[Code A] RO24 Day 1 WCS Korea Season 1 2013 - Page 47
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imallinson
United Kingdom3482 Posts
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butchji
Germany1531 Posts
On May 15 2013 19:46 Manifesto7 wrote: Just tuned in, how did it get to an hour last game? Just standard PvZ lategame borefest | ||
RogerChillingworth
2781 Posts
On May 15 2013 19:43 Relaaja wrote: Yes, I thought it couldnt be even possible but it is. blizzard thought it was a good idea to implement more fat and slow units. | ||
Insoleet
France1806 Posts
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Kommander
Philippines4950 Posts
On May 15 2013 19:46 Salteador Neo wrote: 2-3 weeks ago Swarmhosts were useless and people were joking how bad they are ![]() It was the infestor useless QQ all over again. Zergs always complain and then eventually find out that X unit is actually useful or viable, then shit gets real. :p | ||
Arco
United States2090 Posts
On May 15 2013 19:45 gobbledydook wrote: :o so what do you actually do against this zerg composition? apparently the mothership doesn't actually work Tempest + Revelation + actually attempt to kill stuff...you can't just sit there.. you're on a timer Trap could have won it | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
On May 15 2013 19:46 Manifesto7 wrote: Just tuned in, how did it get to an hour last game? it was benny hill for the last 20 mins. | ||
tl2212
Belize731 Posts
the ONLY correct answer to this poll is "if you have time" | ||
gingerfluffmuff
Austria4570 Posts
On May 15 2013 19:43 Maasked wrote: Abuse that lack of mobility Trap could technically win Heh heh heh... ![]() I am enjoying this Remember that Bomber(iirc) game on Newkirk where he boosted his MedVacs for about 15 minutes killing small amounts of Z with like 4 marines and a few marauders. | ||
Insoleet
France1806 Posts
On May 15 2013 19:47 imallinson wrote: That was a lot more interesting than WoL PvZ because it wasn't decided by one vortex or neural. I agree, and there was a lot going on everywhere. A bit like TvT tankfest. | ||
Wintex
Norway16835 Posts
The guy that made the thread would get a TL star. | ||
czaku
Poland429 Posts
On May 15 2013 19:45 gobbledydook wrote: :o so what do you actually do against this zerg composition? apparently the mothership doesn't actually work they should make mothership un-abductable | ||
Yello
Germany7411 Posts
On May 15 2013 19:46 Manifesto7 wrote: Just tuned in, how did it get to an hour last game? PvZ on Akilon. Akilon is the new Daybreak regarding game length. | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
On May 15 2013 19:47 Kal_rA wrote: Goddam efforts so smart ![]() Love how he took his time to decide what units to make. No panic. Cold calculated kills. so cold he froze and could not make any units and had to use his APM to increase internal heat. | ||
Ysellian
Netherlands9029 Posts
On May 15 2013 19:47 Kommander wrote: Zergs always complain and then eventually find out that X unit is actually useful or viable, then shit gets real. :p From the beginning the consensus amongst zergs was that it was a great unit against Protoss and a Meching terran. | ||
SibChil
Sweden502 Posts
On May 15 2013 19:47 imallinson wrote: That was a lot more interesting than WoL PvZ because it wasn't decided by one vortex or neural. Plenty of zoning and local battles going on as well, just hope it doesn't get to the point that this strangling is the standard way for a zerg to close out a game. It just takes too long... | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
On May 15 2013 19:48 Wintex wrote: The guy that made the thread would get a TL star. yeah...baller doesn't need a star. | ||
Toadvine
Poland2234 Posts
On May 15 2013 19:43 Wertheron wrote: Ok, new whine for Hots "hate free units".... you forget that protoss "paid units" are stronger than zerg "paid units". Without "free units" it's nearly impossible to win against a protoss deathball. Totally man, I mean, those idiots Leenock and Jaedong keep staying on equal bases vs Protoss while teching to Ultra/Ling/Infestor/Queen, and thinking they can win with that. They need to read more of Wertherton's posts to see that they can't win without Broodlords or SHs. | ||
Conut
Canada1026 Posts
On May 15 2013 19:46 Acer.Scarlett` wrote: Except Trap played the entire lategame completely wrong... Just sat there dying to locusts for 20 minutes yea no idea why people are complaining | ||
McBengt
Sweden1684 Posts
On May 15 2013 19:47 Kommander wrote: Zergs always complain and then eventually find out that X unit is actually useful or viable, then shit gets real. :p Tbh though, SHs really did seem useless, and are still very situational. They are definitely very good, but they have insane requirements for support and are difficult to transition too, you need a huge bank and a Great Wall of Zerg of casters and static def. Early-mid game they are terrible. | ||
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