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[Code A] RO24 Day 1 WCS Korea Season 1 2013 - Page 47

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 45 46 47 48 49 91 Next
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
May 15 2013 10:47 GMT
#921
That was a lot more interesting than WoL PvZ because it wasn't decided by one vortex or neural.
Liquipedia
butchji
Profile Joined September 2009
Germany1531 Posts
May 15 2013 10:47 GMT
#922
On May 15 2013 19:46 Manifesto7 wrote:
Just tuned in, how did it get to an hour last game?


Just standard PvZ lategame borefest
RogerChillingworth
Profile Joined March 2010
2831 Posts
May 15 2013 10:47 GMT
#923
On May 15 2013 19:43 Relaaja wrote:
Show nested quote +
On May 15 2013 19:41 zbedlam wrote:
This is worse than WoL PvZ -.-


Yes, I thought it couldnt be even possible but it is.


blizzard thought it was a good idea to implement more fat and slow units.

aka wilted_kale
Insoleet
Profile Joined May 2012
France1806 Posts
May 15 2013 10:47 GMT
#924
If Trap lost less tempests during the 270° engage of effort, I think he had this game...
Kommander
Profile Joined March 2011
Philippines4950 Posts
May 15 2013 10:47 GMT
#925
On May 15 2013 19:46 Salteador Neo wrote:
Show nested quote +
On May 15 2013 19:44 Exarl25 wrote:
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


Just a couple of months ago everyone was saying that Skytoss was completely unstoppable...


2-3 weeks ago Swarmhosts were useless and people were joking how bad they are

It was the infestor useless QQ all over again.


Zergs always complain and then eventually find out that X unit is actually useful or viable, then shit gets real. :p
Arco
Profile Joined September 2009
United States2090 Posts
May 15 2013 10:47 GMT
#926
On May 15 2013 19:45 gobbledydook wrote:
:o so what do you actually do against this zerg composition?
apparently the mothership doesn't actually work

Tempest + Revelation + actually attempt to kill stuff...you can't just sit there.. you're on a timer

Trap could have won it
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
May 15 2013 10:47 GMT
#927
On May 15 2013 19:46 Manifesto7 wrote:
Just tuned in, how did it get to an hour last game?


it was benny hill for the last 20 mins.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
tl2212
Profile Joined April 2013
Belize731 Posts
May 15 2013 10:47 GMT
#928
On May 15 2013 19:45 Yello wrote:
Show nested quote +
On May 15 2013 19:45 Yello wrote:
Poll: Recommend Trap vs EffOrt Game 1?

Yes (32)
 
50%

If you have time (21)
 
33%

No (11)
 
17%

64 total votes

Your vote: Recommend Trap vs EffOrt Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time



the ONLY correct answer to this poll is "if you have time"
economy over everything
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
May 15 2013 10:48 GMT
#929
On May 15 2013 19:43 Maasked wrote:
Abuse that lack of mobility
Trap could technically win
Heh heh heh...

I am enjoying this

Remember that Bomber(iirc) game on Newkirk where he boosted his MedVacs for about 15 minutes killing small amounts of Z with like 4 marines and a few marauders.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Insoleet
Profile Joined May 2012
France1806 Posts
May 15 2013 10:48 GMT
#930
On May 15 2013 19:47 imallinson wrote:
That was a lot more interesting than WoL PvZ because it wasn't decided by one vortex or neural.


I agree, and there was a lot going on everywhere. A bit like TvT tankfest.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
May 15 2013 10:48 GMT
#931
On May 15 2013 19:47 BLinD-RawR wrote:
Show nested quote +
On May 15 2013 19:46 Daralii wrote:
On May 15 2013 19:45 Maasked wrote:
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~

What would be rebalanced?

Swarm Hosts have been removed
Oracles have been removed
Vipers have been removed
Tempests have been removed
Mothership Core has been removed


added hydraroach.

The guy that made the thread would get a TL star.
The Bomber boy
czaku
Profile Joined June 2011
Poland429 Posts
May 15 2013 10:48 GMT
#932
On May 15 2013 19:45 gobbledydook wrote:
:o so what do you actually do against this zerg composition?
apparently the mothership doesn't actually work


they should make mothership un-abductable
Yello
Profile Blog Joined July 2010
Germany7411 Posts
May 15 2013 10:48 GMT
#933
On May 15 2013 19:46 Manifesto7 wrote:
Just tuned in, how did it get to an hour last game?


PvZ on Akilon. Akilon is the new Daybreak regarding game length.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
May 15 2013 10:48 GMT
#934
On May 15 2013 19:47 Kal_rA wrote:
Goddam efforts so smart

Love how he took his time to decide what units to make. No panic. Cold calculated kills.


so cold he froze and could not make any units and had to use his APM to increase internal heat.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
May 15 2013 10:48 GMT
#935
On May 15 2013 19:47 Kommander wrote:
Show nested quote +
On May 15 2013 19:46 Salteador Neo wrote:
On May 15 2013 19:44 Exarl25 wrote:
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


Just a couple of months ago everyone was saying that Skytoss was completely unstoppable...


2-3 weeks ago Swarmhosts were useless and people were joking how bad they are

It was the infestor useless QQ all over again.


Zergs always complain and then eventually find out that X unit is actually useful or viable, then shit gets real. :p


From the beginning the consensus amongst zergs was that it was a great unit against Protoss and a Meching terran.
SibChil
Profile Joined August 2012
Sweden502 Posts
May 15 2013 10:49 GMT
#936
On May 15 2013 19:47 imallinson wrote:
That was a lot more interesting than WoL PvZ because it wasn't decided by one vortex or neural.


Plenty of zoning and local battles going on as well, just hope it doesn't get to the point that this strangling is the standard way for a zerg to close out a game. It just takes too long...
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
May 15 2013 10:49 GMT
#937
On May 15 2013 19:48 Wintex wrote:
Show nested quote +
On May 15 2013 19:47 BLinD-RawR wrote:
On May 15 2013 19:46 Daralii wrote:
On May 15 2013 19:45 Maasked wrote:
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~

What would be rebalanced?

Swarm Hosts have been removed
Oracles have been removed
Vipers have been removed
Tempests have been removed
Mothership Core has been removed


added hydraroach.

The guy that made the thread would get a TL star.


yeah...baller doesn't need a star.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Toadvine
Profile Joined November 2010
Poland2234 Posts
May 15 2013 10:49 GMT
#938
On May 15 2013 19:43 Wertheron wrote:
Ok, new whine for Hots "hate free units".... you forget that protoss "paid units" are stronger than zerg "paid units". Without "free units" it's nearly impossible to win against a protoss deathball.


Totally man, I mean, those idiots Leenock and Jaedong keep staying on equal bases vs Protoss while teching to Ultra/Ling/Infestor/Queen, and thinking they can win with that. They need to read more of Wertherton's posts to see that they can't win without Broodlords or SHs.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Conut
Profile Joined April 2012
Canada1026 Posts
May 15 2013 10:49 GMT
#939
On May 15 2013 19:46 Acer.Scarlett` wrote:
Show nested quote +
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~

Except Trap played the entire lategame completely wrong... Just sat there dying to locusts for 20 minutes


yea no idea why people are complaining
Sc2 always got your back
McBengt
Profile Joined May 2011
Sweden1684 Posts
May 15 2013 10:49 GMT
#940
On May 15 2013 19:47 Kommander wrote:
Show nested quote +
On May 15 2013 19:46 Salteador Neo wrote:
On May 15 2013 19:44 Exarl25 wrote:
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


Just a couple of months ago everyone was saying that Skytoss was completely unstoppable...


2-3 weeks ago Swarmhosts were useless and people were joking how bad they are

It was the infestor useless QQ all over again.


Zergs always complain and then eventually find out that X unit is actually useful or viable, then shit gets real. :p


Tbh though, SHs really did seem useless, and are still very situational. They are definitely very good, but they have insane requirements for support and are difficult to transition too, you need a huge bank and a Great Wall of Zerg of casters and static def. Early-mid game they are terrible.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
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