• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:57
CEST 03:57
KST 10:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)73Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2317
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup How do you feel about the mass reverts in the 5.0.17 PTR? Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
20-year-old Valorant player starting StarCraft Sagi.gg Launcher Released Fantasy returning? BSL Season 23 Bot on ladder
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8075 users

[GSL] Code A R3 D2 - Page 54

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 52 53 54 55 56 75 Next
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
July 25 2012 10:53 GMT
#1061
most anticipated match of the day for me coming up. Wonder if Yoda is still a padawan or not. Supernova is a good test though.

He's like that boss you encounter about midway through a video game that serves as a prologue to the game's more difficult aspect. The guy who finally gives you consecutive game overs.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
July 25 2012 10:54 GMT
#1062
On July 25 2012 19:51 Aeceus wrote:
Show nested quote +
On July 25 2012 19:50 pdd wrote:
On July 25 2012 19:49 Rokoz wrote:
I hate Ohana, I hope it's no longer in map pool when HotS comes.

What's wrong with Ohana?


Yeah I hate it too, just don't like the base layout. I actually preferred some of the earlier concepts of Ohana


http://www.teamliquid.net/forum/viewmessage.php?topic_id=249962
That version made for so much more interesting games IMO when i tried a few games on it.
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
July 25 2012 10:54 GMT
#1063
Protoss losses game while making a few unupgraded carriers, lets turn this into carriers suck discussion. Nice chat !
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-07-25 10:54:59
July 25 2012 10:54 GMT
#1064
LG-IMMvp is at OGNLoL (supporting their LoL team). Must be confident in YoDa
Liquipedia"Expert"
DougJDempsey
Profile Joined April 2010
747 Posts
July 25 2012 10:54 GMT
#1065
that was a really, REALLY boring game from curious vs creator. -.-
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2012-07-25 10:55:31
July 25 2012 10:54 GMT
#1066
3-3-3 Carriers (a lot of them, not so few like Creator had) with HT support wrecks almost everything if microed correctly, and i don't think it would've been different here.

Curious played this game pretty well, but it was boring as hell...
DrakeFZX3
Profile Joined October 2010
United States925 Posts
July 25 2012 10:55 GMT
#1067
On July 25 2012 19:50 Bashion wrote:
Show nested quote +
On July 25 2012 19:49 X3GoldDot wrote:
On July 25 2012 19:48 Kluey wrote:
On July 25 2012 19:47 rothsbury wrote:
Interceptors should definitely be free. Probably wouldn't have made much difference to this game, but it would go some way to making carriers less weak.


Hell yeah... Carriers are HUGE mineral sinks and only ever work on Fastest Map Possible. Broodlords have free broodlings so why can't Carriers?


if interceptors were free carriers would become op lol


Why?

Carriers already cost a shit ton of resources and take forever to make.



Because unlike Broodlords, Carriers can hit ground AND air. Apparently they also have the highest DPS in the game.
Orek
Profile Joined February 2012
1665 Posts
July 25 2012 10:55 GMT
#1068
On July 25 2012 19:51 Hostileeeeee wrote:
Interceptors costing money is silly, it's not exactly like Carriers are OP.


Just for the sake of BW tradition, I like interceptors costing money.
I hope Blizzard can balance it without removing interceptor cost.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
July 25 2012 10:55 GMT
#1069
On July 25 2012 19:51 Aeceus wrote:
Show nested quote +
On July 25 2012 19:50 pdd wrote:
On July 25 2012 19:49 Rokoz wrote:
I hate Ohana, I hope it's no longer in map pool when HotS comes.

What's wrong with Ohana?


Yeah I hate it too, just don't like the base layout. I actually preferred some of the earlier concepts of Ohana

I really don't mind it. I thought it was boring when it first came out, but it's pretty balanced and the layout of nat to 4th just flows really well. The 5th is hard to take, but an easy 5th would make the map too much like Metropolis and end up with too turtley games.

And it's not the map which caused that last game to be turtley, it's just a natural aspect of late game PvZ that makes it that way.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
ElephantBaby
Profile Joined November 2011
United States1365 Posts
July 25 2012 10:55 GMT
#1070
On July 25 2012 19:53 rothsbury wrote:
Show nested quote +
On July 25 2012 19:49 pdd wrote:
On July 25 2012 19:48 Aeceus wrote:
On July 25 2012 19:47 HaXXspetten wrote:
On July 25 2012 19:47 Aeceus wrote:
Would carriers be op if interceptors worked like broodlings?

carriers op ? in sc2 ? please...


So if interceptors would be free they would be balanced already? Hmmm

Blizzard unfortunately doesn't think so. They've totally done nothing with it since the beta.

Blizzard have tweaked so much with the balance of basically everything except carriers. No changes at all until removal in HOTS. They didn't even try to make them work.


Still protoss is strong nowadays, so not buff carriers is the correct decision.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
July 25 2012 10:56 GMT
#1071
On July 25 2012 19:52 graNite wrote:
Show nested quote +
On July 25 2012 19:49 Notfragile wrote:
On July 25 2012 19:46 graNite wrote:
why do infestors counter every unit in the game and can even burrow...

its so easy for the z to just max on infestors with the last ressources on the map.


Seriously????

A bazillion infestors costing a third of the total gas on the map with 50 spine 35 spore support and broodlords. Then yes, it can counter everything.

Infestors alone?? Well see games of Freaky get owned.



guess what, creator had a lot of gas, too. but he can not build anything that is not countered by infestors.
I dont meant to max on infestors only ofc, curios played a good game with all that spines in the main etc and the broodlords especially, but there is nothing that creator could do to counter the energy produced by the infestors.
the game would be balanced if there was a counter that required energy, too, (maybe interceptors for energy?)

Nah, broods were irrelevant at that point, infestors would've won the game by themselves.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
July 25 2012 10:56 GMT
#1072
On July 25 2012 19:52 graNite wrote:
Show nested quote +
On July 25 2012 19:49 Notfragile wrote:
On July 25 2012 19:46 graNite wrote:
why do infestors counter every unit in the game and can even burrow...

its so easy for the z to just max on infestors with the last ressources on the map.


Seriously????

A bazillion infestors costing a third of the total gas on the map with 50 spine 35 spore support and broodlords. Then yes, it can counter everything.

Infestors alone?? Well see games of Freaky get owned.



guess what, creator had a lot of gas, too. but he can not build anything that is not countered by infestors.
I dont meant to max on infestors only ofc, curios played a good game with all that spines in the main etc and the broodlords especially, but there is nothing that creator could do to counter the energy produced by the infestors.
the game would be balanced if there was a counter that required energy, too, (maybe interceptors for energy?)


No Creator fucked up.Dun blame game balance on this one.
HE lost his whole fucking army when he had RECALL.Choking????

Double vortex hit nothing???lol

He also had an earlier 5th and had a 4th base at the same time as Curious.
lol He could have straight transition into carriers/archons/templars/mothership much faster but he did not and CHOSE T GO VOID RAYS FIRST????

Creator had an advantage but Curious was more patient and outplayed him in the end although Creator mistakes and huge choking cost him that but wp by Curious.
Play your best
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
Last Edited: 2012-07-25 10:56:58
July 25 2012 10:56 GMT
#1073
On July 25 2012 19:52 X3GoldDot wrote:
Show nested quote +
On July 25 2012 19:50 Bashion wrote:
On July 25 2012 19:49 X3GoldDot wrote:
On July 25 2012 19:48 Kluey wrote:
On July 25 2012 19:47 rothsbury wrote:
Interceptors should definitely be free. Probably wouldn't have made much difference to this game, but it would go some way to making carriers less weak.


Hell yeah... Carriers are HUGE mineral sinks and only ever work on Fastest Map Possible. Broodlords have free broodlings so why can't Carriers?


if interceptors were free carriers would become op lol


Why?

Carriers already cost a shit ton of resources and take forever to make.



imagine broodlords that can attack air and have a higher range (interceptors can go up till 14 range), and has a higher dps, and has more hp, while costing 50 minerals more


Imagine being ale to make 15 carriers at once, but only needing a single stargate as opposed to 2250/2250 on 15 stargates
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
July 25 2012 10:56 GMT
#1074
On July 25 2012 19:52 Zheryn wrote:
Show nested quote +
On July 25 2012 19:49 HaXXspetten wrote:
On July 25 2012 19:48 Zheryn wrote:
Wooooooow that was one of the sickest ZvPs ever. Curious so freaking good!

wat

that game was over 20 minutes ago -.-


I enjoy watching endgame situations most, where build orders are no longer relevant and positioning and clever moves decides the outcome. That game really showed how much better Curious played than Creator.

I generally enjoy that as well, but if there is no excitement due to one player in an impossible situation and refusing to accept that forever and ever, it feels more like falling down the stairs
rothsbury
Profile Joined January 2012
Australia1654 Posts
July 25 2012 10:56 GMT
#1075
On July 25 2012 19:55 ElephantBaby wrote:
Show nested quote +
On July 25 2012 19:53 rothsbury wrote:
On July 25 2012 19:49 pdd wrote:
On July 25 2012 19:48 Aeceus wrote:
On July 25 2012 19:47 HaXXspetten wrote:
On July 25 2012 19:47 Aeceus wrote:
Would carriers be op if interceptors worked like broodlings?

carriers op ? in sc2 ? please...


So if interceptors would be free they would be balanced already? Hmmm

Blizzard unfortunately doesn't think so. They've totally done nothing with it since the beta.

Blizzard have tweaked so much with the balance of basically everything except carriers. No changes at all until removal in HOTS. They didn't even try to make them work.


Still protoss is strong nowadays, so not buff carriers is the correct decision.

It's not like they're strong because of carriers though. A buff which makes a unit more viable without making the race too strong can only be for the good.
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
July 25 2012 10:56 GMT
#1076
On July 25 2012 19:55 Orek wrote:
Show nested quote +
On July 25 2012 19:51 Hostileeeeee wrote:
Interceptors costing money is silly, it's not exactly like Carriers are OP.


Just for the sake of BW tradition, I like interceptors costing money.
I hope Blizzard can balance it without removing interceptor cost.

Yeah, they just remove the carriers!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
minhblizzard
Profile Joined May 2012
Singapore425 Posts
July 25 2012 10:56 GMT
#1077
Guys, for all the balance whiners, we still have a PvP final


In the service of Auir
IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
July 25 2012 10:56 GMT
#1078
After that PvZ hopefull Supernova and Yoda will show some nice TvT
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
July 25 2012 10:57 GMT
#1079
I really dislike Ohana as well. Only 5 bases per player, such short distances and hard to defend bases. It reminds me of early season maps... Korhal Compound was a better with similar design and while it had some of the same problems, it was still worth playing on. The only reason GSL is using it in the pool is because the OSL map pool includes it, so all the players need practice on the map.
Creator of sc2unmasked.com
Orek
Profile Joined February 2012
1665 Posts
July 25 2012 10:57 GMT
#1080
On July 25 2012 19:56 Hassybaby wrote:
Show nested quote +
On July 25 2012 19:52 X3GoldDot wrote:
On July 25 2012 19:50 Bashion wrote:
On July 25 2012 19:49 X3GoldDot wrote:
On July 25 2012 19:48 Kluey wrote:
On July 25 2012 19:47 rothsbury wrote:
Interceptors should definitely be free. Probably wouldn't have made much difference to this game, but it would go some way to making carriers less weak.


Hell yeah... Carriers are HUGE mineral sinks and only ever work on Fastest Map Possible. Broodlords have free broodlings so why can't Carriers?


if interceptors were free carriers would become op lol


Why?

Carriers already cost a shit ton of resources and take forever to make.



imagine broodlords that can attack air and have a higher range (interceptors can go up till 14 range), and has a higher dps, and has more hp, while costing 50 minerals more


Imagine being ale to make 15 carriers at once, but only needing a single stargate as opposed to 2250/2250 on 15 stargates


Safe vs tech snipe?
Prev 1 52 53 54 55 56 75 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
QMC Community Tournament 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 1991
GuemChi 1579
Artosis 647
910 68
Bale 16
ajuk12(nOOB) 11
Dota 2
NeuroSwarm162
Counter-Strike
taco 455
minikerr14
Super Smash Bros
hungrybox500
Other Games
summit1g8256
Doublelift2283
JimRising 528
Day[9].tv346
C9.Mang0343
PiGStarcraft294
Maynarde142
CosmosSc2 29
Organizations
Other Games
gamesdonequick963
Dota 2
PGL Dota 2 - Main Stream24
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 127
• Letter145
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv346
Upcoming Events
Afreeca Starleague
8h 3m
Soma vs Soulkey
INu's Battles
9h 3m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
22h 3m
Patches Events
1d 14h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
2 days
Replay Cast
2 days
OSC
3 days
BSL: Ladder Tournament
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Patches Events
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.