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[IEM] World Championship Day 3 - Page 124

Forum Index > StarCraft 2 Tournaments
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Prev 1 122 123 124 125 126 168 Next
Caletor
Profile Joined March 2013
32 Posts
March 07 2013 15:43 GMT
#2461
actually blinding cloud is really counterproductive vs bio since hydra outrange marines. Instead of half the army not shooting they walk towards you and increase dps. Its good vs tanks though. Vs pure bio infestor hydra roach is the way to go!
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
March 07 2013 15:43 GMT
#2462
MVP vs TLO, thats going to be fun to watch.. if youre not zerg
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
March 07 2013 15:43 GMT
#2463
On March 08 2013 00:38 Qikz wrote:
Show nested quote +
On March 08 2013 00:37 sitromit wrote:
On March 08 2013 00:36 Qikz wrote:
On March 08 2013 00:35 sitromit wrote:
Vipers are useless against bio/mine. Even if they hadn't died, it wouldn't have made a difference.


Are you insane? Blinding Cloud wrecks bio. Watch the games yesterday.


LOL... All bio needs to do is move out of the cloud. If Stephano follows, his army goes into his own cloud.


So you don't follow and wait for him to come back. Seriously watch all the MLG showdowns and also the games yesterday.


It's to early to whine about that, if zerg can't complain about Widow mines you should not complain about Blinding cloud.
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
March 07 2013 15:43 GMT
#2464
On March 08 2013 00:39 wangstra wrote:
Blinding cloud needs to hold units in place.

maybe make it 8 range, 30 damage (+10 against armored), you might be onto something...
)))____◎◎◎◎█████
Bagi
Profile Joined August 2010
Germany6799 Posts
March 07 2013 15:43 GMT
#2465
On March 08 2013 00:39 aidosae wrote:
Show nested quote +
On March 08 2013 00:37 sitromit wrote:
On March 08 2013 00:36 Qikz wrote:
On March 08 2013 00:35 sitromit wrote:
Vipers are useless against bio/mine. Even if they hadn't died, it wouldn't have made a difference.


Are you insane? Blinding Cloud wrecks bio. Watch the games yesterday.


LOL... All bio needs to do is move out of the cloud. If Stephano follows, his army goes into his own cloud.

not only that... the units will move out of the cloud without you doing anything at all... can someone confirm that its still the case?

The units will move forward, which is good for the zerg as they will come into melee range with roaches, leaving part of the bio army still under the cloud.

The correct response as terran is to kite back ASAP, but it usually results in taking a few free hits from the hydras anyway. This makes vipers a huge help in roach/hydra vs bio, both in battles and as a zoning tool.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
March 07 2013 15:43 GMT
#2466
On March 08 2013 00:42 Heartland wrote:
Show nested quote +
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.


Are roaches buffed? Can you get them quicker than before? If not, there is no reason, you can hold roach rushes off just fine right now.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
March 07 2013 15:43 GMT
#2467
On March 08 2013 00:38 Mouzone wrote:
How was game 1 of Dream vs. Grubby anyone?

A slaughter, unfortunately :&
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
TimENT
Profile Joined November 2012
United States1425 Posts
March 07 2013 15:43 GMT
#2468
On March 08 2013 00:42 vthree wrote:
Show nested quote +
On March 08 2013 00:37 syroz wrote:
wow MVP is really aware of HOTS metagame. Stephano cant improvise successfully against that


Well, Mvp also developed a lot of the WoL metagame along with a couple other top korea terrans. He was one of the first to show how to macro and expand safely vs 2 base play that was very common in early 2011. Early bunker play vs zerg. He also showed the power of mass ghosts both in vP (EMP) and vZ (snipes). Was the top meching player in TvT, showed more BC play than any other terran, going hellion/banshee after the Queen buff. I could go on and on.


He was THE first successful macro terran. And then he developed cheese. He became unbeatable at that point.
Barcelona / Arsenal Fan!
Ketch
Profile Joined October 2010
Netherlands7285 Posts
March 07 2013 15:44 GMT
#2469
On March 08 2013 00:41 sparklyresidue wrote:
Show nested quote +
On March 08 2013 00:40 MattBarry wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yeah I really like hots balance so far but this is probably the only thing that is really dumb.

I also agree, free siege is kinda silly.


Yeah, but they removed toilets from the factory so they could fit in the siege tech, so it is how it is
syroz
Profile Joined September 2012
France249 Posts
March 07 2013 15:44 GMT
#2470
Zerg are just to get use to new early agression. Wait before talking about balance.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
March 07 2013 15:44 GMT
#2471
On March 08 2013 00:43 Type|NarutO wrote:
Show nested quote +
On March 08 2013 00:42 Heartland wrote:
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.


Are roaches buffed? Can you get them quicker than before? If not, there is no reason, you can hold roach rushes off just fine right now.


I thought the reason behind it was to make mech/tech builds better in TvP o-o
vthree
Profile Joined November 2011
Hong Kong8039 Posts
March 07 2013 15:44 GMT
#2472
On March 08 2013 00:41 Type|NarutO wrote:
Show nested quote +
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


I think it was vs the early MsC pressure from protoss. Early gateway pressure (before stim) was already strong in WoL, with msc, it would have been almost impossible to hold so having early siege tanks help with that.
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
March 07 2013 15:44 GMT
#2473
Yeah...The combination of reapers, hellions, widow mines and free siege looks like just too much. 2 or 3 of those things I can see being okay, but they've given everything to Terran all at once again like the beginning of WoL and they're going to need to nerf it back down. Right now T in HotS seems to be able to harass with impunity, then be safe from any counter-pressure, and transition into a midgame with buffed medivacs, a better economy than you'd ever have in WoL, and a more damaged Zerg than you'd ever have in WoL.

It remains to be seen what the endgame is like, but they definitely seem to be better off than they are in WoL.
3 Hatch Before Cool
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
March 07 2013 15:44 GMT
#2474
On March 08 2013 00:43 Lysanias wrote:
Show nested quote +
On March 08 2013 00:38 Qikz wrote:
On March 08 2013 00:37 sitromit wrote:
On March 08 2013 00:36 Qikz wrote:
On March 08 2013 00:35 sitromit wrote:
Vipers are useless against bio/mine. Even if they hadn't died, it wouldn't have made a difference.


Are you insane? Blinding Cloud wrecks bio. Watch the games yesterday.


LOL... All bio needs to do is move out of the cloud. If Stephano follows, his army goes into his own cloud.


So you don't follow and wait for him to come back. Seriously watch all the MLG showdowns and also the games yesterday.


It's to early to whine about that, if zerg can't complain about Widow mines you should not complain about Blinding cloud.


Yeah, tbh it's too early to say anything about balance. Everything is just too uncertain. Maybe a pro will find out a compositoin or timing tomorrow that will revolutionise everything in the metagame.
Broodwurst
Profile Joined June 2011
Germany1586 Posts
March 07 2013 15:44 GMT
#2475
Terran nerf incoming - in 4-5 months.
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
Mouzone
Profile Joined April 2011
3937 Posts
March 07 2013 15:44 GMT
#2476
On March 08 2013 00:43 LittLeD wrote:
Show nested quote +
On March 08 2013 00:38 Mouzone wrote:
How was game 1 of Dream vs. Grubby anyone?

A slaughter, unfortunately :&


That's a shame. Grubby is just getting battered in this group it seems.
ssxsilver
Profile Joined June 2007
United States4409 Posts
March 07 2013 15:45 GMT
#2477
On March 08 2013 00:41 Type|NarutO wrote:
Show nested quote +
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.

I think the tank buff is fine, albeit a bit random. Widow mines seem a bit too good too fast. Maybe make it require an Armory just so they get delayed somewhat so the proxies are more of a risk. That said MVP is still the best player in SC2.
Nick!
Profile Joined March 2011
Scotland701 Posts
March 07 2013 15:45 GMT
#2478
On March 08 2013 00:44 Asha` wrote:
Show nested quote +
On March 08 2013 00:43 Type|NarutO wrote:
On March 08 2013 00:42 Heartland wrote:
On March 08 2013 00:41 Type|NarutO wrote:
On March 08 2013 00:40 Leetley wrote:
On March 08 2013 00:39 m0ck wrote:
Simply removing automatic siege-mode for terran would help a lot with making terran vulnerable after making big head-on attacks like the hellion-attack.

Yup, I think they need to re-add the siege research.


I really don't think the tank needed that buff to begin with :x I mean, why? And I'm Terran.


To hold off early Zerg roach attacks I think is the reasoning.


Are roaches buffed? Can you get them quicker than before? If not, there is no reason, you can hold roach rushes off just fine right now.


I thought the reason behind it was to make mech/tech builds better in TvP o-o


Nobody will ever go mech TvP with the new medivacs
habeck
Profile Joined February 2011
1120 Posts
March 07 2013 15:45 GMT
#2479
On March 08 2013 00:42 vthree wrote:
Show nested quote +
On March 08 2013 00:37 syroz wrote:
wow MVP is really aware of HOTS metagame. Stephano cant improvise successfully against that


Well, Mvp also developed a lot of the WoL metagame along with a couple other top korea terrans. He was one of the first to show how to macro and expand safely vs 2 base play that was very common in early 2011. Early bunker play vs zerg. He also showed the power of mass ghosts both in vP (EMP) and vZ (snipes). Was the top meching player in TvT, showed more BC play than any other terran, going hellion/banshee after the Queen buff. I could go on and on.


At the start he was one of the best marine tank players, but as time passed, he started meching more and more.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
Last Edited: 2013-03-07 15:46:34
March 07 2013 15:45 GMT
#2480
On March 08 2013 00:42 vthree wrote:
Show nested quote +
On March 08 2013 00:37 syroz wrote:
wow MVP is really aware of HOTS metagame. Stephano cant improvise successfully against that


Well, Mvp also developed a lot of the WoL metagame along with a couple other top korea terrans. He was one of the first to show how to macro and expand safely vs 2 base play that was very common in early 2011. Early bunker play vs zerg. He also showed the power of mass ghosts both in vP (EMP) and vZ (snipes). Was the top meching player in TvT, showed more BC play than any other terran, going hellion/banshee after the Queen buff. I could go on and on.

Yeah the list is pretty staggering when you start talking about Mvp's affect on WoL metagame. Would make a great TLFE. :o

And that's just metagame influence, you could delve into skill in other areas, such as the marine/tank control and micro in 2011, mindgames, and so forth.
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