Damn hydra is good. He's playing JulyStyle
[SPL] KT vs CJ Entus - Round 1 2014 - Page 40
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FFW_Rude
France10201 Posts
Damn hydra is good. He's playing JulyStyle | ||
Talionis
Scotland4085 Posts
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mokumoku
157 Posts
On December 30 2013 22:15 gingerfluffmuff wrote: And that is whats wrong imo. T shouldnt be on the clock like that. (just like the old WoL PvZ, just 'gay'). having the unkillable army is the problem. Terran shouldn't be forced to play a certain way. | ||
BlackCompany
Germany8388 Posts
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LimitSEA
Australia9580 Posts
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WGT-Baal
France3319 Posts
It s not over yet though! Some good players left on both sides, and a possible ace | ||
TurboMaN
Germany925 Posts
On December 30 2013 22:19 liberate71 wrote: flash's macro wasn't flash level though. Have you seen how fast he was remaxed from 163 supply when he lost 3 full medivacs? It's a matter of what is easier to execute at the highest skill level: A) Use feedback on Medivacs, land the so called "perfect" storm by surrouding with 2 templars B) Dodge everything with perfect splits and stutter step micro I'm at a point where I really can't see if a Protoss is a better player or if he just won by a game design advantage. | ||
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The_Templar
your Country52797 Posts
On December 30 2013 22:20 The_Templar wrote: 2:00 Hydra going spawning pool first Stats going nexus first followed by a forge. Stats pylon blocks the natural so Hydra takes the vulnerable third base. 3:00 Gateway for Stats. Stats cancelled the pylon block. Stats getting a photon cannon. Stats getting two assimilators. 4:00 Hydra getting a third base at his natural expansion. Stats getting a cybernetics core. Hydra droning. 5:00 Hydra scouting diligently with zerglings. Mothership core and a stalker for Stats. 14 zerglings on the way for Hydra. Warp gate research and a sentry for Stats. 6:00 ![]() ![]() Third base and two more assimilators for Stats. Hydra starts zergling speed. Hydra sending zerglings towards the third of Stats. Stats FF's his cannon to prevent it dying to zerglings. 7:00 8:00 ![]() ![]() Stats getting 5 more gateways. Hydra building a lot of roach/ling. Twilight council for Stats. Hydra getting a lair. Hydra attacks the third base! Force fields to prevent the zerglings from Hydra killing his sentries. 9:00 ![]() ![]() Hydra kills all of Stat's units. Hydra reinforces and kills the third base. Hydra even going after the pylons powering the gateways at the third. Roach speed for hydra. Hydra getting a macro hatchery. | ||
Skynx
Turkey7150 Posts
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Daralii
United States16991 Posts
On December 30 2013 22:20 WGT-Baal wrote: So, it looks better for CJ now doesn't it? It was a nice game! That s what matters in the end, people whining about Storms in SC2 are young, they have to be, they should try the BW storms! Anyways, hoping for the same quality in the following games! May the best win How much did storms do in BW? 125? 210? | ||
GumBa
United Kingdom31935 Posts
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myminerals
560 Posts
On December 30 2013 22:22 ACrow wrote: His warp gates were on cool down, I actually respect him for not panicking by attacking into Flash's position, all he lost there were a few gateways, he didn't lose any tech whatsoever. Later on he caught three medivacs full of army without losing anything, which allowed him to move more aggressively on the map, ultimatley maneuvering Flash into the Templar trap that won the final engagement. Saying it was one positional mistake that lost Flash the game, is just your bias speaking to be honest. Yes, I completely forgot about those lost medivacs... Anyway, I liked Flash's play today. Sora was solid. | ||
goody153
44020 Posts
On December 30 2013 22:21 FFW_Rude wrote: It suits SC2 better. I don't feel smartcast is bad. If you don't have smart cast in SC2 with the unit selection mechanic it would be kind of weird. Smart cast would be bad with a bw unit selection. I love both game. Storms shouldnt be that strong if smartcasting was the case. Or just make a terran version of storm. Zerg has one. | ||
MooLen
Germany501 Posts
On December 30 2013 22:16 FFW_Rude wrote: Come on man that's not nice ![]() Am i the only one here that doesn´t feel like Flash played great? I mean he lost about 3 ghosts that did nothing to feedback. His control and overall gameplay just does not make up for all the hype that sourrounds him. There are tons of terran players like Bbyong that would´ve dealt better with that situation imo. | ||
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GTR
51326 Posts
112 over 8 seconds (8 * 14) they had to nerf it from 128 because they didn't want storm to one-shot lurkers | ||
Rainmansc
Netherlands216 Posts
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HolydaKing
21253 Posts
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FFW_Rude
France10201 Posts
On December 30 2013 22:23 WGT-Baal wrote: It s not over yet though! Some good players left on both sides, and a possible ace Hydra is going sauronZerg and Stats is so nervous. | ||
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Pandemona
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Charlie Sheens House51449 Posts
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ZenithM
France15952 Posts
On December 30 2013 22:23 mokumoku wrote: having the unkillable army is the problem. Terran shouldn't be forced to play a certain way. I mean, the unkillable army is fine. The problem (if there is a problem, amirite? :D) right now is that not much stops Protoss from working towards it (aside from that one 9:30-10:00 window, which Flash missed because of his build failing). | ||
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