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On November 08 2012 15:19 MasterCynical wrote: Time Warp on the mineral line over Entomb...
David Kim: "nono, it was supposed to be used in battles. Trust me"
Well played Blizzard, well played.
the slow seems more helpful in pvt vs bio than in PvZ. Uses I can see are for corruptors to save your colossi, or to keep the already slow broodlords from getting to higher ground or back over cliffs
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I like that protoss air spellcaster. also lol mass tempests.
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this is the most anti hive army ever. nestea is screwed i think.
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Nestea needs to watch some TLO games ... he really should be reminded that there is such a thing as the NYDUS Worm ...
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incoming infestors. lol nestra going back to broodlord infestors.
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Rain defence is so good, so patience
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Fiddler's Green42661 Posts
Nestea lasted 20 minutes before he had to go infestors. He lasted longer than I expected.
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tempest just kinda wrecking everything
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United States33092 Posts
nestea would win if he had like 30 infestors
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Time warp on corruptors? Not sure if they even read the tool-tips.
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On November 08 2012 15:19 sitromit wrote:Show nested quote +On November 08 2012 15:16 vthree wrote:On November 08 2012 15:13 sitromit wrote:On November 08 2012 15:12 Dodgin wrote:On November 08 2012 15:10 sitromit wrote: Widow mines will make it so Infestor/BL style slow deathball is the only way to play Zerg again, because you can't run out on the map with Lings or Mutas. solution: send a few lings forward to check for mines, and your overseer right behind it. Overseer doesn't move as fast as Zergling or Mutas. To check for and clear Widow Mines so as not to lose your units, you will need to move as slow as an overseer, which completely negates the mobility advantage of Mutas or Lings. That is the whole point. Zergs currently have too much map control with lings and mutas (if they go muta). Well, hope everyone enjoys turtle BL/Infestor style, because that's what you'll be getting more of.
It is not like the mass ling style doesn't transition to BL/infestor anyways. The mines give terrans a chance to at least try to move out before max.
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Canada13379 Posts
On November 08 2012 15:15 GTR wrote: slow down mining /clap
only a 10% mining efficiency drop. Entomb was more effective.
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On November 08 2012 15:22 pmp10 wrote: Time warp on corruptors? Not sure if they even read the tool-tips.
does it not slow air units?
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Fiddler's Green42661 Posts
On November 08 2012 15:21 Rabiator wrote: Nestea needs to watch some TLO games ... he really should be reminded that there is such a thing as the NYDUS Worm ...
And we're back to 2010, the answer to all zerg woes is the nydus worm.
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flashing everywhere on that minimap, such a nice touch
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On November 08 2012 15:22 Dodgin wrote:Show nested quote +On November 08 2012 15:22 pmp10 wrote: Time warp on corruptors? Not sure if they even read the tool-tips. does it not slow air units?
Nope. If it did, I am not sure how terrans would deal with colo when their vikings are that slow.
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Canada13379 Posts
On November 08 2012 15:22 Dodgin wrote:Show nested quote +On November 08 2012 15:22 pmp10 wrote: Time warp on corruptors? Not sure if they even read the tool-tips. does it not slow air units?
No, it doesn't effect air at all.
Which sucks it means mutas will be a new meta with major headaches for protoss. The oracles get run down by mutas and they cost so much that defending vs mutas is going to be tough.
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On November 08 2012 15:21 Waxangel wrote:nestea would win if he had like 30 infestors 
infestors do not beat tempest armies...
Nestea playing terribad.
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Zerg new stuffs look pretty gimmicky. Havent seen a truly formidable composition of the new unit, some like BL/Infestor, MutaBling etc at least Tempest is shaping up pretty nicely now
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I think the demonstrated Hydra, Viper, ling combination is very good vs what Rain is doing, as a late game composition.
Overall I like the new games of PvZ. They're a lot more dynamic. It feels like there's more to do in games from both sides now. :D
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