[Code S] RO16 Group A WCS Korea Season 1 2013 - Page 78
Forum Index > StarCraft 2 Tournaments |
Severian
Australia2052 Posts
| ||
Asha
United Kingdom38255 Posts
| ||
Grovbolle
Denmark3805 Posts
On May 07 2013 21:34 Grovbolle wrote: 33:00 Tempests slow pushing the spores. Mass zealots on the 5th of flying pushing the spines back. 34:00 Zerg beginning to get low on minerals with 5k gas. both still maxed. 35:00 locusts killing of colossi slowly but steadily. Both wants a good engagement. 36:00 Flying has killed the 5th of roro. Huge engagement with roro getting the better trade. Kills all the colossi and the locusts/corruptors are still alive. 165 army for roro. | ||
ACrow
Germany6583 Posts
On May 07 2013 21:33 shabby wrote: I don't get why Flying (and lot of other pros) casts so many storms on top of each other. He just spent 3x energy to storm the corruptors. Storm lasts 4 seconds. When I do it, it's because of impatience and smart casts. In the heat of the battle, the HT takes a bit to waddle close enough to cast the storm, and by the time he does, I might have ordered another one there, so they overlap. Impatience... | ||
Cokefreak
Finland8095 Posts
On May 07 2013 21:35 Amestir wrote: You shouldn't be able to abduct a fungaled unit. I agree. | ||
Daralii
United States16991 Posts
On May 07 2013 21:31 rothsbury wrote: At this point in the game even harrass and sniping bases doesn't matter because there's so much bank and after 20 mins it'll be like the base never died. It delays Z's ability to reinforce, though. At this point in the game, you kill hatcheries more to stop larva production than mining. | ||
Deleted User 137586
7859 Posts
| ||
duoform
Spain5180 Posts
| ||
nickbalev
Bulgaria241 Posts
| ||
rothsbury
Australia1654 Posts
On May 07 2013 21:35 Amestir wrote: You shouldn't be able to abduct a fungaled unit. That's what I was thinking. If they can't blink or move at all they shouldn't be able to be lifted. Abduct is stupid spell anyway. | ||
Azurues
Malaysia5612 Posts
| ||
Grovbolle
Denmark3805 Posts
On May 07 2013 21:35 Grovbolle wrote: 36:00 Flying has killed the 5th of roro. Huge engagement with roro getting the better trade. Kills all the colossi and the locusts/corruptors are still alive. 165 army for roro. 37:00 The 4th of flying dies. He has a base on the other side though. But roaches are attacking it. 38:00 Zerg back on 2K/4k bank. Locusts doing lots of damage | ||
Cyrak
Canada536 Posts
| ||
Breach_hu
Hungary2431 Posts
On May 07 2013 21:34 scr wrote: flying is afraid to macro blaah blaah He is not afraid, he knows how chanceless to beat swarmhost corruptor lategame. | ||
Lukeeze[zR]
Switzerland6838 Posts
| ||
NarutO
Germany18839 Posts
On May 07 2013 21:36 rothsbury wrote: That's what I was thinking. If they can't blink or move at all they shouldn't be able to be lifted. Abduct is stupid spell anyway. Why? Fungal disables the systems of the unit (besides attack), doesn't mean that an enemy force can't move it. | ||
Daralii
United States16991 Posts
On May 07 2013 21:36 Azurues wrote: i don't know about this but protoss can't make mothership anymore or what? It's a lot of supply and money for better DPS and a cloaking field. It's probably not worth it in a scenario like this where there are a billion spores. | ||
GizmoPT
Portugal3040 Posts
| ||
![]()
KristofferAG
Norway25712 Posts
Don't really see Flying doing anything. | ||
rothsbury
Australia1654 Posts
| ||
| ||