[Code S] RO32 Group A 2013 GSL Season 2 - Page 140
Forum Index > StarCraft 2 Tournaments |
Maleta
Chile150 Posts
| ||
TheBB
Switzerland5133 Posts
Must be a bug, I can see it too. | ||
Isualin
Turkey1903 Posts
his method was pretty much killing them before BL/Infestor | ||
Everlong
Czech Republic1973 Posts
On April 04 2013 22:13 rothsbury wrote: It really feels like all the players are still adjusting to HOTS. The metagame will change a lot with time. The point I made earlier is that even progamers don't have everything figured out, and are often better at playing with the current metagame than inventing new metagame. This applies all the more so to a new expansion. There is nothing to be changed. You just research stim in TvP and the next 10-15 in game minutes is set in stone. | ||
![]()
KadaverBB
Germany25649 Posts
Thank you ![]() | ||
kollin
United Kingdom8380 Posts
Hahahaha that's amazing. | ||
Archybaldie
United Kingdom818 Posts
On April 04 2013 22:15 opterown wrote: protoss never quite figured out how to beat BL/infestor though Well look at this way, zerg dont need to trade efficiently vs that style because that is a 1 time army ... if you even cut it in half it will take a much longer time for the protoss to rebuild it. Then add to that the style letting the zerg get so many bases safely early on. Thats some of the main differences compared to broodlord infestor. | ||
gingerfluffmuff
Austria4570 Posts
On April 04 2013 22:17 Everlong wrote: There is nothing to be changed. You just research stim in TvP and the next 10-15 in game minutes is set in stone. Not if the warhound would come back. | ||
Wintex
Norway16835 Posts
On April 04 2013 22:16 Isualin wrote: his method was pretty much killing them before BL/Infestor One build Squirtle made that was played on Bel'shir (IIRC), was used by PartinG and it was with a lot of harassment, and Squirtle also made the Carrier build that was effective. | ||
Kasaraki
Denmark7115 Posts
| ||
![]()
Shellshock
United States97274 Posts
On April 04 2013 22:14 Shellshock1122 wrote: 0:00 ![]() ![]() 1:40 rax first for Bomber gateway first for Creator gas for Bomber 2:00 gas for Creator Cybernetics core for Creator reaper for Bomber 3:00 2nd gas for Creator zealot for Creator CC on the low ground for Bomber sentry for Creator reactor for Bomber 2nd rax for Bomber 4:00 reaper scouts no natural nexus and jumps into the main bunker in the natural for Bomber mothership core for Creator reaper denies the natural nexus of Creator once but the nexus is dropped before the probe is killed Robo for Creator 5:00 tech lab for Bomber reaper gets another scout in the main before being forced out by the mothership core and sentry - not sure if he saw the robo 2 more gates for Creator | ||
ZenithM
France15952 Posts
This picture is amazing :D | ||
Badfatpanda
United States9719 Posts
| ||
Kasaraki
Denmark7115 Posts
EDIT: Ah, nevermind. | ||
Everlong
Czech Republic1973 Posts
On April 04 2013 22:17 gingerfluffmuff wrote: Not if the warhound would come back. Warhound was back as an 1st April's fool. So I hope it's clear now what chance of returning Warhound has. | ||
LimitSEA
Australia9580 Posts
| ||
polpot
3002 Posts
| ||
EpiK
Korea (South)5757 Posts
| ||
Glubschauge
Austria1216 Posts
| ||
WigglingSquid
5194 Posts
| ||
| ||