On January 17 2014 15:34 TimENT wrote:
Whew this matchup is shit
Whew this matchup is shit
Give credit where credit is due. That nexus cannon micro was unparalleled.
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Fission
Canada1184 Posts
On January 17 2014 15:34 TimENT wrote: Whew this matchup is shit Give credit where credit is due. That nexus cannon micro was unparalleled. | ||
TimENT
United States1425 Posts
On January 17 2014 15:35 Bagration wrote: overcharge disgusting smh | ||
Dark.Carnival
United States5095 Posts
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Shellshock
United States97274 Posts
0:00 Hurricane spawns in the bottom left Cure spawns in the top right | ||
Shellshock
United States97274 Posts
On January 17 2014 15:29 Harem wrote: What's wrong? :3 He's jealous of his world champ status clearly | ||
slowbacontron
United States7722 Posts
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Bagi
Germany6799 Posts
Might catch the protoss out of his element at least. | ||
Insoleet
France1806 Posts
Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO | ||
TimENT
United States1425 Posts
On January 17 2014 15:35 Fission wrote: Give credit where credit is due. That nexus cannon micro was unparalleled. It was on the Nexus for like 3 minutes straight smh | ||
Dark.Carnival
United States5095 Posts
On January 17 2014 15:37 Insoleet wrote: What Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO mind games | ||
ZenithM
France15952 Posts
On January 17 2014 15:35 Fission wrote: Give credit where credit is due. That nexus cannon micro was unparalleled. Haha. I like it. | ||
Bagi
Germany6799 Posts
On January 17 2014 15:37 Insoleet wrote: What Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO Its probably the most standard map in the pool. Also theres hardly any maps where blink all ins arent good. | ||
Major
Mexico539 Posts
On January 17 2014 15:37 Insoleet wrote: What Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO lets look at his options alterzim - bad , polar night even worse vs bstalker habitation station - bad deadulus point - ya... no whats left ? yeonsu if u stop bstalker its not so bad jus tall maps kinda shitty for terran in this season | ||
Shellshock
United States97274 Posts
On January 17 2014 15:36 Shellshock wrote: 0:00 Hurricane spawns in the bottom left Cure spawns in the top right 1:40 rax first for Cure gateway first for Cure gas for Cure 2:00 gas for Hurricane zealot for Hurricane reaper for Cure Cybernetics core for Hurricane zealot being rallied across the map 3:00 2nd zealot for Hurricane CC on the low ground for Cure reactor for Cure MSC for Hurricane Nexus for Hurricane 2nd zealot of Hurricane canceled reaper arrives at the base of Hurricane 2nd gas for Hurricane 4:00 bunker in the natural of Cure reaper trying to find a way around the MSC reaper gets into the main and scouts everything 2nd rax for Cure stalker for Hurricane robo for Hurricane after the reaper leaves reaper loops around and comes back int the main but is forced back out 5:00 reaper moves to the bottom of the map and gets into the main stalker pushes it away before it scouts the robo stim research for Cure 2nd gas for Cure immortal for Hurricane | ||
y0su
Finland7871 Posts
On January 17 2014 15:35 Bagration wrote: I can't help but feel that Cure just played much better than Hurricane, but he couldn't overcome the initial economic disadvantage and overcharge It was very good harass from cure and he almost managed to play it even. Unfortunately he was very far behind and the defense from Hurricane was good. Further, every time Cure harassed and switched levels there were more zealot warp-ins (that never died). Eventually Hurricane just had too big an army. | ||
Fission
Canada1184 Posts
On January 17 2014 15:39 MajOr wrote: Show nested quote + On January 17 2014 15:37 Insoleet wrote: What Why did Cure chose this map ? Blink all in / fake is as strong as in the previous map on this one oO lets look at his options alterzim - bad , polar night even worse vs bstalker habitation station - bad deadulus point - ya... no whats left ? yeonsu if u stop bstalker its not so bad jus tall maps kinda shitty for terran in this season Hi Major!! Do you think Fantasy is going to make it through? | ||
TimENT
United States1425 Posts
On January 17 2014 15:40 y0su wrote: Show nested quote + On January 17 2014 15:35 Bagration wrote: I can't help but feel that Cure just played much better than Hurricane, but he couldn't overcome the initial economic disadvantage and overcharge the defense from Hurricane was good. I mean, how can it not be good? Chargelots + forcefields + time warp + blink stalkers + photon overcharge is literally unbreakable User was temp banned for this post. | ||
ZenithM
France15952 Posts
Almost seem too weak for Protoss to have :D | ||
slowbacontron
United States7722 Posts
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Shellshock
United States97274 Posts
On January 17 2014 15:40 Shellshock wrote: 1:40 rax first for Cure gateway first for Cure gas for Cure 2:00 gas for Hurricane zealot for Hurricane reaper for Cure Cybernetics core for Hurricane zealot being rallied across the map 3:00 2nd zealot for Hurricane CC on the low ground for Cure reactor for Cure MSC for Hurricane Nexus for Hurricane 2nd zealot of Hurricane canceled reaper arrives at the base of Hurricane 2nd gas for Hurricane 4:00 bunker in the natural of Cure reaper trying to find a way around the MSC reaper gets into the main and scouts everything 2nd rax for Cure stalker for Hurricane robo for Hurricane after the reaper leaves reaper loops around and comes back int the main but is forced back out 5:00 reaper moves to the bottom of the map and gets into the main stalker pushes it away before it scouts the robo stim research for Cure 2nd gas for Cure immortal for Hurricane 6:00 reaper gets into the main and scouts the robo factory for Cure 2nd immortal for Hurricane ebay for Cure another gate for Hurricane another gas for Cure 2nd bunker for Cure 7:00 57 vs 57 2 more gates for Hurricane warp prism for Hurricane Starport for Cure forge for Hurricane 8:00 60 vs 62 2 more gas for Hurricane Robo bay for Hurricane +1 attack for Cure medivacs for Cure observer for Hurricane missile turret for Cure another rax for Cure 9:00 70 vs 72 immortal drop is pushed away by marines 3rd CC for Cure +1 attack for Cure 2 vikings for Cure Colossus for Hurricane 2 more gates for Hurricane Hurricane breaking down the rocks at his natural towards a 3rd twilight council for Hurricane 10:00 81 vs 85 double drop in the main of Hurricane marines kill the robo bay vikings chasing the warp prism with immortals in it 3rd base for Hurricane robo bay restarted for Hurricane concussive shells for Cure Cure moving out with some bio on the map | ||
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