[GSL] Nov Code S Ro16 D2 - Page 23
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MooMooMugi
United States10531 Posts
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Lasbike
France2888 Posts
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pdd
Australia9933 Posts
On November 16 2011 19:07 chatuka wrote: Puzzle played Great.. nice denying the 4th base of Ganzi. Nice warp prismm drop into the main Yeah, and I was really impressed by his mini-map awareness. | ||
KosQ
Germany223 Posts
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jkang
United States404 Posts
1. Puzzle 2. MC 3. sC 4. Ganzi | ||
Silidons
United States2813 Posts
On November 16 2011 19:06 Snowbear wrote: DAMN, I always lose as a terran when I am in the same position, and I wanted to see how the pro terrans win those fights ... yea its because any other race would lose horribly if they went down to 5 workers | ||
QNdie
Poland210 Posts
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Snorkle
United States1648 Posts
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Pandemona
Charlie Sheens House51436 Posts
On November 16 2011 19:04 Shellshock1122 wrote: It's possible. Maybe since players usually only have to prepare for 1 other player they have a better showing. 1 matchup, 1 player, much easier to practice. Now you have multiple races and styles to prepare for. Maybe people are just having overlapping bad weeks? Idk Yeah i guess isntead of one match up your practicing for 2 (if you use this group as example) PvT or PvP - TvP or TvT guess its alot harder plus its best of 1 so you have to literally go into the map/game with "im going to do this" and if goes wrong ur screwed, like ganzi just went in with im going to get marauder con shell, push with factory helion in his base and make a bunker, and it just didn't work and he was so behind and tried to catch up and caused him to fade out of the game. But in the other comment, i guess it could be they are just having overlapping bad weeks as the games werent "amazing" in RO32 but again BO1 format could be the reason and actually more Protos/Zerg than last season so more match ups to practice for in general | ||
Shellshock
United States97274 Posts
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jinixxx123
543 Posts
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Assaulter
Lithuania324 Posts
On November 16 2011 19:05 CrumpetGuvnor wrote: haha terran players never seem to handle toss drops well because we dont have warp in. so we can't just get 10 marauders/marines anywhere we want to stop a drop easily. if protoss would actually do drops they would win much more. but nope, rather wait for blizzard to keep nerfing terran, instead of trying to do something else than 1 control group army | ||
Yang Wenli
United States2283 Posts
On November 16 2011 19:07 Lasbike wrote: And a terran rolls over protoss with a nice 23 probes to 7 scvs at one point in the game. It helps when neither player attacked for 10-15 minutes, allowing said player to remacro his army. | ||
Crushinator
Netherlands2138 Posts
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hydraden
United States719 Posts
1. SC 2. Ganzi 3. Puzzle 4. MC | ||
Babs1337
Australia37 Posts
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Senixter
51 Posts
On November 16 2011 19:05 Asha` wrote: Well there we go, finally. Not particularly impressive by Puzzle but got it done in the end. He was able to stop so many potential drops. +1 for him | ||
Drazerk
United Kingdom31255 Posts
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iky43210
United States2099 Posts
On November 16 2011 19:08 Silidons wrote: yea its because any other race would lose horribly if they went down to 5 workers you mean that one time nestea lost over 60 drones 10 minutes into the game and still won? Puzzle almost threw the game away. If he was paying attention and micro, that first engagement would'be been completely onesided and ganzi will have to gg. Then puzzle didn't get ahead and get a 3rd base while he can, he just slowly remax his army and gave ganzi a chance to catch up | ||
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