NVIDIA SC2 HotS Cup - Page 18
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CikaZombi
Serbia630 Posts
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Arceus
Vietnam8332 Posts
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Dacki
Finland1 Post
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reapsen
Germany559 Posts
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HowardRoark
1146 Posts
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HolydaKing
21253 Posts
On September 14 2012 02:44 Arceus wrote: lol @ the tempest being absolutely demolished. Protoss might be better off without HotS units well i dunno, he didn't have the attack range upgrade ready which was pretty crucial. and he didn't have that many. | ||
krutopatkin
Germany2612 Posts
On September 14 2012 02:44 Arceus wrote: lol @ the tempest being absolutely demolished. Protoss might be better off without HotS units might have helped if whitera actually researched the tempest range upgrade. | ||
pak150
United States531 Posts
On September 14 2012 02:46 reapsen wrote: Anyone else thought that game3 of destiny - whitera was reeaaaaaaaaally sloppy on both sides? Seemed to me zero fucks were given on from both Yeah I agree -- forgetting Tempest range and then vortexing something like 12 corruptors and forgetting to put in 2 archors. Oh well -- you have to figure they're still trying to figure everything out. | ||
Arceus
Vietnam8332 Posts
On September 14 2012 02:47 HolydaKing wrote: well i dunno, he didn't have the attack range upgrade ready which was pretty crucial. and he didn't have that many. even with 4,5 more with range, the zerg can just overrun WhiteRa with his army. And it's not like WhiteRa could produce tempest fast enough either Yeah I agree -- forgetting Tempest range and then vortexing something like 12 corruptors and forgetting to put in 2 archors. Oh well -- you have to figure they're still trying to figure everything out. he actually tried to run archons into the vortex but Destiny blocked the way with infested terrans. pretty cool move there | ||
pak150
United States531 Posts
On September 14 2012 02:51 Arceus wrote: even with 4,5 more with range, the zerg can just overrun WhiteRa with his army. And it's not like WhiteRa could produce tempest fast enough either he actually tried to run archons into the vortex but Destiny blocked the way with infested terrans. pretty cool move there Oh nice -- I didn't see that | ||
BushidoSnipr
United States910 Posts
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reapsen
Germany559 Posts
On September 14 2012 02:51 pak150 wrote: Yeah I agree -- forgetting Tempest range and then vortexing something like 12 corruptors and forgetting to put in 2 archors. Oh well -- you have to figure they're still trying to figure everything out. The Archons were blocked and couldn't go in. But not single creep tumor was dropped by destiny, he had very few drones the entire game, was very late on his 4th, wasn't maxed until 17 minutes, and didn't do much except denying white-ra's 4th once. White-ra had waaay to many drones and to few gateways and a weird army comp. Both seemed really sub-par with their macro in general in that game compared to what they usually play. | ||
ThePowerHour
United States834 Posts
Edit: Fraer doing the exact same build in game 2, but Destiny is building lings this time, let's see how it goes. Edit#2: and.... nope, no difference. | ||
JustPassingBy
10776 Posts
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HolydaKing
21253 Posts
On September 14 2012 02:51 Arceus wrote: even with 4,5 more with range, the zerg can just overrun WhiteRa with his army. And it's not like WhiteRa could produce tempest fast enough either he actually tried to run archons into the vortex but Destiny blocked the way with infested terrans. pretty cool move there anyway, *if* he would have fighted with range and some more tempests that 12 corruptor vortex would have been great. he could have finished lots of broodlords then. that being i feel like protoss won't get more interesting in HotS, while i already think they're the least interesting race. ^^ | ||
pmp10
3239 Posts
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Finrod1
Germany3997 Posts
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LOLItsRyann
England551 Posts
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BushidoSnipr
United States910 Posts
On September 14 2012 03:24 LOLItsRyann wrote: And not a single viper was made that day. And the fans wept. | ||
Dgotto
Russian Federation210 Posts
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