[GSL] Code A Round 2 Day 1 - Page 21
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noddy
United Kingdom927 Posts
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WigglingSquid
5194 Posts
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hyptonic
2155 Posts
that hot6ix sponsorship paying off. | ||
IshinShishi
Japan6156 Posts
On July 17 2012 18:52 pdd wrote: He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back. Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement. | ||
Serotonin1
United States225 Posts
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Fusilero
United Kingdom50293 Posts
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Shellshock
United States97274 Posts
On July 17 2012 18:54 WigglingSquid wrote: Does Jjakji get to the U&D or? yes he is in the up and down matches | ||
Laryleprakon
New Zealand9496 Posts
On July 17 2012 18:54 WigglingSquid wrote: Does Jjakji get to the U&D or? Yes U&D's | ||
Cramsy
Australia1100 Posts
On July 17 2012 18:52 pdd wrote: He didn't have enough Ghosts and didn't use the EMPs with his reinforcing ghosts. Had he landed EMPs on those Archons with his reinforcing Ghosts he would have been able to push the Toss army back. It wasn't even close though. The 15 or whatever zealot warp in rolled him even further. | ||
pdd
Australia9933 Posts
On July 17 2012 18:53 EleanorRIgby wrote: then the zealot/archons do way more damage No way zealots and archons do more damage vs a concave. | ||
artosismermaid
213 Posts
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Hassybaby
United Kingdom10823 Posts
On July 17 2012 18:53 EleanorRIgby wrote: then the zealot/archons do way more damage The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too Makes sense | ||
4Servy
Netherlands1542 Posts
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Thobrik
Sweden1120 Posts
On July 17 2012 18:52 Chantastic wrote: I mean I really hate to balance whine, but really, how could he have engaged that better? A bit too few ghosts, no emp's on the zealots, invested 250/250 in an upgrade that hadn't finished. It's all very small things, but you gotta realize creator is probably the best player in the world on the ladder, and ladder skills often eventually translates into LAN skill. | ||
Serotonin1
United States225 Posts
On July 17 2012 18:52 Probe1 wrote: Bit tough to keep up isn't it? It's where at least 3000 of my posts have come from ;p Hope you got your dual monitor set up, i don't see how you could with just one :o I just set the window to the side my browser :\. I like looking at the production tabs though, often times casters won't see things that are important (like Jjaki continuing viking production) | ||
imre
France9263 Posts
On July 17 2012 18:54 IshinShishi wrote: Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement. every top T tries to snipe every obs. A low amount of scvs resulted indeed on a shittier economy but it didn't matter in the engagement :'( | ||
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opterown
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Australia54784 Posts
On July 17 2012 18:54 IshinShishi wrote: Wolf and Khaldor talk about the obs being killed as if it's a bad thing, but Creator losing observers in fact won him the game, it was not anything else, the lack of mules meant that Jjakji had a smaller army supply, he WON the battle, but lost the game due to scanning observers, creator definetely lost more in that engagement. new metagame, mass observers to force scans ![]() | ||
13JackaL
United States577 Posts
On July 17 2012 18:54 Hassybaby wrote: The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too Makes sense its true though, lines have more surface area. concaves are best vs collosi and HTs. Also, balled up allows kiting | ||
EleanorRIgby
Canada3923 Posts
On July 17 2012 18:54 Hassybaby wrote: The archons, who have splash, do more damage to a line as opposed to the ball. And the Zealots don't get a surround but do more damage too Makes sense not all zealots/archon's are able to hit when its in a ball only like half of them, when its a concave all of them get to attack. its better to start in a ball then go in to a concave, when you start out in a concave the protoss army gets on top of you to quick. | ||
imre
France9263 Posts
On July 17 2012 18:54 pdd wrote: No way zealots and archons do more damage vs a concave. they do because if you're in a ball you're in the most effective formation for kiting while allowing the minimum surface damage. And the archons dealt damage only at the end because you just micro away from them. hassybaby you're clearly clueless. What's the last time a kor T had his MMM surrounded by chargelots coming from one angle? | ||
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