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[IEM] World Championship Day 3 - Page 125

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 123 124 125 126 127 168 Next
MattBarry
Profile Joined March 2011
United States4006 Posts
March 07 2013 15:45 GMT
#2481
On March 08 2013 00:42 nomyx wrote:
Stephano should take control of that replay and not lose his vipers

Stephano could've held off that attack with blinding cloud IMO. Lot of people underestimating the impact of donating 4 vipers
Platinum Support GOD
movac
Profile Joined February 2011
Canada494 Posts
March 07 2013 15:45 GMT
#2482
long live the king!
Warpish
Profile Joined June 2011
834 Posts
March 07 2013 15:45 GMT
#2483
On March 08 2013 00:43 Caletor wrote:
actually blinding cloud is really counterproductive vs bio since hydra outrange marines. Instead of half the army not shooting they walk towards you and increase dps. Its good vs tanks though. Vs pure bio infestor hydra roach is the way to go!


I tend to agree. Apparently Blizzard wants to promote mech play and then adds things like Blinding Cloud and Tempest to the game. Anyway, I think that Blinding Cloud will make bio play the staple of TvZ in HotS.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
March 07 2013 15:45 GMT
#2484
On March 08 2013 00:43 Type|NarutO wrote:
Show nested quote +
On March 08 2013 00:42 Heartland wrote:
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.


Are roaches buffed? Can you get them quicker than before? If not, there is no reason, you can hold roach rushes off just fine right now.


It was done to make early game mech possible vs protoss, but yeah that buff is weird and hurts more zergs than protoss.
Terran & Potato Salad.
H0RNET
Profile Joined March 2011
Thailand138 Posts
March 07 2013 15:45 GMT
#2485
yes
http://hearthstone.in.th
eXeZerg
Profile Joined February 2013
95 Posts
March 07 2013 15:45 GMT
#2486
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.


This... Terran is simply too safe after carelessly losing reapers/hellions with their free siege more and widow mines.
I love it that terran can put some pressure on early game again, but zerg should be able to counter pressure
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2013-03-07 15:47:11
March 07 2013 15:46 GMT
#2487
--- Nuked ---
sitromit
Profile Joined June 2011
7051 Posts
March 07 2013 15:46 GMT
#2488
EGStephano ‏@EGStephanoRC

I am totally lost against Terran. Impossible to attack with tanks and mines. Impossible to leave your base with Medivacs.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2013-03-07 15:46:31
March 07 2013 15:46 GMT
#2489
On March 08 2013 00:45 Nick! wrote:
Show nested quote +
On March 08 2013 00:44 Asha` wrote:
On March 08 2013 00:43 Type|NarutO wrote:
On March 08 2013 00:42 Heartland wrote:
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.


Are roaches buffed? Can you get them quicker than before? If not, there is no reason, you can hold roach rushes off just fine right now.


I thought the reason behind it was to make mech/tech builds better in TvP o-o


Nobody will ever go mech TvP with the new medivacs


Not true at all. People will go mech when they get chance to practice it.

Also mech can drop too.

EDIT: Also zergs complaining about drops should just build some damn static defense :p
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Necro)Phagist(
Profile Blog Joined October 2010
Canada6660 Posts
March 07 2013 15:46 GMT
#2490
On March 08 2013 00:41 sitromit wrote:
Show nested quote +
On March 08 2013 00:39 aidosae wrote:
On March 08 2013 00:37 sitromit wrote:
On March 08 2013 00:36 Qikz wrote:
On March 08 2013 00:35 sitromit wrote:
Vipers are useless against bio/mine. Even if they hadn't died, it wouldn't have made a difference.


Are you insane? Blinding Cloud wrecks bio. Watch the games yesterday.


LOL... All bio needs to do is move out of the cloud. If Stephano follows, his army goes into his own cloud.

not only that... the units will move out of the cloud without you doing anything at all... can someone confirm that its still the case?

Yes, they automatically move out and keep firing.

They a move in closer to the roach hydra army -.- it's not like they micro themselves backwards out of it... Bio a moving in close to roach hydra will get stomped. Plus the two-seconds of all those units not firing and giving dps is also good. Plus you can use blinding cloud to zone out areas in the battle and force a bad concave for your opponent..

Saying Vipers are useless against bio is just a bad statement. Vipers can be effective against pretty much any composition if used right.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Leetley
Profile Joined October 2010
1796 Posts
March 07 2013 15:46 GMT
#2491
On March 08 2013 00:42 Heartland wrote:
Show nested quote +
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.

Good luck to all the zergs trying to punish terran when they have mines in place AND sieged tanks behind all their depots and whatnot.
Fjodorov
Profile Joined December 2011
5007 Posts
March 07 2013 15:46 GMT
#2492
Here we go again, Mvp nerfing terran all by himself.
Destructicon
Profile Blog Joined September 2011
4713 Posts
March 07 2013 15:46 GMT
#2493
On March 08 2013 00:37 MrCash wrote:
LG-IM 1st place in 3 of 4 groups, every LG-IM player advances (except MC, if you want to count).
3 of the top 4 places will likely be taken by LG-IM as well.
Quite the impressive showing.

Very pleasant to see MVP doing well.


Happy for LG-IM, proving to LG that continuing the sponsorship was a good idea.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
March 07 2013 15:46 GMT
#2494
I'm shocked...John Lennon is really good at analyzing Sc2
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
vthree
Profile Joined November 2011
Hong Kong8039 Posts
March 07 2013 15:46 GMT
#2495
On March 08 2013 00:45 habeck wrote:
Show nested quote +
On March 08 2013 00:42 vthree wrote:
On March 08 2013 00:37 syroz wrote:
wow MVP is really aware of HOTS metagame. Stephano cant improvise successfully against that


Well, Mvp also developed a lot of the WoL metagame along with a couple other top korea terrans. He was one of the first to show how to macro and expand safely vs 2 base play that was very common in early 2011. Early bunker play vs zerg. He also showed the power of mass ghosts both in vP (EMP) and vZ (snipes). Was the top meching player in TvT, showed more BC play than any other terran, going hellion/banshee after the Queen buff. I could go on and on.


At the start he was one of the best marine tank players, but as time passed, he started meching more and more.


He can switch depending on map. Some maps like daybreak was just plain better for mech.
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
March 07 2013 15:47 GMT
#2496
On March 08 2013 00:43 Type|NarutO wrote:
Show nested quote +
On March 08 2013 00:42 Heartland wrote:
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.


Are roaches buffed? Can you get them quicker than before? If not, there is no reason, you can hold roach rushes off just fine right now.


I have no idea, just something I heard but others are saying it's to hold off gate-assaults from P so I must be wrong. I'm not arguing it's a good change either or anything, I'm neutral.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
March 07 2013 15:47 GMT
#2497
The king is imbalanced. What did you expect?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
TheDwf
Profile Joined November 2011
France19747 Posts
March 07 2013 15:47 GMT
#2498
On March 08 2013 00:45 eXeZerg wrote:
Show nested quote +
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.


This... Terran is simply too safe after carelessly losing reapers/hellions with their free siege more and widow mines.
I love it that terran can put some pressure on early game again, but zerg should be able to counter pressure

Killing 19 Drones = "carelessly losing Reapers/Hellions" ?
Big J
Profile Joined March 2011
Austria16289 Posts
March 07 2013 15:47 GMT
#2499
On March 08 2013 00:46 sitromit wrote:
EGStephano ‏@EGStephanoRC

I am totally lost against Terran. Impossible to attack with tanks and mines. Impossible to leave your base with Medivacs.


6pool!!!!!!!!!
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
March 07 2013 15:47 GMT
#2500
On March 08 2013 00:46 sitromit wrote:
EGStephano ‏@EGStephanoRC

I am totally lost against Terran. Impossible to attack with tanks and mines. Impossible to leave your base with Medivacs.

David Kim, undo something ! hah
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