[Code A] Group F Season 1 2014 - Page 16
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aZealot
New Zealand5447 Posts
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Shellshock
United States97274 Posts
On January 17 2014 15:43 Shellshock wrote: 6:00 reaper gets into the main and scouts the robo factory for Cure 2nd immortal for Hurricane ebay for Cure another gate for Hurricane another gas for Cure 2nd bunker for Cure 7:00 57 vs 57 2 more gates for Hurricane warp prism for Hurricane Starport for Cure forge for Hurricane 8:00 60 vs 62 2 more gas for Hurricane Robo bay for Hurricane +1 attack for Cure medivacs for Cure observer for Hurricane missile turret for Cure another rax for Cure 9:00 70 vs 72 immortal drop is pushed away by marines 3rd CC for Cure +1 attack for Cure 2 vikings for Cure Colossus for Hurricane 2 more gates for Hurricane Hurricane breaking down the rocks at his natural towards a 3rd twilight council for Hurricane 10:00 81 vs 85 double drop in the main of Hurricane marines kill the robo bay vikings chasing the warp prism with immortals in it 3rd base for Hurricane robo bay restarted for Hurricane concussive shells for Cure Cure moving out with some bio on the map 11:00 102 vs 108 charge research for Hurricane +1 armor for Hurricane +1 armor for Cure observer is killed off Templar archives for Hurricane 12:00 112 vs 116 Cure lands his 3rd base 2 more gates for Hurricane 2nd starport for Cure 2nd ebay and armory for Cure more vikings for Cure triple drop of Cure is scouted by zealots Hurricane positions stalkers in his main and Cure backs off 13:00 131 vs 136 storm research started for Hurricane +1 vehicle weapons for Cure ghost academy for Cure +2 attack for Cure 2 more gates for Hurricane +2 attack for Hurricane 14:00 142 vs 153 bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane 7 vikings out for Cure with only 1 colossus from Hurricane 3 more rax for Cure ghosts started for Cure +2 armor for Hurricane after canceling +2 attack Blink research for Hurricane extended thermal lance research for Hurricane 15:00 171 vs 167 +2 armor for Cure moebius reactor for Cure 4th CC for Cure 4th base for Hurricane 2nd forge for Cure more vikings and ghosts for Cure zealot runby at the 3rd of Cure is denied | ||
ETisME
12250 Posts
won so many games with them :D | ||
slowbacontron
United States7722 Posts
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DarkPlasmaBall
United States43543 Posts
Builds a colossus. | ||
aZealot
New Zealand5447 Posts
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Shellshock
United States97274 Posts
On January 17 2014 15:47 Shellshock wrote: 11:00 102 vs 108 charge research for Hurricane +1 armor for Hurricane +1 armor for Cure observer is killed off Templar archives for Hurricane 12:00 112 vs 116 Cure lands his 3rd base 2 more gates for Hurricane 2nd starport for Cure 2nd ebay and armory for Cure more vikings for Cure triple drop of Cure is scouted by zealots Hurricane positions stalkers in his main and Cure backs off 13:00 131 vs 136 storm research started for Hurricane +1 vehicle weapons for Cure ghost academy for Cure +2 attack for Cure 2 more gates for Hurricane +2 attack for Hurricane 14:00 142 vs 153 bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane 7 vikings out for Cure with only 1 colossus from Hurricane 3 more rax for Cure ghosts started for Cure +2 armor for Hurricane after canceling +2 attack Blink research for Hurricane extended thermal lance research for Hurricane 15:00 171 vs 167 +2 armor for Cure moebius reactor for Cure 4th CC for Cure 4th base for Hurricane 2nd forge for Cure more vikings and ghosts for Cure zealot runby at the 3rd of Cure is denied 16:00 168 vs 192 warp prism is killed by vikings zealot runby kills the scv building the 4th zealots run into the main vikings land to help fight the zealots Hurricane sends his main army towards the 3rd of Cure zealots killing some ghosts 17:00 174 vs 188 forcefield on the ramp between teh natural and 3rd zealouts attacking the 3rd emp on the army of Hurricane bunker at the 3rd is defending against zealots in the mineral line storm on a small bio force 10 HTs out for Hurricane vs 6 ghosts +2 attack for Hurricane +3 attack for cure 18:00 181 vs 185 2nd robo for Hurricane colossus proudciton restarted for Hurricane Hurricane backs off to his side of the map Cure floats out his 4th CC +3 armor fr Hurricane storm on some marauders cannon finished at the 3rd of Hurricane zealot runby at the 4th of Cure storm zoning back the terran army PF morphing at the 4th of Cure after cleaning up the zealots 3 CC for Cure 19:00 182 vs 185 12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT 5th base for Hurricane on the right side of the map dark shrine for Hurricane Cure retreats to regroup his main army Hurricane moves out on the map storm on the army of Cure +3 attack for Hurricane 3 more gates for Hurricane 20:00 181 vs 192 +3 armor for Cure armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off zealot runby heading for the 4th is seen by the floating factory Cure intercepts the runby and kills the zealots emp hits part of the army of Hurricane storms dont do much all of the colossi are killed by vikings Hurricane retreats into his 3rd | ||
ETisME
12250 Posts
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Nirel
Israel1526 Posts
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aZealot
New Zealand5447 Posts
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TimENT
United States1425 Posts
Cure is outplaying the shit out of Hurricane | ||
Seeker
Where dat snitch at?36904 Posts
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ZigguratOfUr
Iraq16955 Posts
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slowbacontron
United States7722 Posts
Ah, I was mistaken, Cure had 10 less workers. | ||
Shellshock
United States97274 Posts
On January 17 2014 15:51 Shellshock wrote: 16:00 168 vs 192 warp prism is killed by vikings zealot runby kills the scv building the 4th zealots run into the main vikings land to help fight the zealots Hurricane sends his main army towards the 3rd of Cure zealots killing some ghosts 17:00 174 vs 188 forcefield on the ramp between teh natural and 3rd zealouts attacking the 3rd emp on the army of Hurricane bunker at the 3rd is defending against zealots in the mineral line storm on a small bio force 10 HTs out for Hurricane vs 6 ghosts +2 attack for Hurricane +3 attack for cure 18:00 181 vs 185 2nd robo for Hurricane colossus proudciton restarted for Hurricane Hurricane backs off to his side of the map Cure floats out his 4th CC +3 armor fr Hurricane storm on some marauders cannon finished at the 3rd of Hurricane zealot runby at the 4th of Cure storm zoning back the terran army PF morphing at the 4th of Cure after cleaning up the zealots 3 CC for Cure 19:00 182 vs 185 12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT 5th base for Hurricane on the right side of the map dark shrine for Hurricane Cure retreats to regroup his main army Hurricane moves out on the map storm on the army of Cure +3 attack for Hurricane 3 more gates for Hurricane 20:00 181 vs 192 +3 armor for Cure armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off zealot runby heading for the 4th is seen by the floating factory Cure intercepts the runby and kills the zealots emp hits part of the army of Hurricane storms dont do much all of the colossi are killed by vikings Hurricane retreats into his 3rd 21:00 171 vs 199 Hurricane moves around to engage from the other sideo f his 3rd Cure is able to push him back another colossus spawns storm on the army of Cure 22:00 167 vs 199 Cure breaks through some forward cannons double colossus production for Hurricane Cure pushing up the ramp into Hurricane's 3rd feedback on the ghosts snipes on the HTs Hurricane engages at his 3rd timewarp on the army of Cure colossi move in to engage both players lose a large portion of their army 23:00 123 vs 135 Hurricane is able to barely throw Cure back Cure still hasnt scouted the 5th of Hurricane Cure floats out a 5th base to the top left Cure finally scouts Hurricane's base with his factory +1 plasma shields for Hurricane 24:00 150 vs 175 PF morphing at Cure's 5th Cure sending his army towards Hurricane's 5th small bio force engages at the 5th while the main terran army zones the toss army away 5th of Hurricane is destroyed 25:00 147 vs 191 small skirmish in the middle of the army trading storms and snipes zealot runby is denied again bio harassing Hurricane's 3rd from the low ground bio at the 4ht of Hurricane is cleaned up storm blocks the ramp at Hurricane's 3rd | ||
ETisME
12250 Posts
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teddyoojo
Germany22369 Posts
On January 17 2014 15:55 ETisME wrote: this reminds me of late late wol where terran gets heavy marauder ghost viking ball and is really tough for toss to deal with what game are u talking about i never played this | ||
StutteR
United States1903 Posts
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teddyoojo
Germany22369 Posts
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aZealot
New Zealand5447 Posts
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