shame on those mods
[OSL] RO8 Day 1 WCS Korea Season 2 2013 - Page 68
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boxerfred
Germany8360 Posts
shame on those mods | ||
Ketch
Netherlands7285 Posts
On July 23 2013 20:29 5unrise wrote: you agreeing or disagreeing with him? just curious Well, having transitions necessary would be fun. I like ghosts/ravens and bc's :o | ||
Eufouria
United Kingdom4425 Posts
On July 23 2013 20:29 5unrise wrote: you agreeing or disagreeing with him? just curious Obviously disagreeing. | ||
5unrise
New Zealand646 Posts
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Fjodorov
5007 Posts
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Vindicare605
United States16032 Posts
On July 23 2013 20:29 ReMinD_ wrote: Despite great game, I can't help but think that Terran has a much easier time than Zerg in this match-up. Great players like Innovation make it look a hell of a lot easier than it actually is. | ||
Kommander
Philippines4950 Posts
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NovaMB
Germany9534 Posts
On July 23 2013 20:30 boxerfred wrote: wow, I got banned on the gomtv stream for basically saying that the sk vs. inno matches are "pure skill vs pure skill, stop balance whining". shame on those mods I'd say its your own fault trying to reason with twitch chat. | ||
boxerfred
Germany8360 Posts
On July 23 2013 20:30 Ketch wrote: Well, having transitions necessary would be fun. I like ghosts/ravens and bc's :o you had ghosts/ravens/bcs, that was basically superlategame on bl/infestors. everyone cried "nerf it" back then. | ||
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Olli
Austria24417 Posts
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NarutO
Germany18839 Posts
On July 23 2013 20:29 5unrise wrote: you agreeing or disagreeing with him? just curious Disagreeing obviously. If Terran had any other viable options in a constant trade-off game, he can elaborate me. Marine/Tank isn't viable against mass muta styles, as you cannot keep up. Also your push timings are delayed and ultralisks can hit you very hard. Biomine is strong, but judging its strength based on INnoVations play is stupid, he's one of the best, if not the best Terran vs Zerg player right now and there are basically no Terrans that can match him in his mine control and hits what shows perfectly that the unit in itself isn't overpowered, but hard to use with a high reward. | ||
Wintex
Norway16835 Posts
On July 23 2013 20:30 Ketch wrote: Well, having transitions necessary would be fun. I like ghosts/ravens and bc's :o If tanks were good we could have had a mech transition... ![]() | ||
Emzeeshady
Canada4203 Posts
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bo1b
Australia12814 Posts
On July 23 2013 20:31 Fjodorov wrote: its so exciting and even until terran gets 3 -3 and the zerg is always stuck on 2 - 2. Zergs need to find a way to transition better from the muta and 2 - 2 bling to the hive tech. I'm pretty sure that that will come, barring any intervention from blizzard. | ||
robson1
3632 Posts
On July 23 2013 20:31 Fjodorov wrote: its so exciting and even until terran gets 3 -3 and the zerg is always stuck on 2 - 2. Zergs need to find a way to transition better from the muta and 2 - 2 bling to the hive tech. I dont think it's so hard. Soulkey had a infestation pit. Just making a hive is affordable on 4-5 bases. | ||
boxerfred
Germany8360 Posts
On July 23 2013 20:31 NovaMB wrote: I'd say its your own fault trying to reason with twitch chat. +1 on that. | ||
DidYuhim
Ukraine1905 Posts
On July 23 2013 20:30 figq wrote: thank god, i was worried xD man those times with four terrans in Ro4 like every other tournament.. It's way better than Ro4 with 4 Zergs or 3 Zergs and 1 Terran with ZvZ finals. I wanted to roll into a cave and die when I saw the bracket. | ||
Swisslink
2949 Posts
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Rhaegal
United States678 Posts
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Thrillz
4313 Posts
On July 23 2013 20:30 Ketch wrote: Well, having transitions necessary would be fun. I like ghosts/ravens and bc's :o Well Mvp figured that you could transition into Ghost/Planetaries/Viking a long time ago, but then you know what happened lol. | ||
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