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[GSL] Nov Code S RO32 D1 - Page 101

Forum Index > StarCraft 2 Tournaments
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marttorn
Profile Blog Joined May 2011
Norway5211 Posts
November 01 2011 11:45 GMT
#2001
On November 01 2011 20:44 BLinD-RawR wrote:
Show nested quote +
On November 01 2011 20:42 Dali. wrote:
To all the Terrans needling: Stop being lame, its not funny or intelligent
To the Zergs whining: Stop being pathetic, Nestea's response was arguably less than optimum.
To anyone who voted "Yes" on the recommended game poll: Stop being assholes, not only is it vindictive, but its simply false.

God damn live reports.

thank you.


I second that. Thank you very much good sir.
memes are a dish best served dank
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 01 2011 11:45 GMT
#2002
lmao...gogo Losira
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
anrimayu
Profile Joined June 2011
United States875 Posts
November 01 2011 11:46 GMT
#2003
On November 01 2011 20:45 SuperFanBoy wrote:
Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct.


Oh I remember that. It was funny because Tasteless jumped in and agreed with Idra.
☆*:.。. o(≧▽≦)o .。.:*☆
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 01 2011 11:46 GMT
#2004
On November 01 2011 20:44 McBrungus wrote:
Show nested quote +
On November 01 2011 20:40 annYeong(o11) wrote:
On November 01 2011 20:38 pdd wrote:
On November 01 2011 20:37 Roe wrote:
On November 01 2011 20:35 Theifzz wrote:
On November 01 2011 20:34 Logros wrote:
On November 01 2011 20:32 zul wrote:
perfect example of zergs scouting problem : /

Nestea didn't even try to fly an overlord in. If he knows that sC was still on 1 base for so long why not even try to figure out what all-in is coming?


he did. it got stopped by marines.

how did you see that? the obs only saw an overlord go near the marines but didnt even get hit, then he just flew away and didnt try anything

Nestea saw the marines and didn't want to risk losing the Overlord. Which probably cost him the game. But there was no way to know if there were any buildings near the edge of the base. He probably might have spotted the Starports had he sac-ed his ovie.


6 marines defending against the overlord scout should have set the alarms off in his head, a quick check at teh front to count marines and boom, he knows it's banshees, he didn't so he lost.


Definitely. When that shit happens on ladder I tend to throw down four of every possible defensive structure IMMEDIATELY... and I still lose to dumb shit a lot. I just hate that you have to do so much guessing and if you're wrong you lose.

It's the same in TvP. You basicly can't scout what 1 base play it is (or even if he's just expo-ing) before your observer is out and by the time it gets to their base the all-in might already be coming your way and it's too late to prepare properly.
Madera
Profile Joined July 2011
Sweden2672 Posts
November 01 2011 11:46 GMT
#2005
LosirA's drone at his third was so smart.
clusen
Profile Joined May 2010
Germany8702 Posts
November 01 2011 11:46 GMT
#2006
He has a Marauder out, he is fine lol
SkullZ9
Profile Joined April 2011
Belgium2048 Posts
November 01 2011 11:46 GMT
#2007
I think the fact that code s is full of terrans come from the BO1 format, because terran has so many options to allin or cheese.. And zerg is the reactive race, but you are more able to react to opponent play in a BO3 than in a BO1
Worldatlarge
Profile Joined June 2011
United States649 Posts
Last Edited: 2011-11-01 11:47:29
November 01 2011 11:46 GMT
#2008
On November 01 2011 20:43 dinsim1 wrote:
I don't understand all these clowns saying Nestea should have scouted with an overlord. If you were paying attention at all, you'd have seen that right as the banshees starting building, Nestea sent a ling to the front of the base and an overlord to go inside, but Sc's base was walled off at the front, and marines were waiting for the overlord around the sides. Like a good player, Nestea saved the OV and then pulled it right outside the base to see the banshees right as they exited. Textbook perfect zerg scouting. I'm not arguing anything about Terran cheese, but these people saying that Nestea didn't try to get an OV in base or scout need to get a clue.


You say he saved the OV like a good zerg, but he lost the game because he didn't push in and suicide it. If he would've gotten the intel with a suicide OV, he just would've won on the spot. He needed to push that OV in, he would've clipped the sight of the Starports without dying to those marines. If he was that desperate to not lose the OV, he could've scouted from a different angle. He gathered no intel because he got too greedy with his OV, and he lost because of it.

Edit: I'm not saying this is easy scouting, but SC's building position made it possible.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 01 2011 11:46 GMT
#2009
ERMMMM

Kill the CC Losira ? :S
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
akalarry
Profile Joined January 2011
United States1978 Posts
November 01 2011 11:46 GMT
#2010
that was some good micro buy asd
McBrungus
Profile Joined April 2011
United States265 Posts
November 01 2011 11:46 GMT
#2011
Yikes. Losira is just straight running away with this.
So I says to Mabel, I says...
Babru
Profile Joined September 2010
196 Posts
November 01 2011 11:46 GMT
#2012
terran should do the 2 port banshee transition now
Madera
Profile Joined July 2011
Sweden2672 Posts
November 01 2011 11:46 GMT
#2013
This build can't get any better for LosirA.
coReY425
Profile Joined December 2010
Denmark86 Posts
November 01 2011 11:47 GMT
#2014
On November 01 2011 20:41 yeint wrote:
Show nested quote +
On November 01 2011 20:38 Creem wrote:
It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts.


1 banshee loses to 1 queen, and doesn't outrange it.
1 banshee loses to 1 spore crawler, and doesn't outrange it.

Both are also cheaper than a banshee.

I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them.


*facepalm*
Odoakar
Profile Joined May 2010
Croatia1838 Posts
November 01 2011 11:47 GMT
#2015
On November 01 2011 20:44 SkullZ9 wrote:
I maybe mistaking, but Nestea only needs to loose 3 games in a row to be out of gsl no ? Not 4.

Going 0-2 in his group, then losing his RO48 match of code A, no ?


No, because 3rd adn 4th of the group are seeded into different stages of loser bracket. So he will have to play the third game to determine whether he goes into round of 48, where a loss means Code B, or into round of 32 where a loss means up and down matches.
Grettin
Profile Joined April 2010
42415 Posts
November 01 2011 11:47 GMT
#2016
On November 01 2011 20:44 Begtse wrote:
Nice format GomTV, i predict some nice TvTs from ro16 up to a great TvT final, MMA or MVP who will win?

Just do the finals already...

Awful games, Z sucks so much lol, "hi try to stop my unscoutable all in"


Hahhahha. People are so fucking bitter. FYI, Nestea isn't out.
"If I had force-fields in Brood War, I'd never lose." -Bisu
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
November 01 2011 11:47 GMT
#2017
On November 01 2011 20:45 Pandemona wrote:
GG

1-0

Unscouted roach vs CC first and Helion lol

Premature GG calling hurts those people who need the LR thread
ლ(╹◡╹ლ)
clusen
Profile Joined May 2010
Germany8702 Posts
Last Edited: 2011-11-01 11:48:08
November 01 2011 11:47 GMT
#2018
On November 01 2011 20:46 Pandemona wrote:
ERMMMM

Kill the CC Losira ? :S

You can't kill it and you can't shoot behind it and kill repairing worker, so there is no point in shooting at the CC
annYeong(o11)
Profile Blog Joined November 2009
Canada784 Posts
November 01 2011 11:47 GMT
#2019
On November 01 2011 20:44 Chocobo wrote:
Show nested quote +
On November 01 2011 20:40 annYeong(o11) wrote:
On November 01 2011 20:38 pdd wrote:
On November 01 2011 20:37 Roe wrote:
On November 01 2011 20:35 Theifzz wrote:
On November 01 2011 20:34 Logros wrote:
On November 01 2011 20:32 zul wrote:
perfect example of zergs scouting problem : /

Nestea didn't even try to fly an overlord in. If he knows that sC was still on 1 base for so long why not even try to figure out what all-in is coming?


he did. it got stopped by marines.

how did you see that? the obs only saw an overlord go near the marines but didnt even get hit, then he just flew away and didnt try anything

Nestea saw the marines and didn't want to risk losing the Overlord. Which probably cost him the game. But there was no way to know if there were any buildings near the edge of the base. He probably might have spotted the Starports had he sac-ed his ovie.


6 marines defending against the overlord scout should have set the alarms off in his head, a quick check at teh front to count marines and boom, he knows it's banshees, he didn't so he lost.

I disagree, terran should be defending against scouts all the time, it could be anything inside.


usually there's one or two, but six he's definately hiding something he really, really doesn't want you to see. And still on one base means an all-in follow up, i think he should have just sacced it just on the off chance he'd see something - which this case he would have seen exactly what was up.
Founder of the KiWiKaKi Fanclub: teamliquid.net/forum/viewmessage.php?topic_id=188537 my keyboard is like half broken. like terran. please ignore typos, thanks
Dalavita
Profile Joined August 2010
Sweden1113 Posts
November 01 2011 11:47 GMT
#2020
On November 01 2011 20:45 SuperFanBoy wrote:
Idra debated this issue with day9 on SOTG couple months ago, the issue was that a zerg can't scout because of marines on the edge of the base.. day9 lost the debate because he couldn't explain how a zerg could scout. Nestea vs SC today showed that Idra was actually correct.


That was a dumb analysis.

First of all, Day9 didn't lose because he didn't even partake in an actual discussion right then. His answer was that he'd need more information before he could definitively deduct anything.

Also, saying that one game showed something correct is laughable.

The only thing this game showed us that Nesteas OL was millimeters from scouting the starports because they were close to the edge, and he spotted the banshees very early but didn't react properly.

You need to be slapped.
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