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[Code S] RO32 Group A 2013 GSL Season 2 - Page 139

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 137 138 139 140 141 156 Next
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 04 2013 13:13 GMT
#2761
On April 04 2013 22:11 Everlong wrote:
Show nested quote +
On April 04 2013 22:09 Bagi wrote:
Mass zealot, how about some hellbats?


Please, understeand that hellbat is a unit build from factory. With factory, we scout Protoss, we do NOT build units with factory.

It really feels like all the players are still adjusting to HOTS. The metagame will change a lot with time. The point I made earlier is that even progamers don't have everything figured out, and are often better at playing with the current metagame than inventing new metagame. This applies all the more so to a new expansion.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 04 2013 13:13 GMT
#2762
Well, I have to leave after the first game. Hoping Bomber can bring it back 2-1.

GG
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Bwaaaa
Profile Joined September 2011
Australia969 Posts
Last Edited: 2013-04-04 13:14:00
April 04 2013 13:13 GMT
#2763

On April 04 2013 22:11 opterown wrote:
Poll: Recommend Final Match Game 1?

Yes (40)
 
85%

If you have time (4)
 
9%

No (3)
 
6%

47 total votes

Your vote: Recommend Final Match Game 1?

(Vote): Yes
(Vote): If you have time
(Vote): No




Wintex
Profile Blog Joined July 2011
Norway16849 Posts
April 04 2013 13:14 GMT
#2764
On April 04 2013 22:13 KristofferAG wrote:
Well, I have to leave after the first game. Hoping Bomber can bring it back 2-1.

GG

GG and have fun. Praying with you.
The Bomber boy
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
April 04 2013 13:14 GMT
#2765
creator's got this
tomwizz
Profile Joined October 2010
524 Posts
April 04 2013 13:14 GMT
#2766
So sad.
Not a single new map was played today.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 04 2013 13:14 GMT
#2767
GSL S2 2013 Code S Ro32 Group A
[image loading] (P)Creator vs [image loading] (T)Bomber
Game 2: 1-0
Map: Akilon Wastes

0:00
Creator spawns in the bottom right
Bomber spawns in the top left
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
April 04 2013 13:14 GMT
#2768
On April 04 2013 22:05 Zelniq wrote:
It doesn't really matter if zerg can beat that comp or similar compositions, nobody wants to watch games that go like that, it's like infestor broodlord but worse. It's not fun to play either. The more exciting way we want to see zergs deal with that is constant counterattacks/drops/nydus. But right now everyone is so concerned with having the right stuff for defense that they don't even feel like they can spare the supply needed to do effective base raids, and such attempts are risky as well as overlords and nydus are slow/easy to deny. It'd be nice if zerg overlords could move a bit faster or something, or nydus got some kind of buff.

Edit: never hit post..this was supposed to be posted right after the last turtle air toss game


Once zerg know how to beat it, and get used to it protoss will be much much less inclined to just do that build.
I'm in the bubblewrap league ... i just keep getting popped
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
April 04 2013 13:14 GMT
#2769
Come on Bomber!
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
April 04 2013 13:14 GMT
#2770
On April 04 2013 22:02 Isualin wrote:
observer UI looks pretty cool


Yeah I love it. Wish other tournaments will start using the customization features.
Wintex
Profile Blog Joined July 2011
Norway16849 Posts
April 04 2013 13:15 GMT
#2771
Bomber fighting!
The Bomber boy
rj rl
Profile Joined May 2012
648 Posts
April 04 2013 13:15 GMT
#2772
inb4 bomber gets greedy to gather uber timing push - dies to an allin
chocopaw
Profile Blog Joined May 2011
2072 Posts
April 04 2013 13:15 GMT
#2773
Anyone else getting annoyed by those smoke dischargers? :D
http://twitter.com/lechocopaw
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-04-04 13:15:42
April 04 2013 13:15 GMT
#2774
On April 04 2013 22:14 tomwizz wrote:
So sad.
Not a single new map was played today.

newest maps are rarely played this early in a GSL season. They'll make up for it by forcing everyone to start on new maps in Code A ^^
that's what happened last season it seemed like. so many games starting on belshir
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
April 04 2013 13:15 GMT
#2775
On April 04 2013 22:14 tomwizz wrote:
So sad.
Not a single new map was played today.

Isnt this starstation thing new?
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 04 2013 13:15 GMT
#2776
On April 04 2013 22:14 Archybaldie wrote:
Show nested quote +
On April 04 2013 22:05 Zelniq wrote:
It doesn't really matter if zerg can beat that comp or similar compositions, nobody wants to watch games that go like that, it's like infestor broodlord but worse. It's not fun to play either. The more exciting way we want to see zergs deal with that is constant counterattacks/drops/nydus. But right now everyone is so concerned with having the right stuff for defense that they don't even feel like they can spare the supply needed to do effective base raids, and such attempts are risky as well as overlords and nydus are slow/easy to deny. It'd be nice if zerg overlords could move a bit faster or something, or nydus got some kind of buff.

Edit: never hit post..this was supposed to be posted right after the last turtle air toss game


Once zerg know how to beat it, and get used to it protoss will be much much less inclined to just do that build.

protoss never quite figured out how to beat BL/infestor though
ModeratorRetired LR Bonjwa
TL+ Member
c0ldfusion
Profile Joined October 2010
United States8293 Posts
April 04 2013 13:15 GMT
#2777
On April 04 2013 22:15 chocopaw wrote:
Anyone else getting annoyed by those smoke dischargers? :D


It looks cool man. They want to show off the new studio.
MavivaM
Profile Joined November 2011
1535 Posts
April 04 2013 13:15 GMT
#2778
On April 04 2013 22:08 KadaverBB wrote:
Man I can't find a screenshot of apollo and david kim, someone help me !

[image loading]
Only for you
Your Opinion has been counted. Only 3 more Opinions needed for a reddit thread.
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 04 2013 13:16 GMT
#2779
On April 04 2013 22:15 opterown wrote:
Show nested quote +
On April 04 2013 22:14 Archybaldie wrote:
On April 04 2013 22:05 Zelniq wrote:
It doesn't really matter if zerg can beat that comp or similar compositions, nobody wants to watch games that go like that, it's like infestor broodlord but worse. It's not fun to play either. The more exciting way we want to see zergs deal with that is constant counterattacks/drops/nydus. But right now everyone is so concerned with having the right stuff for defense that they don't even feel like they can spare the supply needed to do effective base raids, and such attempts are risky as well as overlords and nydus are slow/easy to deny. It'd be nice if zerg overlords could move a bit faster or something, or nydus got some kind of buff.

Edit: never hit post..this was supposed to be posted right after the last turtle air toss game


Once zerg know how to beat it, and get used to it protoss will be much much less inclined to just do that build.

protoss never quite figured out how to beat BL/infestor though


PartinG did
Community News
TL+ Member
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 04 2013 13:16 GMT
#2780
On April 04 2013 22:16 Lorning wrote:
Show nested quote +
On April 04 2013 22:15 opterown wrote:
On April 04 2013 22:14 Archybaldie wrote:
On April 04 2013 22:05 Zelniq wrote:
It doesn't really matter if zerg can beat that comp or similar compositions, nobody wants to watch games that go like that, it's like infestor broodlord but worse. It's not fun to play either. The more exciting way we want to see zergs deal with that is constant counterattacks/drops/nydus. But right now everyone is so concerned with having the right stuff for defense that they don't even feel like they can spare the supply needed to do effective base raids, and such attempts are risky as well as overlords and nydus are slow/easy to deny. It'd be nice if zerg overlords could move a bit faster or something, or nydus got some kind of buff.

Edit: never hit post..this was supposed to be posted right after the last turtle air toss game


Once zerg know how to beat it, and get used to it protoss will be much much less inclined to just do that build.

protoss never quite figured out how to beat BL/infestor though


PartinG did

not when BL/infestor got out though. a good BL-infestor user is hard to beat
ModeratorRetired LR Bonjwa
TL+ Member
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