• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:33
CET 06:33
KST 14:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled11Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1868 users

[Code S] RO32 Group E GSL 2012 Season 3 - Page 34

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 32 33 34 35 36 49 Next All
Dfgj
Profile Joined May 2008
Singapore5922 Posts
June 18 2012 11:09 GMT
#661
On June 18 2012 20:06 Thinasy wrote:
Show nested quote +
On June 18 2012 20:05 Pandemona wrote:
On June 18 2012 20:02 Thinasy wrote:
On June 18 2012 20:01 pdd wrote:
I don't understand why MC looks really bad at PvT.


Well I'm not sure why he keeps going for colossus instead of Chargelot + HT's which is way more efficient (looking @ ST protosses) then transitioning into colossus in late-game instead


You can still go Colli first, you just need to hit them within the time limit before they get there 2nd starport >.< MC did nothing both games offensively, just defended, which is fine to be honest for 'toss, but he doesnt get bases. Defends on 2 base....thats it xD


Well this is also true, seems easier to expand frequently with the chargelot + HT army comp then colossus though aswell.

Also feels like chargelot/ht has a more fragile timing window than colo builds do before they really get their momentum. Sure doesn't slow down Parting though.
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
Last Edited: 2012-06-18 11:09:15
June 18 2012 11:09 GMT
#662
On June 18 2012 20:08 SnipedSoul wrote:
Show nested quote +
On June 18 2012 20:07 Ysellian wrote:
On June 18 2012 20:06 SnipedSoul wrote:
What is this song?


Here


Thanks a lot!


You're welcome!
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 18 2012 11:09 GMT
#663
On June 18 2012 20:05 -y0shi- wrote:
Honest question, how does toss deal with this? It looks so stupid, mc cant be everywhere at once and if hes slightly out of place once hes dead because marauders destroy your whole base in the blink of an eye. My PvTs always look like this And its absolutly risk free for ganzi, he can always turn around his medivacs and once his units are loaded out there is no way they wont be worth it.


He should have observers at key drop location.
ESPECIALLY THAT AREA at daybreak.

He let it happen twice.
He had 3 observers and blink at the first game and yet not have one at the ohana very popular terran drop location.

That is so wrong.Ganzi play a very huge gamble if he does doom drop like that unless he scan ahead of time but that tells
toss you are dropping.

Especially in the first game when MC had blink stalkers Ganzi still went for a huge doom drop WITHOUT SCANNING.
Ganzi likes taking big risk and that paid off.
Play your best
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
June 18 2012 11:09 GMT
#664
On June 18 2012 20:07 DJHelium wrote:
Show nested quote +
On June 18 2012 20:05 -y0shi- wrote:
Honest question, how does toss deal with this? It looks so stupid, mc cant be everywhere at once and if hes slightly out of place once hes dead because marauders destroy your whole base in the blink of an eye. My PvTs always look like this And its absolutly risk free for ganzi, he can always turn around his medivacs and once his units are loaded out there is no way they wont be worth it.


Take a third, tech to HT, leave a much smaller part of your army (feedback+stalkers) compared to what T has stuck . Attack, win. MC just waited far too long with the third.


During that window of time MC only had ranged Collo, no Templar tech yet.

When he got templar tech instead of a third, his eco got way behind.
Revolutionist fan
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
June 18 2012 11:09 GMT
#665
On June 18 2012 20:06 Talack wrote:
Show nested quote +
On June 18 2012 20:04 Dodgin wrote:
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.


He was implying that massing marauders is effective in TvP and it can be only if your opponent is heavily invested in stalker and very low on zealot. Under all situations you need to be more marine heavy to deal with zealot heavy compositions with ghost/viking support. Marauders work best as a meat shield rather than as DPS.

Alot of games are lost because of how inefficient marauders are at killing zealots before you can get to the collosus or templars/archons.


well yeah of course I just mean in that situation where MC has already been beaten into the ground mass marauder will do just fine if he's trying to fight you off with only storms and a few units, they are more cost efficient than marines in that scenario.
Loxley
Profile Blog Joined April 2011
Netherlands2480 Posts
June 18 2012 11:10 GMT
#666
On June 18 2012 20:04 Dodgin wrote:
Show nested quote +
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.


Chargelots rip apart Marauders.. But in small numbers, a big group of marauders is really hard to kill. Their range and bulkyness lets them stay in chokes/between buildings which zealots will have a hard time reaching/killing. I really wonder how to stop so much marauders at that point.. Force fields with storm? i dunno
월요 날 재미있
Talack
Profile Joined September 2010
Canada2742 Posts
June 18 2012 11:10 GMT
#667
On June 18 2012 20:09 Dodgin wrote:
Show nested quote +
On June 18 2012 20:06 Talack wrote:
On June 18 2012 20:04 Dodgin wrote:
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.


He was implying that massing marauders is effective in TvP and it can be only if your opponent is heavily invested in stalker and very low on zealot. Under all situations you need to be more marine heavy to deal with zealot heavy compositions with ghost/viking support. Marauders work best as a meat shield rather than as DPS.

Alot of games are lost because of how inefficient marauders are at killing zealots before you can get to the collosus or templars/archons.


well yeah of course I just mean in that situation where MC has already been beaten into the ground mass marauder will do just fine if he's trying to fight you off with only storms and a few units, they are more cost efficient than marines in that scenario.


That makes sense.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
June 18 2012 11:11 GMT
#668
Ganzi has played the best so far. I hope he wins this game.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
June 18 2012 11:12 GMT
#669
On June 18 2012 20:10 Loxley wrote:
Show nested quote +
On June 18 2012 20:04 Dodgin wrote:
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.


Chargelots rip apart Marauders.. But in small numbers, a big group of marauders is really hard to kill. Their range and bulkyness lets them stay in chokes/between buildings which zealots will have a hard time reaching/killing. I really wonder how to stop so much marauders at that point.. Force fields with storm? i dunno


To beat the efficient Marauder then you need a big army with good composition and control really.
Revolutionist fan
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
June 18 2012 11:13 GMT
#670
these map intros are so good ^^
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Sp00ly
Profile Joined September 2011
United Kingdom1546 Posts
June 18 2012 11:13 GMT
#671
Rooting for Ganzi here so MC wont have to play him again.
Toadvine
Profile Joined November 2010
Poland2234 Posts
June 18 2012 11:13 GMT
#672
I still think getting up to 4 medivacs, and then playing excessively greedy while threatening a doomdrop is something Terrans should look into as a standard way of playing. The only thing Protoss can really do is take a third base, and he'll be significantly behind afterwards.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
masakenji
Profile Joined November 2011
Australia415 Posts
June 18 2012 11:13 GMT
#673
what was the name of the music, for that map intro?
Roarer
Profile Joined December 2011
Hong Kong124 Posts
June 18 2012 11:14 GMT
#674
Tasteless and Artosis should not be surprised at all if they know the head to head record of Ganzi vs MC. Thye are pretty even in GSL records, but the MLG records are in favor of Ganzi.
Never argue with an idiot, cause they will drag you down to their level and beat you with experience =﹏=
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
June 18 2012 11:14 GMT
#675
Hahahaha, SuperNova mechs Artosis hard

That guy gets 50 funny points and a pat on the back :D
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
June 18 2012 11:14 GMT
#676
On June 18 2012 20:13 Sp00ly wrote:
Rooting for Ganzi here so MC wont have to play him again.


With the way MC is playing today i don't think you have to worry about that :/
Rkie
Profile Blog Joined October 2009
United States1278 Posts
June 18 2012 11:14 GMT
#677
In case anyone is curious the song between MC vs Ganzi and Winner's match is this. Very rare that I recognize songs on GSL, so I am glad it was this one.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 18 2012 11:14 GMT
#678
On June 18 2012 20:13 Toadvine wrote:
I still think getting up to 4 medivacs, and then playing excessively greedy while threatening a doomdrop is something Terrans should look into as a standard way of playing. The only thing Protoss can really do is take a third base, and he'll be significantly behind afterwards.


4 medivacs with full units? That is a huge gamble if toss are prepared for drops.
Play your best
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
June 18 2012 11:15 GMT
#679
On June 18 2012 20:04 Dodgin wrote:
Show nested quote +
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.

maurauders dont kill zealots
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
June 18 2012 11:16 GMT
#680
On June 18 2012 20:15 teddyoojo wrote:
Show nested quote +
On June 18 2012 20:04 Dodgin wrote:
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.

maurauders dont kill zealots


read my other post

50 marauders will most certainly kill 15 zealots and ht's
Prev 1 32 33 34 35 36 49 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 182
StarCraft: Brood War
Sea 21829
ToSsGirL 52
Noble 42
League of Legends
JimRising 651
Counter-Strike
Stewie2K491
Super Smash Bros
hungrybox305
amsayoshi53
Mew2King39
Heroes of the Storm
Khaldor164
Other Games
summit1g11430
WinterStarcraft438
Organizations
Other Games
gamesdonequick2441
ComeBackTV 134
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• davetesta29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1524
Upcoming Events
Sparkling Tuna Cup
4h 28m
RSL Revival
4h 28m
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
6h 28m
Patches Events
11h 28m
BSL
14h 28m
GSL
1d 2h
Wardi Open
1d 6h
Monday Night Weeklies
1d 11h
OSC
1d 18h
WardiTV Team League
2 days
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Replay Cast
4 days
KCM Race Survival
5 days
WardiTV Team League
5 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.