• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:06
CEST 14:06
KST 21:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Neeb returns to progaming; rejoins ONSYDE12Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"9ZeroSpace Early Access is Now Live!42
StarCraft 2
General
Clem: "I don't have that much hope in Blizzard" Neeb returns to progaming; rejoins ONSYDE Weekly Cups (July 20-26): Early returns on 5.0.16b Balance hotfix patch 5.0.16b (July 16) Terran or Protoss
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion ASL22 General Discussion screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool Klaucher discontinued / in-game color settings
Tourneys
2v2v2v2 Tournament [Megathread] Daily Proleagues Star Con San Diego 2026 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10072 users

[GSL] Code A Round 2 Day 1 - Page 23

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 21 22 23 24 25 51 Next
imre
Profile Blog Joined November 2011
France9263 Posts
July 17 2012 10:04 GMT
#441
On July 17 2012 19:01 Hassybaby wrote:
Show nested quote +
On July 17 2012 18:58 Thrombozyt wrote:
On July 17 2012 18:54 Hassybaby wrote:
On July 17 2012 18:53 EleanorRIgby wrote:
On July 17 2012 18:52 Hassybaby wrote:
On July 17 2012 18:52 Chantastic wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.


I mean I really hate to balance whine, but really, how could he have engaged that better?


An actual concave instead of being in a ball?


then the zealot/archons do way more damage


The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too

Makes sense

Zealots do more dmg to a concave, because the line-ish formation has a greater surface. Archons do less dmg vs a concave.

The dmg recieved is probably equal between ball and concave, but the damage dealt and the mobility (due to no surround) is better for the concave. Though the concave is way harder/impossible to maintain during a retreat / kiting.


Therefore it's a net loss. The archons are the real damage dealers in that army

And the kiting point is moot when Jjakji stood there taking all the hits for the first 10 secs of the fight, only retreating when he lost more than half his army. You either kite from the start, or you spread out for ma DPS for your units/minimal DPS for his. He tried to do both


Once he had emp those templars he should have stutter step immediately that's way more effective than a stupid concave which screams: hit me hit me...
Zest fanboy.
bittman
Profile Joined February 2011
Australia8759 Posts
July 17 2012 10:05 GMT
#442
On July 17 2012 18:58 Thrillz wrote:
I hate to "balance whine" but T lategame needs reworking. Hopefully HotS addresses this,


HotS is just Blizzard ramming mech down terran throats =(

"We heard you can't use mech in all matchups! So now only use mech in all matchups!"

Well to be fair I love the battle hellion idea. Warhound is still so meh. If we were all interested in a-move units the collosus and roach wouldn't be continually voted as most boring units in the game.

Units like Oracle, Battle hellion, Viper and MShipCore are totally in the right direction. Speed Hydra, Warhound, regen Reaper and Tempest all seem like silly units =S
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
IshinShishi
Profile Joined April 2012
Japan6156 Posts
July 17 2012 10:05 GMT
#443
On July 17 2012 19:03 sAsImre wrote:
Show nested quote +
On July 17 2012 18:58 IshinShishi wrote:
On July 17 2012 18:57 sAsImre wrote:
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.


an other point is that creator used a build which was greedier than the safe standard play from Jjakji. that doesn't help :'(

Jjakji needs someone to teach him how important workers are, it's not the first time I see him lose due to small amount of workers made, in fact it's a common thing for him, he lost against Parting this way despite roflstomping him each and every battle, eventually he lost because he had no econ, harassing him makes it even worse because he doesn't remake lost scvs either, at least he didn't vs Parting.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
July 17 2012 10:06 GMT
#444
BOMBER FIGHTINGG!!!!!!!!!!!!!!!!!!!
Stephano//HerO//TaeJa//Squirtle//Bomber
Thobrik
Profile Joined February 2011
Sweden1120 Posts
Last Edited: 2012-07-17 10:07:22
July 17 2012 10:07 GMT
#445
On July 17 2012 19:05 IshinShishi wrote:
Show nested quote +
On July 17 2012 19:03 sAsImre wrote:
On July 17 2012 18:58 IshinShishi wrote:
On July 17 2012 18:57 sAsImre wrote:
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.


an other point is that creator used a build which was greedier than the safe standard play from Jjakji. that doesn't help :'(

Jjakji needs someone to teach him how important workers are, it's not the first time I see him lose due to small amount of workers made, in fact it's a common thing for him, he lost against Parting this way despite roflstomping him each and every battle, eventually he lost because he had no econ, harassing him makes it even worse because he doesn't remake lost scvs either, at least he didn't vs Parting.


It makes no sense to have less than 70 workers, especially when he spends so many scans all the time. There's no way of justifying that. Why has nobody told the guy?!?
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
Last Edited: 2012-07-17 10:07:34
July 17 2012 10:07 GMT
#446
i also think jjakji needed more marines believe it or not, he just needed more dps marauders do nothing vs zealot archon

really risky getting a lot of marines though because if you get the emps off you can do really well but if 1-2 good storms hit...
savior did nothing wrong
HeliBadger
Profile Joined September 2011
538 Posts
Last Edited: 2012-07-17 10:08:01
July 17 2012 10:07 GMT
#447
TvT has always been a great match up.
1939+
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
July 17 2012 10:07 GMT
#448
gogo gumi!
ModeratorRetired LR Bonjwa
TL+ Member
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
July 17 2012 10:08 GMT
#449
On July 17 2012 19:04 sAsImre wrote:
Show nested quote +
On July 17 2012 19:01 Hassybaby wrote:
On July 17 2012 18:58 Thrombozyt wrote:
On July 17 2012 18:54 Hassybaby wrote:
On July 17 2012 18:53 EleanorRIgby wrote:
On July 17 2012 18:52 Hassybaby wrote:
On July 17 2012 18:52 Chantastic wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.


I mean I really hate to balance whine, but really, how could he have engaged that better?


An actual concave instead of being in a ball?


then the zealot/archons do way more damage


The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too

Makes sense

Zealots do more dmg to a concave, because the line-ish formation has a greater surface. Archons do less dmg vs a concave.

The dmg recieved is probably equal between ball and concave, but the damage dealt and the mobility (due to no surround) is better for the concave. Though the concave is way harder/impossible to maintain during a retreat / kiting.


Therefore it's a net loss. The archons are the real damage dealers in that army

And the kiting point is moot when Jjakji stood there taking all the hits for the first 10 secs of the fight, only retreating when he lost more than half his army. You either kite from the start, or you spread out for ma DPS for your units/minimal DPS for his. He tried to do both


Once he had emp those templars he should have stutter step immediately that's way more effective than a stupid concave which screams: hit me hit me...


Which he didn't. he stood there and was all "meh I got this....CRAP I DON'T GOT THIS BETTER START MICROING NOW"
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
July 17 2012 10:08 GMT
#450
On July 17 2012 19:07 Thobrik wrote:
Show nested quote +
On July 17 2012 19:05 IshinShishi wrote:
On July 17 2012 19:03 sAsImre wrote:
On July 17 2012 18:58 IshinShishi wrote:
On July 17 2012 18:57 sAsImre wrote:
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.


an other point is that creator used a build which was greedier than the safe standard play from Jjakji. that doesn't help :'(

Jjakji needs someone to teach him how important workers are, it's not the first time I see him lose due to small amount of workers made, in fact it's a common thing for him, he lost against Parting this way despite roflstomping him each and every battle, eventually he lost because he had no econ, harassing him makes it even worse because he doesn't remake lost scvs either, at least he didn't vs Parting.


It makes no sense to have less than 70 workers, especially when he spends so many scans all the time. There's no way of justifying that. Why has nobody told the guy?!?


Pretty sure Byun never ever gets more then 65 workers in his TvP, and builds a bunch of OC's to drop mules to compensate for this.
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
July 17 2012 10:08 GMT
#451
Bomber!!
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
July 17 2012 10:08 GMT
#452
bomber hwaiting!!!
TY <3 Cure <3 Inno <3 Special <3
mcmartini
Profile Blog Joined December 2010
Australia1972 Posts
July 17 2012 10:08 GMT
#453
Is it really dead there today? They haven't showed anyone in seating so far..
I just want to say I have 370 APM - Liquid'Tyler SotG 14-12-2011 "I mean it's too bad you can't be paid to be, you know, a chicken shit fucking whiny bitch on the internet or we would have lots of rich community members" Nick "Tasteless" Plott
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
July 17 2012 10:09 GMT
#454
Oh man a sick TvT Gumiho vs Bomber not sure who to root for =/
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
bittman
Profile Joined February 2011
Australia8759 Posts
July 17 2012 10:09 GMT
#455
On July 17 2012 19:07 Thobrik wrote:
Show nested quote +
On July 17 2012 19:05 IshinShishi wrote:
On July 17 2012 19:03 sAsImre wrote:
On July 17 2012 18:58 IshinShishi wrote:
On July 17 2012 18:57 sAsImre wrote:
On July 17 2012 18:54 IshinShishi wrote:
On July 17 2012 18:52 pdd wrote:
On July 17 2012 18:50 mith652 wrote:
EMPed all the HTs, half the archons, snipes the colossus straight away, even on upgrades, supplies about level, still gets rolled.

He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back.

Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement.


every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'(

I know that they do, generally it's a good idea, but not when you have 50 scvs on 3 bases which is jjakji's go to style, he doesn't like making more than 50 ish scvs and maxes out from there, I think creator meant to feed him those obs. I am nearly 100% sure the lack of mules lost him that game.


an other point is that creator used a build which was greedier than the safe standard play from Jjakji. that doesn't help :'(

Jjakji needs someone to teach him how important workers are, it's not the first time I see him lose due to small amount of workers made, in fact it's a common thing for him, he lost against Parting this way despite roflstomping him each and every battle, eventually he lost because he had no econ, harassing him makes it even worse because he doesn't remake lost scvs either, at least he didn't vs Parting.


It makes no sense to have less than 70 workers, especially when he spends so many scans all the time. There's no way of justifying that. Why has nobody told the guy?!?


Agreed, sub-70 workers is actually the extreme terran lategame where you're already super entrenched and switching into the terran death army. If you're not already floating money and making battlecruisers then you should be 70-ish workers.

As a Jjakji fan, I've too often seen him lose an army without the economy to support a re-build.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
July 17 2012 10:09 GMT
#456
On July 17 2012 19:08 mcmartini wrote:
Is it really dead there today? They haven't showed anyone in seating so far..


code a is almost always dead unless boxer or drg or mvp is playing
savior did nothing wrong
prOpVikingBB2
Profile Joined January 2011
Sweden273 Posts
July 17 2012 10:10 GMT
#457
Is the stream dead? It just dissapeared for me.
I wondered why the baseball was getting bigger, then it hit me.
SomeONEx
Profile Joined April 2011
Sweden641 Posts
July 17 2012 10:10 GMT
#458
stream dead?
BW hwaiting!
4Servy
Profile Joined August 2008
Netherlands1542 Posts
July 17 2012 10:10 GMT
#459
a good tvter would always check that proxy location with a marine.
Vaftrudner
Profile Blog Joined May 2012
Sweden1185 Posts
July 17 2012 10:10 GMT
#460
On July 17 2012 19:10 StarcraftNerd1547 wrote:
Is the stream dead? It just dissapeared for me.

Same here. I can't connect to the streaming server.
"Starcraft 2 was designed to have a best race. You play the worst one." - Day9
Prev 1 21 22 23 24 25 51 Next
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
KCM Race Survival
10:00
2026 S3 Week 4
Kim Chul Min (afreeca) 1165
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko328
BRAT_OK 76
mouzStarbuck 69
ProTech4
StarCraft: Brood War
Britney 61763
Calm 10247
Shuttle 563
Mini 453
EffOrt 293
BeSt 288
Soma 223
ZerO 186
Soulkey 174
Zeus 168
[ Show more ]
Snow 146
Leta 140
Last 121
Hyun 110
Light 108
Dewaltoss 103
Killer 92
Rush 71
Mind 65
ggaemo 64
JYJ 49
scan(afreeca) 45
ToSsGirL 44
Sea.KH 38
Sharp 35
Sexy 33
sorry 30
Shine 30
Bale 28
NaDa 24
Icarus 22
JulyZerg 21
HiyA 21
hero 16
Terrorterran 16
Noble 11
IntoTheRainbow 8
Mong 1
Dota 2
Gorgc5313
Dendi579
Counter-Strike
zeus196
markeloff108
edward61
Other Games
singsing1724
FrodaN821
B2W.Neo742
crisheroes248
Sick179
Liquid`LucifroN112
DeMusliM96
BananaSlamJamma37
SpeCial15
hiko12
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2882
• WagamamaTV408
League of Legends
• Jankos1285
Upcoming Events
OSC
54m
Patches Events
4h 54m
Reynor vs Solar
ByuN vs TBD
OSC
5h 24m
Replay Cast
11h 54m
Escore
21h 54m
CrankTV Team League
22h 54m
OSC
1d 10h
Replay Cast
1d 11h
Afreeca Starleague
1d 15h
RSL Revival
1d 20h
ByuN vs SHIN
Solar vs Lambo
[ Show More ]
WardiTV Summer Champion…
1d 23h
Afreeca Starleague
2 days
RSL Revival
2 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
PiGosaur Cup
5 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-07-29

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.