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[SPL] MVP vs SKT T1 Round 1 2014 - Page 29

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 27 28 29 30 31 46 Next All
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
December 29 2013 10:43 GMT
#561
Come on ... Stop it already with your arguments !
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
December 29 2013 10:43 GMT
#562
Blind counter :o
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
juvenal
Profile Joined July 2013
2448 Posts
December 29 2013 10:43 GMT
#563
Wait oh shit do the permanent player cams mean no Tarantino zoom ins?! NNnooooooo
Michael Probu
Vindicare605
Profile Blog Joined August 2011
United States16124 Posts
December 29 2013 10:44 GMT
#564
On December 29 2013 19:42 vthree wrote:
Show nested quote +
On December 29 2013 19:39 foxmeep wrote:
Honestly, if you're upset about blink stalkers, send a Protoss yourself?!

There's no such thing as race imba maps in PL.


Have you seen the PL line ups? Do you want every team to send in 4 Ps?


It's honestly what I'm expecting with the current map pool and metagame.

Proleague was all PvP last season, I don't see any reason why that trend won't repeat itself this season, especially considering what we just saw.
aka: KTVindicare the Geeky Bartender
sharkie
Profile Blog Joined April 2012
Austria18679 Posts
December 29 2013 10:44 GMT
#565
On December 29 2013 19:42 vthree wrote:
Show nested quote +
On December 29 2013 19:39 foxmeep wrote:
Honestly, if you're upset about blink stalkers, send a Protoss yourself?!

There's no such thing as race imba maps in PL.


Have you seen the PL line ups? Do you want every team to send in 4 Ps?


I am sure the team coaches take the fans into consideration when they put up their lineups...
vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 29 2013 10:44 GMT
#566
On December 29 2013 19:41 sharkie wrote:
Show nested quote +
On December 29 2013 19:40 vthree wrote:
On December 29 2013 19:37 DarkLordOlli wrote:
So in other words the map is to blame. Which again begs the question - why didn't Dream take that into consideration and made another bunker? If I play on a map with a giant natural ramp and I scout a 2rax, I'm making more than 2 sentries. It's called adapting

Not that anyone does that anymore but you get the point


Because the game has limited resources and you can build 10 bunkers and have units...


Then dont send out a terran on this map?


So we should have always have mirrors? Why don't we just make a map with 1 base each so teams only send out Terran?
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 29 2013 10:44 GMT
#567
SkyToss :3333333
Tempests too...maybe amgerd
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Keeemy
Profile Joined November 2012
Finland7855 Posts
December 29 2013 10:45 GMT
#568
This production quality has a GSL-esque feeling

Already liking 2014 season much more than 2013
Hello
Yello
Profile Blog Joined July 2010
Germany7411 Posts
December 29 2013 10:45 GMT
#569
On December 29 2013 19:37 DarkLordOlli wrote:
So in other words the map is to blame. Which again begs the question - why didn't Dream take that into consideration and made another bunker? If I play on a map with a giant natural ramp and I scout a 2rax, I'm making more than 2 sentries. It's called adapting

Not that anyone does that anymore but you get the point


Because one more bunker wouldn't actually be enough. One more Bunker means one less Marauder as minerals are tight in the early game. Also that Bunker needs to be filled in time and if you spread out across 3 bunkers you have not enough units at either point and an intelligent protoss like Rain is able to abuse that and snipe a bunker and the units in it with the help of a timewarp.
The best way to defend blink-allins is actually having more units because Bunkers don't do much at all. Dream's mistake wasn't not building a bunker but not being in the right position. If he was positioned better he could have held it. That's really difficult to do though
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
usopsama
Profile Joined April 2008
6502 Posts
December 29 2013 10:45 GMT
#570
On December 29 2013 19:41 sharkie wrote:
Show nested quote +
On December 29 2013 19:40 vthree wrote:
On December 29 2013 19:37 DarkLordOlli wrote:
So in other words the map is to blame. Which again begs the question - why didn't Dream take that into consideration and made another bunker? If I play on a map with a giant natural ramp and I scout a 2rax, I'm making more than 2 sentries. It's called adapting

Not that anyone does that anymore but you get the point


Because the game has limited resources and you can build 10 bunkers and have units...


Then dont send out a terran on this map?

This.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2013-12-29 10:46:34
December 29 2013 10:45 GMT
#571
On December 29 2013 19:43 DarkLordOlli wrote:
Show nested quote +
On December 29 2013 19:40 vthree wrote:
On December 29 2013 19:37 DarkLordOlli wrote:
So in other words the map is to blame. Which again begs the question - why didn't Dream take that into consideration and made another bunker? If I play on a map with a giant natural ramp and I scout a 2rax, I'm making more than 2 sentries. It's called adapting

Not that anyone does that anymore but you get the point


Because the game has limited resources and you can build 10 bunkers and have units...


1 additional bunker in a key location. You know, a bunker already scares a protoss away from blinking in at a certain location. There's no way to know how many/what units are inside and unless you're desperate you're not blinking into it.


Bunkers don't scare protoss away at all. MSC provides so much vision that you can easily decide where is the best entry point into terran base. I saw so many 2 base blink plays where protoss just blinked on top of the bunker while the rest of the army was somewhere by the ramp. You can even time warp to delay the army or repair even more.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
December 29 2013 10:45 GMT
#572
On December 29 2013 19:43 Qwerty85 wrote:
Show nested quote +
On December 29 2013 19:39 Zealously wrote:
On December 29 2013 19:36 Glorfindel! wrote:
On December 29 2013 19:35 Zealously wrote:
On December 29 2013 19:34 Glorfindel! wrote:
On December 29 2013 19:31 Zealously wrote:
On December 29 2013 19:30 Glorfindel! wrote:
On December 29 2013 19:29 DarkLordOlli wrote:
On December 29 2013 19:27 Snusmumriken wrote:
On December 29 2013 19:25 Qwerty85 wrote:
These blink maps seriously need to go away.


Did you not see the new maps? blink will be even stronger in new map pool.

This is fucking bullshit frankly. Scout the build, prepare accordingly. Proceed to die because of timewarp and msc ubervision.


If only Dream had prepared accordingly


You mean like Rain did by letting his cheese getting scouted and forgetting his most important upgrade? ^^
To bad Dream did not make a third bunker on the right place, he clearly deserved to loose!

Flawless logic... :D:D:D:D


So, essentially, what you're saying is that Dream played an otherwise flawless game? Don't be stupid.


No, but with much less flaws than Rain as far as I could see from the spectators view.
However your Protossbiases are incredible
And there is no reasong to call anyone stupid, right?


I tend to call people stupid when they are


Feels like you are making some personal insults which clearly does not belong in a thread?
Especially a TL-writer should know better?
Cheering for MVP now, want an ace match


I'm insulting what you're saying because it is stupid. I can't convince you otherwise, but you're sadly mistaken if you think the only mistake Dream made in that game was not building an additional bunker. Likewise, you seem to underestimate the efficiency of Rain's micro. Not just any Protoss wins in that situation. It takes mistakes from Dream and good play from Rain, and both happened.


Almost every protoss wins with 2 base blink on maps like Yeonsu or Star Station. Yes, Rain is great, but he screwed up his build pretty bad, made probably the same amount of mistakes as Dream, probably even more but the mobility of stalkers+time warp + multiple entry points make it almost impossible to defend 2 base blink.

You cant even evacuate the natural because protoss is mining back home from 2 bases.

Seriously, saying that blink isn't broken on current maps is like saying 1/1/1 wasn't broken against protoss.
It had the same problems - hard to scout exactly what you are up against and tiny margin for error on protoss part.

I bet you could find errors in every protoss players defense of 1/1/1 back in WoL but that doesn't change the fact the build was too strong and imbalanced.


Lol, not even close
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
WhurreOdu
Profile Joined January 2011
Austria1739 Posts
December 29 2013 10:45 GMT
#573
Looks good for Super until now.
Fut am Bam
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
Last Edited: 2013-12-29 10:46:50
December 29 2013 10:46 GMT
#574
On December 29 2013 19:45 DarkLordOlli wrote:
Show nested quote +
On December 29 2013 19:43 Qwerty85 wrote:
On December 29 2013 19:39 Zealously wrote:
On December 29 2013 19:36 Glorfindel! wrote:
On December 29 2013 19:35 Zealously wrote:
On December 29 2013 19:34 Glorfindel! wrote:
On December 29 2013 19:31 Zealously wrote:
On December 29 2013 19:30 Glorfindel! wrote:
On December 29 2013 19:29 DarkLordOlli wrote:
On December 29 2013 19:27 Snusmumriken wrote:
[quote]

Did you not see the new maps? blink will be even stronger in new map pool.

This is fucking bullshit frankly. Scout the build, prepare accordingly. Proceed to die because of timewarp and msc ubervision.


If only Dream had prepared accordingly


You mean like Rain did by letting his cheese getting scouted and forgetting his most important upgrade? ^^
To bad Dream did not make a third bunker on the right place, he clearly deserved to loose!

Flawless logic... :D:D:D:D


So, essentially, what you're saying is that Dream played an otherwise flawless game? Don't be stupid.


No, but with much less flaws than Rain as far as I could see from the spectators view.
However your Protossbiases are incredible
And there is no reasong to call anyone stupid, right?


I tend to call people stupid when they are


Feels like you are making some personal insults which clearly does not belong in a thread?
Especially a TL-writer should know better?
Cheering for MVP now, want an ace match


I'm insulting what you're saying because it is stupid. I can't convince you otherwise, but you're sadly mistaken if you think the only mistake Dream made in that game was not building an additional bunker. Likewise, you seem to underestimate the efficiency of Rain's micro. Not just any Protoss wins in that situation. It takes mistakes from Dream and good play from Rain, and both happened.


Almost every protoss wins with 2 base blink on maps like Yeonsu or Star Station. Yes, Rain is great, but he screwed up his build pretty bad, made probably the same amount of mistakes as Dream, probably even more but the mobility of stalkers+time warp + multiple entry points make it almost impossible to defend 2 base blink.

You cant even evacuate the natural because protoss is mining back home from 2 bases.

Seriously, saying that blink isn't broken on current maps is like saying 1/1/1 wasn't broken against protoss.
It had the same problems - hard to scout exactly what you are up against and tiny margin for error on protoss part.

I bet you could find errors in every protoss players defense of 1/1/1 back in WoL but that doesn't change the fact the build was too strong and imbalanced.


Lol, not even close


Can you exaplain what is not being close instead of writing "lol" and nothing else?
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
December 29 2013 10:46 GMT
#575
Looks like mvp is about to pick up a game in time for drg to stomp so hard that skt forfeits
Keeemy
Profile Joined November 2012
Finland7855 Posts
December 29 2013 10:46 GMT
#576
soO FUCK YES

SKT got this shit so ez
Hello
vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 29 2013 10:46 GMT
#577
On December 29 2013 19:45 DarkLordOlli wrote:
Show nested quote +
On December 29 2013 19:43 Qwerty85 wrote:
On December 29 2013 19:39 Zealously wrote:
On December 29 2013 19:36 Glorfindel! wrote:
On December 29 2013 19:35 Zealously wrote:
On December 29 2013 19:34 Glorfindel! wrote:
On December 29 2013 19:31 Zealously wrote:
On December 29 2013 19:30 Glorfindel! wrote:
On December 29 2013 19:29 DarkLordOlli wrote:
On December 29 2013 19:27 Snusmumriken wrote:
[quote]

Did you not see the new maps? blink will be even stronger in new map pool.

This is fucking bullshit frankly. Scout the build, prepare accordingly. Proceed to die because of timewarp and msc ubervision.


If only Dream had prepared accordingly


You mean like Rain did by letting his cheese getting scouted and forgetting his most important upgrade? ^^
To bad Dream did not make a third bunker on the right place, he clearly deserved to loose!

Flawless logic... :D:D:D:D


So, essentially, what you're saying is that Dream played an otherwise flawless game? Don't be stupid.


No, but with much less flaws than Rain as far as I could see from the spectators view.
However your Protossbiases are incredible
And there is no reasong to call anyone stupid, right?


I tend to call people stupid when they are


Feels like you are making some personal insults which clearly does not belong in a thread?
Especially a TL-writer should know better?
Cheering for MVP now, want an ace match


I'm insulting what you're saying because it is stupid. I can't convince you otherwise, but you're sadly mistaken if you think the only mistake Dream made in that game was not building an additional bunker. Likewise, you seem to underestimate the efficiency of Rain's micro. Not just any Protoss wins in that situation. It takes mistakes from Dream and good play from Rain, and both happened.


Almost every protoss wins with 2 base blink on maps like Yeonsu or Star Station. Yes, Rain is great, but he screwed up his build pretty bad, made probably the same amount of mistakes as Dream, probably even more but the mobility of stalkers+time warp + multiple entry points make it almost impossible to defend 2 base blink.

You cant even evacuate the natural because protoss is mining back home from 2 bases.

Seriously, saying that blink isn't broken on current maps is like saying 1/1/1 wasn't broken against protoss.
It had the same problems - hard to scout exactly what you are up against and tiny margin for error on protoss part.

I bet you could find errors in every protoss players defense of 1/1/1 back in WoL but that doesn't change the fact the build was too strong and imbalanced.


Lol, not even close


1/1/1s were held...
Vindicare605
Profile Blog Joined August 2011
United States16124 Posts
December 29 2013 10:46 GMT
#578
And twitch continues to be unwatchable for me. Great.
aka: KTVindicare the Geeky Bartender
Lunareste
Profile Joined July 2011
United States3596 Posts
December 29 2013 10:46 GMT
#579
KESPAAAAAAAAAAAAAAA
KT FlaSh FOREVER
sparklyresidue
Profile Joined August 2011
United States5524 Posts
December 29 2013 10:46 GMT
#580
On December 29 2013 19:46 bo1b wrote:
Looks like mvp is about to pick up a game in time for drg to stomp so hard that skt forfeits

Super forgot to not die to hydras
Like Tinkerbelle, I leave behind a sparkly residue.
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