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[GSL] Code A Round 2 Day 1 - Page 22

Forum Index > StarCraft 2 Tournaments
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Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
July 17 2012 09:58 GMT
#421
On July 17 2012 18:54 Hassybaby wrote:
Show nested quote +
On July 17 2012 18:53 EleanorRIgby wrote:
On July 17 2012 18:52 Hassybaby wrote:
On July 17 2012 18:52 Chantastic wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.


I mean I really hate to balance whine, but really, how could he have engaged that better?


An actual concave instead of being in a ball?


then the zealot/archons do way more damage


The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too

Makes sense

Zealots do more dmg to a concave, because the line-ish formation has a greater surface. Archons do less dmg vs a concave.

The dmg recieved is probably equal between ball and concave, but the damage dealt and the mobility (due to no surround) is better for the concave. Though the concave is way harder/impossible to maintain during a retreat / kiting.
Thrillz
Profile Joined May 2012
4313 Posts
July 17 2012 09:58 GMT
#422
I hate to "balance whine" but T lategame needs reworking. Hopefully HotS addresses this,

User was temp banned for this post.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
July 17 2012 09:58 GMT
#423
On July 17 2012 18:57 sAsImre wrote:
Show nested quote +
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
July 17 2012 09:58 GMT
#424
JJAKJI noooooooooooooo
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
July 17 2012 09:59 GMT
#425
fOrGG forfeited his match against theStC? Any idea why?
Long live the King of Wings
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
July 17 2012 09:59 GMT
#426
On July 17 2012 18:59 LimitSEA wrote:
fOrGG forfeited his match against theStC? Any idea why?

I think forGG said to go to the millenium house.
Glorious SEA doto
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
July 17 2012 10:00 GMT
#427
On July 17 2012 18:59 LimitSEA wrote:
fOrGG forfeited his match against theStC? Any idea why?


http://i.imgur.com/xUCN9.png

He's going to france.
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
July 17 2012 10:00 GMT
#428
he moved to mill team house which is at europe
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
July 17 2012 10:00 GMT
#429
On July 17 2012 18:58 IshinShishi wrote:
Show nested quote +
On July 17 2012 18:57 sAsImre wrote:
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.


Well wolf and khaldor like to make fun of creator's obs lost, and this is definitly not the first time he showcases that, so i dont know if its on purpose, but it is still what probably made jjakji lost.
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
July 17 2012 10:01 GMT
#430
On July 17 2012 18:54 IshinShishi wrote:
Show nested quote +
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


One day there will be a strategy that revolves around purposely making more observers to force scans to dent the terrans economy. Especially with observers now requiring 30 seconds instead of 40 seconds. Imagine 1 scan every 30 seconds.....What a genius.....
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
July 17 2012 10:01 GMT
#431
On July 17 2012 18:58 Thrombozyt wrote:
Show nested quote +
On July 17 2012 18:54 Hassybaby wrote:
On July 17 2012 18:53 EleanorRIgby wrote:
On July 17 2012 18:52 Hassybaby wrote:
On July 17 2012 18:52 Chantastic wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.


I mean I really hate to balance whine, but really, how could he have engaged that better?


An actual concave instead of being in a ball?


then the zealot/archons do way more damage


The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too

Makes sense

Zealots do more dmg to a concave, because the line-ish formation has a greater surface. Archons do less dmg vs a concave.

The dmg recieved is probably equal between ball and concave, but the damage dealt and the mobility (due to no surround) is better for the concave. Though the concave is way harder/impossible to maintain during a retreat / kiting.


Therefore it's a net loss. The archons are the real damage dealers in that army

And the kiting point is moot when Jjakji stood there taking all the hits for the first 10 secs of the fight, only retreating when he lost more than half his army. You either kite from the start, or you spread out for ma DPS for your units/minimal DPS for his. He tried to do both
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
ArchangelJada
Profile Joined January 2012
Canada910 Posts
July 17 2012 10:01 GMT
#432
man this song , why so dark
mith652
Profile Joined June 2012
Australia151 Posts
July 17 2012 10:02 GMT
#433
On July 17 2012 18:51 Hassybaby wrote:
Show nested quote +
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.


Wasn't even on supply dude. Creator has some marines helping shoot the viking and ghost


Woops, didnt have my window maximized, looked the same to me. And I facepalmed at the viking/ghost snipe.

Still, that was pretty much as good an engage as jjakji could have hoped for, yet the wave of warped-in zealots was too much, Terran needs to win those kinds of battles fairly comfortably otherwise they lose the rest of their army to warp-ins and get pushed all the way back to their base.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-07-17 10:02:56
July 17 2012 10:02 GMT
#434
On July 17 2012 18:56 Serotonin1 wrote:
Show nested quote +
On July 17 2012 18:52 Probe1 wrote:
On July 17 2012 18:51 Serotonin1 wrote:
On July 17 2012 18:50 Serotonin1 wrote:
On July 17 2012 18:42 Serotonin1 wrote:
Creator vs. Jjaki Game 3 on Ohana!

Creator spawns on the top, our Terran player Jjaki spawns on the bottom.

2:00 - Standard openings so far, no gas yet for Jjaki. Creator goes with the safe 13 Gateway into scout. Looks like another Gateway expand for him, and Jjaki might actually 1 rax fe. Creator manages to save his scouting probe.

4:00 - Jjaki's CC goes down as Creator takes a second gas. Jjaki bunker-blocking Creator's natural.

5:00 - Second gateway goes down for Creator before he takes his Natural at 6:00.Standard play from Jjaki, goes up to 3-racks.

6:00 - Warpgate tech finishing up for Creator as he goes into Robo before 3 gate. Possibly because this map is notorious for 1/1/1. No shennigans like that coming from Jjaki, however, as he throws down his e-bay.

7:00 - Creator throws down a robo bay immediately after his first obs. Looks like it's going to be a colossus timing. Jjaki clears out Creators stalker from the watch tower with a group of marines.



8:00 - Jjaki has 3 rax (2x reactor 1x tech lab) with the Starport almost finished as Creator's first Colossus and forge finish up. Jjaki snipes Creator's observer forcing Creator to make another one. And another Observer snipe from Jjaki. He does not like Obs.

9:00 - Creator throws down a second forge, hasn't started another Colossus or range. Jjaki starts pushing out with his first two medivacs as combat shields, stim and +1 finishes up. Jjaki spouts the Colossus and starts viking production.

10:00 Creator's twilight council finishes up, charge starts immediately. Jjaki droping in the main but Creator is in position, though jjaki gets a full scout off with a stim marine. 1/1 finishing up for Creator as he switches to Templar tech.

11:00 - Creator immediately morphs an archon upon the completion of his templar archives. Both players are destroying the rocks to their thirds.

13:00 - Storm and charge almost finished for Creator, 2/2 is halfway done. Looks to be preparing for a sick timing before Jjaki has any ghosts. Super heavy marine comp from Jjaki will melt to storms. Jjaki stops making vikings, throws down a ghost academy and starts his third base. Creator also taking his third.

15:00 - Players roughly even in supply, Jjaki starts ghost production and resumes medivac production. Jjaki posturing outside of Creator's third as Creator harasses Jjaki's third with a few zealots.

16:00 - Creator secures his third while Jjaki starts +3 weapons, Cloak and beefs up his third a bit with some bunkers.

17:00 - Creator splits his army and pushes towards Jjaki! Jjaki retreats. Creator seems to have forgotten his 3/3. Creator pushes into Jjaki but he doesn't have any storms! Great EMPS! THE COLOSSUS MELT!

18:00 - Jjaki's reinforcements stop Creator's push right at the entrance to his nat! Creator keeps going though1 The scvs come off from Jjaki!

19:00 - Creator reinforces and his ahead by 60 supply! Force fields Jjaki out of his nat, Jjaki is now stuck in his main. as he pushes toward Jjaki's third.

20:00 Jjaki warping in a ton of zealots and high templar outside Jjaki's vacated third. Creator double the supply of Jjaki.


21:00 - Creator pushes up Jjaki's natural with a ton of well placed storms as Jjaki ggs out.

Sorry, got caught up and didn't post the majority of the game for way too long x.x

Bit tough to keep up isn't it? It's where at least 3000 of my posts have come from ;p Hope you got your dual monitor set up, i don't see how you could with just one :o


I just set the window to the side my browser :\. I like looking at the production tabs though, often times casters won't see things that are important (like Jjaki continuing viking production)

It's just like playing the actual game. Keep your eyes glued on the minimap and don't focus on the big sexy battle if you want to know what is happening. *Sadly GOM makes this really hard with their sub HD quality :p
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Thobrik
Profile Joined February 2011
Sweden1120 Posts
July 17 2012 10:02 GMT
#435
On July 17 2012 18:57 opterown wrote:
Show nested quote +
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.

new metagame, mass observers to force scans


If Jjakji was really smart he could've counted the amount of observers and from there deduced that Creator had transitioned away from colossus already, as the robotics facility would be busy.

Also really cool if creator did this particular "obs sacrifice" style against jjakji who likes to make really few scvs.
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
iiomega
Profile Joined May 2010
Romania94 Posts
July 17 2012 10:02 GMT
#436
What song is this? D:
For the night is dark and full of Terrans!
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
July 17 2012 10:02 GMT
#437
what is this proleague break timing?!!?
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
imre
Profile Blog Joined November 2011
France9263 Posts
July 17 2012 10:03 GMT
#438
On July 17 2012 18:58 IshinShishi wrote:
Show nested quote +
On July 17 2012 18:57 sAsImre wrote:
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.


an other point is that creator used a build which was greedier than the safe standard play from Jjakji. that doesn't help :'(
Zest fanboy.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
July 17 2012 10:03 GMT
#439
On July 17 2012 19:00 Fragile51 wrote:
Show nested quote +
On July 17 2012 18:59 LimitSEA wrote:
fOrGG forfeited his match against theStC? Any idea why?


http://i.imgur.com/xUCN9.png

He's going to france.

Cheers. Interesting, wonder how much being in a training house will help his play. So he'll be going to more foreign events as well by the sounds of things.
Long live the King of Wings
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
July 17 2012 10:04 GMT
#440
now for bomber and line to win to make sure primetale dominance is complete.
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
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