Where are symbols expos though. Not enough Archons though
[Code S] "The Chosen 8" 2012 GSL Season 3 Day 1 - Page 29
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Sabu113
United States11048 Posts
Where are symbols expos though. Not enough Archons though | ||
Havik_
United States5585 Posts
On July 11 2012 18:39 FrostedMiniWheats wrote: shit ultras on the way. Think Seed is going to lose ;; LOLWUT?? Ultras are the Zerg lose button remember? | ||
LimitSEA
Australia9580 Posts
Gogo Seed! | ||
Thrillz
4313 Posts
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plasmidghost
Belgium16168 Posts
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Seiniyta
Belgium1815 Posts
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Waxangel
United States33397 Posts
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BlindKill
Australia1508 Posts
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opterown
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Australia54784 Posts
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ReallyBigShark
United States81 Posts
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Olli
Austria24417 Posts
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Bagration
United States18282 Posts
That game was awesome because it was one of the first examples of the mothership-based late-game PvZ. Also, it was a mined out situation, so it was do or die for Kiwikaki, who used his Mothership to great effect to make a great comeback. I guess that game had it happened today, would have been cool, but not awe-inspiring. But 10 months ago, it was completely outside the metagame. | ||
Fragile51
Netherlands15767 Posts
On July 11 2012 18:40 LimitSEA wrote: Just got home, YAY FIRST GAME STILL GOING! How've they both been playing? Gogo Seed! Weird game thusfar, but very entertaining imo. Great army control by seed and a weird low econ style by symbol. | ||
Juliette
United States6003 Posts
On July 11 2012 18:39 Juliette wrote: 25:00 ultra cavern is out, but seed remakes roach/hydra, but most of the protoss tech is out except for archon tech. Seed holds the natural, has some storms, and attacks symbol' territory 26:00 Symbol keeps attacking, corruptors attack the mothership and get vortexed! storms on most of the zerg army continue to kill the ground, but corruptors still alive 27:00 Seed keeps attacking at the third of symbol, mothership finally dies but symbol trades a lot of corruptors. Sta;ler/colossus/archon attacks the spine wall, symbol has mostly baneling/infestor and some roaches 28:00 seed has retaken his third, symbol adds ultralisk as seed pulls away from creep. more banelings are made, symbol low on minerals and both players under 140 supply 29:00 more templar for seed, he sticks at his 3rd base to defend 1 of his 2 mining bases. 30:00 stalkers warp and blink around the map to check for expands, symbol postured defensively around his bases but the creep spread is almost gone. stalkers deny an expo | ||
GreyKnight
United States4720 Posts
On July 11 2012 18:40 BlindKill wrote: Did you hear the part where Artosis says Seed is on one hotkey.... Come on man GSL code S and still no multikeys Well....someone is going to make the protoss joke | ||
plasmidghost
Belgium16168 Posts
At least the mothership's on the way. | ||
Williammm
Australia908 Posts
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Ragnarork
France9034 Posts
On July 11 2012 18:40 BlindKill wrote: Did you hear the part where Artosis says Seed is on one hotkey.... Come on man GSL code S and still no multikeys Protoss ball on 1, and a sick "Tab-micro". Well, that's a way to do it, though I'd be pretty convinced multiple hotkey are better.... | ||
Kommander
Philippines4950 Posts
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teddyoojo
Germany22369 Posts
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