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[Code A] Ro48 Day 1 2012 GSL Season 3 - Page 99

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Yello
Profile Blog Joined July 2010
Germany7411 Posts
June 26 2012 12:40 GMT
#1961
On June 26 2012 21:35 rothsbury wrote:
Show nested quote +
On June 26 2012 21:33 The KY wrote:
On June 26 2012 21:32 rothsbury wrote:
On June 26 2012 21:31 The KY wrote:
On June 26 2012 21:28 rothsbury wrote:
On June 26 2012 21:25 Toadvine wrote:
On June 26 2012 21:20 rothsbury wrote:
On June 26 2012 21:17 Toadvine wrote:
Honestly though, Infestors are a pretty stupid unit. Massing spellcasters should never be viable, much less as good as mass Infestor is.

It's not good against correct response. Have you seen MKP's (demuslim has done this also) mass bio + medivac against infestor ling? The medivacs out-heal the fungal growth and it's really effective. The zerg then needs to include speed banelings (which cuts into infestors, so it's no longer mass infestor) and then the terran has to split well. It's not "herp derp mass infestor -> win" unless the terran plays badly.


I'm not saying mass Infestors is optimal, and don't really care about how Zerg matchups play out specifically. Caster units should just never be as versatile and self-sufficient as Infestors, they're supposed to support an army. This is the main reason Ghosts were nerfed, they were too versatile and too good when massed. I really do hope that HotS sees some Infestors nerfs, since they're a really dumb unit right now.

Ghosts were nerfed because they were legitimately imbalanced against 3rd tier zerg (though the patch was stupid for this since it nerfed snipe against non-massive). What does it mean for a massed unit to be viable? Does the opponent have to not respond correctly?


I wonder what other caster can be massed almost exclusively and do well against any composition...

Like I said, "does the opponent have to not respond correctly"? Mass infestors do not do well against any composition.


Name the terran composition that they do not do well against.

The one Bomber is using in the current game, for example.


Infestors are useful against mech as well. Infested terrans can tank a few siege tank shots, fungal keeps hellions and ravens in place, neural parasite is good against tanks, thors and ravens.
They are not as useful as against bio but they are still good against mech.

Also they are the most important unit again as soon as zerg gets Broodlords. Mech needs Vikings against Broodlords to win and then everything is about Fungal again, if the Vikings get fungal'ed and killed by the corruptos or infested terrans the zerg wins. If the fungal misses and terran has a good amount of vikings left he wins.

Infestors are useful in every composition against every composition. They are always cost-efficient if micro'ed correctly.
That still doesn't mean they are OP but when ghosts were useful against everything they got nerfed heavily (snipe and EMP radius)
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
June 26 2012 12:41 GMT
#1962
On June 26 2012 21:36 sevia wrote:
I am feeling so vindicated right now.

Mech is the future of TvZ. That game compared to so many failing with marine-tank...


It's one game let's not get excited.
ibo422
Profile Joined April 2012
Belgium2844 Posts
June 26 2012 12:41 GMT
#1963
Lol, ppl really are expecting code b'ers to win from code s'ers..
SolidMustard
Profile Joined May 2011
France1515 Posts
June 26 2012 12:41 GMT
#1964
On June 26 2012 21:40 Probe1 wrote:
Show nested quote +
On June 26 2012 21:39 phodacbiet wrote:
On June 26 2012 21:38 Heavenlee wrote:
On June 26 2012 21:36 Shellshock1122 wrote:
On June 26 2012 21:35 Heavenlee wrote:
On June 26 2012 21:31 avc wrote:
On June 26 2012 21:30 nkr wrote:
On June 26 2012 21:28 s3rp wrote:
On June 26 2012 21:26 nkr wrote:
On June 26 2012 21:26 ZenithM wrote:
[quote]
That's the point though. Infestors are good against everything. Ghosts are only good against Infestors. You don't want mass ghosts, but you need mass ghosts to take on that many infestors.
You don't want to execute a strategy that only mildly counters what your opponent is doing without any way of getting back at him if it succeeds and take an offensive stance.


And what zerg army is good without infestors? Which means you can have ghosts in any terran army.


If you waste too much supply in Ghost the Terran army becomes terrible in direct combat .


The zerg army is terrible in direct combat when you disable infestors.


No matter what you say, they will never agree that Ghosts have a use any more. They are hopelessly convinced they are useless.


I saw Ryung make ghosts against Hero in NASL Playoffs while being a good bit behind v. colossi/high templar/chargelot and he still had great engagements when down on supply. Possibly the only terran I've seen lately actually use ghosts properly the way they did 6 months ago in the HT v Ghost war, instead of just making 0-2 ghosts with 0 emps and getting rolled over by storms. But nope, ghosts are completely worthless. Better make more ravens that do nothing because he doesn't have infinite money to make ghosts as well apparently.

I think they were talking abou specifically for TvZ, not in general


I'm speaking about the general refusal to make any unit remotely nerfed that is pretty much shared by every race. It's like the second an OP unit is brought in line, it suddenly is deemed worthless to build, then suddenly the race gets completely destroyed because it refuses..to make...the unit.


Zergs are still making infestor even after the infestor nerf =)

Also Terrans are still using hellions.


and ravens (they were nerfed at birth)
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
June 26 2012 12:41 GMT
#1965
On June 26 2012 21:40 Yello wrote:
Show nested quote +
On June 26 2012 21:35 rothsbury wrote:
On June 26 2012 21:33 The KY wrote:
On June 26 2012 21:32 rothsbury wrote:
On June 26 2012 21:31 The KY wrote:
On June 26 2012 21:28 rothsbury wrote:
On June 26 2012 21:25 Toadvine wrote:
On June 26 2012 21:20 rothsbury wrote:
On June 26 2012 21:17 Toadvine wrote:
Honestly though, Infestors are a pretty stupid unit. Massing spellcasters should never be viable, much less as good as mass Infestor is.

It's not good against correct response. Have you seen MKP's (demuslim has done this also) mass bio + medivac against infestor ling? The medivacs out-heal the fungal growth and it's really effective. The zerg then needs to include speed banelings (which cuts into infestors, so it's no longer mass infestor) and then the terran has to split well. It's not "herp derp mass infestor -> win" unless the terran plays badly.


I'm not saying mass Infestors is optimal, and don't really care about how Zerg matchups play out specifically. Caster units should just never be as versatile and self-sufficient as Infestors, they're supposed to support an army. This is the main reason Ghosts were nerfed, they were too versatile and too good when massed. I really do hope that HotS sees some Infestors nerfs, since they're a really dumb unit right now.

Ghosts were nerfed because they were legitimately imbalanced against 3rd tier zerg (though the patch was stupid for this since it nerfed snipe against non-massive). What does it mean for a massed unit to be viable? Does the opponent have to not respond correctly?


I wonder what other caster can be massed almost exclusively and do well against any composition...

Like I said, "does the opponent have to not respond correctly"? Mass infestors do not do well against any composition.


Name the terran composition that they do not do well against.

The one Bomber is using in the current game, for example.


Infestors are useful against mech as well. Infested terrans can tank a few siege tank shots, fungal keeps hellions and ravens in place, neural parasite is good against tanks, thors and ravens.
They are not as useful as against bio but they are still good against mech.

Also they are the most important unit again as soon as zerg gets Broodlords. Mech needs Vikings against Broodlords to win and then everything is about Fungal again, if the Vikings get fungal'ed and killed by the corruptos or infested terrans the zerg wins. If the fungal misses and terran has a good amount of vikings left he wins.

Infestors are useful in every composition against every composition. They are always cost-efficient if micro'ed correctly.
That still doesn't mean they are OP but when ghosts were useful against everything they got nerfed heavily (snipe and EMP radius)


This, essentially, is the point I couldn't be bothered to properly make.
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
Last Edited: 2012-06-26 12:42:26
June 26 2012 12:42 GMT
#1966
Hi Angella, yes I did have a great week, thanks for asking <3
Innovation | Flash | Mvp | Byun | TY
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
June 26 2012 12:42 GMT
#1967
On June 26 2012 21:40 Yello wrote:
Show nested quote +
On June 26 2012 21:35 rothsbury wrote:
On June 26 2012 21:33 The KY wrote:
On June 26 2012 21:32 rothsbury wrote:
On June 26 2012 21:31 The KY wrote:
On June 26 2012 21:28 rothsbury wrote:
On June 26 2012 21:25 Toadvine wrote:
On June 26 2012 21:20 rothsbury wrote:
On June 26 2012 21:17 Toadvine wrote:
Honestly though, Infestors are a pretty stupid unit. Massing spellcasters should never be viable, much less as good as mass Infestor is.

It's not good against correct response. Have you seen MKP's (demuslim has done this also) mass bio + medivac against infestor ling? The medivacs out-heal the fungal growth and it's really effective. The zerg then needs to include speed banelings (which cuts into infestors, so it's no longer mass infestor) and then the terran has to split well. It's not "herp derp mass infestor -> win" unless the terran plays badly.


I'm not saying mass Infestors is optimal, and don't really care about how Zerg matchups play out specifically. Caster units should just never be as versatile and self-sufficient as Infestors, they're supposed to support an army. This is the main reason Ghosts were nerfed, they were too versatile and too good when massed. I really do hope that HotS sees some Infestors nerfs, since they're a really dumb unit right now.

Ghosts were nerfed because they were legitimately imbalanced against 3rd tier zerg (though the patch was stupid for this since it nerfed snipe against non-massive). What does it mean for a massed unit to be viable? Does the opponent have to not respond correctly?


I wonder what other caster can be massed almost exclusively and do well against any composition...

Like I said, "does the opponent have to not respond correctly"? Mass infestors do not do well against any composition.


Name the terran composition that they do not do well against.

The one Bomber is using in the current game, for example.


Infestors are useful against mech as well. Infested terrans can tank a few siege tank shots, fungal keeps hellions and ravens in place, neural parasite is good against tanks, thors and ravens.
They are not as useful as against bio but they are still good against mech.

Also they are the most important unit again as soon as zerg gets Broodlords. Mech needs Vikings against Broodlords to win and then everything is about Fungal again, if the Vikings get fungal'ed and killed by the corruptos or infested terrans the zerg wins. If the fungal misses and terran has a good amount of vikings left he wins.

Infestors are useful in every composition against every composition. They are always cost-efficient if micro'ed correctly.
That still doesn't mean they are OP but when ghosts were useful against everything they got nerfed heavily (snipe and EMP radius)


They are still useful against everything as infestors are still the core of every zerg composition. Ultras without fungal are terrible; same goes for broods.
ESPORTS ILLUMINATI
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
June 26 2012 12:42 GMT
#1968
On June 26 2012 21:40 Roggay wrote:
Show nested quote +
On June 26 2012 21:39 Pandemona wrote:
So...Who else is about to get 8/8 on Liquibet? xD
Was pretty easy to cool these first 8 imo.

7/8 :/
Only got Jjakji vs Monster wrong.



Oh dear! Next time!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
June 26 2012 12:42 GMT
#1969
I'm not really into asian chicks but...hai there.
xAshCanaaNx
Profile Joined May 2012
Philippines150 Posts
June 26 2012 12:42 GMT
#1970
angella *_*
| There will be an answer, let it be. | Mvp | Innovation | Life | Parting | (: Eva Marie :) |
Xpace
Profile Joined March 2011
United States2209 Posts
June 26 2012 12:42 GMT
#1971
YES GNN EPISODE TWO REPLAY!!! XD
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
June 26 2012 12:42 GMT
#1972
Who is that lovely lady :O!? :D
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
sc2guy
Profile Joined November 2010
291 Posts
June 26 2012 12:42 GMT
#1973
Best part of the series start now @@
✿◕‿◕✿ Taeng
Mackus
Profile Joined January 2011
England1681 Posts
June 26 2012 12:42 GMT
#1974
GNN on again, or fap time round 2
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
June 26 2012 12:43 GMT
#1975
"If it's not Nestea or Mvp it'll be fine." - MC
Long live the King of Wings
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37071 Posts
June 26 2012 12:43 GMT
#1976
Poll: Liquibet?

8/8 BABY! (21)
 
64%

7/8 - 5/8 :) (10)
 
30%

4/8 - 2/8 :/ (1)
 
3%

Lower :( (1)
 
3%

33 total votes

Your vote: Liquibet?

(Vote): 8/8 BABY!
(Vote): 7/8 - 5/8 :)
(Vote): 4/8 - 2/8 :/
(Vote): Lower :(



FIRST EVER 8/8 FOR ME XD XD XD
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Killmouse
Profile Joined August 2010
Austria5700 Posts
June 26 2012 12:43 GMT
#1977
haha mc wanted to faceanyone
yo
Heavenlee
Profile Joined April 2012
United States966 Posts
June 26 2012 12:43 GMT
#1978
On June 26 2012 21:40 Probe1 wrote:
Show nested quote +
On June 26 2012 21:39 phodacbiet wrote:
On June 26 2012 21:38 Heavenlee wrote:
On June 26 2012 21:36 Shellshock1122 wrote:
On June 26 2012 21:35 Heavenlee wrote:
On June 26 2012 21:31 avc wrote:
On June 26 2012 21:30 nkr wrote:
On June 26 2012 21:28 s3rp wrote:
On June 26 2012 21:26 nkr wrote:
On June 26 2012 21:26 ZenithM wrote:
[quote]
That's the point though. Infestors are good against everything. Ghosts are only good against Infestors. You don't want mass ghosts, but you need mass ghosts to take on that many infestors.
You don't want to execute a strategy that only mildly counters what your opponent is doing without any way of getting back at him if it succeeds and take an offensive stance.


And what zerg army is good without infestors? Which means you can have ghosts in any terran army.


If you waste too much supply in Ghost the Terran army becomes terrible in direct combat .


The zerg army is terrible in direct combat when you disable infestors.


No matter what you say, they will never agree that Ghosts have a use any more. They are hopelessly convinced they are useless.


I saw Ryung make ghosts against Hero in NASL Playoffs while being a good bit behind v. colossi/high templar/chargelot and he still had great engagements when down on supply. Possibly the only terran I've seen lately actually use ghosts properly the way they did 6 months ago in the HT v Ghost war, instead of just making 0-2 ghosts with 0 emps and getting rolled over by storms. But nope, ghosts are completely worthless. Better make more ravens that do nothing because he doesn't have infinite money to make ghosts as well apparently.

I think they were talking abou specifically for TvZ, not in general


I'm speaking about the general refusal to make any unit remotely nerfed that is pretty much shared by every race. It's like the second an OP unit is brought in line, it suddenly is deemed worthless to build, then suddenly the race gets completely destroyed because it refuses..to make...the unit.


Zergs are still making infestor even after the infestor nerf =)

Also Terrans are still using hellions.


In what way? The blue flame nerf? No one goes BFH against zerg anymore really. And the queen nerf, it's for map control in general in the first place it seems.
AxionSteel
Profile Joined January 2011
United States7754 Posts
June 26 2012 12:44 GMT
#1979
On June 26 2012 21:40 nkr wrote:
Show nested quote +
On June 26 2012 21:40 Mowr wrote:
Good to get rid of a bunch of clueless mediocre zergs. Sorry fanboys, that was bad play.


terrans are always great players!

Jjakji and Bomber certainly are.
Dosey
Profile Joined September 2010
United States4505 Posts
June 26 2012 12:44 GMT
#1980
Yeah... seriously.

Move aside Smix. Angella in da house.
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