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On May 07 2013 21:36 Grovbolle wrote:Show nested quote +On May 07 2013 21:35 Grovbolle wrote:On May 07 2013 21:34 Grovbolle wrote:On May 07 2013 21:32 Grovbolle wrote:On May 07 2013 21:31 Grovbolle wrote:On May 07 2013 21:30 Grovbolle wrote:On May 07 2013 21:28 Grovbolle wrote:On May 07 2013 21:27 Grovbolle wrote:On May 07 2013 21:25 Grovbolle wrote:On May 07 2013 21:24 Grovbolle wrote: [quote] 20:00 5 evos and lots of vipers on the way. 21:00 +2 for air on the way for P +3 attack and +1 carapace for zerg air on the way. Blink and DT's +3 attack for P also. 21:30 3/3 on the way for zerg. +1 plasma shields. 22:00 Protoss is poking the front but not doing critical damage. 23:00 templar archives done. 23:30 Voidrays, templar and colossus for P 24:00 Storm on the way as well as +3 attack for air and ground for P. +2 carapace for Z air. 4th gets cancelled for P and Z loses the 6th. 25:00 Flying postures the front of roro. 25:30 colossi gets abducted into mass corruptors who takes them out really fast. 26:00 Tempests on the way to deal with the mass SH/corruptor/viper comp of roro. 27:00 +1 air armor on the way and +2 plasma done. 27:30 Roro pushing the rocks of the 3rd of flying. mass locusts. 28:00 locusts attacking the 4th/potential 5th of flying. 29:00 flying attacking the 5th of flying. stalkers vs. spines. 29:30 Gets the hatch . 30:00 6k gas banked for Z. Still pushing with locusts on the 4th of flying. 30:30 flying massing colossi, VR, tempests and HT's. +2 air armor +3 ground armor for P on the way +3 air carapace for Z. 31:30 Flying attack the massive wall of spine/spores on the 6th of roro. Mass fungal/storm and huge losses for both. 33:00 Tempests slow pushing the spores. Mass zealots on the 5th of flying pushing the spines back. 34:00 Zerg beginning to get low on minerals with 5k gas. both still maxed. 35:00 locusts killing of colossi slowly but steadily. Both wants a good engagement. 36:00 Flying has killed the 5th of roro. Huge engagement with roro getting the better trade. Kills all the colossi and the locusts/corruptors are still alive. 165 army for roro. 37:00 The 4th of flying dies. He has a base on the other side though. But roaches are attacking it. 38:00 Zerg back on 2K/4k bank. Locusts doing lots of damage 39:00 good fungal and lots of storms and abducts. protoss with no bank and 170ish supply.
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On May 07 2013 21:37 Lukeeze[zR] wrote: At least mines kill you quickly. This is such a slow and painful death for the protoss D:
Than protoss shouldn't go for this voidray/colossus composition It's their own fault !
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At times like these really cheering for Protoss
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On May 07 2013 21:35 Seiniyta wrote:Show nested quote +On May 07 2013 21:33 shabby wrote: I don't get why Flying (and lot of other pros) casts so many storms on top of each other. He just spent 3x energy to storm the corruptors. Storm lasts 4 seconds. BW habit they didn't stack in bw either
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Norway25712 Posts
On May 07 2013 21:37 Type|NarutO wrote:Show nested quote +On May 07 2013 21:36 rothsbury wrote:On May 07 2013 21:35 Amestir wrote: You shouldn't be able to abduct a fungaled unit. That's what I was thinking. If they can't blink or move at all they shouldn't be able to be lifted. Abduct is stupid spell anyway. Why? Fungal disables the systems of the unit (besides attack), doesn't mean that an enemy force can't move it. Yeah, it would be different if the units were "rooted", but they're just disabled.
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On May 07 2013 21:37 Daralii wrote:Show nested quote +On May 07 2013 21:36 Azurues wrote: i don't know about this but protoss can't make mothership anymore or what? It's a lot of supply and money for better DPS and a cloaking field. It's probably not worth it in a scenario like this where there are a billion spores.
For defense with 2-3 tempest and this kind of air army your base is practically untouchable.
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Roro winning without loosing any real unit xD...
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On May 07 2013 21:37 Daralii wrote:Show nested quote +On May 07 2013 21:36 Azurues wrote: i don't know about this but protoss can't make mothership anymore or what? It's a lot of supply and money for better DPS and a cloaking field. It's probably not worth it in a scenario like this where there are a billion spores. dropping 2 vortex for positional advantage for Tempests/collossus to siege the area is pretty ok i guess?
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I love how Artosis and Wolf can keep a cast like this interesting throughout the entire game (by talking about the game no less). Whereas when you'd say Tasteless is going too much off topic and you call him out on it people will argue that it's perfectly fine because the game is slow.
Again and again Wolf shows that he can keep on casting the actual game without running out of too much content to say. I mean the Mothership talk is great, doubt Tasteless would've every brought that up.
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this is not better than BL/corr
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On May 07 2013 21:36 duoform wrote: Not gonna lie man, Swarm Hosts are quite stupid imo... Have units that spawn infinite free low power units ever not been retarded in any RTS game? EDIT: derp
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"Come on, be a locust!"
ROFL
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On May 07 2013 21:37 Type|NarutO wrote:Show nested quote +On May 07 2013 21:36 rothsbury wrote:On May 07 2013 21:35 Amestir wrote: You shouldn't be able to abduct a fungaled unit. That's what I was thinking. If they can't blink or move at all they shouldn't be able to be lifted. Abduct is stupid spell anyway. Why? Fungal disables the systems of the unit, doesn't mean that an enemy force can't move it. It doesn't disable attacks or spells; it either specifically somehow disables movement functions, or it sticks the unit to the ground (which is what fungal growth looks like - a lot of sticky goop). If you're covered in so much goop that you can't move, you wouldn't be able to be pulled either.
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On May 07 2013 21:37 Grovbolle wrote:Show nested quote +On May 07 2013 21:36 Grovbolle wrote:On May 07 2013 21:35 Grovbolle wrote:On May 07 2013 21:34 Grovbolle wrote:On May 07 2013 21:32 Grovbolle wrote:On May 07 2013 21:31 Grovbolle wrote:On May 07 2013 21:30 Grovbolle wrote:On May 07 2013 21:28 Grovbolle wrote:On May 07 2013 21:27 Grovbolle wrote:On May 07 2013 21:25 Grovbolle wrote: [quote] 21:30 3/3 on the way for zerg. +1 plasma shields. 22:00 Protoss is poking the front but not doing critical damage. 23:00 templar archives done. 23:30 Voidrays, templar and colossus for P 24:00 Storm on the way as well as +3 attack for air and ground for P. +2 carapace for Z air. 4th gets cancelled for P and Z loses the 6th. 25:00 Flying postures the front of roro. 25:30 colossi gets abducted into mass corruptors who takes them out really fast. 26:00 Tempests on the way to deal with the mass SH/corruptor/viper comp of roro. 27:00 +1 air armor on the way and +2 plasma done. 27:30 Roro pushing the rocks of the 3rd of flying. mass locusts. 28:00 locusts attacking the 4th/potential 5th of flying. 29:00 flying attacking the 5th of flying. stalkers vs. spines. 29:30 Gets the hatch . 30:00 6k gas banked for Z. Still pushing with locusts on the 4th of flying. 30:30 flying massing colossi, VR, tempests and HT's. +2 air armor +3 ground armor for P on the way +3 air carapace for Z. 31:30 Flying attack the massive wall of spine/spores on the 6th of roro. Mass fungal/storm and huge losses for both. 33:00 Tempests slow pushing the spores. Mass zealots on the 5th of flying pushing the spines back. 34:00 Zerg beginning to get low on minerals with 5k gas. both still maxed. 35:00 locusts killing of colossi slowly but steadily. Both wants a good engagement. 36:00 Flying has killed the 5th of roro. Huge engagement with roro getting the better trade. Kills all the colossi and the locusts/corruptors are still alive. 165 army for roro. 37:00 The 4th of flying dies. He has a base on the other side though. But roaches are attacking it. 38:00 Zerg back on 2K/4k bank. Locusts doing lots of damage 39:00 good fungal and lots of storms and abducts. protoss with no bank and 170ish supply. 40:00 RorO pushing the new 4th of flying with the SH's. No kill though. 41:00 Probes gets killed at the 4th, base still alive though. Good abducts and corruptors kills off a few tempest/ht's
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On May 07 2013 21:38 Azurues wrote:Show nested quote +On May 07 2013 21:37 Daralii wrote:On May 07 2013 21:36 Azurues wrote: i don't know about this but protoss can't make mothership anymore or what? It's a lot of supply and money for better DPS and a cloaking field. It's probably not worth it in a scenario like this where there are a billion spores. dropping 2 vortex for positional advantage for Tempests/collossus to siege the area is pretty ok i guess? This ain't no WoL, bro. There is no vortex in HotS.
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Great game I reckon because showing zergs how to play vs skytoss endgame
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Haven't been watching GSL too much lately, does Artosis think Abduct is the new fungal?
"BEAUTIFUL ABDUCTS"
He clicked one unit with a 9 range spell, nothing beautiful about that.
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On May 07 2013 21:37 sashkata wrote:Show nested quote +On May 07 2013 21:35 Seiniyta wrote:On May 07 2013 21:33 shabby wrote: I don't get why Flying (and lot of other pros) casts so many storms on top of each other. He just spent 3x energy to storm the corruptors. Storm lasts 4 seconds. BW habit they didn't stack in bw either
I though they did.
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Dear god this is ridiculously boring holy crap.
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