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[Code S] RO32 Group E GSL 2012 Season 3 - Page 33

Forum Index > StarCraft 2 Tournaments
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Prev 1 31 32 33 34 35 49 Next All
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
June 18 2012 11:05 GMT
#641
On June 18 2012 20:02 Thinasy wrote:
Show nested quote +
On June 18 2012 20:01 pdd wrote:
I don't understand why MC looks really bad at PvT.


Well I'm not sure why he keeps going for colossus instead of Chargelot + HT's which is way more efficient (looking @ ST protosses) then transitioning into colossus in late-game instead


You can still go Colli first, you just need to hit them within the time limit before they get there 2nd starport >.< MC did nothing both games offensively, just defended, which is fine to be honest for 'toss, but he doesnt get bases. Defends on 2 base....thats it xD
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Deleted User 137586
Profile Joined January 2011
7859 Posts
June 18 2012 11:05 GMT
#642
On June 18 2012 20:00 HaXXspetten wrote:
Show nested quote +
On June 18 2012 19:59 ImNightmare wrote:
On June 18 2012 19:58 Talack wrote:
On June 18 2012 19:53 ImNightmare wrote:
On June 18 2012 19:52 jmbthirteen wrote:
On June 18 2012 19:48 ImNightmare wrote:
On June 18 2012 19:46 samurai80 wrote:
On June 18 2012 19:41 Ghanburighan wrote:
On June 18 2012 19:38 Asha` wrote:
Apparently today is "donate games to Terrans so they feel less sad day"


Ha ha ^^

Sad for what !? Still more terrans than other races in code S...

Don't bother bro, terrans will never admit it. I am still waiting for that zerg crush in GSL that so many terrans predict. Guess GSTL =/= GSL huh?

how about the good Zergs play? Only good one so far was Nestea and he took first in his group.

pretty funny right? if a zerg doesn't get through he is bad, but if a terran loses zerg is op. you remind me of the battlenet forum posters.


I think you should go back to the battle.net forums because you're the only person trying to start this arguement up in this thread.

Report and move along people.

lol, sensitive bastard. like i give a fuck whether I get banned or not, pussies like you are the reason why nerds get beat up on the streets. Fuck face.

Yeah, that's exactly the correct attitude to avoid getting banned.

+ Show Spoiler +
/sarcasm


Wow, he didn't get permed for that. There will generally be a next time though...
Cry 'havoc' and let slip the dogs of war
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 18 2012 11:05 GMT
#643
On June 18 2012 20:02 Thinasy wrote:
Show nested quote +
On June 18 2012 20:01 pdd wrote:
I don't understand why MC looks really bad at PvT.


Well I'm not sure why he keeps going for colossus instead of Chargelot + HT's which is way more efficient (looking @ ST protosses) then transitioning into colossus in late-game instead


He wanted to go for a 2 base 3 Collosus timing attack. But Ganzi was well prepare for it.
He only had 3 Collosus and he stop building them after realizing the viking count.

What kill him is the doom drop.The same doom drop that kill him twice in a row.
MC must be feeling so sad now.
Play your best
-y0shi-
Profile Joined July 2011
Germany994 Posts
June 18 2012 11:05 GMT
#644
Honest question, how does toss deal with this? It looks so stupid, mc cant be everywhere at once and if hes slightly out of place once hes dead because marauders destroy your whole base in the blink of an eye. My PvTs always look like this And its absolutly risk free for ganzi, he can always turn around his medivacs and once his units are loaded out there is no way they wont be worth it.
zocktol
Profile Blog Joined December 2010
Germany1928 Posts
June 18 2012 11:05 GMT
#645
Wow, the bronze leauge logic of mass marauders worked?

Why did MC not get any Collosus?
Douillos
Profile Joined May 2010
France3195 Posts
June 18 2012 11:05 GMT
#646
On June 18 2012 20:04 Zane wrote:
Show nested quote +
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!

He went heavy marauder because MC's composition was light on chargelots.


Marauder heavy is horrible. chargelots just rape them so bad. You see that in like every other pro game where your like: "Why you make marauder vs chargelot archon" ^^
Look a giraffe! Look a fist!!
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
June 18 2012 11:06 GMT
#647
What is this song?
Weird
Profile Blog Joined April 2010
United States832 Posts
June 18 2012 11:06 GMT
#648
MC was way behind from the start of that game when his scouting probe didn't spot the CC, from that point he sent out a 2nd probe to scout for proxies, went Gate-Cyber-Stalker (with chrono!) before throwing down the Nexus, I know no one is perfect but none of this was pointed out by the casters.
Thinasy
Profile Joined March 2011
2856 Posts
June 18 2012 11:06 GMT
#649
On June 18 2012 20:05 Pandemona wrote:
Show nested quote +
On June 18 2012 20:02 Thinasy wrote:
On June 18 2012 20:01 pdd wrote:
I don't understand why MC looks really bad at PvT.


Well I'm not sure why he keeps going for colossus instead of Chargelot + HT's which is way more efficient (looking @ ST protosses) then transitioning into colossus in late-game instead


You can still go Colli first, you just need to hit them within the time limit before they get there 2nd starport >.< MC did nothing both games offensively, just defended, which is fine to be honest for 'toss, but he doesnt get bases. Defends on 2 base....thats it xD


Well this is also true, seems easier to expand frequently with the chargelot + HT army comp then colossus though aswell.
Jaedong & Faker
Talack
Profile Joined September 2010
Canada2742 Posts
June 18 2012 11:06 GMT
#650
On June 18 2012 20:04 Dodgin wrote:
Show nested quote +
On June 18 2012 20:04 Talack wrote:
On June 18 2012 20:03 Bwaaaa wrote:
Finally a top level terran goes a maruder heavy comp instead of massing marines and losing them to ht. Ganzi didint even need ghosts!


Going heavy marauder is the easiest way to lose.

Mass chargelots will DESTROY mass marauder so easily.


mass chargelots is not going to stop 50 marauders with medivac support, they have a lot of health.


He was implying that massing marauders is effective in TvP and it can be only if your opponent is heavily invested in stalker and very low on zealot. Under all situations you need to be more marine heavy to deal with zealot heavy compositions with ghost/viking support. Marauders work best as a meat shield rather than as DPS.

Alot of games are lost because of how inefficient marauders are at killing zealots before you can get to the collosus or templars/archons.
GreyKnight
Profile Joined August 2010
United States4720 Posts
Last Edited: 2012-06-18 11:08:05
June 18 2012 11:07 GMT
#651
blahblah MC only 2 bases

meanwhile those idiots coincidentally overlook his run at his recent tourney win (Red Bull) where he played a variety of macro games. he played bad today and it's obvious he had some nerves or something. he had his zealots on hold positions when he forcefields and stormed ganzi's army for no reason.

plus people act like 14cc doesn't mean anything. this isn't brood war. remember how flash won the kespa invitational so easily? the econ advantage of a CC/nexus first without punishment is drastically gamechanging in sc2.
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
Last Edited: 2012-06-18 11:07:19
June 18 2012 11:07 GMT
#652
On June 18 2012 20:05 darkness wrote:
Show nested quote +
On June 18 2012 20:03 Talack wrote:
MC really did not handle that game well, i've seen better play out of him.

His timing attacks being figured out have taken a heavy chunk out of his overall skill-rating.


The problem is he doesn't want to change his play style... and keep losing. Either that or his gf is distracting him.


Like he lost at Red Bull battlegrounds, right?
I've got moves like Jagger
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
June 18 2012 11:07 GMT
#653
On June 18 2012 20:05 Pandemona wrote:
Show nested quote +
On June 18 2012 20:02 Thinasy wrote:
On June 18 2012 20:01 pdd wrote:
I don't understand why MC looks really bad at PvT.


Well I'm not sure why he keeps going for colossus instead of Chargelot + HT's which is way more efficient (looking @ ST protosses) then transitioning into colossus in late-game instead


You can still go Colli first, you just need to hit them within the time limit before they get there 2nd starport >.< MC did nothing both games offensively, just defended, which is fine to be honest for 'toss, but he doesnt get bases. Defends on 2 base....thats it xD


MC was going for early pressure. Terran knew it and threatened with a mass drop to base trade FTW --> MC could not leave his base.
Revolutionist fan
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
June 18 2012 11:07 GMT
#654
On June 18 2012 20:06 SnipedSoul wrote:
What is this song?


Here
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
June 18 2012 11:07 GMT
#655
Now I know why MC is losing...

https://p.twimg.com/AvQjE59CEAIQ4wh.jpg:large

Because of his gf. The guy doesn't care if he improves.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
June 18 2012 11:07 GMT
#656
On June 18 2012 20:05 -y0shi- wrote:
Honest question, how does toss deal with this? It looks so stupid, mc cant be everywhere at once and if hes slightly out of place once hes dead because marauders destroy your whole base in the blink of an eye. My PvTs always look like this And its absolutly risk free for ganzi, he can always turn around his medivacs and once his units are loaded out there is no way they wont be worth it.


Take a third, tech to HT, leave a much smaller part of your army (feedback+stalkers) compared to what T has stuck . Attack, win. MC just waited far too long with the third.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
MrCash
Profile Joined October 2011
United States1504 Posts
June 18 2012 11:08 GMT
#657
On June 18 2012 20:05 -y0shi- wrote:
Honest question, how does toss deal with this? It looks so stupid, mc cant be everywhere at once and if hes slightly out of place once hes dead because marauders destroy your whole base in the blink of an eye. My PvTs always look like this And its absolutly risk free for ganzi, he can always turn around his medivacs and once his units are loaded out there is no way they wont be worth it.


People focus too much on the units or harassment sometimes.
It's kind of like asking, how do you deal with 30 broodlords, 30 infestors and 20 corruptors?
Well, if you are still on 2 base, you just lose.
MC's economy wasn't great, nor did he have the proper tech to deal with it.
It's not obvious as spectating sometimes, but he lost that game around 15 minute mark when Ganzi had his 3rd up for 5 minutes and started to make his 4th, while MC just barely got his 3rd base up.
Not much Ganzi could do to lose that game, as you saw with that huge engagement MC won at his own 3rd.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
June 18 2012 11:08 GMT
#658
On June 18 2012 20:05 zocktol wrote:
Wow, the bronze leauge logic of mass marauders worked?

Why did MC not get any Collosus?


Because of the 5 million Vikings in the air. He was also behind so Templar are a better option since wonder storms can change things.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
June 18 2012 11:08 GMT
#659
On June 18 2012 20:07 Ysellian wrote:
Show nested quote +
On June 18 2012 20:06 SnipedSoul wrote:
What is this song?


Here


Thanks a lot!
CtrlShiftAltGrrrrrrr
Profile Joined June 2012
544 Posts
June 18 2012 11:08 GMT
#660
On June 18 2012 20:05 -y0shi- wrote:
Honest question, how does toss deal with this? It looks so stupid, mc cant be everywhere at once and if hes slightly out of place once hes dead because marauders destroy your whole base in the blink of an eye. My PvTs always look like this And its absolutly risk free for ganzi, he can always turn around his medivacs and once his units are loaded out there is no way they wont be worth it.


idk when u 9scout mb scout the cc first instead of delaying ur nexus by another minute while sending more probes to scout and chronoing units ? and then if u dont do that, but decide to go for an allin, allin the guy. if u dont do that u might have few troubles but its ok if he defended the drop hed be back and nothing ever happened
awaiting the return of the space cowboy
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