Panic
CC on the low ground for Cure
reactor for Cure
MSC for Panic
stalker for Panic

4:00
bunker in the natural for Cure
2nd rax for Cure
2nd stalker for Panic being chronoboosted out
zealot and stalker of Panic moving across the map
Stargate for Panic

5:00
reaper scouts the stargate of Panic
Nexus for Panic
tech lab for Cure
2nd gas for Cure

6:00
stim research for Panic
forge for Panic
oracle for Panic
missile turret for Cure

7:00 44 vs 42
2nd oracle for Panic
first oracle kills 4 marines before being pushed away
+1 armor for Panic
+1 attack for Cure
factory finishing up for Cure
twilight council for panic
2 oracles together fly into the main of Cure
marines chase the oracles away

8:00 52 vs 52
Oracles pick off 1 scv
Starport for cure
Charge research for Panic
Oracles get 2 more kills but are both in the red health now
2 more rax for Cure
marines cut off the oracles on the map and kill both of them

9:00 54 vs 59
Templar archives for Panic
Marauder production started for Cure
combat shields for Cure
2 more gates for Panic
medivacs started for Cure
another rax for Cure
+2 armor for Panic
2 more gates for Panic
+1 armor for Cure
storm research for Panic
another gate for Panic

10:00 60 vs 77
Panic going up to 7 gates
double drop loaded up for Cure
double drop in the main of Panic
feedback on the medivcas
Panic is able to push the drop away
photon overcharge denies a bio force in the natural
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:19 GMT
#360
On January 17 2014 16:16 Shellshock wrote:
Show nested quote +
On January 17 2014 16:12 Shellshock wrote:
On January 17 2014 16:08 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 1
Map: Heavy Rain

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure
zealot for Panic

3:00
2nd gas for Panic
CC on the low ground for Cure
reactor for Cure
MSC for Panic
stalker for Panic

4:00
bunker in the natural for Cure
2nd rax for Cure
2nd stalker for Panic being chronoboosted out
zealot and stalker of Panic moving across the map
Stargate for Panic

5:00
reaper scouts the stargate of Panic
Nexus for Panic
tech lab for Cure
2nd gas for Cure

6:00
stim research for Panic
forge for Panic
oracle for Panic
missile turret for Cure

7:00 44 vs 42
2nd oracle for Panic
first oracle kills 4 marines before being pushed away
+1 armor for Panic
+1 attack for Cure
factory finishing up for Cure
twilight council for panic
2 oracles together fly into the main of Cure
marines chase the oracles away

8:00 52 vs 52
Oracles pick off 1 scv
Starport for cure
Charge research for Panic
Oracles get 2 more kills but are both in the red health now
2 more rax for Cure
marines cut off the oracles on the map and kill both of them

9:00 54 vs 59
Templar archives for Panic
Marauder production started for Cure
combat shields for Cure
2 more gates for Panic
medivacs started for Cure
another rax for Cure
+2 armor for Panic
2 more gates for Panic
+1 armor for Cure
storm research for Panic
another gate for Panic

10:00 60 vs 77
Panic going up to 7 gates
double drop loaded up for Cure
double drop in the main of Panic
feedback on the medivcas
Panic is able to push the drop away
photon overcharge denies a bio force in the natural

11:00 80 vs 105
armory for Cure
widow miens for Cure
Panic sending more units across the map
fake double drop to the main to try and bait units

12:00 92 vs 115
photon overcharge on the natural nexus
1 HT is killed by a small group of marauders
storm forces Cure's army back
concussive shells for Cure
+1 attack for Panic

13:00 99 vs 129
photon overcharge on the natural nexus
widow mines kill another zealot and splash the toss army
3rd base for Cure
HTs on the high ground storm the army of Cure
feedbacks on some medivacs
+2 attack for cure
robo for Panic

14:00 116 vs 125
large zealot runby to the natural of Cure
main army of Panic comes out of the natural but can't comeplete push Cure back
zealots fighting reinforcements in the natural
widow mines kill a bunch of zealots
Cure retreats with his main army
Panic moves out on the map

15:00 85 vs 126
Cure picks off 2 of the 3 archons right away
mostly zealot force pushing towards the natural of Cure
widow mines chip away at the army more
stalkers finally start cleaning up mines outside teh natural
Cure scans and kills the observer with the mines
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Mevious
Profile Joined February 2012
Canada150 Posts
January 17 2014 07:19 GMT
#361
lol@ that scan
#1 Jin Air Green Wings Terminator Fan
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 07:19 GMT
#362
haha that was cute :3
@QxGDarkCell ._.
dainbramage
Profile Joined August 2011
Australia1442 Posts
Last Edited: 2014-01-17 07:20:02
January 17 2014 07:19 GMT
#363
How did that second observer live?

EDIT: Scan ended so it only took splash or something?
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
Last Edited: 2014-01-17 07:20:15
January 17 2014 07:19 GMT
#364
uhh wtf didn't that observer die?

Because the scan wore off as the missile hit so it didn't deal full damage... hence why it only lost it's shield? That's what I'm assuming.
slowbacontron
Profile Joined October 2012
United States7722 Posts
Last Edited: 2014-01-17 07:22:29
January 17 2014 07:20 GMT
#365
I believe both of you are correct, only the mine's splash damage was done.

+ Show Spoiler +
www.youtube.com/watch?v=d3QfPywIE9o
jjakji fan
y0su
Profile Blog Joined September 2011
Finland7871 Posts
Last Edited: 2014-01-17 07:22:28
January 17 2014 07:22 GMT
#366
WM vs delayed robo... might have to try it (not a bad away to use a little of that extra gas)
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:22 GMT
#367
On January 17 2014 16:19 Shellshock wrote:
Show nested quote +
On January 17 2014 16:16 Shellshock wrote:
On January 17 2014 16:12 Shellshock wrote:
On January 17 2014 16:08 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 1
Map: Heavy Rain

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure
zealot for Panic

3:00
2nd gas for Panic
CC on the low ground for Cure
reactor for Cure
MSC for Panic
stalker for Panic

4:00
bunker in the natural for Cure
2nd rax for Cure
2nd stalker for Panic being chronoboosted out
zealot and stalker of Panic moving across the map
Stargate for Panic

5:00
reaper scouts the stargate of Panic
Nexus for Panic
tech lab for Cure
2nd gas for Cure

6:00
stim research for Panic
forge for Panic
oracle for Panic
missile turret for Cure

7:00 44 vs 42
2nd oracle for Panic
first oracle kills 4 marines before being pushed away
+1 armor for Panic
+1 attack for Cure
factory finishing up for Cure
twilight council for panic
2 oracles together fly into the main of Cure
marines chase the oracles away

8:00 52 vs 52
Oracles pick off 1 scv
Starport for cure
Charge research for Panic
Oracles get 2 more kills but are both in the red health now
2 more rax for Cure
marines cut off the oracles on the map and kill both of them

9:00 54 vs 59
Templar archives for Panic
Marauder production started for Cure
combat shields for Cure
2 more gates for Panic
medivacs started for Cure
another rax for Cure
+2 armor for Panic
2 more gates for Panic
+1 armor for Cure
storm research for Panic
another gate for Panic

10:00 60 vs 77
Panic going up to 7 gates
double drop loaded up for Cure
double drop in the main of Panic
feedback on the medivcas
Panic is able to push the drop away
photon overcharge denies a bio force in the natural

11:00 80 vs 105
armory for Cure
widow miens for Cure
Panic sending more units across the map
fake double drop to the main to try and bait units

12:00 92 vs 115
photon overcharge on the natural nexus
1 HT is killed by a small group of marauders
storm forces Cure's army back
concussive shells for Cure
+1 attack for Panic

13:00 99 vs 129
photon overcharge on the natural nexus
widow mines kill another zealot and splash the toss army
3rd base for Cure
HTs on the high ground storm the army of Cure
feedbacks on some medivacs
+2 attack for cure
robo for Panic

14:00 116 vs 125
large zealot runby to the natural of Cure
main army of Panic comes out of the natural but can't comeplete push Cure back
zealots fighting reinforcements in the natural
widow mines kill a bunch of zealots
Cure retreats with his main army
Panic moves out on the map

15:00 85 vs 126
Cure picks off 2 of the 3 archons right away
mostly zealot force pushing towards the natural of Cure
widow mines chip away at the army more
stalkers finally start cleaning up mines outside teh natural
Cure scans and kills the observer with the mines

16:00 113 vs 144
the mines are finally cleaned up with the second observer
3rd base of Cure was canceled earlier and he is rebuilding it now
3rd base started for Panic
Cure moving out on the map with his main army
warp prism for Panic

17:00 133 vs 164
triple drop in the main of Panic is chased away by HT and cannons
main army attacking at the 3rd of Panic
widow miens splashing zealots
storm misses the terran army
drops reinforce the main army
storm drop in the main of Cure
zealots in the main of Cure
3rd of Panic is canceled
20 scvs died to storm
Warp prism is killed off by a turret

18:00 118 vs 155
3rd CC is finished for Cure
+3 armor finishes for Panic
1st colossus is out for Panic
+2 attack for Cure
ghost production started for Cure
+3 attack on the way for Cure
2 more gates for Panic

19:00 138 vs 167
Cure landing his 3rd base
3rd base restarted for Panic
2nd starport for Cure
vikings for Cure
Extended thermal lance research finishing up for Panic

20:00 147 vs 165
Panic moving out on the map
double starport viking production for Cure
storm all over the army of Cure
HTs turned into archons
Panic attacking at the 3rd of Cure with his main army
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:23 GMT
#368
On January 17 2014 16:22 Shellshock wrote:
Show nested quote +
On January 17 2014 16:19 Shellshock wrote:
On January 17 2014 16:16 Shellshock wrote:
On January 17 2014 16:12 Shellshock wrote:
On January 17 2014 16:08 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 1
Map: Heavy Rain

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure
zealot for Panic

3:00
2nd gas for Panic
CC on the low ground for Cure
reactor for Cure
MSC for Panic
stalker for Panic

4:00
bunker in the natural for Cure
2nd rax for Cure
2nd stalker for Panic being chronoboosted out
zealot and stalker of Panic moving across the map
Stargate for Panic

5:00
reaper scouts the stargate of Panic
Nexus for Panic
tech lab for Cure
2nd gas for Cure

6:00
stim research for Panic
forge for Panic
oracle for Panic
missile turret for Cure

7:00 44 vs 42
2nd oracle for Panic
first oracle kills 4 marines before being pushed away
+1 armor for Panic
+1 attack for Cure
factory finishing up for Cure
twilight council for panic
2 oracles together fly into the main of Cure
marines chase the oracles away

8:00 52 vs 52
Oracles pick off 1 scv
Starport for cure
Charge research for Panic
Oracles get 2 more kills but are both in the red health now
2 more rax for Cure
marines cut off the oracles on the map and kill both of them

9:00 54 vs 59
Templar archives for Panic
Marauder production started for Cure
combat shields for Cure
2 more gates for Panic
medivacs started for Cure
another rax for Cure
+2 armor for Panic
2 more gates for Panic
+1 armor for Cure
storm research for Panic
another gate for Panic

10:00 60 vs 77
Panic going up to 7 gates
double drop loaded up for Cure
double drop in the main of Panic
feedback on the medivcas
Panic is able to push the drop away
photon overcharge denies a bio force in the natural

11:00 80 vs 105
armory for Cure
widow miens for Cure
Panic sending more units across the map
fake double drop to the main to try and bait units

12:00 92 vs 115
photon overcharge on the natural nexus
1 HT is killed by a small group of marauders
storm forces Cure's army back
concussive shells for Cure
+1 attack for Panic

13:00 99 vs 129
photon overcharge on the natural nexus
widow mines kill another zealot and splash the toss army
3rd base for Cure
HTs on the high ground storm the army of Cure
feedbacks on some medivacs
+2 attack for cure
robo for Panic

14:00 116 vs 125
large zealot runby to the natural of Cure
main army of Panic comes out of the natural but can't comeplete push Cure back
zealots fighting reinforcements in the natural
widow mines kill a bunch of zealots
Cure retreats with his main army
Panic moves out on the map

15:00 85 vs 126
Cure picks off 2 of the 3 archons right away
mostly zealot force pushing towards the natural of Cure
widow mines chip away at the army more
stalkers finally start cleaning up mines outside teh natural
Cure scans and kills the observer with the mines

16:00 113 vs 144
the mines are finally cleaned up with the second observer
3rd base of Cure was canceled earlier and he is rebuilding it now
3rd base started for Panic
Cure moving out on the map with his main army
warp prism for Panic

17:00 133 vs 164
triple drop in the main of Panic is chased away by HT and cannons
main army attacking at the 3rd of Panic
widow miens splashing zealots
storm misses the terran army
drops reinforce the main army
storm drop in the main of Cure
zealots in the main of Cure
3rd of Panic is canceled
20 scvs died to storm
Warp prism is killed off by a turret

18:00 118 vs 155
3rd CC is finished for Cure
+3 armor finishes for Panic
1st colossus is out for Panic
+2 attack for Cure
ghost production started for Cure
+3 attack on the way for Cure
2 more gates for Panic

19:00 138 vs 167
Cure landing his 3rd base
3rd base restarted for Panic
2nd starport for Cure
vikings for Cure
Extended thermal lance research finishing up for Panic

20:00 147 vs 165
Panic moving out on the map
double starport viking production for Cure
storm all over the army of Cure
HTs turned into archons
Panic attacking at the 3rd of Cure with his main army

21:00 167 vs 146
3rd of Cure is forced to lift
Panic moving to the natural
feedback on the ghost
timewarp on the main ramp
not many vikings left
2 colossi still alive
zealots and archons breaking through the ground army

22:00 140 vs 52
Cure ggs!
Panic wins game 1!
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TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:23 GMT
#369
Poll: Recommend Final Match game 1?

4/5 (6)
 
43%

1/5 (4)
 
29%

2/5 (2)
 
14%

5/5 (1)
 
7%

3/5 (1)
 
7%

14 total votes

Your vote: Recommend Final Match game 1?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

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TL+ Member
m0ck
Profile Blog Joined November 2010
4194 Posts
January 17 2014 07:24 GMT
#370
Cure being too scared with massive midgame advantage. That was a gift.
droppanda
Profile Joined December 2011
Australia176 Posts
Last Edited: 2014-01-17 07:25:06
January 17 2014 07:24 GMT
#371
I really hope cure can pull through in next 2 games... PLEASE! His play so promising. But a bit too cautious at times.
Excellent zoning with mines and multitasking.
vult
Profile Blog Joined February 2012
United States9400 Posts
January 17 2014 07:24 GMT
#372
Freaking terrible ending to that game. So silly.
I used to play random, but for you I play very specifically.
Whatson
Profile Blog Joined January 2012
United States5356 Posts
January 17 2014 07:24 GMT
#373
Those storms
¯\_(シ)_/¯
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 07:24 GMT
#374
kinda want Cure to win, he's fun to watch TvP
@QxGDarkCell ._.
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 07:24 GMT
#375
"Good colossi control keeping them back", they were shooting at depots for a huge part of the fight.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:25 GMT
#376
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 2 (1-0)
Map: Frost

0:00
Panic spawns in the top left
Cure spawns in the bottom right
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TL+ Member
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 07:26 GMT
#377
On January 17 2014 16:24 Bagi wrote:
"Good colossi control keeping them back", they were shooting at depots for a huge part of the fight.

yeah but did you see how he target fired those depots? amazing!
@QxGDarkCell ._.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:26 GMT
#378
On January 17 2014 16:26 Dark.Carnival wrote:
Show nested quote +
On January 17 2014 16:24 Bagi wrote:
"Good colossi control keeping them back", they were shooting at depots for a huge part of the fight.

yeah but did you see how he target fired those depots? amazing!

critical supply blocks, you have to be KR GM like me to understand
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Doublemint
Profile Joined July 2011
Austria8555 Posts
January 17 2014 07:26 GMT
#379
On January 17 2014 16:24 Bagi wrote:
"Good colossi control keeping them back", they were shooting at depots for a huge part of the fight.


Depots part of the terran meatshield yo.
shockaslim
Profile Joined December 2010
United States1104 Posts
January 17 2014 07:26 GMT
#380
On January 17 2014 16:24 m0ck wrote:
Cure being too scared with massive midgame advantage. That was a gift.


His army was massive but I really don't think there was much he could do. Also that storm drop killed a shit ton of SCVs while his 3rd base wasn't finished yet.
Dirty Deeds...DONE DIRT CHEAP!!!
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 07:28 GMT
#381
MKP seriously needs to come back to SC2. He is probably better than everyone but Creator/Jilia/Byun, and they don't even field Byun.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:29 GMT
#382
On January 17 2014 16:25 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 2 (1-0)
Map: Frost

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
Gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure

3:00
CC on the low ground for Cure
reactor for cure
Nexus for Panic

4:00
2nd gas for Panic
MSC for Panic
2nd rax for Cure
reaper kills the scouting probe
stalker for Panic
reaper arrives at the main of Panic but is chased away

5:00
2nd stalker for Panic
robo for Panic
tech ab for Cure
sentry for Panic
stim for Cure
2nd gas for Cure
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TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:29 GMT
#383
On January 17 2014 16:26 Shellshock wrote:
Show nested quote +
On January 17 2014 16:26 Dark.Carnival wrote:
On January 17 2014 16:24 Bagi wrote:
"Good colossi control keeping them back", they were shooting at depots for a huge part of the fight.

yeah but did you see how he target fired those depots? amazing!

critical supply blocks, you have to be KR GM like me to understand


Take out the depots so that the opponent can't produce units so he has to lose units to not be blocked and that's exactly what you want; him losing units. I get it. Smart.
Mark Munoz looks like Gretorp
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 07:32 GMT
#384
On January 17 2014 16:28 SniXSniPe wrote:
MKP seriously needs to come back to SC2. He is probably better than everyone but Creator/Jilia/Byun, and they don't even field Byun.

I told him Terran needs him back on stream yesterday and he asked is that true and everyone said yes, so hope he gets the message.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:32 GMT
#385
On January 17 2014 16:29 Shellshock wrote:
Show nested quote +
On January 17 2014 16:25 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 2 (1-0)
Map: Frost

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
Gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure

3:00
CC on the low ground for Cure
reactor for cure
Nexus for Panic

4:00
2nd gas for Panic
MSC for Panic
2nd rax for Cure
reaper kills the scouting probe
stalker for Panic
reaper arrives at the main of Panic but is chased away

5:00
2nd stalker for Panic
robo for Panic
tech ab for Cure
sentry for Panic
stim for Cure
2nd gas for Cure

6:00
2 more gates for Panic
observer for Panic
factory for Cure
2 more gas for Panic
ebay for Cure
2nd observer for Panic
forge for Panic
another gas for Cure

7:00 49 vs 48
+1 attack for Cure
Robo bay for Panic
Starport for Cure
3rd observer for Panic

8:00 57 vs 59
warp prism for Panic
2 more gates for Panic
+1 armor for Panic
missile turret for Cure
marauder production started for Cure
3rd rax for Cure
Medivacs started for Cure
combat shields for Cure
Colossus proudction started for Panic

9:00 76 vs 70
3rd CC for Cure
twilight council for Panic
another gas for Cure
zealot drop in the main of Cure
more zealots being warped into Cure's main
Cure's army is out on the map and has to return home
reinforcements from rax are kiting and scvs are pulled away
Panic saves 3 zealots and flies away

10:00 85 vs 88
Templar archives for Panic
+2 armor for Panic
charge research for Panic
zealot drop in the main again as Cure pushes out
warp prism backs off
+1 armor for Panic
viking production started for Cure
Cure's reaper denies the probe going to build a 3rd
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m0ck
Profile Blog Joined November 2010
4194 Posts
January 17 2014 07:34 GMT
#386
On January 17 2014 16:26 shockaslim wrote:
Show nested quote +
On January 17 2014 16:24 m0ck wrote:
Cure being too scared with massive midgame advantage. That was a gift.


His army was massive but I really don't think there was much he could do. Also that storm drop killed a shit ton of SCVs while his 3rd base wasn't finished yet.

He was up 40 army supply with a lot of marauders and medivacs could have gone for the kill/2 base contain. Attacking with storm agains a spread out bio force isnt really feasible. Cures micro is extremely strong to boot. Wrong decision to play for lategame and a clutch play by panic made it look even worse ^^
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:36 GMT
#387
On January 17 2014 16:32 Shellshock wrote:
Show nested quote +
On January 17 2014 16:29 Shellshock wrote:
On January 17 2014 16:25 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 2 (1-0)
Map: Frost

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
Gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure

3:00
CC on the low ground for Cure
reactor for cure
Nexus for Panic

4:00
2nd gas for Panic
MSC for Panic
2nd rax for Cure
reaper kills the scouting probe
stalker for Panic
reaper arrives at the main of Panic but is chased away

5:00
2nd stalker for Panic
robo for Panic
tech ab for Cure
sentry for Panic
stim for Cure
2nd gas for Cure

6:00
2 more gates for Panic
observer for Panic
factory for Cure
2 more gas for Panic
ebay for Cure
2nd observer for Panic
forge for Panic
another gas for Cure

7:00 49 vs 48
+1 attack for Cure
Robo bay for Panic
Starport for Cure
3rd observer for Panic

8:00 57 vs 59
warp prism for Panic
2 more gates for Panic
+1 armor for Panic
missile turret for Cure
marauder production started for Cure
3rd rax for Cure
Medivacs started for Cure
combat shields for Cure
Colossus proudction started for Panic

9:00 76 vs 70
3rd CC for Cure
twilight council for Panic
another gas for Cure
zealot drop in the main of Cure
more zealots being warped into Cure's main
Cure's army is out on the map and has to return home
reinforcements from rax are kiting and scvs are pulled away
Panic saves 3 zealots and flies away

10:00 85 vs 88
Templar archives for Panic
+2 armor for Panic
charge research for Panic
zealot drop in the main again as Cure pushes out
warp prism backs off
+1 armor for Panic
viking production started for Cure
Cure's reaper denies the probe going to build a 3rd

11:00 104 vs 106
zealot drop at the 3rd of Cure
reinforcements from Cure clean up the zealots
storm research for Panic
armory for Cure
2nd ebay for Cure
2 more rax finishing up for Cure

12:00 107 vs 112
another probe going to build the 3rd is killed
2 immortals out for Panic
3rd base finally started for Panic
2nd starport for Panic
HTs starting to be warped in
2 more gates finish for Panic

13:00 116 vs 113
2-2 started for Cure
+1 attack started for Cure
Panic and Cure both moving out on the map
triple viking production for Cure
scan sees a HT

14:00 132 vs 148
observer of Panic is picked off
Panic moving in to attack at Cure's 3rd
storm on some of the bio
more HTs move in and storm
zealots flooding the 3rd base
another 2 storms on the army of Cure
MSc and colossus are picked off by vikings
storm on the ramp on the units of Cure

15:00 109 vs 129
vikings land to help fight
4 immortals still alive for Panic
3rd CC of Cure is lifted
medivcas lift scvs to save them
Cure breaks the rocks at his natural ramp
Panic adding in archons
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slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 07:37 GMT
#388
Now those were STORMS :O
jjakji fan
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 07:39 GMT
#389
Protoss holds!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:39 GMT
#390
On January 17 2014 16:36 Shellshock wrote:
Show nested quote +
On January 17 2014 16:32 Shellshock wrote:
On January 17 2014 16:29 Shellshock wrote:
On January 17 2014 16:25 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Panic vs. (T)Cure
Game 2 (1-0)
Map: Frost

0:00
Panic spawns in the top left
Cure spawns in the bottom right

1:40
rax first for Cure
Gateway first for Panic
gas for Cure

2:00
gas for Panic
cybernetics core for Panic
reaper for Cure

3:00
CC on the low ground for Cure
reactor for cure
Nexus for Panic

4:00
2nd gas for Panic
MSC for Panic
2nd rax for Cure
reaper kills the scouting probe
stalker for Panic
reaper arrives at the main of Panic but is chased away

5:00
2nd stalker for Panic
robo for Panic
tech ab for Cure
sentry for Panic
stim for Cure
2nd gas for Cure

6:00
2 more gates for Panic
observer for Panic
factory for Cure
2 more gas for Panic
ebay for Cure
2nd observer for Panic
forge for Panic
another gas for Cure

7:00 49 vs 48
+1 attack for Cure
Robo bay for Panic
Starport for Cure
3rd observer for Panic

8:00 57 vs 59
warp prism for Panic
2 more gates for Panic
+1 armor for Panic
missile turret for Cure
marauder production started for Cure
3rd rax for Cure
Medivacs started for Cure
combat shields for Cure
Colossus proudction started for Panic

9:00 76 vs 70
3rd CC for Cure
twilight council for Panic
another gas for Cure
zealot drop in the main of Cure
more zealots being warped into Cure's main
Cure's army is out on the map and has to return home
reinforcements from rax are kiting and scvs are pulled away
Panic saves 3 zealots and flies away

10:00 85 vs 88
Templar archives for Panic
+2 armor for Panic
charge research for Panic
zealot drop in the main again as Cure pushes out
warp prism backs off
+1 armor for Panic
viking production started for Cure
Cure's reaper denies the probe going to build a 3rd

11:00 104 vs 106
zealot drop at the 3rd of Cure
reinforcements from Cure clean up the zealots
storm research for Panic
armory for Cure
2nd ebay for Cure
2 more rax finishing up for Cure

12:00 107 vs 112
another probe going to build the 3rd is killed
2 immortals out for Panic
3rd base finally started for Panic
2nd starport for Panic
HTs starting to be warped in
2 more gates finish for Panic

13:00 116 vs 113
2-2 started for Cure
+1 attack started for Cure
Panic and Cure both moving out on the map
triple viking production for Cure
scan sees a HT

14:00 132 vs 148
observer of Panic is picked off
Panic moving in to attack at Cure's 3rd
storm on some of the bio
more HTs move in and storm
zealots flooding the 3rd base
another 2 storms on the army of Cure
MSc and colossus are picked off by vikings
storm on the ramp on the units of Cure

15:00 109 vs 129
vikings land to help fight
4 immortals still alive for Panic
3rd CC of Cure is lifted
medivcas lift scvs to save them
Cure breaks the rocks at his natural ramp
Panic adding in archons

16:00 130 vs 135
Panic attacking into the natural of Cure
Cure pulling some scvs and Panic backs off
2-2 finishes for Cure
factory lands behind Panic's 3rd and starts making a widow mine but a zealot and stalker and killing it
+3 armor started for Panic

17:00 136 vs 135
factory of Cure is destroyed
+3 attack for Cure
+3 armor for Cure
Panic attacking at the 3rd of Cure again
storm drop on the army does a ton of damage
some archons are attacking scvs at teh 3rd instead of the army
Cure retreats into his natural
3rd of Cure is forced to lift again

18:00 141 vs 125
3rd of Cure is killed in the air
Panic attacks into the natural of Cure
5 HTs for Panic
Panic has 2 gateways not in warpgate mode
feedback on some medvicas
7 archons and 5 immortals still in teh army for Panic
scvs in the natural are pulled
Cure flanking with some units

19:00 130 vs 91
the archons are finally being cleaned up but Cure is losing everything
immortals are still alive
warp prism warping in more zealots
2nd robo for Panic
more archons for Panic
only 26 scvs left for Cure
Extended thermal lance research for Panic
Cure ggs!
Panic wins 2-1 and advances to Code S!
Cure falls to Code B
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TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:39 GMT
#391
Poll: Recommend Final Match game 3?

1/5 (4)
 
36%

4/5 (3)
 
27%

2/5 (2)
 
18%

5/5 (1)
 
9%

3/5 (1)
 
9%

11 total votes

Your vote: Recommend Final Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
January 17 2014 07:39 GMT
#392
Surprise!

AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:39 GMT
#393
Have anyone else noticed that the threads slows down whenever there is a live reporter at work or is it just in my head?
Mark Munoz looks like Gretorp
Ace Frehley
Profile Joined December 2012
2030 Posts
January 17 2014 07:40 GMT
#394
1 million dollar bet for the next group: will a terran finally qualify to cose S from code A?
...
jekku
Profile Joined December 2011
Canada1640 Posts
January 17 2014 07:40 GMT
#395
Terran struggles continue. Not boding well for fanta (not that it was beforehand anyway lol)
In the rear with the gear!
Nirel
Profile Joined September 2011
Israel1526 Posts
January 17 2014 07:40 GMT
#396
and another one bites the dust
samurai80
Profile Joined November 2011
Japan4225 Posts
January 17 2014 07:40 GMT
#397
Close call but wp Panic. gg!
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 07:40 GMT
#398
good effort from Cure. Wasn't able to overcome the protoss hill today but at least he was entertaining :3
@QxGDarkCell ._.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:40 GMT
#399
I forgot the poll for the actual game and only posted the spoiler free one lol
vote in this one for that game
Poll: Recommend Final Match game 2?

3/5 (6)
 
50%

4/5 (2)
 
17%

1/5 (2)
 
17%

5/5 (1)
 
8%

2/5 (1)
 
8%

12 total votes

Your vote: Recommend Final Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Insoleet
Profile Joined May 2012
France1806 Posts
January 17 2014 07:40 GMT
#400
Still only 1 terran in code s ^^
shockaslim
Profile Joined December 2010
United States1104 Posts
January 17 2014 07:40 GMT
#401
Sometimes I just want to put my face in a pillow and cry.
Dirty Deeds...DONE DIRT CHEAP!!!
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 07:40 GMT
#402
gg terrans.
Bbyong | MMA | Polt | Dream | Maru | Mvp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:41 GMT
#403
On January 17 2014 16:40 Shellshock wrote:
I forgot the poll for the actual game and only posted the spoiler free one lol
vote in this one for that game
Poll: Recommend Final Match game 2?

3/5 (6)
 
50%

4/5 (2)
 
17%

1/5 (2)
 
17%

5/5 (1)
 
8%

2/5 (1)
 
8%

12 total votes

Your vote: Recommend Final Match game 2?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5


vote for the final streamed game please
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
m0ck
Profile Blog Joined November 2010
4194 Posts
January 17 2014 07:42 GMT
#404
What a pity, i would really have liked to see cure in code s :/
cablesc
Profile Blog Joined August 2009
United States1540 Posts
January 17 2014 07:42 GMT
#405
It's the stuchiu and Waxangel curse. Predicted Hurricane and Cure, got Roro and Panic:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=441142
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Ace Frehley
Profile Joined December 2012
2030 Posts
January 17 2014 07:42 GMT
#406
With only Maru in code S as terran, nobody will ever practice vT matchups => Maru Code S Champion
...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:43 GMT
#407
tbh Panic was the one person I didn't expect to see make it out of the group. I figured it would be any combination of the other 3
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 07:44 GMT
#408
Good games from both players, but the better player made it through.
KT best KT ~ 2014
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-01-17 07:45:29
January 17 2014 07:44 GMT
#409
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.

User was warned for this post
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:45 GMT
#410
I got RorO right but that former UWC failed me. Shame on him.
Mark Munoz looks like Gretorp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:46 GMT
#411
On January 17 2014 16:45 AlternativeEgo wrote:
I got RorO right but that former UWC failed me. Shame on him.

Same here. Even with FXO/fOu kind of struggling at the end Hurricane was like the one player still showing solid form. Didn't expect him to fall flat on his face like this today
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 07:50 GMT
#412
hurricane always chokes in gsl
imrusty269
Profile Joined January 2014
United States1404 Posts
January 17 2014 07:50 GMT
#413
On January 17 2014 16:44 vthree wrote:
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.


Small sample size.
Bbyong | MMA | Polt | Dream | Maru | Mvp
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:50 GMT
#414
On January 17 2014 16:46 Shellshock wrote:
Show nested quote +
On January 17 2014 16:45 AlternativeEgo wrote:
I got RorO right but that former UWC failed me. Shame on him.

Same here. Even with FXO/fOu kind of struggling at the end Hurricane was like the one player still showing solid form. Didn't expect him to fall flat on his face like this today


And him being in Code S would probably had made him so much more attractive for teams to sign too. :/
Mark Munoz looks like Gretorp
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
January 17 2014 07:51 GMT
#415
On January 17 2014 16:44 vthree wrote:
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.


It is actually easy to do.

TvP in Proleague was something like 10-2 if I remember correctly.
TvP in Code A is 4-13

So overall it is 14-15 for protoss - almost perfect balance :D

Glioburd
Profile Joined April 2008
France1911 Posts
January 17 2014 07:51 GMT
#416
RorO doing well again.
"You should hate loosing, but you should never fear defeat." NaDa.
samurai80
Profile Joined November 2011
Japan4225 Posts
Last Edited: 2014-01-17 07:53:44
January 17 2014 07:53 GMT
#417
On January 17 2014 16:44 vthree wrote:
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.

I think he is confident (and I am too) that terrans will be back in shape in a short time. After all, it's not like they've been decimated for a long time.
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
Last Edited: 2014-01-17 07:56:06
January 17 2014 07:55 GMT
#418
wootwoot Startale!

Though T.T Terran. Speed is pretty cool too. Ah well Startale ftw!
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 17 2014 07:55 GMT
#419
TIME TO PANIC TERRAN FANS
AdministratorBreak the chains
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 17 2014 07:58 GMT
#420
On January 17 2014 16:51 Qwerty85 wrote:
Show nested quote +
On January 17 2014 16:44 vthree wrote:
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.


It is actually easy to do.

TvP in Proleague was something like 10-2 if I remember correctly.
TvP in Code A is 4-13

So overall it is 14-15 for protoss - almost perfect balance :D



TvP PL is actually 15-6 (Maru, TY is 8-0) so the rest is actually 7-6.
Xoronius
Profile Joined July 2011
Germany6362 Posts
January 17 2014 08:00 GMT
#421
On January 17 2014 16:51 Qwerty85 wrote:
Show nested quote +
On January 17 2014 16:44 vthree wrote:
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.


It is actually easy to do.

TvP in Proleague was something like 10-2 if I remember correctly.
TvP in Code A is 4-13

So overall it is 14-15 for protoss - almost perfect balance :D


And that is with multiple top terrans (Bomber, MMA, Taeja, Polt, Jjakji) competing somewhere else. So if Protoss is actually down against second tier terrans, a further terran nerf might be neccessary.

+ Show Spoiler +
No, I am not serious.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-01-17 08:03:34
January 17 2014 08:01 GMT
#422
On January 17 2014 16:53 samurai80 wrote:
Show nested quote +
On January 17 2014 16:44 vthree wrote:
lol, I wonder if David Kim is thinking of a way to distort these numbers and claim TvP is actually in a good spot right now.

Although it is true that more top terrans are in NA/EU, but this is getting ridiculous.

I think he is confident (and I am too) that terrans will be back in shape in a short time. After all, it's not like they've been decimated for a long time.


Terrans have been struggling with TvP since the hellbat nerf....

Are you confident that foreign terrans will be back in shape as well? They have been decimated for years...
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51490 Posts
January 17 2014 08:39 GMT
#423
RorO clearly best zerg in the world! WELCOME TO CODE S :D
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
NovaMB
Profile Joined February 2013
Germany9534 Posts
January 17 2014 08:49 GMT
#424
Another Terran gone? WTF is going on
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
January 17 2014 09:29 GMT
#425
Paniiiiic!
The Bomber boy
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
January 17 2014 09:32 GMT
#426
Hehe, still no Terran.
Community News
TL+ Member
Lylat
Profile Joined August 2009
France8575 Posts
January 17 2014 09:43 GMT
#427
I've not played/watched SC2 for ~1.5-2 years, where are the terrans ??
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 09:46 GMT
#428
On January 17 2014 18:43 Lylat wrote:
I've not played/watched SC2 for ~1.5-2 years, where are the terrans ??

Dude! MarineKing is streaming. That's where it's at.
Doublemint
Profile Joined July 2011
Austria8555 Posts
Last Edited: 2014-01-17 09:48:01
January 17 2014 09:47 GMT
#429
On January 17 2014 18:43 Lylat wrote:
I've not played/watched SC2 for ~1.5-2 years, where are the terrans ??


gone with the wind. (for anyone not noticing - there' a TvT going on right now.)

//edit: for people still having problems TvT = Terran versus Terran.
esdf
Profile Joined December 2012
Croatia736 Posts
January 17 2014 12:24 GMT
#430
rorolling
why do you not believe it? the legend has alived!
WGT-Baal
Profile Blog Joined June 2008
France3389 Posts
January 17 2014 12:50 GMT
#431
rOrO!!!! I should have taken him instead of Fanta in my FPL
Horang2 fan
ottosec
Profile Joined April 2013
505 Posts
January 17 2014 13:43 GMT
#432
The dream crusher back in Code S!

RORORORORORORORORORORORORORORORORO!
SKT1-PartinG&Rain, MC
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
January 17 2014 17:06 GMT
#433
Yes roro! Make sure to knock out life in ro16 again Sad about Cure though, looked promising from the early transition to SCII.

On January 17 2014 18:43 Lylat wrote:
I've not played/watched SC2 for ~1.5-2 years, where are the terrans ??

not doing the greatest atm. I think protoss is ruling the field now.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 17 2014 21:35 GMT
#434
Why are these VODs so hard to find, and then once you've found them, so hard to figure out the order of them. Also, not being able to adjust the quality on TwitchTV means it takes 5 minutes to load ~45 seconds of video. I hate this so much.
Like Tinkerbelle, I leave behind a sparkly residue.
Steglich
Profile Joined September 2011
Denmark282 Posts
January 22 2014 03:07 GMT
#435
On January 18 2014 06:35 sparklyresidue wrote:
Why are these VODs so hard to find, and then once you've found them, so hard to figure out the order of them. Also, not being able to adjust the quality on TwitchTV means it takes 5 minutes to load ~45 seconds of video. I hate this so much.



Yea twitch.tv vod system is completely retarded.
I wish that GOM would at least have some decent system that linkts to the vods.
juicyjames *
Profile Joined August 2011
United States3815 Posts
January 22 2014 03:11 GMT
#436
On January 18 2014 06:35 sparklyresidue wrote:
Why are these VODs so hard to find, and then once you've found them, so hard to figure out the order of them. Also, not being able to adjust the quality on TwitchTV means it takes 5 minutes to load ~45 seconds of video. I hate this so much.

http://www.reddit.com/r/SpoilerFreeSC/wiki/wcs/2014season1korea

or

http://clash.gg/vods/gsl
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
January 22 2014 14:45 GMT
#437
Another day another two terrans gone......
I'm a mennonite, yes I'm allowed to use a computer
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