MLG Pro Circuit Spring Championship [Day 1] - Page 193
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opterown
Australia54784 Posts
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ELA
Denmark4608 Posts
On June 09 2012 11:51 Serinox wrote: Inori wins 2-0 over Violet in Pool A off-stream I thought I felt a disturbance in the Force.. | ||
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Romitelli
Brunei Darussalam566 Posts
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Ravar
United States447 Posts
On June 09 2012 11:52 roymarthyup wrote: hydras have a use against terran right now IMO their DPS per food is very high and as long as you treat hydras as nothing more than that they can shine if zerg is at 200food extreme lategame having 5 hydras in his army (10food worth) as long as they are in the back using 6range and broodlords/ultras are tanking fire for the hydras then the hydras do very good DPS per food hydras suck pretty badly i agree but they could have a use in a 200food lategame armies imo warhounds however should pretty much never be used against zerg because they will never be able to work at 100% strength because im assuming their cost is balanced around their strength when using missiles as a counter to mech. so zerg has no mech meaning the warhounds should never be cost effective something like this will probably be changed before beta is over. i bet warhounds missiles will be changed to target massive instead of mechanical. could be useful with a place in your army to counter ultras, broodlords, collossi, tempest, and hopefully mothership/carriers which hopefully stay in the game It would have to target mech and massive if blizzard still wants it as a tank counter though. | ||
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CuteZergling
641 Posts
Twitch.tv's is only 360p though, isn't it? | ||
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I_Love_Bacon
United States5765 Posts
On June 09 2012 11:51 Romitelli wrote: Dunno if I agree.. Ranged had walled off his natural, and was 10+ probes ahead. Nony's only chance was to turtle hard and rush colossi, which he tried to do, but couldn't buy enough time to do so, specially because of Ranged's blink stalkers (at the end it was like 18 stalkers to 5 or something). You're thinking too far from what I'm talking about. While Ranged repeatedly FF'd his ramp to hold nony off, charge was like 1/2 way done. Instead of waiting for it and going in w/ additional zealots he went in the minute the FF dropped. He should've known there was no way he was beating 3 immortals. | ||
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StarVe
Germany13591 Posts
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artanis2
United States732 Posts
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PhoenixVoid
Canada32743 Posts
On June 09 2012 11:51 Serinox wrote: Inori wins 2-0 over Violet in Pool A off-stream Inori is one of those players who always pulls off major upsets like this, yet gets little recognition x.x | ||
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FeyFey
Germany10114 Posts
While talking about bw and being only viable in one matchup, Marines ^.^ . | ||
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hootsushi
Germany3468 Posts
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Shellshock
United States97276 Posts
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Dark.Carnival
United States5095 Posts
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shabby
Norway6402 Posts
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ZeromuS
Canada13389 Posts
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julianto
2292 Posts
Oh, the audience has given up, alright. I didn't hear anything. ._. | ||
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Bowzor
Germany60 Posts
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Mozdk
Denmark6989 Posts
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Zarahtra
Iceland4053 Posts
On June 09 2012 11:50 MountainDewJunkie wrote: No, I don't forget that. In fact, that's pretty much my point exactly. I really hate when people start QQing about mules and how SCVs don't matter due to them. Aslong as you haven't made the macro OCs, loosing 20-35 workers is still going to be 800-1400 less minerals per minute. Mules are an ADDITION to the SCV income, they don't replace it unless you make the macro OCs. The fact MKP had been slaughtering Symbol was the reason why loosing all those workers really didn't matter. | ||
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Serinox
Germany5224 Posts
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