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[Code S] "The Chosen 8" 2012 GSL Season 3 Day 1 - Page 31

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 29 30 31 32 33 182 Next
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
July 11 2012 09:44 GMT
#601
SSEEEEEEED! Stormed the SHIT out of those banelings.
Long live the King of Wings
Deleted User 173346
Profile Blog Joined April 2011
16169 Posts
July 11 2012 09:44 GMT
#602
--- Nuked ---
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
July 11 2012 09:44 GMT
#603
Seed where's your warp prism, you've got so many spare mins, dump that shit into zealots everywhere :O
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
July 11 2012 09:44 GMT
#604
Pretty good start to the day.
Incremental change is the Democrat version of Trickle Down economics.
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 11 2012 09:45 GMT
#605
On July 11 2012 18:42 Juliette wrote:
Show nested quote +
On July 11 2012 18:41 Juliette wrote:
On July 11 2012 18:39 Juliette wrote:
On July 11 2012 18:37 Juliette wrote:
On July 11 2012 18:34 Juliette wrote:
On July 11 2012 18:32 Juliette wrote:
On July 11 2012 18:29 Juliette wrote:
On July 11 2012 18:26 Juliette wrote:
On July 11 2012 18:24 Juliette wrote:
On July 11 2012 18:22 Juliette wrote:
[quote]
FFE, hatch-> Pool

Forge cancel, Gateway after Nexus for Protoss

4:00 forge after the nexus and gasses are down, 4 lings roaming the map but the zerg still gets his 3rd relatively quickly


5:00 there's a cannon now, stalker making. Seed on 2 gas, adds a stargate that has not been scouted. Zerg now adding gases, as the third finishes

6:00 void ray first, roach warren and lair with the first gas

7:00 2 stalkersp ressure the third base, slow lings and a queen fend them off. 3/4 gases being added, 3 stalkers are kiting the lings across the map, void ray is killing some overlords around Seed's base


8:00 hydralisk den for zerg! only a voidray and some phoenix floating around the map, seed now goign robotics.

9:00 void ray takes hull damage from queens but gets out, phoenix still being made (3 now), +1 range for zerg and a 4th hatchery, but not a base on the way. Colossus on the way, phoenix and void rays harass the 3rd base mineral line of the zerg, which does not have any spores

10:00 stalkers kill an overseer, phoenix still being made, up to 6 now. Zerg makes a spire, and hydras spread around the zerg's bases to defend

11:00 Protoss looks like he wants to take a third, the void ray dies at the xelnaga, and a small gateway army postures at the third base. Nexus goes down, colossus + range on the way, and phoenix, only 5 now, find a roach/hydra army at the watchtower and back away

12:00 Symbol adding corruptors, +1 air range also, and more hydras. I don't think he's scouted the colossus switch, as hydras get caught by the gateway army

13:00 Twilight council now, and more colossus, as the colossus/stalker ball grows in size. Symbol's army moves toward the protoss natural, and corruptors are fighting phoenix. both colossus are sniped, FFs zone the zerg army between the third and natural.

14:00 Protoss army stuck at the third, zerg army moves into the natural, snipe a colossus and probes, do damage as a hydra army flanks the stalkers. stalkers clean it up, roaches in the main are cleaned up eventually

16:00 Blink is barely on the way, 23 workers have died. 6 corruptors are out, symbol starts his infestation pit and more hydras, takes a 4th base. Seed only warping in stalker/zealot, immortals instead of colossus. +1 carapice for zerg now

17:00 infestors and hive! Immortals still being made, both players upgrading. Creep spread is now past the watchtower, corruptors scout for any colossus/observers they can snipe, as the protoss starts pushing toward the zerg area

18:00 symbol's army postures by the tower, colossus being added once more as seed pushes. Symbol pushes first, blink forward snipes a fre things but both armies choose not to engage


19:00 Seed with 4th base, banelings and hive upgrades being added, including greater spire. lings harass the 4th, zerg main army attacks the 3rd but is forced away as both are cleaned up

20:00 Fleet beacon! More colossus, brood lords morphing and lots of spines beween the 2/3/4 bases of zerg.

21:00 Protoss army creep clears, gets storm, gets templar, symbol adds more broodlords and banelings. The zerg isn't maxed though!

22:00 zerg army attacks the protoss third, seed blinks forward and gets fungaled, backs away before losing his whole army. FFs zone ground units as symbol's army moves down the ramp

23:00 Seed snipes infestors and queens with blink, stalkers snipe what they can before seed retreats up to his 4th base. Zerg sends some units into the natural, but not much happens as broodlords seige the buildings and the protoss army is behind.

24:00 an infestor neural the mothership, zerg army now in the protoss natural, seed pushes back up with stalker/colossus and kills all that he can! zerg army cannot see the protoss army, seed cleans up the zerg army!!




25:00 ultra cavern is out, but seed remakes roach/hydra, but most of the protoss tech is out except for archon tech. Seed holds the natural, has some storms, and attacks symbol' territory

26:00 Symbol keeps attacking, corruptors attack the mothership and get vortexed! storms on most of the zerg army continue to kill the ground, but corruptors still alive

27:00 Seed keeps attacking at the third of symbol, mothership finally dies but symbol trades a lot of corruptors. Sta;ler/colossus/archon attacks the spine wall, symbol has mostly baneling/infestor and some roaches

28:00 seed has retaken his third, symbol adds ultralisk as seed pulls away from creep. more banelings are made, symbol low on minerals and both players under 140 supply

29:00 more templar for seed, he sticks at his 3rd base to defend 1 of his 2 mining bases.

30:00 stalkers warp and blink around the map to check for expands, symbol postured defensively around his bases but the creep spread is almost gone. stalkers deny an expo




31:00 protoss takes a 5th base, bottom middle position and lings find it and attack, protoss army defends it as ultras are added and another forge is added for protoss. mothership #2on the way!

32:00 Symbol adds anotehr base, seed just defending his new expand

33:00 Symbol moves across the map to threaten the new protoss army, cannons are cancelled, storms land on the ultras but fungals catch the HTs, symbol takes out the new base


34:00 mothership out, symbol upgrading again, zerg army moves around the middle of the map to hold control. seed retakes a new base

35:00 zerg army attacks up toward the prtoss army's 3rd base! mothership dies but gets a vortex, sick storms on the banelings and stalkers wreck what's left of the zerg army

36:00 protoss has a supply lead now, another robotics on the way, more infestors and ultras. zerglings harass seed's 4th, nexus goes down before seed can defend!

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
nvrs
Profile Joined October 2010
Greece481 Posts
July 11 2012 09:45 GMT
#606
Nice enagement by seed, well done
BuzZoo
Profile Joined October 2010
Australia1468 Posts
July 11 2012 09:45 GMT
#607
What a game. Amazing play from Seed to outmicro the doompush.
Thrillz
Profile Joined May 2012
4313 Posts
July 11 2012 09:45 GMT
#608
Hmmm Seed is playing so passive...
nvrs
Profile Joined October 2010
Greece481 Posts
July 11 2012 09:45 GMT
#609
On July 11 2012 18:44 Zambrah wrote:
Pretty good start to the day.


yeah, good game
Pandain
Profile Blog Joined May 2010
United States12989 Posts
July 11 2012 09:45 GMT
#610
On July 11 2012 18:34 BlindKill wrote:
that PvZzz. Turtle for 5 minutes and then massive battle then game over


Mmmmmm
Sif_
Profile Joined January 2011
Brazil3106 Posts
July 11 2012 09:45 GMT
#611
Seed is playing this so well. So nice to see a protoss whos not all about going for that specific 2 or 3 bases composition and just ending the game even if they lose
Bam Lee
Profile Joined June 2012
2336 Posts
July 11 2012 09:45 GMT
#612
spine+infestor turtling is so annoying....
the`postman
Profile Joined June 2011
United States1643 Posts
July 11 2012 09:46 GMT
#613
no charge???
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
July 11 2012 09:46 GMT
#614
seed's lack of cannons is gonna lose him this game......
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
nvrs
Profile Joined October 2010
Greece481 Posts
July 11 2012 09:46 GMT
#615
chain fungals are retarded
WigglingSquid
Profile Joined August 2011
5194 Posts
July 11 2012 09:46 GMT
#616
Is anyone else's stream acting up quite a bit? Missing chunks, stuttering, etc.?
GreyKnight
Profile Joined August 2010
United States4720 Posts
July 11 2012 09:46 GMT
#617
brilliant play by symbol. much more impressive than seed imo.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
July 11 2012 09:46 GMT
#618
Seed gonna lose i think
Notfragile
Profile Joined April 2011
Greece713 Posts
July 11 2012 09:46 GMT
#619
MY PALMS ARE SWEATY, FUCK!!! What an intense game... And it's a PvZ! O.o
"The art of war is of vital importance to the state" || MVP.Keen fan since the day he stole my heart with a double 2rax. http://i.imgur.com/A82cl.gif
shabby
Profile Joined March 2010
Norway6402 Posts
July 11 2012 09:46 GMT
#620
Such a weird game because of the low economies. 3x vs 5x workercounts after 40 minutes, and no one is every rebuilding.
Jaedong, Gumibear, Leenock, Byun
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