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On January 31 2012 21:18 Grampz wrote:Show nested quote +On January 31 2012 21:18 Inflicted_ wrote:On January 31 2012 21:16 klo8 wrote:On January 31 2012 21:15 Grampz wrote: This map is no better for TvP, 1-1-1 Every single fucking time. and then, if a terran has the balls NOT to 1-1-1, protoss has too much AoE for the terran to fight in all the chokes anyways. it's just fucking horrible. sorry for whine but...frustrating! =( Completely true though. This map should not be in the pool anymore. Lol. It's the best map for mirror matchups though, especially PvP. i disagree, but respect your opinion. all i have seen on that map is cheese, or an all in in pvp. haven't seen that much because i gouge my eyes out whenever i see it played.
Genius vs Sage on that map made for some very good pvp, both going speed warp prism/immortal.
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On January 31 2012 21:21 jojo311 wrote: i think the maps are preset for Code A, arent they ? yes
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On January 31 2012 21:17 Teoita wrote:Show nested quote +On January 31 2012 21:16 cassurai wrote:it is completely huk's fault for getting 10 sentries early on and then move them around the map. the correct move would be to get 4-5 sentries, then get hallucination asap to scout bumbleebee's strat (he should've assumed it anyway, no zerg would pick crossfire in ZvP and use a ground army). then get 3rd asap and cannon it up. max out, leave 3 cannons and 1 HT at each of the 3 bases, and move out. refer to rsvp's PvZ muta guide. http://www.teamliquid.net/forum/viewmessage.php?topic_id=287788 You are forgetting the part where it's not possible to take a third on Crossfire, mostly. On any other map it makes sense, but Crossfire...ugh.
i agree. but then he should account for this and plan a 2 base blind blink stalker all in off forge FE or something. i know forge FE is super risky on crossfire but still. the map sucks and he's got to plan for it, especially now that i realize the map is not picked but pre-selected.
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Lol Wolf, you can't trick anybody with this, the pool is way too late, you just know there is a hatchery somewhere. What's scary is if it's a proxy hatch :D
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On January 31 2012 21:20 Terrix wrote: Where can I find information on Code B/Prelims/Offline Qualifiers? I can't find it anywhere, not on gomtv.net or TL or with google -_-
Where do those other 20 players come from? How do you get BACK into GSL? Offline prelims, they can sign up. May have to be above a certain level to participate, not sure if that rule is still in effect.
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On January 31 2012 21:19 KiNGxXx wrote:Show nested quote +On January 31 2012 21:19 RPR_Tempest wrote: IdrA said he was in Korea for 3 months...he came to Korea in December, so he should leave in March. Code A qualifiers are in March. I think we've seen the last of IdrA in GSL once again. New "IdrA is dead" video coming soon... No need. He is out already.
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Wow HuK scouts it, he's in a good position now imo.
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On January 31 2012 21:20 MorroW wrote:Show nested quote +On January 31 2012 21:17 Teoita wrote:On January 31 2012 21:16 cassurai wrote:it is completely huk's fault for getting 10 sentries early on and then move them around the map. the correct move would be to get 4-5 sentries, then get hallucination asap to scout bumbleebee's strat (he should've assumed it anyway, no zerg would pick crossfire in ZvP and use a ground army). then get 3rd asap and cannon it up. max out, leave 3 cannons and 1 HT at each of the 3 bases, and move out. refer to rsvp's PvZ muta guide. http://www.teamliquid.net/forum/viewmessage.php?topic_id=287788 You are forgetting the part where it's not possible to take a third on Crossfire, mostly. On any other map it makes sense, but Crossfire...ugh. then on crossfire get 3 sentries and go 7gate blink stalker (with obs if he rush 3base) with +2 and win vs anything zerg does cause it directly counters muta and you cant play ground army as zerg on that map i strongly believe 2hatch muta or mutalisk in general is fading away quickly as tosses are figuring out hardcore how to stop it
You mean relearning what they learned in beta about how to do a timing attack before there is way too many of them?
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On January 31 2012 21:22 Frankon wrote:Show nested quote +On January 31 2012 21:19 KiNGxXx wrote:On January 31 2012 21:19 RPR_Tempest wrote: IdrA said he was in Korea for 3 months...he came to Korea in December, so he should leave in March. Code A qualifiers are in March. I think we've seen the last of IdrA in GSL once again. New "IdrA is dead" video coming soon... No need. He is out already. He means a GOM tribute video.
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On January 31 2012 21:20 Terrix wrote: Where can I find information on Code B/Prelims/Offline Qualifiers? I can't find it anywhere, not on gomtv.net or TL or with google -_-
Where do those other 20 players come from? How do you get BACK into GSL?
Lol, Code B = all the players in korean ladder who are masters above 500 points
To get back to GSL, you will need to win a qualifier.
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I don't really like this expansion... I don't see the benefit. The standard +1 zealot push will be able to snipe that so much easier than usual...
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does bumblebee know there are no gold minerals where he built his hatch?
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it's just a way to hatch first without worrying about cannon rush given there's only a small chance to scout that hatch first
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Why making an hidden expo if it isn't hidden at all? Don't get this.
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Moletrap is so terrible TT
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roach allin on belshir? fuck..
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On January 31 2012 21:22 HaruRH wrote:Show nested quote +On January 31 2012 21:20 Terrix wrote: Where can I find information on Code B/Prelims/Offline Qualifiers? I can't find it anywhere, not on gomtv.net or TL or with google -_-
Where do those other 20 players come from? How do you get BACK into GSL? Lol, Code B = all the players in korean ladder who are masters above 500 points To get back to GSL, you will need to win a qualifier. or get that new code a spot tournament
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On January 31 2012 21:20 DwD wrote: So is IdrA out completly from GSL now and has to do qualifiers? I forgot how it works since they changed it 50 times.. Yeah he is gone.
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Build some fuckin canons. Don't do a Nani
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