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On September 14 2012 10:35 BisuDagger wrote: When are the last games being played?
I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go.
(If not, can someone post those results please?)
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On September 14 2012 10:39 DarkPlasmaBall wrote:Show nested quote +On September 14 2012 10:35 BisuDagger wrote: When are the last games being played? I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go. (If not, can someone post those results please?) Nerchio 3-1 Sheth
Grand Final:
Nerchio 4-1 fOrGG
fOrGG started with a 1-0 advantage coming from the Winner Bracket, Nerchio won all the actual games.
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On September 14 2012 11:05 StarVe wrote:Show nested quote +On September 14 2012 10:39 DarkPlasmaBall wrote:On September 14 2012 10:35 BisuDagger wrote: When are the last games being played? I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go. (If not, can someone post those results please?) Nerchio 3-1 Sheth Grand Final: Nerchio 4-1 fOrGG fOrGG started with a 1-0 advantage coming from the Winner Bracket, Nerchio won all the actual games.
Thanks! I'm surprised Nerchio dominated fOrGG so decisively o.o Congratulations to him ^^
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Bisutopia19152 Posts
On September 14 2012 11:14 DarkPlasmaBall wrote:Show nested quote +On September 14 2012 11:05 StarVe wrote:On September 14 2012 10:39 DarkPlasmaBall wrote:On September 14 2012 10:35 BisuDagger wrote: When are the last games being played? I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go. (If not, can someone post those results please?) Nerchio 3-1 Sheth Grand Final: Nerchio 4-1 fOrGG fOrGG started with a 1-0 advantage coming from the Winner Bracket, Nerchio won all the actual games. Thanks! I'm surprised Nerchio dominated fOrGG so decisively o.o Congratulations to him ^^ Yeah wow crazy results. forGG didnt lose a single game before Nerchio. Was it just good play or did Hots make zerg that good for Nerchio?
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On September 14 2012 11:31 BisuDagger wrote:Show nested quote +On September 14 2012 11:14 DarkPlasmaBall wrote:On September 14 2012 11:05 StarVe wrote:On September 14 2012 10:39 DarkPlasmaBall wrote:On September 14 2012 10:35 BisuDagger wrote: When are the last games being played? I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go. (If not, can someone post those results please?) Nerchio 3-1 Sheth Grand Final: Nerchio 4-1 fOrGG fOrGG started with a 1-0 advantage coming from the Winner Bracket, Nerchio won all the actual games. Thanks! I'm surprised Nerchio dominated fOrGG so decisively o.o Congratulations to him ^^ Yeah wow crazy results. forGG didnt lose a single game before Nerchio. Was it just good play or did Hots make zerg that good for Nerchio? Not a single new unit was built in the finals. Forgg played greedy Cc first, gas before rax into hellion banshee with no scouting at all and Nerchio smashed him with one-base roach rushes. Worse than most GSL finals.
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On September 14 2012 11:49 StarVe wrote:Show nested quote +On September 14 2012 11:31 BisuDagger wrote:On September 14 2012 11:14 DarkPlasmaBall wrote:On September 14 2012 11:05 StarVe wrote:On September 14 2012 10:39 DarkPlasmaBall wrote:On September 14 2012 10:35 BisuDagger wrote: When are the last games being played? I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go. (If not, can someone post those results please?) Nerchio 3-1 Sheth Grand Final: Nerchio 4-1 fOrGG fOrGG started with a 1-0 advantage coming from the Winner Bracket, Nerchio won all the actual games. Thanks! I'm surprised Nerchio dominated fOrGG so decisively o.o Congratulations to him ^^ Yeah wow crazy results. forGG didnt lose a single game before Nerchio. Was it just good play or did Hots make zerg that good for Nerchio? Not a single new unit was built in the finals. Forgg played greedy Cc first, gas before rax into hellion banshee with no scouting at all and Nerchio smashed him with one-base roach rushes. Worse than most GSL finals.
I didnt watch that much but I really felt people were sticking with WoL units through out the tournament... not enough time to get used to them or useless new units?
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It's understandable. When playing for money, players will stick to what is familiar to them. I'm pretty sure that even when HotS is fully released, the first few tournaments will be played with WoL units only and then gradually people will start to integrate the new ones.
Good job, Nerchio. People are too quick to call "cheating", they fail to realize that Nerchio is one of the players who gets better vs somebody the more he plays vs him. By now he knows ForGG's style pretty well and is able to hard counter him.
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On September 14 2012 15:20 Douillos wrote:Show nested quote +On September 14 2012 11:49 StarVe wrote:On September 14 2012 11:31 BisuDagger wrote:On September 14 2012 11:14 DarkPlasmaBall wrote:On September 14 2012 11:05 StarVe wrote:On September 14 2012 10:39 DarkPlasmaBall wrote:On September 14 2012 10:35 BisuDagger wrote: When are the last games being played? I'd like to know this too. Looking at the brackets, it appears that there are still a few matches left to go. (If not, can someone post those results please?) Nerchio 3-1 Sheth Grand Final: Nerchio 4-1 fOrGG fOrGG started with a 1-0 advantage coming from the Winner Bracket, Nerchio won all the actual games. Thanks! I'm surprised Nerchio dominated fOrGG so decisively o.o Congratulations to him ^^ Yeah wow crazy results. forGG didnt lose a single game before Nerchio. Was it just good play or did Hots make zerg that good for Nerchio? Not a single new unit was built in the finals. Forgg played greedy Cc first, gas before rax into hellion banshee with no scouting at all and Nerchio smashed him with one-base roach rushes. Worse than most GSL finals. I didnt watch that much but I really felt people were sticking with WoL units through out the tournament... not enough time to get used to them or useless new units?
Just needs more time I guess. I would have played with the new units personally :D.
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On September 14 2012 15:20 Douillos wrote:Show nested quote +On September 14 2012 11:49 StarVe wrote: Not a single new unit was built in the finals. Forgg played greedy Cc first, gas before rax into hellion banshee with no scouting at all and Nerchio smashed him with one-base roach rushes. Worse than most GSL finals. I didnt watch that much but I really felt people were sticking with WoL units through out the tournament... not enough time to get used to them or useless new units?
We did see a 1 base Swarm Host push in ZvP. Otherwise a lot of players stuck to builds they knew in order to win some prizes. I'll list what I can remember being used (including units that were buffed/modified) and my personal analysis on if the unit(s) need tweaking or players need more time. + Show Spoiler +This is ONLY based on my impression of the units as seen in THIS tournament - also I no longer have access to HotS so I can't do any further testing
Reaper: Used a few times in TvT. The healing aspect makes it useful vs Terrans that are unable to produce counter units quickly. Vs Protoss or Zerg Stalkers, queens and enough lings are able to kill the reapers or at least eliminate the threat of harass after healing. + Show Spoiler +suggested changes? none, having the unit be useful in one mu is probably enough Battle Hellion: Seems to be a pretty effective unit (buff). However, players were still hesitant to use them (even in situations that would have probably helped - fOrGG getting roach rushed). + Show Spoiler +suggested changes? none - players most likely just need more time to learn when/how to use the new ability Widow Mine: None used. Not sure if this is because of the Armory requirement or the cost efficiency. Probably a little of both. + Show Spoiler +suggested changes? remove armory requirement and try with a 1 supply cost Warhound: Used mainly in TvT. There were a few games of WH vs WH that felt somewhat gimmicky. The Terrans I saw chose to continue going standard WoL compositions in TvP and TvZ. I would attribute this to the lack of practice/experience with WH after the recent nerf: They should be viable in TvP but were not seen. + Show Spoiler +suggested changes? completely redesign it or just kill it. Raven/BC none seen (not many games get to this stage in WoL, none of the tournament games I witnessed did either). + Show Spoiler +
 Swarm Host: Probably the most used HotS unit in the tournament. Saw mixed success but strongest in ZvP and in large groups. Hunting observers became an easy task since most Zergs also get overseers and curruptors vs Protoss. Overall the unit looked decent as both Terrans and Protoss have decent counters that are already part of the MUs and Zerg now has even more choices at Lair tech on how to spend gas. + Show Spoiler +Suggested changes? none - personally I'd like to see the unit a little easier to get (maybe roach warren+Lair instead of infestation pit or something similar - with a dps nerf) Viper: One made - died instantly. Can't really comment much on a unit that never got used. Zerg's WoL army is pretty effective already and with even more options at Lair, Zergs were delaying Hive tech a little longer. + Show Spoiler +Suggested changes? none, high tier casters will take the longest time to see use (ravens). Ultralisk (burrow charge): Unused. Ultras were made in a few games however because of the timings (tech switch after trading armies) they were basically used to clean up. Hydralik: Seen in a ZvZ only. + Show Spoiler +Suggested change? none yet, players probably need more time to try them out (although I expect siege tanks and colossi to remain as effective as ever).
 Mothership Core: Saw use mostly in PvZ. Purify was somewhat useful against early roach aggression, energize was used a few times with oracles and recall was an effective spell also. + Show Spoiler + Suggested changes? none without more testing (although recall seems a bit expensive). Oracle: Used a few times in PvZ (with Phoenix follow up). Entomb has some potential but the design might need to be tweaked. I also think with more time for the meta game to develop the Oracle could be used a little to replace observers (vs SH or Cloak Banshees). This would make sky Protoss more viable if the matchups shift (vs PvT mech etc). + Show Spoiler +Suggested changes? perhaps some tweaking to entomb? otherwise could become a viable support unit. Tempest: Used twice in PvZ (both by white-ra). Both were split map scenarios vs a passive Zerg opponent (the type of game in WoL where we would see carriers). With the range upgrade (gravity sling, 150/150) they reminded me of BW guardians (with less damage but more range and AA). They did their job of slowly killing Zerg defenses from a distance. With 3/3/3 upgrades and HT storm support corruptors were not able to deal with them (Protoss won, but may have won anyway). The other game (same map, similar map split going into end game etc) gravity sling was not upgraded. Zerg was able to overwhelm the Protoss forces before a mass tempest/ht army was assembled (Zerg won, but may have won anyway). + Show Spoiler +Suggested changes? keep the carrier. At least eliminate the upgrade (tempest is expensive enough as is and is pretty weak without the range - you could compare it to siege tanks still having an upgrade but t2 vs t4 is a big change). Another other option would be to add a long range spell and give the tempest some sort of short ranged attack (...Yamato BC? yeah, bring back the carrier with some improvements).
Overall impression? It's going to take a little longer for the meta game to adjust. Honestly, to speed that up someone needs to come up with an OP build that doesn't get nerfed right away to force a change in the way the game is currently played (otherwise we'll see tournaments similar to this for a while even after HotS is released). We've had units/builds go in and out of popularity in WoL and it's really going to take a lot more for HotS changes to do the same. There's also a lot that can and should be done on the design side... Fortunately it is still a beta.
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Awesome post, y0su. Thanks!
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did nerchio play random or zerg? Where do I find the VODs?
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I would love to see NVIDIA SC2 HotS Cup II as the warhound has been removed and all the other changes that has completely transformed the way hots is played.
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