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[GSTL] FXO vs. Prime Pre-Season 2013 RO8 - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 17 18 19 20 21 40 Next All
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2013 06:06 GMT
#361
Choya too strong! here comes the cannons!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
TommyP
Profile Joined December 2011
United States6231 Posts
February 17 2013 06:07 GMT
#362
On February 17 2013 15:04 mayneeahk wrote:
Show nested quote +
On February 17 2013 15:03 dcemuser wrote:
On February 17 2013 15:03 mayneeahk wrote:
On February 17 2013 15:00 TommyP wrote:
There is 0 reason to be in the game for that long. It pisses people off (especially me), you have no chance of winning with no structures, 4 workers, no army.

Players do it to think the game over after a loss, what they did wrong and whatnot. Also to bother their opponent.

There isn't "0 reason" and to get annoyed at something like that is pretty ridiculous.


Actually, if you have 4 workers, no structures, and no army, there is truly "0 reason".


I just stated two reasons.

1. Think the game over
2. Bother your opponent


Think the game over when you leave the game and are sitting on the bench doing nothing. how does letting choya have fun kill buildings bother him?
#TheOneTrueDong
hangarninetysix
Profile Joined August 2010
263 Posts
February 17 2013 06:07 GMT
#363
I will say this : win or lose, Choya is ALWAYS fun to watch
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
February 17 2013 06:07 GMT
#364
Choyaaaaaaaa :p
Sein
Profile Blog Joined September 2010
United States1811 Posts
Last Edited: 2013-02-17 06:07:50
February 17 2013 06:07 GMT
#365
On February 17 2013 15:03 dynwar7 wrote:
Stupid TimeWarp....its so similar to Fungal in that it restricts movement...this one only slows but it is so slow almost the same as not moving.....

Another spell that negates micro. If Blizz really wants to have this kind of spell then give Terrans one as well ffs.


I think it looks okay for now. It's not a spammable ability and it doesn't completely stop movements, so you can't really chain it either. I know you're not talking specifically about this game, but mkp would've lost even without time warp anyway.
AgentW
Profile Blog Joined July 2012
United States7725 Posts
February 17 2013 06:07 GMT
#366
On February 17 2013 15:05 jalstar wrote:
I don't think MKP is any more greedy or risky than Taeja or Flash, he just gets a lot more mad when it doesn't work and he refuses to leave games.

But it's silly to bash MKP for not playing safe, I've never seen a player who plays safe and standard every game win a tournament.

I have to disagree with you here. Flash and TaeJa will play greedy, but they at least attempt to scout. MKP frequently doesn't, and then super late gg's (whether out of frustration or overconfidence, I do not know). I would argue TaeJa actually gg's too fast much too frequently for my liking.
Who's the bigger scrub, the scrub, or the scrub who loses to him?
Deleted User 173346
Profile Blog Joined April 2011
16169 Posts
February 17 2013 06:07 GMT
#367
--- Nuked ---
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50978 Posts
February 17 2013 06:07 GMT
#368
On February 17 2013 15:04 mayneeahk wrote:
Show nested quote +
On February 17 2013 15:03 dcemuser wrote:
On February 17 2013 15:03 mayneeahk wrote:
On February 17 2013 15:00 TommyP wrote:
There is 0 reason to be in the game for that long. It pisses people off (especially me), you have no chance of winning with no structures, 4 workers, no army.

Players do it to think the game over after a loss, what they did wrong and whatnot. Also to bother their opponent.

There isn't "0 reason" and to get annoyed at something like that is pretty ridiculous.


Actually, if you have 4 workers, no structures, and no army, there is truly "0 reason".


I just stated two reasons.

1. Think the game over
2. Bother your opponent



1. no
2. its poor sportsmanship.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Orek
Profile Joined February 2012
1665 Posts
February 17 2013 06:07 GMT
#369
So, I just read all changes in HotS for the first time, but does "Time Warp" affect your own units? It only says "all ground units." Does it include your own or your teammates' ground units if in team games? Or just opponent's?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2013 06:08 GMT
#370
Here comes the 1 base nydus
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
February 17 2013 06:08 GMT
#371
On February 17 2013 15:05 bo1b wrote:
Show nested quote +
On February 17 2013 15:05 Shellshock1122 wrote:
On February 17 2013 15:03 dynwar7 wrote:
Stupid TimeWarp....its so similar to Fungal in that it restricts movement...this one only slows but it is so slow almost the same as not moving.....

Another spell that negates micro. If Blizz really wants to have this kind of spell then give Terrans one as well ffs.

Better a slow than a stop though

Its like 5 times the size and longer though lol, and the slow is so much that it may as well be an immobilize.


Yes, with forcefields early on, it sure feels like too much.
Later in the game with ghosts etc. it is probably not such a big issue.
Havik_
Profile Joined November 2011
United States5585 Posts
February 17 2013 06:08 GMT
#372
So now Choya just makes a bunch of cannons and wins.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
iSunrise
Profile Joined June 2011
3302 Posts
February 17 2013 06:08 GMT
#373
On February 17 2013 15:05 jalstar wrote:
I don't think MKP is any more greedy or risky than Taeja or Flash, he just gets a lot more mad when it doesn't work and he refuses to leave games.

But it's silly to bash MKP for not playing safe, I've never seen a player who plays safe and standard every game win a tournament.

That´s why in GSL you need to prepare for your opponents. It´s like in boxing. If you know the strengths/weaknesses, you need to use them against your opponent. Choya has always played very aggressive and MKP should know that, Choya and MKP have a long history together.

Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
February 17 2013 06:08 GMT
#374
On February 17 2013 15:06 opterown wrote:
how about ThePassingShadow

Maybe LastShadow ???
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
February 17 2013 06:08 GMT
#375
Choya cannon rushes? Who'd have thought... :D
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
morlakaix
Profile Joined February 2011
United States860 Posts
February 17 2013 06:08 GMT
#376
On February 17 2013 15:06 dcemuser wrote:
Show nested quote +
On February 17 2013 15:04 mayneeahk wrote:
On February 17 2013 15:03 dcemuser wrote:
On February 17 2013 15:03 mayneeahk wrote:
On February 17 2013 15:00 TommyP wrote:
There is 0 reason to be in the game for that long. It pisses people off (especially me), you have no chance of winning with no structures, 4 workers, no army.

Players do it to think the game over after a loss, what they did wrong and whatnot. Also to bother their opponent.

There isn't "0 reason" and to get annoyed at something like that is pretty ridiculous.


Actually, if you have 4 workers, no structures, and no army, there is truly "0 reason".


I just stated two reasons.

1. Think the game over
2. Bother your opponent


Neither of those reasons are tournament valid. #2 is against rules, #1 is why you have time between games.



" #2 is against rules,"

can you tell me where you read this


If I was playing, I would stay in as long as possible to find a way to piss off the other player.

What im doing isn't illegal (even though for some reason you think it is), and if it would give my team an edge, why not?
dynwar7
Profile Joined May 2011
1983 Posts
February 17 2013 06:09 GMT
#377
On February 17 2013 15:05 Shellshock1122 wrote:
Show nested quote +
On February 17 2013 15:03 dynwar7 wrote:
Stupid TimeWarp....its so similar to Fungal in that it restricts movement...this one only slows but it is so slow almost the same as not moving.....

Another spell that negates micro. If Blizz really wants to have this kind of spell then give Terrans one as well ffs.

Better a slow than a stop though


Yes but the size is so big and it lasts for what, 30 seconds?

I am speechless. Keep giving Z and P spells like this that cancels micro. At least give terran one to even it up.....

It does not matter if you have crazy micro like MKP. Time warp will negate that. Blizzard And I am sure people want to see good micro, it is entertaining to watch, but how can they with time warp?

Regarding the imbalance, hilarious to see Zergs defending themselves....
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2013 06:09 GMT
#378
omg Terror!!! wtf >.>
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
February 17 2013 06:09 GMT
#379
lol poor terror
KingOfNoodles
Profile Joined June 2012
Australia379 Posts
February 17 2013 06:09 GMT
#380
Lair before queen? serious?
Prev 1 17 18 19 20 21 40 Next All
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