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Symbal expands less than any zerg I've seen.
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On July 11 2012 18:34 Juliette wrote:Show nested quote +On July 11 2012 18:32 Juliette wrote:On July 11 2012 18:29 Juliette wrote:On July 11 2012 18:26 Juliette wrote:On July 11 2012 18:24 Juliette wrote:On July 11 2012 18:22 Juliette wrote:On July 11 2012 18:19 Juliette wrote: RO8 Match1 Set 1
P7 Seed <Whirlwind> Z1 Symbol
FFE, hatch-> Pool Forge cancel, Gateway after Nexus for Protoss 4:00 forge after the nexus and gasses are down, 4 lings roaming the map but the zerg still gets his 3rd relatively quickly 5:00 there's a cannon now, stalker making. Seed on 2 gas, adds a stargate that has not been scouted. Zerg now adding gases, as the third finishes 6:00 void ray first, roach warren and lair with the first gas 7:00 2 stalkersp ressure the third base, slow lings and a queen fend them off. 3/4 gases being added, 3 stalkers are kiting the lings across the map, void ray is killing some overlords around Seed's base 8:00 hydralisk den for zerg! only a voidray and some phoenix floating around the map, seed now goign robotics. 9:00 void ray takes hull damage from queens but gets out, phoenix still being made (3 now), +1 range for zerg and a 4th hatchery, but not a base on the way. Colossus on the way, phoenix and void rays harass the 3rd base mineral line of the zerg, which does not have any spores 10:00 stalkers kill an overseer, phoenix still being made, up to 6 now. Zerg makes a spire, and hydras spread around the zerg's bases to defend 11:00 Protoss looks like he wants to take a third, the void ray dies at the xelnaga, and a small gateway army postures at the third base. Nexus goes down, colossus + range on the way, and phoenix, only 5 now, find a roach/hydra army at the watchtower and back away 12:00 Symbol adding corruptors, +1 air range also, and more hydras. I don't think he's scouted the colossus switch, as hydras get caught by the gateway army 13:00 Twilight council now, and more colossus, as the colossus/stalker ball grows in size. Symbol's army moves toward the protoss natural, and corruptors are fighting phoenix. both colossus are sniped, FFs zone the zerg army between the third and natural. 14:00 Protoss army stuck at the third, zerg army moves into the natural, snipe a colossus and probes, do damage as a hydra army flanks the stalkers. stalkers clean it up, roaches in the main are cleaned up eventually 16:00 Blink is barely on the way, 23 workers have died. 6 corruptors are out, symbol starts his infestation pit and more hydras, takes a 4th base. Seed only warping in stalker/zealot, immortals instead of colossus. +1 carapice for zerg now 17:00 infestors and hive! Immortals still being made, both players upgrading. Creep spread is now past the watchtower, corruptors scout for any colossus/observers they can snipe, as the protoss starts pushing toward the zerg area 18:00 symbol's army postures by the tower, colossus being added once more as seed pushes. Symbol pushes first, blink forward snipes a fre things but both armies choose not to engage 19:00 Seed with 4th base, banelings and hive upgrades being added, including greater spire. lings harass the 4th, zerg main army attacks the 3rd but is forced away as both are cleaned up 20:00 Fleet beacon! More colossus, brood lords morphing and lots of spines beween the 2/3/4 bases of zerg. 21:00 Protoss army creep clears, gets storm, gets templar, symbol adds more broodlords and banelings. The zerg isn't maxed though! 22:00 zerg army attacks the protoss third, seed blinks forward and gets fungaled, backs away before losing his whole army. FFs zone ground units as symbol's army moves down the ramp
23:00 Seed snipes infestors and queens with blink, stalkers snipe what they can before seed retreats up to his 4th base. Zerg sends some units into the natural, but not much happens as broodlords seige the buildings and the protoss army is behind.
24:00 an infestor neural the mothership, zerg army now in the protoss natural, seed pushes back up with stalker/colossus and kills all that he can! zerg army cannot see the protoss army, seed cleans up the zerg army!!
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Symbol lost his overseers lol
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Wow invisible laser shooting robots!
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Seed do it! You got this!
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Insane game, very intense, you can feel it matters.
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The lack of an Overseer may be what loses Symbol this game.
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THE SICKEST ARCHON TOILET 2012
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France9034 Posts
On July 11 2012 18:36 Chenz wrote: That was one of the most awesome PvBroodlords fight I've ever seen.
Even more than Stephano vs Kiwikaki ?
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On July 11 2012 18:37 johnnywup wrote: THE SICKEST ARCHON TOILET 2012
Dat sarcasm. So thick.
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Damn this is just the first game 
Just a thought, if this was Hero he'd be storm dropping the shit out of Symbol right now.
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Why does symbol only have 58 drones?
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whats up with symbols drone count? whole game around 59 drones
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On July 11 2012 18:38 Cenja wrote: Why does symbol only have 58 drones?
Because spines, spines everywhere.
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On July 11 2012 18:37 Juliette wrote:Show nested quote +On July 11 2012 18:34 Juliette wrote:On July 11 2012 18:32 Juliette wrote:On July 11 2012 18:29 Juliette wrote:On July 11 2012 18:26 Juliette wrote:On July 11 2012 18:24 Juliette wrote:On July 11 2012 18:22 Juliette wrote:On July 11 2012 18:19 Juliette wrote: RO8 Match1 Set 1
P7 Seed <Whirlwind> Z1 Symbol
FFE, hatch-> Pool Forge cancel, Gateway after Nexus for Protoss 4:00 forge after the nexus and gasses are down, 4 lings roaming the map but the zerg still gets his 3rd relatively quickly 5:00 there's a cannon now, stalker making. Seed on 2 gas, adds a stargate that has not been scouted. Zerg now adding gases, as the third finishes 6:00 void ray first, roach warren and lair with the first gas 7:00 2 stalkersp ressure the third base, slow lings and a queen fend them off. 3/4 gases being added, 3 stalkers are kiting the lings across the map, void ray is killing some overlords around Seed's base 8:00 hydralisk den for zerg! only a voidray and some phoenix floating around the map, seed now goign robotics. 9:00 void ray takes hull damage from queens but gets out, phoenix still being made (3 now), +1 range for zerg and a 4th hatchery, but not a base on the way. Colossus on the way, phoenix and void rays harass the 3rd base mineral line of the zerg, which does not have any spores 10:00 stalkers kill an overseer, phoenix still being made, up to 6 now. Zerg makes a spire, and hydras spread around the zerg's bases to defend 11:00 Protoss looks like he wants to take a third, the void ray dies at the xelnaga, and a small gateway army postures at the third base. Nexus goes down, colossus + range on the way, and phoenix, only 5 now, find a roach/hydra army at the watchtower and back away 12:00 Symbol adding corruptors, +1 air range also, and more hydras. I don't think he's scouted the colossus switch, as hydras get caught by the gateway army 13:00 Twilight council now, and more colossus, as the colossus/stalker ball grows in size. Symbol's army moves toward the protoss natural, and corruptors are fighting phoenix. both colossus are sniped, FFs zone the zerg army between the third and natural. 14:00 Protoss army stuck at the third, zerg army moves into the natural, snipe a colossus and probes, do damage as a hydra army flanks the stalkers. stalkers clean it up, roaches in the main are cleaned up eventually 16:00 Blink is barely on the way, 23 workers have died. 6 corruptors are out, symbol starts his infestation pit and more hydras, takes a 4th base. Seed only warping in stalker/zealot, immortals instead of colossus. +1 carapice for zerg now 17:00 infestors and hive! Immortals still being made, both players upgrading. Creep spread is now past the watchtower, corruptors scout for any colossus/observers they can snipe, as the protoss starts pushing toward the zerg area 18:00 symbol's army postures by the tower, colossus being added once more as seed pushes. Symbol pushes first, blink forward snipes a fre things but both armies choose not to engage 19:00 Seed with 4th base, banelings and hive upgrades being added, including greater spire. lings harass the 4th, zerg main army attacks the 3rd but is forced away as both are cleaned up 20:00 Fleet beacon! More colossus, brood lords morphing and lots of spines beween the 2/3/4 bases of zerg. 21:00 Protoss army creep clears, gets storm, gets templar, symbol adds more broodlords and banelings. The zerg isn't maxed though! 22:00 zerg army attacks the protoss third, seed blinks forward and gets fungaled, backs away before losing his whole army. FFs zone ground units as symbol's army moves down the ramp 23:00 Seed snipes infestors and queens with blink, stalkers snipe what they can before seed retreats up to his 4th base. Zerg sends some units into the natural, but not much happens as broodlords seige the buildings and the protoss army is behind. 24:00 an infestor neural the mothership, zerg army now in the protoss natural, seed pushes back up with stalker/colossus and kills all that he can! zerg army cannot see the protoss army, seed cleans up the zerg army!!
25:00 ultra cavern is out, but seed remakes roach/hydra, but most of the protoss tech is out except for archon tech. Seed holds the natural, has some storms, and attacks symbol' territory
26:00 Symbol keeps attacking, corruptors attack the mothership and get vortexed! storms on most of the zerg army continue to kill the ground, but corruptors still alive
27:00 Seed keeps attacking at the third of symbol, mothership finally dies but symbol trades a lot of corruptors. Sta;ler/colossus/archon attacks the spine wall, symbol has mostly baneling/infestor and some roaches
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Can't believe Symbol didn't expand behind his maxed doom army earlier.
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shit ultras on the way. Think Seed is going to lose ;;
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On July 11 2012 18:38 Cenja wrote: Why does symbol only have 58 drones?
I guess he made too many spine crawlers and didn't build drones again
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