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[OSL] MC vs. DongRaeGu - Auction All-Kill RO4 - Page 18

Forum Index > StarCraft 2 Tournaments
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Aerisky
Profile Blog Joined May 2012
United States12129 Posts
October 16 2012 11:19 GMT
#341
If DRG is smart, he will be anticipating something very aggressive from MC. Honestly that may just be the best course of action for MC anyway hehe :D
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
ImNightmare
Profile Joined May 2012
1575 Posts
October 16 2012 11:20 GMT
#342
On October 16 2012 20:18 Heavenlee wrote:
Show nested quote +
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.
MateShade
Profile Joined July 2011
Australia736 Posts
October 16 2012 11:20 GMT
#343
On October 16 2012 20:16 ImNightmare wrote:
Show nested quote +
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


Making brood lords 6 supply or nerfing infestors wouldn't fuck late game it would just make it actually fair lol. Sif Zerg needs a mid game buff with how strong and free roaches are. Mutas are great too
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
October 16 2012 11:20 GMT
#344
What is MCs Never Forget-Poster about? Anyone?
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
ImNightmare
Profile Joined May 2012
1575 Posts
October 16 2012 11:20 GMT
#345
On October 16 2012 20:19 dainbramage wrote:
Show nested quote +
On October 16 2012 20:16 ImNightmare wrote:
Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.

Zergs wanting to go lategame doesn't mean that their midgame is weak. Hypothetically (with the source of numbers being my arse), if you had a 50% chance to win ending it midgame or 80% lategame, why would you ever play to win in the midgame?

Please do play zerg before thinking we can end it at midgame when the most fucked up strategy toss has against zerg is the mid game immortal sentry all in.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 16 2012 11:21 GMT
#346
On October 16 2012 20:19 X3GoldDot wrote:
Show nested quote +
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.


then make sentries or immortals cost more supply, because like that it will even out and immortalsentry wont have a 80% winrate or something.

...80%? Get real -.-

also how could you possibly nerf immortal/sentry like that without totally ruining it in all other scenarios?
MateShade
Profile Joined July 2011
Australia736 Posts
October 16 2012 11:21 GMT
#347
On October 16 2012 20:20 ImNightmare wrote:
Show nested quote +
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.

Less brood lords means more balance :D
coloursheep
Profile Joined May 2011
China497 Posts
October 16 2012 11:21 GMT
#348
On October 16 2012 20:16 X3GoldDot wrote:
honestly MC and DRG are pretty meh as players chosen to face the ultimate kespa player lol..... sad that theres no true TOPPPPPPPPPPPPP tier players like MVP or taeja to go for the ultimate finals


Yeah if only a player who beat Taeja twice recently was in this series, no who could that be?
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
October 16 2012 11:22 GMT
#349
On October 16 2012 20:20 MateShade wrote:
Show nested quote +
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


Making brood lords 6 supply or nerfing infestors wouldn't fuck late game it would just make it actually fair lol. Sif Zerg needs a mid game buff with how strong and free roaches are. Mutas are great too

if zerg is as good as you think why does protoss have a higher winrate against zerg then??, id trust david kim and dustin browder for balance more than someone like you tbh.
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Gevna
Profile Joined August 2010
France2332 Posts
October 16 2012 11:22 GMT
#350
What is surprising to me about the crowd, is that GOM studio is always packed when important matches happen. I don't know why OSL is empty :-/ There is a public in Korea for sc2, not as high as bw or LoL, but there is one. But it looks like no one bothers to go to OSL studio.
ImNightmare
Profile Joined May 2012
1575 Posts
October 16 2012 11:22 GMT
#351
On October 16 2012 20:21 MateShade wrote:
Show nested quote +
On October 16 2012 20:20 ImNightmare wrote:
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.

Less brood lords means more balance :D

I am sorry but I am really not interested in discussing with a player who thinks his losses comes from imbalance instead of admitting he just suck. Good day to you sir.

User was temp banned for this post.
Heavenlee
Profile Joined April 2012
United States966 Posts
October 16 2012 11:22 GMT
#352
On October 16 2012 20:20 ImNightmare wrote:
Show nested quote +
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.


...that's the point, the army at full-size is too strong. And no, it's clearly not the swarm race and it clearly is like toss with big supplies and big fire power since broodlord/infestor is strong. How can you look at infestor/broodlord and say "swarm race" that "has to have numbers" lmao. When was the last time it actually mattered how carefully zerg balanced out their number of corruptors of broodlords? Just have a ton of each with a lot of infestors and you're good to go.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 16 2012 11:22 GMT
#353
On October 16 2012 20:21 MateShade wrote:
Show nested quote +
On October 16 2012 20:20 ImNightmare wrote:
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.

Less brood lords means more balance :D

What can you possibly be unable to accomplish with 25 BL's that you could do with 30? Also just make 20 spine crawler tricks or so when you're maxed and you'll never notice the difference.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 16 2012 11:22 GMT
#354
On October 16 2012 20:18 X3GoldDot wrote:
Show nested quote +
On October 16 2012 20:17 Dodgin wrote:
On October 16 2012 20:16 X3GoldDot wrote:
honestly MC and DRG are pretty meh as players chosen to face the ultimate kespa player lol..... sad that theres no true TOPPPPPPPPPPPPP tier players like MVP or taeja to go for the ultimate finals


drg and mc are not top tier players? come on now


MC, definitly not with how shitty hes playing atm, losing to alive 2-0 and stuff, DRG is still pretty good but there are still better players. they are both top tier on theory but really, they arent doing as good as they were atm.


MC is doing pretty well, other than his loss to alive ;o

DRG doesn't play in much right now but he looks pretty good too I think.
Megabuster123
Profile Joined May 2011
Canada1837 Posts
October 16 2012 11:22 GMT
#355
On October 16 2012 20:21 MateShade wrote:
Show nested quote +
On October 16 2012 20:20 ImNightmare wrote:
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.

Less brood lords means more balance :D

The Broodlord isn't whats imbalanced about lategame Zerg. It's literally just the infestor.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
October 16 2012 11:23 GMT
#356
On October 16 2012 20:21 MateShade wrote:
Show nested quote +
On October 16 2012 20:20 ImNightmare wrote:
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.

Less brood lords means more balance :D


im starting to believe you clearly dont understand how good immortal sentries are, which absolutely skews the balance of mid or late game
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 16 2012 11:23 GMT
#357
Yey! Bbyong won in GSL! Back to OSL.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
ImNightmare
Profile Joined May 2012
1575 Posts
October 16 2012 11:23 GMT
#358
On October 16 2012 20:22 Heavenlee wrote:
Show nested quote +
On October 16 2012 20:20 ImNightmare wrote:
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
On October 16 2012 20:10 Qikz wrote:
They need to increase the infestors supply by two or something to stop that happening. That was impossible for MC to win at that point. :\

I really hope HoTS beta fixes late game PvZ, I have a horrible feeling the OSL finals will be ruined by it otherwise.

If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.


...that's the point, the army at full-size is too strong. And no, it's clearly not the swarm race and it clearly is like toss with big supplies and big fire power since broodlord/infestor is strong. How can you look at infestor/broodlord and say "swarm race" that "has to have numbers" lmao. When was the last time it actually mattered how carefully zerg balanced out their number of corruptors of broodlords? Just have a ton of each with a lot of infestors and you're good to go.

When the win rates is higher for zerg against toss and more then 0.9% against terran then we can say zerg is "too strong". Rather then the whining of random players, I am sure the win rates speak for themselves.
Random_0
Profile Blog Joined August 2008
United States1163 Posts
October 16 2012 11:23 GMT
#359
What about this for a late game fix: give Phoenix splash damage, similar to the Corsair from the original SC?

That way, Protoss don't need to build a huge ball of stalkers as the only counter to a huge pack of broodlords.
MateShade
Profile Joined July 2011
Australia736 Posts
October 16 2012 11:23 GMT
#360
On October 16 2012 20:22 ImNightmare wrote:
Show nested quote +
On October 16 2012 20:21 MateShade wrote:
On October 16 2012 20:20 ImNightmare wrote:
On October 16 2012 20:18 Heavenlee wrote:
On October 16 2012 20:16 ImNightmare wrote:
On October 16 2012 20:16 Heavenlee wrote:
On October 16 2012 20:15 ImNightmare wrote:
On October 16 2012 20:15 stephenrau wrote:
On October 16 2012 20:14 ImNightmare wrote:
On October 16 2012 20:13 Megabuster123 wrote:
[quote]
If they did that zergs would only be winning zvz..>_>

Besides, at that point in the late game DRG would've won with half the infestors he had. The problem with PvZ is that you can't kill the deathball without an Overpowered infestor, and protoss can't do anything except deathball.

I reiterate my point, I am cool with a late game zerg nerf but we MUST have a mid game buff for that or we are just fucked.


I think Broodlords at 5 supply would be fair.

And a mid game buff? What would you suggest?


Why would raising supply for broodlords require a mid-game buff? Lol...colossi are 6, and I'd much rather have a broodlord over a colossus.

Because a late game nerfs needs a mid game buff. How many times must we say that? Zerg wins in z v p comes mostly from late game. Fuck our late game and we need a better mid game. And please, everyone would agree colossus is so much better then a broodlord.


you mean, how many times must you say it without making any sense? Why would there be a mid-game buff for a SUPPLY CHANGE for a unit so that you can have less of it, since it's clearly a problem? That has no effect on anything instead of making the overpowered late-game more manageable.

5 supply means less broodlords. Less broodlords means less of a army. You seem to think supply is a small problem but zerg is the swarm race. We aren't like toss with big supplies but equally big fire power. We are weak unless we have the numbers. You don't make sense because you think zerg is op, I think z v p needs a redesign for both races to have options in every stage of the game. big difference.

Less brood lords means more balance :D

I am sorry but I am really not interested in discussing with a player who thinks his losses comes from imbalance instead of admitting he just suck. Good day to you sir.


I play random, and Zerg is freaking easy, maybe you shouldn't assume things
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