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[OSL] Auction OSL Grand Finals - Page 88

Forum Index > StarCraft 2 Tournaments
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Prev 1 86 87 88 89 90 146 Next
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
October 27 2012 10:41 GMT
#1741
Search and Destroy, hell yeah!
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 27 2012 10:41 GMT
#1742
why.. but why.
that interview was getting so emotional and they just cut it cold

we came to finals, but osl still has production issues
64K RAM SYSTEM 38911 BASIC BYTES FREE
TommyP
Profile Joined December 2011
United States6231 Posts
October 27 2012 10:41 GMT
#1743
Noooo DRG interview
#TheOneTrueDong
Bahajinbo
Profile Joined May 2012
Germany488 Posts
October 27 2012 10:41 GMT
#1744
On October 27 2012 19:40 Qikz wrote:
Are people really complaining about warp prisms?

Zergs, maybe if you built something that wasn't an infestor or a broodlord, like maybe some corrupters to stop the air routes into your base. Or even just spam spines like you do every other place on the map you'd be able to stop it.

Lol, best post ever. XD
THELEHGOTERRAN
Profile Joined August 2011
United States1837 Posts
October 27 2012 10:41 GMT
#1745
On October 27 2012 19:39 phyren wrote:
new game, new players, osl still the best production.


lolll...
IMMVP // HIKARU NAKAMURA // DEREK JETER // GARETH BALE
DinosaurJones
Profile Joined February 2012
United States1000 Posts
Last Edited: 2012-10-27 10:41:58
October 27 2012 10:41 GMT
#1746
Anyways, I'm not saying Warp-ins are broken, since DRG was honestly pretty bad at stopping them... ever... but I still think that being able to warp in 10 zealots and 5 DTs right into the base is pretty damn powerful. EVEN THOUGH IT CAN BE PREVENTED.

So... yes, it was his own fault, but man that crap is powerful when you have an immobile army such as BL+Infestor, which shows a good way to break BL + Infestor...

wait... is that... is that a counter? A type of BALANCE?

BALANCE? In MY Starcraft?! It's more likely than you think!
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2012-10-27 10:42:45
October 27 2012 10:41 GMT
#1747
On October 27 2012 19:34 Orek wrote:
OK. I think I have right to advertise my own thread.

[G] Zerg Sim City for Spire protection in ZvP
written by a scrubby player = me.
Can we finally make this standard play? or do we have to watch another 54891 Zergs lose their greater spire for no reason?


Even better, from the thread creator himself =)

Edit : I realized I was not clear, at the bottom of page 86, I advertised for this thread. But after reading a bit, I discovered OP had already shamelessly done it
Kreb
Profile Joined September 2010
4834 Posts
October 27 2012 10:41 GMT
#1748
On October 27 2012 19:40 Qikz wrote:
Are people really complaining about warp prisms?

Zergs, maybe if you built something that wasn't an infestor or a broodlord, like maybe some corrupters to stop the air routes into your base. Or even just spam spines like you do every other place on the map you'd be able to stop it.

War prisms is what can make endgame ZvP enjoyable. Im starting to wish all races had a similar mechanic. The backstab possibilities and anti-deathball play would be awesome.
Fueled
Profile Joined October 2011
United States1610 Posts
October 27 2012 10:41 GMT
#1749
Come on Rain lets go!
The Wood League - Where a double gas opening can still mean a Marine/SCV all-in
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 27 2012 10:41 GMT
#1750
terrible production.
Moderatorlickypiddy
viasacra89
Profile Joined January 2012
United States134 Posts
October 27 2012 10:41 GMT
#1751
On October 27 2012 19:39 phyren wrote:
new game, new players, osl still the best production.


Best league? Maybe. Best production? wtf are you smoking, and pass it around.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
Last Edited: 2012-10-27 10:44:04
October 27 2012 10:42 GMT
#1752
On October 27 2012 19:35 Zheryn wrote:
Show nested quote +
On October 27 2012 19:31 tomatriedes wrote:
Zergs whining about ZvP is the biggest joke ever.


Yeah cause that game didn't show how broken Protoss is. Rain loses his warp prisms, sacrifices his army and get massivly behind, but all he has to do is to keep queueing up warp prisms since they are free.


LOL if protoss couldn't warp-in late game PvZ would be even more impossible than it already is. Are you serious?
Undead1993
Profile Joined January 2012
Germany17651 Posts
October 27 2012 10:42 GMT
#1753
is it somewhere on YT i would like to see that in full length :o
SEKO SEKO SEKO SEKO SEKO
polishedturd
Profile Joined October 2010
United States505 Posts
October 27 2012 10:42 GMT
#1754
just watch the fucking korean stream if you want good production ffs
http://i.imgur.com/EbrnM.jpg
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
October 27 2012 10:42 GMT
#1755
On October 27 2012 19:41 lichter wrote:
Weird. One moment DRG interview then cut to game replay.

OSL you hate foreigners don't you


Yeah, at this moment in time the foreign OSL production is below average. The korean one is so much better.
haitike
Profile Joined June 2009
Spain2742 Posts
Last Edited: 2012-10-27 10:42:39
October 27 2012 10:42 GMT
#1756
On October 27 2012 19:40 Heartland wrote:
Show nested quote +
On October 27 2012 19:38 Koesader wrote:
I'm worried about all those BW fans that are watching their OSL played in this MU


Wasn't BW similarly skewed though? With P winning far less and with T at the top?


In BW you always win if you plan better than your opponent.

And there are not a magic buttom for lategame autowin.
Travin
Profile Blog Joined June 2004
Sweden672 Posts
Last Edited: 2012-10-27 10:44:04
October 27 2012 10:42 GMT
#1757
watching the games made me think about boring the free attacking unit mechanisms are. so long as
you are not losing your free unit provider you can never have a bad trade.

for me it would be funnier if both infested terrans and broodlings had a bit longer lifespan but had also a small mineral cost.

also for auto turrets could have a small mineral cost if they could recieve vehicle upgrades.

OR

they could for consistency sake also make interceptors free.

[edit] obviously you should be able to turn of broodling spawn for broodlords then
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
October 27 2012 10:42 GMT
#1758
On October 27 2012 19:40 .kv wrote:
Show nested quote +
On October 27 2012 19:37 ROOTFayth wrote:
On October 27 2012 19:34 Jehct wrote:
On October 27 2012 19:33 ROOTFayth wrote:
On October 27 2012 19:27 DinosaurJones wrote:
Okay, so BL + Infestor is bad and broken and OP...

But being able to warp 40+ supply directly into an opponent's base isn't?

yeah man maybe they should remove that so zerg can finally get a 100% winrate late game instead of something like 80%

Because two things on two different sides can't be stupid and broken independently, right? One is completely irrelevant because of the other. Wonderful ^_^

warp prism is about as broken as nydus canal

aka not really broken, this is clearly not an issue



this...zergs dont know how to make spines/spores surrounding their spire/pool/etc...

So you think that a building which costs gas and is kill able by 3 workers before it completes, is similar to a flying unit witch can unload units as well as warp in?
dynwar7
Profile Joined May 2011
1983 Posts
October 27 2012 10:42 GMT
#1759
On October 27 2012 19:28 dynwar7 wrote:
Guys, in this tournament, does anybody know if there is a main spectator for these matches that basically does all the observing? Or is the observing done by Doa and Moletrap? You know, the looking around the minimap, etc etc. Who does that, the main observer or Doa and Moletrap? I heard some competitions only have 1 main observer, whereas other tournaments, the casters have the freedom to observe


Somebody help me here?
Regarding the imbalance, hilarious to see Zergs defending themselves....
.kv
Profile Blog Joined August 2010
United States2332 Posts
October 27 2012 10:42 GMT
#1760
On October 27 2012 19:41 Jehct wrote:
Show nested quote +
On October 27 2012 19:40 .kv wrote:
On October 27 2012 19:37 ROOTFayth wrote:
On October 27 2012 19:34 Jehct wrote:
On October 27 2012 19:33 ROOTFayth wrote:
On October 27 2012 19:27 DinosaurJones wrote:
Okay, so BL + Infestor is bad and broken and OP...

But being able to warp 40+ supply directly into an opponent's base isn't?

yeah man maybe they should remove that so zerg can finally get a 100% winrate late game instead of something like 80%

Because two things on two different sides can't be stupid and broken independently, right? One is completely irrelevant because of the other. Wonderful ^_^

warp prism is about as broken as nydus canal

aka not really broken, this is clearly not an issue



this...zergs dont know how to make spines/spores surrounding their spire/pool/etc...

Limited money means that it's 10x more important to get the spine wall up at your front first, and rely on lings/corruptors/queens for defense in your main.

Stop making the best zergs in the world out to be stupid. They're really not =/


No but your arguments are pretty damn stupid...have you seen zerg's minerals in late game....I'm pretty sure he can make 10+ spines/spores
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