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[IEM] Katowice Day 2 - Page 65

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 63 64 65 66 67 125 Next
Grettin
Profile Joined April 2010
42381 Posts
Last Edited: 2013-01-18 17:12:16
January 18 2013 17:11 GMT
#1281
So grubby made it in the end? That one win against Moonglade saved him it seems. Well, i'm happy!
"If I had force-fields in Brood War, I'd never lose." -Bisu
StarVe
Profile Joined June 2011
Germany13591 Posts
January 18 2013 17:12 GMT
#1282
HE'S MOVING IN is kind of Khaldor's catchphrase, i think.
BretZ
Profile Joined May 2011
United States1510 Posts
January 18 2013 17:12 GMT
#1283
On January 19 2013 02:11 Grettin wrote:
So grubby made it in the end?


Yes :> Yet he still rides the "Grubby Line"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 18 2013 17:12 GMT
#1284
On January 19 2013 02:11 Grettin wrote:
So grubby made it in the end?

Yes he advanced 3rd place in his group
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
DarkPie
Profile Joined December 2011
United States42 Posts
Last Edited: 2013-01-18 17:12:21
January 18 2013 17:12 GMT
#1285
On January 19 2013 02:11 Grettin wrote:
So grubby made it in the end?

Yessir. Thank TLO =P
Huk, Trump, Rain, Maru, TLO ^^.
Mariosatr
Profile Joined September 2012
294 Posts
January 18 2013 17:12 GMT
#1286
On January 19 2013 02:11 Grettin wrote:
So grubby made it in the end?

Yep, Grubby's 7-6 to Moonglade's 6-5. Would've loved to see both of them make it though =/
A mind sharper than any blade.
habeck
Profile Joined February 2011
1120 Posts
January 18 2013 17:12 GMT
#1287
TvZ is way more interesting without broodlords.
OKMarius
Profile Joined October 2010
Norway469 Posts
January 18 2013 17:12 GMT
#1288
On January 19 2013 02:09 Aynophae wrote:
If we only count the games between them 3, both TLO and Grubby are 3-3 on maps and Moonglade is 2-3, he would be out too with this system, some tourney did this iirc.


TLO isn't into the equation though since he has better mapscore than both of 'em
Neo.NEt
Profile Joined August 2010
United States785 Posts
January 18 2013 17:13 GMT
#1289
Am I crazy or is that Jeremy from PurePwnage?
Apologize.
Chaosu
Profile Joined October 2005
Poland404 Posts
January 18 2013 17:13 GMT
#1290
On January 19 2013 02:05 00Visor wrote:
Show nested quote +
On January 19 2013 02:03 eurTsItniH wrote:
How exactly is it a bad system if the one with the most map wins moves on? You make it sound like it is all unusual, but infact it is usually the way same in football (map wins=goals in this case).

In football it makes sense, because you stimulate the teams to play offensive because you reward more total goals.
This doesnt apply to map wins, so it doesnt make sense there.

Why, I am asking why you don't stimulate the players to take one game off an opponent even when you're losing a series?
Please be patient.
griD77
Profile Joined October 2011
Germany36 Posts
January 18 2013 17:14 GMT
#1291
On January 19 2013 02:13 Neo.NEt wrote:
Am I crazy or is that Jeremy from PurePwnage?


You are not, it is teh_pwnerer indeed.
HerO | Grubby | MC | PartinG
oscarsg
Profile Joined January 2013
75 Posts
January 18 2013 17:14 GMT
#1292
Qxc is such a humble analyst. Genius of IEM to hire him for the weekend, I feel.
Neo.NEt
Profile Joined August 2010
United States785 Posts
January 18 2013 17:14 GMT
#1293
On January 19 2013 02:14 griD77 wrote:
Show nested quote +
On January 19 2013 02:13 Neo.NEt wrote:
Am I crazy or is that Jeremy from PurePwnage?


You are not, it is teh_pwnerer indeed.



I'm giggling like a little school girl over here

tehehehe
Apologize.
sitromit
Profile Joined June 2011
7051 Posts
January 18 2013 17:15 GMT
#1294
On January 19 2013 02:05 TheBB wrote:
Show nested quote +
On January 18 2013 19:20 TheBB wrote:
+ Show Spoiler [Group A] +
Group A

Snute
      Expected score: 3.77-1.23 (sets: 8.21-3.79)
      Probability of achieving top 3: 88.64%
      Most likely place: 1st (48.54%)

TLO
      Expected score: 3.17-1.83 (sets: 7.26-4.91)
      Probability of achieving top 3: 72.80%
      Most likely place: 2nd (26.96%)

Dream
      Expected score: 2.86-2.14 (sets: 6.80-5.60)
      Probability of achieving top 3: 59.35%
      Most likely place: 3rd (21.67%)

Grubby
      Expected score: 2.49-2.51 (sets: 6.08-6.00)
      Probability of achieving top 3: 44.68%
      Most likely place: 4th (26.79%)

mOOnGLaDe
      Expected score: 2.23-2.77 (sets: 5.64-6.50)
      Probability of achieving top 3: 33.70%
      Most likely place: 5th (34.82%)

Tarson
      Expected score: 0.48-4.52 (sets: 2.13-9.33)
      Probability of achieving top 3: 0.84%
      Most likely place: 6th (86.75%)

details, data source, code

+ Show Spoiler [Details] +
Detailed placement probabilities

6th 5th 4th 3rd 2nd 1st
mOOnGLaDe: 5.51% 34.82% 25.97% 17.81% 10.87% 5.02%
Grubby: 2.70% 25.83% 26.79% 21.84% 15.29% 7.56%
Snute: 0.22% 3.30% 7.85% 14.71% 25.40% 48.54%
Dream: 3.66% 16.26% 20.74% 21.67% 21.32% 16.35%
TLO: 1.16% 9.62% 16.43% 23.31% 26.96% 22.53%
Tarson: 86.75% 10.18% 2.23% 0.66% 0.16% 0.01%

Match score

0-5 1-4 2-3 3-2 4-1 5-0
mOOnGLaDe: 1.76% 20.87% 40.07% 27.99% 8.45% 0.87%
Grubby: 0.55% 13.87% 36.63% 34.93% 12.57% 1.45%
Snute: 0.03% 0.75% 7.73% 27.81% 41.42% 22.26%
Dream: 1.11% 9.07% 26.35% 35.49% 22.54% 5.43%
TLO: 0.17% 3.79% 19.76% 38.84% 29.74% 7.70%
Tarson: 59.67% 33.28% 6.47% 0.55% 0.02%

Set score

-10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10
mOOnGLaDe: 0.05% 0.29% 0.58% 1.13% 3.87% 6.98% 7.56% 9.51% 13.69% 13.09% 10.05% 10.27% 9.14% 5.22% 3.42% 2.86% 1.31% 0.53% 0.28% 0.12% 0.03%
Grubby: 0.01% 0.09% 0.19% 0.47% 2.05% 4.35% 5.34% 7.25% 11.84% 12.83% 10.72% 11.98% 12.00% 7.61% 4.95% 4.30% 2.33% 0.88% 0.45% 0.31% 0.07%
Snute: 0.01% 0.00% 0.02% 0.06% 0.17% 0.33% 0.74% 1.77% 2.89% 3.69% 6.58% 10.06% 10.20% 10.61% 14.85% 13.30% 8.38% 7.85% 6.46% 2.03%
Dream: 0.02% 0.15% 0.31% 0.57% 1.47% 2.69% 3.49% 5.17% 8.09% 9.77% 9.21% 11.21% 12.39% 9.49% 7.97% 7.69% 4.76% 2.49% 1.85% 0.98% 0.22%
TLO: 0.00% 0.03% 0.05% 0.11% 0.47% 1.06% 1.51% 2.74% 5.73% 7.40% 7.94% 11.14% 14.07% 11.41% 9.78% 10.68% 7.33% 3.62% 2.71% 1.76% 0.45%
Tarson: 12.35% 23.90% 16.62% 11.94% 13.67% 10.15% 4.60% 3.05% 2.12% 0.92% 0.34% 0.21% 0.08% 0.02% 0.01% 0.00%

This group also went mostly as expected, except for Snute underperforming by quite a bit. Among the other five, the order is okay I think. I also had TLO > Dream, but I guess it was not to be.


Statistics don't account for wins from gimmicky play.
rasnj
Profile Joined May 2010
United States1959 Posts
January 18 2013 17:15 GMT
#1295
On January 19 2013 02:12 StarVe wrote:
HE'S MOVING IN is kind of Khaldor's catchphrase, i think.

AND THEY ARE BOTH DROPPING IN SUPPLY! Player X's supply is dropping, but so is player Y's!

He has a few things he really likes to repeat in tense situations. I don't really mind though, feel he is a very good caster.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 18 2013 17:16 GMT
#1296
On January 19 2013 02:07 ssg wrote:
Seems really stupid to pick wins over winning percentage.

It's common in football to award offensive play. I guess that's where it comes from. I agree it doesn't make much sense in SC.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
00Visor
Profile Blog Joined February 2011
4337 Posts
January 18 2013 17:16 GMT
#1297
On January 19 2013 02:13 Chaosu wrote:
Show nested quote +
On January 19 2013 02:05 00Visor wrote:
On January 19 2013 02:03 eurTsItniH wrote:
How exactly is it a bad system if the one with the most map wins moves on? You make it sound like it is all unusual, but infact it is usually the way same in football (map wins=goals in this case).

In football it makes sense, because you stimulate the teams to play offensive because you reward more total goals.
This doesnt apply to map wins, so it doesnt make sense there.

Why, I am asking why you don't stimulate the players to take one game off an opponent even when you're losing a series?

No. Thats already stimulated, because players would have a worse map difference if they wouldnt take that game.
Counting total map wins changes nothing there.
WhurreOdu
Profile Joined January 2011
Austria1739 Posts
Last Edited: 2013-01-18 17:18:03
January 18 2013 17:16 GMT
#1298
IM First vs. Vortix on spanish stream (riku16)

EDIT: ... and german (TakeTV)
Fut am Bam
goswser
Profile Blog Joined May 2009
United States3548 Posts
January 18 2013 17:16 GMT
#1299
Sucks for moonglade That's the unfortunate part of having a groupstage like this, where sometimes people will lose out because of a single map in 5 bo3s.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
mijellin
Profile Joined November 2008
China740 Posts
January 18 2013 17:17 GMT
#1300
On January 19 2013 02:16 00Visor wrote:
Show nested quote +
On January 19 2013 02:13 Chaosu wrote:
On January 19 2013 02:05 00Visor wrote:
On January 19 2013 02:03 eurTsItniH wrote:
How exactly is it a bad system if the one with the most map wins moves on? You make it sound like it is all unusual, but infact it is usually the way same in football (map wins=goals in this case).

In football it makes sense, because you stimulate the teams to play offensive because you reward more total goals.
This doesnt apply to map wins, so it doesnt make sense there.

Why, I am asking why you don't stimulate the players to take one game off an opponent even when you're losing a series?

No. Thats already stimulated, because players would have a worse map difference if they wouldnt take that game.
Counting total map wins changes nothing there.


If a player is down 0-1 he is motivated to try to win 2 in a row regardless lol
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