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[GSL] 2012 Season 1 Code A Ro48 D1 - Page 127

Forum Index > StarCraft 2 Tournaments
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Pipeline
Profile Joined August 2010
Sweden1673 Posts
January 31 2012 12:17 GMT
#2521
On January 31 2012 21:15 ZeromuS wrote:
Show nested quote +
On January 31 2012 21:11 Tula wrote:
Really wish this trash map will finally be removed from the map pool. Frankly 90% of the Blizzard maps are better than this.

don't get me wrong, Bumblebee is playing very well on it, but frankly i have no idea how protoss is supposed to win on this against mutas.


Actually this map is a blizzard map an edited one slightly but it is a blizzard one


I can totally understand how protoss players feel vs zerg who goes muta on crossfire. Its terrible, I know its no consolation at all, but we feel the same kind of frustration vs terran on Antiga Shipyards
Lobo2me
Profile Joined May 2010
Norway1213 Posts
January 31 2012 12:17 GMT
#2522
On January 31 2012 21:13 Mithridates wrote:
Cant remember the last Protoss win on crossfire

11 losses in a row on Crossfire PvX, last win was MC vs Bomber on Dec 5th. Last PvZ win was Nov 7th with Hero vs CrazymovING.
Bad manners are better than no manners at all.
MrCash
Profile Joined October 2011
United States1504 Posts
Last Edited: 2012-01-31 12:18:17
January 31 2012 12:17 GMT
#2523
I think we need to have some terrible maps, so that we can truly appreciate and recognize what good maps really are.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
January 31 2012 12:17 GMT
#2524
Lol... ahahaha... are they realling choosing maps or do they have a useless discussion for 15 min??
lessQQmorePEWPEW
Profile Joined November 2011
Jamaica921 Posts
January 31 2012 12:17 GMT
#2525
Would be sad to see both idra and huk leave the gsl... :<
Why drink and drive when you can smoke and fly - Bob Marley
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 31 2012 12:17 GMT
#2526
Love the baneling bombs, first game he went with mutalisks and a overseer. Second game HuK was so pressured and could only barely afford templar play but no robotics for observer or warp prisms. I think it was well planned from Bumblebees part
Flying, sOs, free, Light, Soulkey & ZerO
Mycl
Profile Joined November 2010
Australia1370 Posts
Last Edited: 2012-01-31 12:18:11
January 31 2012 12:18 GMT
#2527
double post
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
January 31 2012 12:18 GMT
#2528
On January 31 2012 21:16 klo8 wrote:
Show nested quote +
On January 31 2012 21:15 Grampz wrote:
This map is no better for TvP, 1-1-1 Every single fucking time. and then, if a terran has the balls NOT to 1-1-1, protoss has too much AoE for the terran to fight in all the chokes anyways. it's just fucking horrible. sorry for whine but...frustrating! =(

Completely true though. This map should not be in the pool anymore.


Lol. It's the best map for mirror matchups though, especially PvP.
Liquipedia"Expert"
bubl100500
Profile Joined March 2011
Ukraine538 Posts
January 31 2012 12:18 GMT
#2529
Someone tell them players can't choose!!!!
JesusOurSaviour
Profile Blog Joined January 2011
United Arab Emirates1141 Posts
January 31 2012 12:18 GMT
#2530
On January 31 2012 21:15 Grampz wrote:
This map is no better for TvP, 1-1-1 Every single fucking time. and then, if a terran has the balls NOT to 1-1-1, protoss has too much AoE for the terran to fight in all the chokes anyways. it's just fucking horrible. sorry for whine but...frustrating! =(
Second lol. Except 1-1-1 isn't that strong on this map. Even MVP's stuffed it up before so yea...
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
January 31 2012 12:18 GMT
#2531
On January 31 2012 21:16 cassurai wrote:
it is completely huk's fault for getting 10 sentries early on and then move them around the map.

the correct move would be to get 4-5 sentries, then get hallucination asap to scout bumbleebee's strat (he should've assumed it anyway, no zerg would pick crossfire in ZvP and use a ground army).

then get 3rd asap and cannon it up.

max out, leave 3 cannons and 1 HT at each of the 3 bases, and move out.

refer to rsvp's PvZ muta guide. http://www.teamliquid.net/forum/viewmessage.php?topic_id=287788


no way he couldve held that even with mass cannons. he would need 100 cannons to keep 3 base secure on that map.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
January 31 2012 12:18 GMT
#2532
I could've sworn that the players don't choose the map O_o
can i get my estro logo back pls
Fjodorov
Profile Joined December 2011
5007 Posts
January 31 2012 12:18 GMT
#2533
On January 31 2012 21:17 Ruscour wrote:
Show nested quote +
On January 31 2012 21:16 Onlinejaguar wrote:
Protoss choosing belshir beach? lol either Huk has some sick build planned or a death wish.

Nah, it's not as bad as people seem to think since it was remade, it's practically a new map.


Im guessing mass blink stalkers and observer to get into main of zerg
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
January 31 2012 12:18 GMT
#2534
I personally like this map, just because It has different layout than 90% of the map pool. Variety is good
Megabuster123
Profile Joined May 2011
Canada1837 Posts
January 31 2012 12:18 GMT
#2535
On January 31 2012 21:17 Ruscour wrote:
Show nested quote +
On January 31 2012 21:16 Onlinejaguar wrote:
Protoss choosing belshir beach? lol either Huk has some sick build planned or a death wish.

Nah, it's not as bad as people seem to think since it was remade, it's practically a new map.

^ This.

A lot of people rag on it but it's not nearly as stupid of a map as it was before.

I want it gone too, but I just want way more new maps in general.
Montana[TK]
Profile Blog Joined August 2011
1624 Posts
January 31 2012 12:18 GMT
#2536
lol belshit beach

good luck huk, you're gonna need it
Plexa: "It's not [caster] bashing when its the truth."
Grampz
Profile Joined November 2010
United States2147 Posts
January 31 2012 12:18 GMT
#2537
On January 31 2012 21:18 Inflicted_ wrote:
Show nested quote +
On January 31 2012 21:16 klo8 wrote:
On January 31 2012 21:15 Grampz wrote:
This map is no better for TvP, 1-1-1 Every single fucking time. and then, if a terran has the balls NOT to 1-1-1, protoss has too much AoE for the terran to fight in all the chokes anyways. it's just fucking horrible. sorry for whine but...frustrating! =(

Completely true though. This map should not be in the pool anymore.


Lol. It's the best map for mirror matchups though, especially PvP.

i disagree, but respect your opinion. all i have seen on that map is cheese, or an all in in pvp. haven't seen that much because i gouge my eyes out whenever i see it played.
MrCash
Profile Joined October 2011
United States1504 Posts
January 31 2012 12:19 GMT
#2538
On January 31 2012 21:18 bubl100500 wrote:
Someone tell them players can't choose!!!!


What do you mean, in this format loser chooses map.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
January 31 2012 12:19 GMT
#2539
IdrA said he was in Korea for 3 months...he came to Korea in December, so he should leave in March. Code A qualifiers are in March. I think we've seen the last of IdrA in GSL once again.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
January 31 2012 12:19 GMT
#2540
On January 31 2012 21:17 Mycl wrote:
Why do they continue mention that the loser is picking the map? Are they not set? I am not sure I'm going by this thread here


None of the english casters seem to actually fully know how the tournament is run.
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