I second that. Thank you very much good sir.
[GSL] Nov Code S RO32 D1 - Page 101
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marttorn
Norway5211 Posts
I second that. Thank you very much good sir. | ||
FrostedMiniWheats
United States30730 Posts
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anrimayu
United States875 Posts
On November 01 2011 20:45 SuperFanBoy wrote: Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct. Oh I remember that. It was funny because Tasteless jumped in and agreed with Idra. | ||
Logros
Netherlands9913 Posts
On November 01 2011 20:44 McBrungus wrote: Definitely. When that shit happens on ladder I tend to throw down four of every possible defensive structure IMMEDIATELY... and I still lose to dumb shit a lot. I just hate that you have to do so much guessing and if you're wrong you lose. It's the same in TvP. You basicly can't scout what 1 base play it is (or even if he's just expo-ing) before your observer is out and by the time it gets to their base the all-in might already be coming your way and it's too late to prepare properly. | ||
Madera
Sweden2672 Posts
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clusen
Germany8702 Posts
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SkullZ9
Belgium2048 Posts
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Worldatlarge
United States649 Posts
On November 01 2011 20:43 dinsim1 wrote: I don't understand all these clowns saying Nestea should have scouted with an overlord. If you were paying attention at all, you'd have seen that right as the banshees starting building, Nestea sent a ling to the front of the base and an overlord to go inside, but Sc's base was walled off at the front, and marines were waiting for the overlord around the sides. Like a good player, Nestea saved the OV and then pulled it right outside the base to see the banshees right as they exited. Textbook perfect zerg scouting. I'm not arguing anything about Terran cheese, but these people saying that Nestea didn't try to get an OV in base or scout need to get a clue. You say he saved the OV like a good zerg, but he lost the game because he didn't push in and suicide it. If he would've gotten the intel with a suicide OV, he just would've won on the spot. He needed to push that OV in, he would've clipped the sight of the Starports without dying to those marines. If he was that desperate to not lose the OV, he could've scouted from a different angle. He gathered no intel because he got too greedy with his OV, and he lost because of it. Edit: I'm not saying this is easy scouting, but SC's building position made it possible. | ||
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Pandemona
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Charlie Sheens House51485 Posts
Kill the CC Losira ? :S | ||
akalarry
United States1978 Posts
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McBrungus
United States265 Posts
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Babru
196 Posts
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Madera
Sweden2672 Posts
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coReY425
Denmark86 Posts
On November 01 2011 20:41 yeint wrote: 1 banshee loses to 1 queen, and doesn't outrange it. 1 banshee loses to 1 spore crawler, and doesn't outrange it. Both are also cheaper than a banshee. I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them. *facepalm* | ||
Odoakar
Croatia1837 Posts
On November 01 2011 20:44 SkullZ9 wrote: I maybe mistaking, but Nestea only needs to loose 3 games in a row to be out of gsl no ? Not 4. Going 0-2 in his group, then losing his RO48 match of code A, no ? No, because 3rd adn 4th of the group are seeded into different stages of loser bracket. So he will have to play the third game to determine whether he goes into round of 48, where a loss means Code B, or into round of 32 where a loss means up and down matches. | ||
Grettin
42381 Posts
On November 01 2011 20:44 Begtse wrote: Nice format GomTV, i predict some nice TvTs from ro16 up to a great TvT final, MMA or MVP who will win? Just do the finals already... Awful games, Z sucks so much lol, "hi try to stop my unscoutable all in" Hahhahha. People are so fucking bitter. FYI, Nestea isn't out. | ||
SenorChang
Australia4730 Posts
On November 01 2011 20:45 Pandemona wrote: GG 1-0 Unscouted roach vs CC first and Helion lol Premature GG calling hurts those people who need the LR thread ![]() | ||
clusen
Germany8702 Posts
On November 01 2011 20:46 Pandemona wrote: ERMMMM Kill the CC Losira ? :S You can't kill it and you can't shoot behind it and kill repairing worker, so there is no point in shooting at the CC | ||
annYeong(o11)
Canada784 Posts
On November 01 2011 20:44 Chocobo wrote: I disagree, terran should be defending against scouts all the time, it could be anything inside. usually there's one or two, but six he's definately hiding something he really, really doesn't want you to see. And still on one base means an all-in follow up, i think he should have just sacced it just on the off chance he'd see something - which this case he would have seen exactly what was up. | ||
Dalavita
Sweden1113 Posts
On November 01 2011 20:45 SuperFanBoy wrote: Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct. That was a dumb analysis. First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything. Also, saying that one game showed something correct is laughable. The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly. You need to be slapped. | ||
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