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Red Bull Battlegrounds Live Updates - Day 2 - Page 226

Forum Index > StarCraft 2 Tournaments
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MountainDewJunkie
Profile Blog Joined June 2009
United States10347 Posts
May 28 2012 02:56 GMT
#4501
So... is mech like not viable in PvT at all in SC2? Kind of how bio isn't viable in PvT in brood war (except for all-ins and the occasional nuke/lockdown)?
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
May 28 2012 02:56 GMT
#4502
On May 28 2012 11:54 Tur wrote:
Apparently, practice against Parting, Squirtle, Ace and Naniwa worked really well for Bomber.


+ Sase
Terran & Potato Salad.
Eraserhead
Profile Joined October 2011
159 Posts
Last Edited: 2012-06-03 17:17:18
May 28 2012 02:56 GMT
#4503
nvm
MrBrunk
Profile Joined September 2011
Canada428 Posts
May 28 2012 02:56 GMT
#4504
Hmm I guess we better call the Bomber turret. Saw him do the same thing a few weeks back in the GSL i think.
Insane
Profile Blog Joined November 2003
United States4991 Posts
May 28 2012 02:57 GMT
#4505
On May 28 2012 11:56 MountainDewJunkie wrote:
So... is mech like not viable in PvT at all in SC2? Kind of how bio isn't viable in PvT in brood war (except for all-ins and the occasional nuke/lockdown)?

Pretty much... even Goody (historically known for going mech in every single matchup) gave up on mech TvP.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 28 2012 02:57 GMT
#4506
On May 28 2012 11:56 Talack wrote:
Perfect map for a nexus first


Not really if you get bad spawns.
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
May 28 2012 02:57 GMT
#4507
On May 28 2012 11:56 MountainDewJunkie wrote:
So... is mech like not viable in PvT at all in SC2? Kind of how bio isn't viable in PvT in brood war (except for all-ins and the occasional nuke/lockdown)?


Yes, kinda flip flopped but that's a very accurate comparison.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 28 2012 02:58 GMT
#4508
On May 28 2012 11:56 MountainDewJunkie wrote:
So... is mech like not viable in PvT at all in SC2? Kind of how bio isn't viable in PvT in brood war (except for all-ins and the occasional nuke/lockdown)?

Just for allins really. SC2 toss was developed with SC1 PvT in mind, so they could counter mech. Blizzard just didn't fully realize that making all the units of toss counter mech would just make mech useless.
Noocta
Profile Joined June 2010
France12578 Posts
May 28 2012 02:58 GMT
#4509
I'm starting to see daylight here in europe...
" I'm not gonna fight you. I'm gonna kick your ass ! "
Kuja
Profile Blog Joined May 2011
United States1759 Posts
May 28 2012 02:58 GMT
#4510
On May 28 2012 11:57 darkness wrote:
Show nested quote +
On May 28 2012 11:56 Talack wrote:
Perfect map for a nexus first


Not really if you get bad spawns.

How can you get bad spawns on daybreak?
“Who's to say that my light is better than your darkness? Who's to say death is better than your darkness? Who am I to say?”
HeroMystic
Profile Joined March 2011
United States1217 Posts
May 28 2012 02:58 GMT
#4511
On May 28 2012 11:56 MountainDewJunkie wrote:
So... is mech like not viable in PvT at all in SC2? Kind of how bio isn't viable in PvT in brood war (except for all-ins and the occasional nuke/lockdown)?

It's viable, but Bio is infinitely better.
Tayar
Profile Joined November 2011
United States1439 Posts
May 28 2012 02:58 GMT
#4512
On May 28 2012 11:58 Kuja wrote:
Show nested quote +
On May 28 2012 11:57 darkness wrote:
On May 28 2012 11:56 Talack wrote:
Perfect map for a nexus first


Not really if you get bad spawns.

How can you get bad spawns on daybreak?

spawning at the top gives you more momentum to attack.
djames
Profile Joined October 2010
United States54 Posts
May 28 2012 02:59 GMT
#4513
Marines and Marauders are good.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
May 28 2012 02:59 GMT
#4514
On May 28 2012 11:58 Noocta wrote:
I'm starting to see daylight here in europe...


Yeah can't these birds stfu ?
Terran & Potato Salad.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 28 2012 02:59 GMT
#4515
On May 28 2012 11:58 Kuja wrote:
Show nested quote +
On May 28 2012 11:57 darkness wrote:
On May 28 2012 11:56 Talack wrote:
Perfect map for a nexus first


Not really if you get bad spawns.

How can you get bad spawns on daybreak?


It was about last game. Entombed map.
Desert Fox
Profile Joined August 2011
United States352 Posts
May 28 2012 03:00 GMT
#4516
MC has won two "major" tournaments in 2012: IEM VI World Championship and HomeStory Cup 4. Bomber hasn't won anything significant since MLG Raleigh in 2011. From a spread the wealth perspective, I'm kind of hoping Bomber pulls this off.
And on the pedestal these words appear -- "My name is Ozymandias, king of kings: Look on my works, ye Mighty, and despair!" Nothing beside remains. Round the decay Of that colossal wreck, boundless and bare The lone and level sands stretch far away.
dainbramage
Profile Joined August 2011
Australia1442 Posts
May 28 2012 03:01 GMT
#4517
On May 28 2012 11:59 darkness wrote:
Show nested quote +
On May 28 2012 11:58 Kuja wrote:
On May 28 2012 11:57 darkness wrote:
On May 28 2012 11:56 Talack wrote:
Perfect map for a nexus first


Not really if you get bad spawns.

How can you get bad spawns on daybreak?


It was about last game. Entombed map.


Isn't entombed forced cross spawns in this?
Kuja
Profile Blog Joined May 2011
United States1759 Posts
May 28 2012 03:01 GMT
#4518
MC going for that early 3rd again, hope we dont see repeat of last game.
“Who's to say that my light is better than your darkness? Who's to say death is better than your darkness? Who am I to say?”
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
May 28 2012 03:01 GMT
#4519
On May 28 2012 12:01 dainbramage wrote:
Show nested quote +
On May 28 2012 11:59 darkness wrote:
On May 28 2012 11:58 Kuja wrote:
On May 28 2012 11:57 darkness wrote:
On May 28 2012 11:56 Talack wrote:
Perfect map for a nexus first


Not really if you get bad spawns.

How can you get bad spawns on daybreak?


It was about last game. Entombed map.


Isn't entombed forced cross spawns in this?


No, sadly. The TSL4 qualifiers are the first tournament to have balanced spawns afaik.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Romitelli
Profile Blog Joined August 2011
Brunei Darussalam566 Posts
May 28 2012 03:02 GMT
#4520
On May 28 2012 11:57 Badfatpanda wrote:
Show nested quote +
On May 28 2012 11:56 MountainDewJunkie wrote:
So... is mech like not viable in PvT at all in SC2? Kind of how bio isn't viable in PvT in brood war (except for all-ins and the occasional nuke/lockdown)?


Yes, kinda flip flopped but that's a very accurate comparison.


If mech goes unscounted for a long time, it can be hard for the protoss to bring together the correct unit comp. However, since early robo is pretty standard in PvT, and a mech push only comes at the mid-late game, that's a pretty absurd scenario.

Once scouted, immortals+chargelots+HT (for feedback) destroys any mech army easily.
Zed's dead, baby, Zed's dead.
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