• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:04
CEST 21:04
KST 04:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down0StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?178Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Remastered crash fix suggestions [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C [Megathread] Daily Proleagues [ASL22] Ro16 Group B
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7849 users

[DreamHack] Bucharest Day 2 - Page 313

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 311 312 313 314 315 320 Next
bourne117
Profile Joined May 2010
United States837 Posts
September 15 2013 23:16 GMT
#6241
On September 16 2013 08:11 xPliCt wrote:
Show nested quote +
On September 16 2013 08:06 URLateral wrote:
Taeja did not drop a single game from the ro16 to the finals crazy


Wtf!!! Yugiho, sOs, Life, Innovation without losing a map :D


But Innovation is better overall right?
/sarcasm

He literally took out the 3 guys that 6 months ago would have been viewed as the best of every race and he did it in dominant fashion.
QO Feasting
animagne
Profile Joined July 2012
United Kingdom47 Posts
September 15 2013 23:17 GMT
#6242
Seems power ranking was quite accurate.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
September 15 2013 23:19 GMT
#6243
On September 16 2013 08:17 animagne wrote:
Seems power ranking was quite accurate.


Didn't see Elfi in it.
Cogito, ergo toss.
bourne117
Profile Joined May 2010
United States837 Posts
September 15 2013 23:21 GMT
#6244
On September 16 2013 08:17 animagne wrote:
Seems power ranking was quite accurate.

About some things. Based on the power ranking JD shouldn't have lost in the ro16.
QO Feasting
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
September 15 2013 23:24 GMT
#6245
taeja played some stellar games and deserved the victory. sad for jd and stardust too, i think stardust would ve had a good showing if he hadnt faced welmu in pvp, matchup can be random and welmu is pretty good at pvp. overall the last day and the "live" games were pretty good, first day of this dreamhack was pretty shitty for me thou, kinda felt like an iem O.o
The only virgins in kpop left are the fans
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
September 15 2013 23:24 GMT
#6246
summer of Taeja-vu.

:D
The mind is like a parachute, it doesnt work unless its open. - Zappa
Rollora
Profile Joined February 2012
2450 Posts
September 15 2013 23:27 GMT
#6247
On September 16 2013 08:10 bittman wrote:
Show nested quote +
On September 16 2013 08:03 Ingsoc wrote:
On September 16 2013 07:47 Caladan wrote:
Biggest disappointment for me this DH was the performance by Jaedong and Flash.
Would so love love love it to see them again fight against each other on a big stage.

What happened to this?

My guess is SC2 is simply too volatile.


Yet not volatile enough for them to win something.

Sorry, but I hate volatility as an excuse for players not dominating. If sc2 wasn't "volatile" then Flash would probably be even lower again, since the top players would just stay there.

In fact, the results here are some of the least volatile. Life was the only shocker for me. I think people might have been able to predict such a bracket pretty handily.

i have seen a documentary about the creation of SC2 where it was about... hmm well dustin browder or so saying they want to keep a lot of randomness in SC2. He meant more the gameplay I guess, but anyways it feels like in opposite to sc: bw you can see a lot more often that the person who is behind all game, and lost more, still wins because of 1 error of opponent.

In BW it felt more like you really have to be better and constantly better in every way throughout a map/game/match as the opponent, in SC2 sometimes randomly picking/hiding builds or units or whatever is much more important and does deal much more damage to opponent than such a surprise would have done in BW.
lolmlg
Profile Joined November 2011
619 Posts
September 15 2013 23:33 GMT
#6248
On September 16 2013 08:16 bourne117 wrote:
Show nested quote +
On September 16 2013 08:11 xPliCt wrote:
On September 16 2013 08:06 URLateral wrote:
Taeja did not drop a single game from the ro16 to the finals crazy


Wtf!!! Yugiho, sOs, Life, Innovation without losing a map :D


But Innovation is better overall right?
/sarcasm

He literally took out the 3 guys that 6 months ago would have been viewed as the best of every race and he did it in dominant fashion.

Six months ago HotS had just come out and everybody was terrible.
Killmouse
Profile Joined August 2010
Austria5700 Posts
Last Edited: 2013-09-15 23:42:13
September 15 2013 23:41 GMT
#6249
On September 16 2013 08:27 Rollora wrote:
Show nested quote +
On September 16 2013 08:10 bittman wrote:
On September 16 2013 08:03 Ingsoc wrote:
On September 16 2013 07:47 Caladan wrote:
Biggest disappointment for me this DH was the performance by Jaedong and Flash.
Would so love love love it to see them again fight against each other on a big stage.

What happened to this?
http://www.youtube.com/watch?v=epfZD46HVOQ

My guess is SC2 is simply too volatile.


Yet not volatile enough for them to win something.

Sorry, but I hate volatility as an excuse for players not dominating. If sc2 wasn't "volatile" then Flash would probably be even lower again, since the top players would just stay there.

In fact, the results here are some of the least volatile. Life was the only shocker for me. I think people might have been able to predict such a bracket pretty handily.

i have seen a documentary about the creation of SC2 where it was about... hmm well dustin browder or so saying they want to keep a lot of randomness in SC2. He meant more the gameplay I guess, but anyways it feels like in opposite to sc: bw you can see a lot more often that the person who is behind all game, and lost more, still wins because of 1 error of opponent.

In BW it felt more like you really have to be better and constantly better in every way throughout a map/game/match as the opponent, in SC2 sometimes randomly picking/hiding builds or units or whatever is much more important and does deal much more damage to opponent than such a surprise would have done in BW.

but arnt comebacks exciting to watch? and still its super hard to comeback in sc2, its not easy as u describe to be

i absolutly loved watching inno vs mma g2
yo
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
September 15 2013 23:54 GMT
#6250
On September 16 2013 08:41 Killmouse wrote:
Show nested quote +
On September 16 2013 08:27 Rollora wrote:
On September 16 2013 08:10 bittman wrote:
On September 16 2013 08:03 Ingsoc wrote:
On September 16 2013 07:47 Caladan wrote:
Biggest disappointment for me this DH was the performance by Jaedong and Flash.
Would so love love love it to see them again fight against each other on a big stage.

What happened to this?
http://www.youtube.com/watch?v=epfZD46HVOQ

My guess is SC2 is simply too volatile.


Yet not volatile enough for them to win something.

Sorry, but I hate volatility as an excuse for players not dominating. If sc2 wasn't "volatile" then Flash would probably be even lower again, since the top players would just stay there.

In fact, the results here are some of the least volatile. Life was the only shocker for me. I think people might have been able to predict such a bracket pretty handily.

i have seen a documentary about the creation of SC2 where it was about... hmm well dustin browder or so saying they want to keep a lot of randomness in SC2. He meant more the gameplay I guess, but anyways it feels like in opposite to sc: bw you can see a lot more often that the person who is behind all game, and lost more, still wins because of 1 error of opponent.

In BW it felt more like you really have to be better and constantly better in every way throughout a map/game/match as the opponent, in SC2 sometimes randomly picking/hiding builds or units or whatever is much more important and does deal much more damage to opponent than such a surprise would have done in BW.

but arnt comebacks exciting to watch? and still its super hard to comeback in sc2, its not easy as u describe to be

i absolutly loved watching inno vs mma g2

I absolutely loved watching that game as well, until the player who was clearly playing better ended up losing on one mistake.
WriterRecently Necro'd (?)
Account252508
Profile Joined February 2012
3454 Posts
September 16 2013 00:00 GMT
#6251
--- Nuked ---
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
September 16 2013 00:01 GMT
#6252
On September 16 2013 07:29 SixStrings wrote:
Show nested quote +
On September 16 2013 07:27 Darkhoarse wrote:
On September 16 2013 07:27 Schelim wrote:
guys Taeja dropped a total of two maps to foreigners and two maps to Koreans in this entire tournament. foreigners are now officially as good as Koreans.

LOGIC!


Stupid logic.

He lost two maps each, but he played three times as many Koreans, so foreigners are now officially 300% as good as Koreans.

MATH!
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
September 16 2013 00:11 GMT
#6253
On September 16 2013 07:18 Kasaraki wrote:
Can I use this gif now?

[image loading]


Ahahaha, that's great.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
September 16 2013 00:16 GMT
#6254
Congrats to taeja!
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
September 16 2013 00:19 GMT
#6255
On September 16 2013 08:10 bittman wrote:
Show nested quote +
On September 16 2013 08:03 Ingsoc wrote:
On September 16 2013 07:47 Caladan wrote:
Biggest disappointment for me this DH was the performance by Jaedong and Flash.
Would so love love love it to see them again fight against each other on a big stage.

What happened to this?
http://www.youtube.com/watch?v=epfZD46HVOQ

My guess is SC2 is simply too volatile.


Yet not volatile enough for them to win something.

Sorry, but I hate volatility as an excuse for players not dominating. If sc2 wasn't "volatile" then Flash would probably be even lower again, since the top players would just stay there.

In fact, the results here are some of the least volatile. Life was the only shocker for me. I think people might have been able to predict such a bracket pretty handily.


He's gotten to code S Ro16 three times in a row now. How would less volatility adversely affect him?
http://na.op.gg/summoner/userName=FLABREZU
yoniho
Profile Joined September 2013
Israel1 Post
September 16 2013 00:25 GMT
#6256
On September 16 2013 08:16 bourne117 wrote:
Show nested quote +
On September 16 2013 08:11 xPliCt wrote:
On September 16 2013 08:06 URLateral wrote:
Taeja did not drop a single game from the ro16 to the finals crazy


Wtf!!! Yugiho, sOs, Life, Innovation without losing a map :D


But Innovation is better overall right?
/sarcasm

He literally took out the 3 guys that 6 months ago would have been viewed as the best of every race and he did it in dominant fashion.


I don't think there is a player that can be described as the 'Best' right now

I do think that in specifics math-ups you can determine a leading player for example

in TvZ - innovation is clearly the best while in TvT - Bomber is the best and in TvP Taeja is the best

CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 16 2013 00:29 GMT
#6257
On September 16 2013 08:16 bourne117 wrote:
Show nested quote +
On September 16 2013 08:11 xPliCt wrote:
On September 16 2013 08:06 URLateral wrote:
Taeja did not drop a single game from the ro16 to the finals crazy


Wtf!!! Yugiho, sOs, Life, Innovation without losing a map :D


But Innovation is better overall right?
/sarcasm

He literally took out the 3 guys that 6 months ago would have been viewed as the best of every race and he did it in dominant fashion.


Innovation was not the best Terran 6 months ago.

Neither was sOs.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
Last Edited: 2013-09-16 00:39:00
September 16 2013 00:34 GMT
#6258
On September 16 2013 08:54 Darkhoarse wrote:
Show nested quote +
On September 16 2013 08:41 Killmouse wrote:
On September 16 2013 08:27 Rollora wrote:
On September 16 2013 08:10 bittman wrote:
On September 16 2013 08:03 Ingsoc wrote:
On September 16 2013 07:47 Caladan wrote:
Biggest disappointment for me this DH was the performance by Jaedong and Flash.
Would so love love love it to see them again fight against each other on a big stage.

What happened to this?
http://www.youtube.com/watch?v=epfZD46HVOQ

My guess is SC2 is simply too volatile.


Yet not volatile enough for them to win something.

Sorry, but I hate volatility as an excuse for players not dominating. If sc2 wasn't "volatile" then Flash would probably be even lower again, since the top players would just stay there.

In fact, the results here are some of the least volatile. Life was the only shocker for me. I think people might have been able to predict such a bracket pretty handily.

i have seen a documentary about the creation of SC2 where it was about... hmm well dustin browder or so saying they want to keep a lot of randomness in SC2. He meant more the gameplay I guess, but anyways it feels like in opposite to sc: bw you can see a lot more often that the person who is behind all game, and lost more, still wins because of 1 error of opponent.

In BW it felt more like you really have to be better and constantly better in every way throughout a map/game/match as the opponent, in SC2 sometimes randomly picking/hiding builds or units or whatever is much more important and does deal much more damage to opponent than such a surprise would have done in BW.

but arnt comebacks exciting to watch? and still its super hard to comeback in sc2, its not easy as u describe to be

i absolutly loved watching inno vs mma g2

I absolutely loved watching that game as well, until the player who was clearly playing better ended up losing on one mistake.

The only problem with that statement is that most people can't point out what the game costing mistake actually was. It only appeared that MMA was playing better.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46419 Posts
September 16 2013 00:37 GMT
#6259
On September 16 2013 08:16 bourne117 wrote:
Show nested quote +
On September 16 2013 08:11 xPliCt wrote:
On September 16 2013 08:06 URLateral wrote:
Taeja did not drop a single game from the ro16 to the finals crazy


Wtf!!! Yugiho, sOs, Life, Innovation without losing a map :D


But Innovation is better overall right?
/sarcasm

He literally took out the 3 guys that 6 months ago would have been viewed as the best of every race and he did it in dominant fashion.


Acer Curse.

Just kidding; Taeja played amazingly, and he absolutely deserved the win Congrats Taeja and TL!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ladysman09
Profile Joined June 2013
237 Posts
September 16 2013 00:39 GMT
#6260
On September 16 2013 08:16 bourne117 wrote:
Show nested quote +
On September 16 2013 08:11 xPliCt wrote:
On September 16 2013 08:06 URLateral wrote:
Taeja did not drop a single game from the ro16 to the finals crazy


Wtf!!! Yugiho, sOs, Life, Innovation without losing a map :D


But Innovation is better overall right?
/sarcasm

He literally took out the 3 guys that 6 months ago would have been viewed as the best of every race and he did it in dominant fashion.


When has Yugioh ever been considered the best at Zerg?
Prev 1 311 312 313 314 315 320 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 453
ProTech139
UpATreeSC 117
MindelVK 22
JuggernautJason17
StarCraft: Brood War
Britney 21454
Soulkey 629
Horang2 414
Shuttle 380
Mini 343
Rush 130
Shine 93
firebathero 77
910 43
Trap 30
[ Show more ]
Mong 30
zelot 15
scan(afreeca) 14
ajuk12(nOOB) 9
Noble 7
Dota 2
420jenkins556
Counter-Strike
Coldzera 1239
pashabiceps1149
Super Smash Bros
Mew2King85
Heroes of the Storm
Liquid`Hasu297
Other Games
Grubby6220
Liquid`RaSZi1843
fl0m1192
FrodaN567
ceh9557
Beastyqt527
IndyStarCraft 147
TKL 140
C9.Mang0129
ArmadaUGS125
XaKoH 115
QueenE46
Railgan2
Organizations
Other Games
gamesdonequick1742
WardiTV274
BasetradeTV48
[ Show 17 non-featured ]
StarCraft 2
• Hinosc 35
• Reevou 6
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 39
• 80smullet 23
• FirePhoenix15
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV501
Other Games
• imaqtpie651
• Shiphtur163
Upcoming Events
PiGosaur Cup
4h 56m
The PondCast
14h 56m
Kung Fu Cup
15h 56m
Replay Cast
1d 4h
KCM Race Survival
1d 14h
IntoTheTV X SOOP
1d 15h
OSC
2 days
Replay Cast
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
[ Show More ]
GSL
3 days
Replay Cast
4 days
GSL
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Replay Cast
5 days
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-14
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.