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[Code S] RO16 Group A WCS Korea Season 1 2013 - Page 77

Forum Index > StarCraft 2 Tournaments
Post a Reply
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AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 07 2013 12:32 GMT
#1521
It's like a re-run of ViBE vs MaNa. But different.
Mark Munoz looks like Gretorp
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 07 2013 12:32 GMT
#1522
that was a pretty cool engage to watch
ModeratorRetired LR Bonjwa
TL+ Member
kubiks
Profile Blog Joined March 2011
France1328 Posts
May 07 2013 12:32 GMT
#1523
On May 07 2013 21:29 Type|NarutO wrote:
What does Zerg do if Protoss goes air only? All ground supply as in swarmhosts will be useless- -


All air protoss is bad. Without templar to feedback and storm, zerg have no problem to deal with it
Juanald you're my hero I miss you -> best troll ever on TL <3
ACrow
Profile Joined October 2011
Germany6583 Posts
May 07 2013 12:33 GMT
#1524
Flying's colossus count is really low now...hm...interesting, I don't know who is ahead composition wise now.
Get off my lawn, young punks
rothsbury
Profile Joined January 2012
Australia1654 Posts
May 07 2013 12:33 GMT
#1525
On May 07 2013 21:32 FeyFey wrote:
Carriers would be nice now for more damage.

I don't understand why carriers are never mixed into this composition. Void ray / carrier was basically unkillable in WOL.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
May 07 2013 12:33 GMT
#1526
can we have some carrier please?
Doublemint
Profile Joined July 2011
Austria8578 Posts
May 07 2013 12:33 GMT
#1527
well still a way better lategame than WoL PvZ.
shabby
Profile Joined March 2010
Norway6402 Posts
May 07 2013 12:33 GMT
#1528
I don't get why Flying (and lot of other pros) casts so many storms on top of each other. He just spent 3x energy to storm the corruptors. Storm lasts 4 seconds.
Jaedong, Gumibear, Leenock, Byun
scr
Profile Joined May 2011
Hungary1025 Posts
May 07 2013 12:34 GMT
#1529
flying is afraid to macro blaah blaah
Try again, fail better.
energized
Profile Joined April 2011
Croatia117 Posts
May 07 2013 12:34 GMT
#1530
This is exciting and boring at the same time
"Energy never dies..."
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
May 07 2013 12:34 GMT
#1531
On May 07 2013 21:32 Grovbolle wrote:
Show nested quote +
On May 07 2013 21:31 Grovbolle wrote:
On May 07 2013 21:30 Grovbolle wrote:
On May 07 2013 21:28 Grovbolle wrote:
On May 07 2013 21:27 Grovbolle wrote:
On May 07 2013 21:25 Grovbolle wrote:
On May 07 2013 21:24 Grovbolle wrote:
On May 07 2013 21:23 Grovbolle wrote:
On May 07 2013 21:22 Grovbolle wrote:
On May 07 2013 21:21 Grovbolle wrote:
[quote]
15:00
RorO takes out all the colossi and lots of the air units of flying, trading a lot of corruptors for them.
16:30
2/2 starts for the zerg (ranged attack).

17:00
wall of spines starts for RorO who is also upgrading hydra speed and +2 air attack.
17:30
12 swarmhosts spawning locusts. Doing nothing

19:00
Still no real engagement. Zerg maxed out and banking 2k/1k
2/2 started for protoss.
Charge and +1 air attack also

20:00
5 evos and lots of vipers on the way.
21:00
+2 for air on the way for P
+3 attack and +1 carapace for zerg air on the way.
Blink and DT's
+3 attack for P also.

21:30
3/3 on the way for zerg.
+1 plasma shields.
22:00
Protoss is poking the front but not doing critical damage.
23:00
templar archives done.

23:30
Voidrays, templar and colossus for P
24:00
Storm on the way as well as +3 attack for air and ground for P.
+2 carapace for Z air.
4th gets cancelled for P and Z loses the 6th.

25:00
Flying postures the front of roro.
25:30
colossi gets abducted into mass corruptors who takes them out really fast.
26:00
Tempests on the way to deal with the mass SH/corruptor/viper comp of roro.

27:00
+1 air armor on the way and +2 plasma done.
27:30
Roro pushing the rocks of the 3rd of flying. mass locusts.
28:00
locusts attacking the 4th/potential 5th of flying.
29:00
flying attacking the 5th of flying. stalkers vs. spines.
29:30
Gets the hatch .

30:00
6k gas banked for Z. Still pushing with locusts on the 4th of flying.
30:30
flying massing colossi, VR, tempests and HT's.
+2 air armor +3 ground armor for P on the way
+3 air carapace for Z.

31:30
Flying attack the massive wall of spine/spores on the 6th of roro.
Mass fungal/storm and huge losses for both.

33:00
Tempests slow pushing the spores.
Mass zealots on the 5th of flying pushing the spines back.
34:00
Zerg beginning to get low on minerals with 5k gas.
both still maxed.
35:00
locusts killing of colossi slowly but steadily. Both wants a good engagement.
Lies, damned lies and statistics: http://aligulac.com
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 07 2013 12:34 GMT
#1532
Flying overextending?
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Ketch
Profile Joined October 2010
Netherlands7285 Posts
May 07 2013 12:34 GMT
#1533
Roro had the idea, in Hots you can wall off with buildings, so as zerg you can actaully make walloffs vs runbys by placing spines really close together. Unfortunately, they still die xD
Thrillz
Profile Joined May 2012
4313 Posts
May 07 2013 12:35 GMT
#1534
On May 07 2013 21:33 rothsbury wrote:
Show nested quote +
On May 07 2013 21:32 FeyFey wrote:
Carriers would be nice now for more damage.

I don't understand why carriers are never mixed into this composition. Void ray / carrier was basically unkillable in WOL.


Infestors in WoL beat Carrier compositions.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
May 07 2013 12:35 GMT
#1535
On May 07 2013 21:33 shabby wrote:
I don't get why Flying (and lot of other pros) casts so many storms on top of each other. He just spent 3x energy to storm the corruptors. Storm lasts 4 seconds.


BW habit
Pokemon Master
Treetime
Profile Joined January 2012
Germany393 Posts
May 07 2013 12:35 GMT
#1536
I actually like this.
Zheryn
Profile Joined December 2010
Sweden3653 Posts
May 07 2013 12:35 GMT
#1537
I'm so happy to get to see a game like this after all the scrappy games today. This is beautiful.
hundred thousand krouner
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
May 07 2013 12:35 GMT
#1538
You shouldn't be able to abduct a fungaled unit.
We know nothing.
Bagi
Profile Joined August 2010
Germany6799 Posts
May 07 2013 12:35 GMT
#1539
Damn this looks hard for protoss...
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 07 2013 12:35 GMT
#1540
On May 07 2013 21:33 rothsbury wrote:
Show nested quote +
On May 07 2013 21:32 FeyFey wrote:
Carriers would be nice now for more damage.

I don't understand why carriers are never mixed into this composition. Void ray / carrier was basically unkillable in WOL.

watch curious vs. creator in WCS Asia on CK, worst game zzz
ModeratorRetired LR Bonjwa
TL+ Member
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