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[Code A] RO24 Day 1 WCS Korea Season 1 2013 - Page 46

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 44 45 46 47 48 91 Next
fishb00n
Profile Joined October 2011
Germany607 Posts
May 15 2013 10:45 GMT
#901
this made me angry about free units.
but no doubt effort deserved the win
Fenneth
Profile Blog Joined April 2007
Australia354 Posts
May 15 2013 10:45 GMT
#902
On May 15 2013 19:44 Fenneth wrote:
Show nested quote +
On May 15 2013 19:41 Fenneth wrote:
On May 15 2013 19:37 Fenneth wrote:
On May 15 2013 19:33 Fenneth wrote:
On May 15 2013 19:30 Fenneth wrote:
On May 15 2013 19:26 Fenneth wrote:
On May 15 2013 19:23 Fenneth wrote:
On May 15 2013 19:20 Fenneth wrote:
On May 15 2013 19:16 Fenneth wrote:
On May 15 2013 19:12 Fenneth wrote:
[quote]

Effort pokes up the ramp and manages to get lings into Trap's base, scouts everything
Trap knocks down the rocks to take his 3rd base, adds a twilight council, then blink

Effort adds some corruptors, an infestation pit, then enduring locusts
Trap grabs a second stargate and warp prism speed, making immortals instead of colossi

Phoenixes continue to do pretty good damage, Trap begins double void ray production
Effort making mostly swarmhosts, takes a 4th base

Effort starts pathogen glands
Trap takes his 4th base, harasses a little with a warp prism (which Effort kills). He's hiding his voidrays


Effort starts making infestors
Trap starts colossus production, adds templar archives and begins storm

Effort starts hive, manages to pick off another warp prism
Trap shows his voidrays, Effort mistakenly flies his corruptors over Trap's army and loses 5-6

Trap making more colossi, he has a diverse army of stalkers, zealots, immortals, archons, templar, colossi, voidrays. He also takes a 5th
Effort starts +3 air attack, has swarmhost + corruptor + infestor


Trap starts a fleet beacon, dark shrine, charge; he's fully teched. Sacrifices stalkers to free up supply
Effort is behind on bases, contained to 4 bases while trap takes his 6th

Fight begins; several feedbacks kill infestors but some fungals hit
Trap must retreat, and suddenly gets caught in a bad position and loses a lot of colossus+voidray to corruptors

Effort starts greater spire
Both players harass each other but nothing of real consequence
Trap makes two oracles

Effort has 3/3 started for most of his units, Trap is a bit behind on upgrades

Trap continues to harass with warp prisms and does some damage
Effort is quite mineral poor and has no real bank

Locusts continue to pick at Trap's 6th base
Trap has added tempests and is making 4 at a time, continues harassing with DTs and roughly breaking even

Effort begins viper production, Trap makes a mothership

30:00-35:00

The game has slowed down, locusts continue to prod at Trap's base but nothing expensive dies
Neural parasite starts for Effort
Effort manages to pick off the mothership
Locusts and abducts are draining Trap's bank, Effort hasn't lost a unit that costs money for a long time
5 stargates started for Trap


35:00-40:00

A big skirmish begins, storms blanket the corruptors and Effort retreats; no major losses

Trap picks off Effort's 6th base with voidrays and recalls out

Effort kills the HTs with locusts and fungals

Effort has SO MANY corruptors O.o

Trap is running out of gas, and he's consistently being worn down by locusts

51 corruptors.


40:00-45:00

Trap is still harassing with warp prisms and zealots, doing some damage

Effort goes for it with a gigantic corruptor concave
Both sides lose a ton; Trap loses almost all of his voidrays and tempests
Trap abandons his 6th base and counterattacks; kills some SHs
TONS of feedbacks on infestors
Trap is out of gas, has a ton of archons which Effort is struggling to deal with
Both players down to 120 supply
Effort loses a ton of units and is not spending his bank for reasons unknown


45:00-50:00

Effort begins 11 broodlords and 9 swarmhosts
Both sides are out of bank and nearly out of economy, there is a basetrade of sorts where active mining bases are killed

Fungals and broodlords kill a large portion of Trap's army
It's broodlord infestor folks!

Trap doesn't have a lot of anti-air, 4 archons and a few stalkers
Trap manages to re-establish a mining base

Both sides are pretty much stone broke, Trap on 87 supply and Effort on 106
Trap manages to make a single tempest

Trap's mining base is killed again


50:00-55:00

Trap refuses to engage directly, runs around Effort's slow army and picks off creep tumors and ensures no bases are re-established

Both players are have no gas or gas income, a trickle of minerals only
Trap starts a nexus at the location of Effort's old 6th
Effort starts a hatchery at the location of Trap's old 6th

Trap spends his precious gas on an observer; not sure if he lost the old one?

Trap kills off static defense in the middle of the map, and recalls away to save a fungaled tempest
The other part of Trap's army gets fungaled, he loses a few gateway units but the archons survive
Trap's new observer is picked off and he cannot afford to replace it
Trap's 6th is destroyed
Trap kills off Effort's natural and recalls out when Effort returns to defend


55:00-60:00

Trap is making only zealots, and the observer he scrounged up is killed
Trap again attempts to make a new base
Effort is mining gas again
Trap is using recall effectively but he loses his building nexus
Zealots kill Effort's only mining base
Effort makes a single viper


Both sides are again attempting to re-establish a base
Trap loses a stalker
Trap gets his army caught out with fungals and neurals and finally is forced to tap out

Effort 1-0 Trap
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
May 15 2013 10:46 GMT
#903
I enjoyed that much more than late game WOL.

One more win Effort!
Exarl25
Profile Joined November 2010
1887 Posts
May 15 2013 10:46 GMT
#904
On May 15 2013 19:45 DJHelium wrote:
What is the record for the longest PvZ in GSL history?


I don't know but I'm going to throw a wild guess out and say it happened on Daybreak.
Irave
Profile Joined October 2010
United States9965 Posts
May 15 2013 10:46 GMT
#905
I'm happy with the result of that game, good watch.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51478 Posts
May 15 2013 10:46 GMT
#906
I voted if you have time lol
If you have a spare 1hour of your life and fancy watching that...be free xD
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 15 2013 10:46 GMT
#907
On May 15 2013 19:44 Exarl25 wrote:
Show nested quote +
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


Just a couple of months ago everyone was saying that Skytoss was completely unstoppable...


2-3 weeks ago Swarmhosts were useless and people were joking how bad they are

It was the infestor useless QQ all over again.
Revolutionist fan
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
May 15 2013 10:46 GMT
#908
On May 15 2013 19:45 BLinD-RawR wrote:
Show nested quote +
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


you can patch the game when the game is still going on?

LOOOOL BR +1 you win comment of the day.
The Bomber boy
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
May 15 2013 10:46 GMT
#909
This is just one of the long games in GSL recently. PvZ wants to breaks records.
Daralii
Profile Joined March 2010
United States16991 Posts
May 15 2013 10:46 GMT
#910
On May 15 2013 19:45 Maasked wrote:
Show nested quote +
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~

What would be rebalanced?

Swarm Hosts have been removed
Oracles have been removed
Vipers have been removed
Tempests have been removed
Mothership Core has been removed
Fear is freedom! Subjugation is liberation! Contradiction is truth!
JazVM
Profile Joined October 2012
Germany1196 Posts
May 15 2013 10:46 GMT
#911
On May 15 2013 19:45 BLinD-RawR wrote:
Show nested quote +
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


you can patch the game when the game is still going on?


voting based live patching: starcraft 2.0
mind mind mind mind mind mind
Nebuchad
Profile Blog Joined December 2012
Switzerland12144 Posts
May 15 2013 10:46 GMT
#912
On May 15 2013 19:45 ETisME wrote:
jesus...finally.
Oh god, if every pvz becomes like this, I might really stop watching every pvz completely


You already have a long time ago.
No will to live, no wish to die
CursivE
Profile Joined February 2012
Australia317 Posts
May 15 2013 10:46 GMT
#913
On May 15 2013 19:45 Yello wrote:
Show nested quote +
On May 15 2013 19:45 Yello wrote:
Poll: Recommend Trap vs EffOrt Game 1?

Yes (32)
 
50%

If you have time (21)
 
33%

No (11)
 
17%

64 total votes

Your vote: Recommend Trap vs EffOrt Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time




Haha, 'If you have time' has never been a more relevant option.
MC || HuK || MMA || Squirtle || TLO || Sea || HerO || MarineKing || MVP || NesTea
Waxangel
Profile Blog Joined September 2002
United States33330 Posts
May 15 2013 10:46 GMT
#914
On May 15 2013 19:45 BLinD-RawR wrote:
Show nested quote +
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~


you can patch the game when the game is still going on?


I applaud you!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
figq
Profile Blog Joined May 2010
12519 Posts
May 15 2013 10:46 GMT
#915
the metal band singers are unhappy with how long this game took
If you stand next to my head, you can hear the ocean. - Day[9]
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
May 15 2013 10:46 GMT
#916
i liked that game, akilon always has those weird long games D:
@QxGDarkCell ._.
Scarlett`
Profile Joined April 2011
Canada2382 Posts
May 15 2013 10:46 GMT
#917
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~

Except Trap played the entire lategame completely wrong... Just sat there dying to locusts for 20 minutes
Progamer一条咸鱼
Manifesto7
Profile Blog Joined November 2002
Osaka27140 Posts
May 15 2013 10:46 GMT
#918
Just tuned in, how did it get to an hour last game?
ModeratorGodfather
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
May 15 2013 10:47 GMT
#919
Goddam efforts so smart

Love how he took his time to decide what units to make. No panic. Cold calculated kills.
Jaedong.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
May 15 2013 10:47 GMT
#920
On May 15 2013 19:46 Daralii wrote:
Show nested quote +
On May 15 2013 19:45 Maasked wrote:
On May 15 2013 19:43 Waxangel wrote:
if this happened in a big live tournament, we'd see a balance patch from d-kim in like 2 days -_~

What would be rebalanced?

Swarm Hosts have been removed
Oracles have been removed
Vipers have been removed
Tempests have been removed
Mothership Core has been removed


added hydraroach.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Prev 1 44 45 46 47 48 91 Next
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